these *******s clearly know what the player base wants and are just saying **** you to anyone who knows how bad this game is atm. The game itself is a joke right now, we make fun of it enough while u idiots pray u dont lose ur jobs for another week.
redshirt has reappeared on my list and appears to still be running rebirth but is not "live" yet do not lose hope those of you who have not gotten a chance to see it yet!
Redshirt's still not letting me log in (and probably won't until Holodeck's back up). But yeah, it's back on the launcher and it hasn't patched out any of the Rebirth stuff, so... hope?
We operate in a highly competitive industry and compete against many companies.
We believe that there are over 100 online game operators in China. Given the relatively low entry barriers to operating online games, we expect more companies to enter the online game industry in China and a wider range of online games to be introduced to the China market. Our principal competitors in China include Tencent Holdings Limited, or Tencent, NetEase.com, Inc., or NetEase, Shanda Games Limited, or Shanda Games, Changyou.com Limited, or Changyou, Giant Interactive Group Inc., or Giant Interactive, Beijing Guangyu Huaxia Sci-Tech Co., Ltd., or Guangyu Huaxia, NetDragon Websoft Inc., or NetDragon, Kingsoft Corporation Limited, or Kingsoft, Shanghai Posts & Telecommunications Technology Co., Ltd., or Tiancity, Beijng Kylin Network Information Science and Technology Co., Ltd., or Kylin, and The9 Limited, or The9. Our potential competitors also include major internet portal operators, other domestic and foreign game developers and publishers, and alliances between our existing and new competitors. Some of our competitors have significantly greater financial and marketing resources, name recognition and game development resources than we have. In addition, many of our competitors have developed and operated games that have proven commercially successful for a longer period of time than our games and have a larger portfolio of online game offerings than we do. As a result, they may be able to take greater risks and endure lower than expected performances from some of their games than we are able to do.
Our competitors may introduce new business models, and if these new business models are more attractive to customers than the business models we currently use, our customers may switch to our competitors' games. We believe that competition in the online game market in China may become more intense as increasing numbers of online games are introduced in the market. We cannot assure you that we will be able to compete successfully against any new or existing competitors, or against any new business models implemented by them. In addition, mobile games have gained increasing popularity and user base along with the online games and other online platforms. The increased competition we have experienced and anticipate in the online game industry may reduce the number of our players or growth rate of our player base, or cause us to reduce usage fees or the prices of certain in-game items. All of these competitive factors could have a material adverse effect on our revenue growth and profitability.
As we currently depend on a limited number of online games for substantially all of our revenues, any adverse developments relating to these games may adversely affect our future results of operations.
We anticipate that our existing MMORPGs and online casual game in operation will continue to account for a substantial majority of our revenues in 2014. Online game operation revenues from our top two games operated in China, namely Zhu Xian and Perfect World II, in aggregate contributed 42%, 42% and 29% of our total revenues in 2011, 2012 and 2013, respectively. Except for Zhu Xian and Perfect World II, none of the rest of our games operated in any single country individually contributed more than 10% of our total revenues in 2011, 2012 or 2013. Although we currently have a number of new games in pipeline, and will target to develop and launch more games in the future, we cannot guarantee you that we will be able to successfully develop, launch and operate any of these new games. Neither can we guarantee you that we will be able to maintain the popularity of our top games
or that our new games would generate sufficient revenues to replace these top games should they approach the end of their>>>>>>>>>>>>>>>>>>>>respective life cycles.<<<<<<<<<<<<<
Redshirt's still not letting me log in (and probably won't until Holodeck's back up). But yeah, it's back on the launcher and it hasn't patched out any of the Rebirth stuff, so... hope?
oh my.... i can run both at the same time..... i need more keyboards and mice and some extra hands..... and the servers to come back up..... also some video cameras if i manage to pull all that off cause you know the extra hands would definitely make me newsworthy
thats just to get it to run in the first place not to log in servers not accepting logins yet i had to use that flag just to get it to load when i first got on it last night it was a huge ordeal for me involving not only that but digging out an old launcher from a backup from an old computer because arc didnt want to admit redshirt existed right now server is up just not live the command line flag allows you to access and patch it if gives you problems like it did me and many other people
My goodness! I read this this morning thinking it was talking serious, and my first thought was, "What about my tier 5 reputations? My lvl 60 main and alts? My used fleet modules, and 5 years of gameplay?" Then I saw, "posted April 1st". :D:D Good one Cryptic!
btw got a question for to others who have played already was able to access borg and joined trill as species i have them on my account but since the cstore and almost everything else is down in the rebirth version i was wondering if this is a matterof it reading my account flags... or if they just made them available to everyone have fun and enjoy?
As 1 of MANY former Beta testers for this Game Bring back all the grinding, Bring back all of the mysteries, bring back all of the hard to achieve Ranks. Get rid of the choice to make this game easy for nit wits, idiots and morons. Bring back older tutorial's ways of training newer players.
And bring Back the normal way of R&D, Bring Memory Alpha Back into the Game again.
I wouldn't mind if they kept this around, but reset it monthly. Keep the experience new as possible for those who nostalgia hard and for those just wanting the experience once, without getting ruined by those unable to leave the past.
And while they're at it, open up a PvP server that copies everything from Holodeck over, but disables traits, skill points, and Masteries, leaving it exclusively to equipment, ship setup, and ship type.
Comments
PLEASE CRYPTIC!!! Bring it back!!!
"C:\Users\Public\Games\Cryptic Studios\Star Trek Online.exe" -patchserver patchserverrebirth.crypticstudios.com
My character Tsin'xing
ETA: neodac1 beat me to it.
We believe that there are over 100 online game operators in China. Given the relatively low entry barriers to operating online games, we expect more companies to enter the online game industry in China and a wider range of online games to be introduced to the China market. Our principal competitors in China include Tencent Holdings Limited, or Tencent, NetEase.com, Inc., or NetEase, Shanda Games Limited, or Shanda Games, Changyou.com Limited, or Changyou, Giant Interactive Group Inc., or Giant Interactive, Beijing Guangyu Huaxia Sci-Tech Co., Ltd., or Guangyu Huaxia, NetDragon Websoft Inc., or NetDragon, Kingsoft Corporation Limited, or Kingsoft, Shanghai Posts & Telecommunications Technology Co., Ltd., or Tiancity, Beijng Kylin Network Information Science and Technology Co., Ltd., or Kylin, and The9 Limited, or The9. Our potential competitors also include major internet portal operators, other domestic and foreign game developers and publishers, and alliances between our existing and new competitors. Some of our competitors have significantly greater financial and marketing resources, name recognition and game development resources than we have. In addition, many of our competitors have developed and operated games that have proven commercially successful for a longer period of time than our games and have a larger portfolio of online game offerings than we do. As a result, they may be able to take greater risks and endure lower than expected performances from some of their games than we are able to do.
Our competitors may introduce new business models, and if these new business models are more attractive to customers than the business models we currently use, our customers may switch to our competitors' games. We believe that competition in the online game market in China may become more intense as increasing numbers of online games are introduced in the market. We cannot assure you that we will be able to compete successfully against any new or existing competitors, or against any new business models implemented by them. In addition, mobile games have gained increasing popularity and user base along with the online games and other online platforms. The increased competition we have experienced and anticipate in the online game industry may reduce the number of our players or growth rate of our player base, or cause us to reduce usage fees or the prices of certain in-game items. All of these competitive factors could have a material adverse effect on our revenue growth and profitability.
As we currently depend on a limited number of online games for substantially all of our revenues, any adverse developments relating to these games may adversely affect our future results of operations.
We anticipate that our existing MMORPGs and online casual game in operation will continue to account for a substantial majority of our revenues in 2014. Online game operation revenues from our top two games operated in China, namely Zhu Xian and Perfect World II, in aggregate contributed 42%, 42% and 29% of our total revenues in 2011, 2012 and 2013, respectively. Except for Zhu Xian and Perfect World II, none of the rest of our games operated in any single country individually contributed more than 10% of our total revenues in 2011, 2012 or 2013. Although we currently have a number of new games in pipeline, and will target to develop and launch more games in the future, we cannot guarantee you that we will be able to successfully develop, launch and operate any of these new games. Neither can we guarantee you that we will be able to maintain the popularity of our top games
or that our new games would generate sufficient revenues to replace these top games should they approach the end of their>>>>>>>>>>>>>>>>>>>>respective life cycles.<<<<<<<<<<<<<
"C:\Users\Public\Games\Cryptic Studios\Star Trek Online.exe" -patchserver patchserverrebirth.crypticstudios.com
My character Tsin'xing
thats just to get it to run in the first place not to log in servers not accepting logins yet i had to use that flag just to get it to load when i first got on it last night it was a huge ordeal for me involving not only that but digging out an old launcher from a backup from an old computer because arc didnt want to admit redshirt existed right now server is up just not live the command line flag allows you to access and patch it if gives you problems like it did me and many other people
Yes, that's how I got in earlier in the first place. The problem at the moment is that the server is not accepting logins.
You have been banned for the following reason:
Flaming/Trolling
Date the ban will be lifted: 04-09-2015, 07:00 AM
do you idiots know how game work i can just call your office and yell at u there.
http://www.arcgames.com/en/supportredirect/app/home/
Dead link lol
watch the previous posts video to understand how ****edup craptic is, and how they are TRIBBLE you hard
HERE IS ALL THE CRPTIC INFORMATION check back later for persoal phone number and home address of the *******s who ruin startrek
Address: 101 Redwood Shores Parkway, Suite 400
Redwood City, CA 94065
Telephone Number:650-590-7700
tell the *******s how u really feel about them
And bring Back the normal way of R&D, Bring Memory Alpha Back into the Game again.
Now I WANT a spatula weapon. And a trout weapon. And a Frying Pan weapon.
:: BOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNGGG!!! ::
Always welcoming new Members. Check us out here!
that sounds fun decidely un star trek... but fun.....
At this point, it'd be nice if a dev could give us a confirmation one way or the other as to what's supposed to be happening with Redshirt.
Yeah, it doesn't belong here, but it goes down well in other games.
Do I really need a grin here?
And while they're at it, open up a PvP server that copies everything from Holodeck over, but disables traits, skill points, and Masteries, leaving it exclusively to equipment, ship setup, and ship type.
This! /10 chars
It's still the Rebirth build!
The retro STO fun shall continue!
Please keep this server up as the new PVP shard... it would solve SO many issues.
Hell... i would even pay for such a server !
Win 15,000 GPL in the Hodos Racing Challenge!
SO MUCH THIS.
Now if only they could get chat up & running...
I joined just before LOR, and all I have to say is... Delta Recruitment? wtf is that? I'm playin' STO 2010!
Wait a minute... They actually went to the trouble of patching redshirt with the old build :eek:
Ok. Delta recruitment can wait. Nostalgia cannot! Patching it up now.
Oh, BTW. Cryptic, you should do this once in a while for a change.
Join Date: March 2009
Thanks Cryptic for introducing the Kelvin Timeline. It remembered why I decided to never more put any money on this game.