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Tier 6 Iconic Ship Stats

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  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited April 2015
    If I was a Galaxy fan I'd be pretty STOked right about now. But I'm more of a Defiant guy. Will a T6 Defiant be hitting soon?

    They will be, untill something comes and makes it nominal. I do already feel a disturbance in the Force sounding like "why not LTCDR Sci to go with that Tac" though.
  • toivatoiva Member Posts: 3,276 Arc User
    edited April 2015
    I see a Pilot Defiant/Escort in the near future. Still, it'd be pretty funny if they come out with the T6 Assault Cruiser (aka Soveriegn/Regent prodigy) or Excelsior with Pilot. Actually, now that I think about it, if the layout was good and sported a good turn rate/inertia, I'd buy it. Although, I think I am ready to keep Excelsior hulls in the stable.

    I can tell you already the upcoming Tier 6 sovvie will have a turn rate of 7 and an inertia of 30. The upcoming T6 Excelsior will have a turn rate of 8 and an inertia of 40. How? Turn rates/inertias don't change between different versions and variations of the same ship. T4 Galaxy, the T4 Galaxy Refit (Venture), T5 Galaxy-R(etrofit), T5-U Galaxy-R, Fleet T5 Galaxy-R, FT5-U Galaxy-R, T6 Galaxy (Andromeda) and the Fleet T6 Galaxy all have the same turn rate and inertia. Same story with all the Defiants, K't'ingas, Vor'chas, Negh'vars, Intrepids, Novas, Sovereigns ...

    Disclaimer: This post is no indication any T6 Sovereign or T6 Excelsior will ever be added to the game in any form.

    Oh, and apparently they're fixing the naming of the 'inertia' value to friction/traction.

    EDIT: Oh, and I'm hoping for a BoP/T'Varo/Defiant pack next. Finally having a T6 BoP would be amazing (I could remove it from my sig :D ). Sadly a crossfaction bundle featuring science ships doesn't seem likely, FEDs already got the Intrepid. Poor KDF and ROMs will apparently never get capable Sci ships.
    And a new T6 KDF carrier also seems unlikely.

    Along with the 'small manoeuvrable ships' pack looming on the horizon with the pilot spec, I can only see a Vor'cha revival as possible. But hell, another T6 (battle)cruiser (and I say that despite loving Vor'cha variants)!
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
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  • kirimuffinkirimuffin Member Posts: 695 Arc User
    edited April 2015
    I just can't get over how cool the Andromeda looks.

    Deffy getting one when I can.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2015
    Just got mine, even went a little over-budget to buy the T5 GCS-R for saucer separation. This ship's more fun than the Fleet Avenger I was using before now. :D

    Now all I need is a cool sig banner.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • toivatoiva Member Posts: 3,276 Arc User
    edited April 2015
    wardcalis wrote: »
    " 5 degrees/second" for the romulan ship!!!!!!!!!! thats worse than the D'D WTF, why do the others get higher???

    There seems to be a great amount of confusion about what the D'Deridexes turn rate actually is. I've always believed it's 5.5, but others say 6. Now this blog came up with 5. I presume all D'Deridex versions have the same turn rate, as with all 'families' of ships. It's just not clear what that turn rate is.

    It wouldn't be the only mistake in the blog, mind you. It's still missing mentions of the (Battle)cloak and D(H)C capability on the D'Khellra.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • ender357ender357 Member Posts: 26 Arc User
    edited April 2015
    im sorry but really? is starfleet truely this incapable of innovating anything new? why hasnt Starfleet moved past Galaxy class vessel? it was followed by vastly superior ships such as the Enterprise E and the Enterprise F, what happened to the Enterprise G? and H?



    WHY ARE WE STUCK 35 YEARS IN THE PAST
  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited April 2015
    toiva wrote: »
    There seems to be a great amount of confusion about what the D'Deridexes turn rate actually is. I've always believed it's 5.5, but others say 6. Now this blog came up with 5. I presume all D'Deridex versions have the same turn rate, as with all 'families' of ships. It's just not clear what that turn rate is...
    When originally released the D'd had a 5 turn rate. Some time later, they increased it to 5.5, which is what the T5 version currently has on my Romulan character. I don't recall the D'd ever having a 6 turn rate.

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited April 2015
    ender357 wrote: »
    im sorry but really? is starfleet truely this incapable of innovating anything new? why hasnt Starfleet moved past Galaxy class vessel? it was followed by vastly superior ships such as the Enterprise E and the Enterprise F, what happened to the Enterprise G? and H?



    WHY ARE WE STUCK 35 YEARS IN THE PAST

    Starfleet did inovate the ships for the exploration role. Twice. One was the Venture Class. The new one is a brand new Andromeda Class.
    We can use the Galaxy skins on them because STO is a ST theme park for the fans, because the Galaxy Class is not old (no 35 is not old, each Galaxy has a minimal lifespan of 100 years), because it can be retrofitted with the new tech from the Venture/Andromeda which has nothing to do with the shape of the main hull, because it's one of the 5 legendary and iconic ships from Star Trek and because if someone can use a 300 year old Aquatic Carrier I should be able to use my Galaxy.

    And don't hold your breath on an Enterprise-G, the F is barely a year old by the game's timeline. It's not like they swapped Enterprises every few months, the F will be with us for a long time.
    HQroeLu.jpg
  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited April 2015
    ender357 wrote: »
    im sorry but really? is starfleet truely this incapable of innovating anything new? why hasnt Starfleet moved past Galaxy class vessel? it was followed by vastly superior ships such as the Enterprise E and the Enterprise F, what happened to the Enterprise G? and H?


    WHY ARE WE STUCK 35 YEARS IN THE PAST
    The in-game fictional Starfleet *HAS* moved on. As you say we've got the Enterprise F. More recently there's been the T6 Guardian, the T6 Intel ships (Eclipse, Phantom, Scryer), and then there are the Command Battlecruisers (Concord, Geneva, Presidio), and many others released in-between the Gal and the T6s.

    Though to be fair, it takes a lot of resources to build a ship, and navies tend to keep them around a long time. Look a the USS Nimitz, a real-life aircraft carrier. Commissioned in 1975, and it's still in active service, today. It's had several upgrades and overhauls over the decades, sure, but it's still chugging along 40 years later. I'd imagine Starfleet would have similar use for their Galaxies and other old craft.

    Truly though the reason these Iconic ships being re-released as T6 is simply fan service towards those who like flying Hero Ships from the show, and since this is a game (ie fantasy), you really don't need any other rationalization.

    :D

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • toivatoiva Member Posts: 3,276 Arc User
    edited April 2015
    When originally released the D'd had a 5 turn rate. Some time later, they increased it to 5.5, which is what the T5 version currently has on my Romulan character. I don't recall the D'd ever having a 6 turn rate.

    Well I'd be glad to be right about the current turn rate. And the D'Deridex having originally a turn rate of 5 would easily explain the dev blog mistake.

    Though I must admit I completely forgot about such a change during LoR development (I remember about the Boff and console layout changes).
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • arbitreauxarbitreaux Member Posts: 15 Arc User
    edited April 2015
    Where's the fleet version for the T6 Guardian??!!
  • wargamer01wargamer01 Member Posts: 32 Arc User
    edited April 2015
    T6 Tactical Cmd Battle Cruiser Is Better in Every Way other than the highly debatable Eng Boff Slot.
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  • captainsamsacaptainsamsa Member Posts: 3 Arc User
    edited April 2015
    This may have been already addressed, I haven't read the entire thread. But are the registry textures N.C.C ###### mirrored on the actual ship? Or just in these pictures?
  • ltbazzltbazz Member Posts: 58 Arc User
    edited April 2015
    After a depressing readthrough of this thread ... I still couldn't help myself :rolleyes:


    So if anyone is wondering, here are the ingame-stats for the Negh’Tev console:

    Molecular Cohesion Nullifier - Console Stats


    Haven't tried it out yet, though.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited May 2015
    Just wanted to check back in and ask: Will the Anitmatter Spread and Projected Singularity consoles be made capable of providing a set bonus to all 3 factions?

    Since both were already placed in a lock box, and already contribute to the set bonus...
    Q: Why isn’t the Negh’Tev’s Molecular Cohesion Nullifier console part of a set?

    A: No other Negh’Var variants came with a console, so there were no consoles with which to make a set.
    ...isn't completely accurate. Portions of both the Federation and Romulan set were included as cross-faction consoles in prior lock boxes. If Fed/KDF gained the Projected Singularity and Rom/KDF gained the Antimatter Spread as components of their sets, all three factions would be capable of making use of the full 3-piece bonus.

    And that would sell me on the Iconics. :P
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
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