I remember durring season six I was hoping it would get better, it really hasn't, I've just put to much money into this game to just drop it all together.
The OP is right about one thing though, think back how new content was before PW bought the company. You didn't have to grind out lvl's to play the story. Now you do and its tied to you getting annoyed enough to buy xp boost. Some are saying its so you don't rush through the content but i'm not buying that. Since when did any mmo company worry about a player rushing through content.
Under ATARI new content was practically non existent; and actually story content was still level locked (IE you DID have to be a certain level before it would appear on the list and be available to play - it just wasn't ALL listed up front (with the level info) like it is now (and there pluses and minuses to that approach.) There was also the old 'Mark' grind (to get certain ships) - and to get one ship for one character (the ships obtained via Marks were not account wide or re-claimable) usually took a month to 6 weeks of daily running of mission that rewarded Marks - so saying therer wasn't any grind in STO during the ATARI days is inaccurate.
As for MMO Devs/companies worrying about players 'rushing through content' - THEY ALL DO (even Blizzard) as for any MMO it takes a lot of time and money to create/add more content (and they have the content to encourage you to continue playing/subscribing/buying items with RL cash); an d if they have content that allows players to burn through/get bored too quickly - that means the player spends less time in game; spends less money - and that affects the bottom line for any MMO
^^^
ATARI (well actually Infogames, who just bought ATARI because at the time it had better brandname recognition) NEVER understood this aspect of MMOs. Their management just thought:
"It's a game, you launch it - do bug fixes occasionally - and the players will just constantly play (and pay for) what's there."
That's why Cryptic had to fight for any content update because ATARI just saw that as an unnecessary expense for a launched game. If you think STO was better run under ATARI, either you've forgotten a lot, or weren't playing at the time.
I personally don'ty agree with every decision Cryptic/PWE has made for STO since PWE acquired the company; but overall, it is a better game then it was under ATARI - and PWE does put money back into STO development on a regular basis (unlike ATARI when they were running the game.)
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Anyway, I'll be waiting a LONG time before I do anything Delta Quadrant related. I might *maybe* log in again if I feel like doing a new blog post. But the game itself is basically over for me.
Yeah it is a "I semi-Quit" statement, well anyways, Can I have your stuff?Pretty Please
what can I say, I like the game fine the way it is, if you want a game that is truly star trek I suggest you play an offline trek game, there are plenty of them.
personally considering they have had no new star trek material to work with in a long time I think the devs are doing a fine job at capturing the feeling of star trek within STO.
to me star trek has always been about pushing the boundaries not just of mankind but of your imagination, you have to be open to any eventuality with star trek whether it be living rock creatures, salt vampires, a place where whatever you think of becomes real including alice in wonderland or indeed dinos with lazers, monster snowmen, yeti`s and living gingerbread men.
they have given us plenty to do in this update including not only expanding and advancing our characters but also expanding our starships, people begged for harder pve content and they gave it, sure its a little too hard now but what will it be like in a few months time when everyone has top level ships and mk14 kit throughout.
for me its all great fun, building my characters abilities, advancing my skills, expanding my starships capabilities and enjoying a well earned break with the summer and winter events.
its everthing I have ever wanted and its all in one place, STO rocks!.
I tip my hat to you Sir. As yourself, I've found everything in STO needed for me to have a great
time. Mind you, thats just me. There have of course been decisions I did'nt care for. Still, as I've
stated in other threads, there is far more enjoyable elements to this game than disappointments.
I draw out of the game what gives me joy. If a time comes when I find I"m unable to do this,
time for me to depart.
Seriously folks, if someone is really that unhappy, they should move on. Or at least take a break
for thier own sake. Otherwise its not healthy.
So your hoping the game will die off... Again with doom gloom thing.. haha you don't know the future your not some guy with crystal ball to say such things...
It's probably cuz despite the protest, people pay into it, thanks to the illusion of necessity (in short, the artificially created mindset which makes most players think they have to get all the latest stuff). So PWE sees the money roll in and tells Cryptic, "That release was good. Do it the same way, but push a little more money out of it." That's how we end up with this snowballing, out of control grindfest with pay-to-skip all over.
It'll keep going on for years most likely because it makes money. At some point of course, the weight of it all will just collapse the system entirely.
Nowhere did I hope the game will die off. As I say right here, I can pretty easily determine where the game is going based upon past releases. You can too, if you look at the seasons and what they brought and apply some speculation. I don't want the game to die off, and given how much money players seem to drop and what I heard from Branflakes shortly before he left PWE, this game makes a lot of money. I do hope that the cash grabs let up, but I doubt they will.
As I pointed out in the last sentence of my above post, STO will come to its natural death when at some unknown point it is crushed under all this. The whales spending money will have been hunted to death and moved on. Of course I can't tell you anything exactly, but I can tell you what is most likely based on the pattern this game is following.
P.S. What Bran told me, during an STF with him the night before he became PWE community lead, was that STO was PWE's most profitable game. That was April or May but I would guess that's still fairly accurate.
While we're 'active' in the way we ferret out information, many players are casual players - they don't read forum posts, they just come to relax.
I now know of 3 players who have quit; 2 were marginal to begin with, but the third was a silver player who has cancelled his account. A paying player.
In his case, no amount of me telling him that things would change for the better, and that we're in an essentially giant open beta. His response was 'F#CK THAT'.
[Tell] TRIBBLE@XXXXXXX: I spent 5 years after work to get where I am, im sick of them always fn me, I quit this sXXt
And with that he's gone. I've since received an email to join him elsewhere.
Hopefully I'll convince him to try again - and I will try -, but for him the STF queues were about relaxing, and he enjoyed them. We enjoyed playing them with him. What he faced, changed his view of the game.
Small changes we can absorb without too much frustrations. Big ones take effort. This was a missed opportunity for Cryptic.
The OP is right about one thing though, think back how new content was before PW bought the company. You didn't have to grind out lvl's to play the story.
You never played KDF back in the day, did you?
As for Fed content, even the stupidest bugs were left to thrive. Or don't you remember falling through the bottom of the turbolift and into empty space every time you changed areas?
Those glasses you're wearing aren't just rose-tinted, they're darker than Joo-Janta 200s facing down an enraged tiger.
tell you one thing I would do, tell your fleet mates they will have to upgrade and craft their own stuff from now on, that should lighten your load immensely.
if at a later time you want to do crafting for others all well and good but with the way the system is set up now you should not need to.
the other thing I would do is stop writing about sto and try playing it, we all have little things that bug us from time to time but dwelling on them like that is not good, better to just shrug it off, if its a bug report it and carry on.
trying to rewrite the game to how you think it should be will only frustrate you more, and how do you know the way you want it is the same as anyone else wants it, personally I like it just the way it is minor bugs excluded.
lastly if you want to play then log in and play if you don't want to don't its not compulsory.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
The number of people telling the OP to 'deal with it or move on' ...priceless.
"Career Officer".
Tell me - how exactly does one 'move on' from a life sub? So, all of us LTSers who hate the current state of them game (and there are at least 2 on this thread), we should just not check back again, ever - to suit others? Not happening.
I'm not trying to be elitist about this, I'm saying we've laid the money down and not playing the game for months on end for WHATEVER reason is *part of that deal, part of what we paid for* - surely you can understand THAT, regardless of your feelings about it. If the game dies in the meantime, well we missed out. If it picks back up again, then that's good for everyone isn't it?
I just sound like a game snob. I'm not trying to.
I'm trying to explain why saying 'deal with it or move on' is pointless, especially given the very first words of the OPs post.
If you don't even understand the issue at hand, you're just more noise.
The number of people telling the OP to 'deal with it or move on' ...priceless.
"Career Officer".
Tell me - how exactly does one 'move on' from a life sub? So, all of us LTSers who hate the current state of them game (and there are at least 2 on this thread), we should just not check back again, ever - to suit others? Not happening.
I'm not trying to be elitist about this, I'm saying we've laid the money down and not playing the game for months on end for WHATEVER reason is *part of that deal, part of what we paid for* - surely you can understand THAT, regardless of your feelings about it. If the game dies in the meantime, well we missed out. If it picks back up again, then that's good for everyone isn't it?
I just sound like a game snob. I'm not trying to.
I'm trying to explain why saying 'deal with it or move on' is pointless, especially given the very first words of the OPs post.
If you don't even understand the issue at hand, you're just more noise.
ppl eat their words when game shuts down because so many left because of bad changes ask SWG how that went and i bet my life some of these same type of ppl were on their forums
to all you CDers no game is immune to the Death no matter who or what its IP is
not to mention the figure eight that is now, the crafting system, to much to dump dillithium in to have fun playing with it, in the totality of it's design pattern, it costs to much to "make mystery items" and see what comes out of them, it pushes for mk x+ blues/purples to be upgraded, and more vendor trashing.
I've stopped logging on seasons back. After the release of DR, STO is now uninstalled on my system. No point, I have zero intentions of playing now as there isn't anything that appeals to me any longer, it's hardly Star Trek anymore anyway.
At this point, just going to read the forums and see what's up and post here and there, who knows, things might change enough for things to appeal for me again.
At this point, I'm looking at the future. The future of Star Trek gamming and what will happen once STO is shut down(when who knows, but we all know, all good things must come to an end;)). Would another company dare try and make another Star Trek MMO? It's a tough call really, STO isn't really all that popular and the Star Trek IP isn't cheap. Hope for the best is all I can do at this point.
Retired. I'm now in search for that perfect space anomaly.
The number of people telling the OP to 'deal with it or move on' ...priceless.
I actually had this thought reading through the thread.
Anyway, I've been wondering why we have certain forums, like Tribble, Bug Reports, and others with feedback based titles. Why do we even have a beta server when sometimes stuff is released without even doing a beta test? And even when there is, they discard 99% percent of our positive constructive feedback. Bug reports (like the ongoing battles with the exchange and DOff system) go ignored because the devs have better things to do. That, and they are too understaffed or too lazy (or both) to fix these very longstanding problems. When they DO finally take action, it is almost always to implement new and unsubtle ways of leeching money out of their playerbase.
Yes, the new expansion is a big draw for the time being. But I can't help but feel like some of their money would be better spent on improving upon the stuff they already have. Constantly adding to it can only cause more issues in the future, especially if they keep refusing to fix preexisting code issues. If this goes on long enough the game will be virtually impossible to maintain/repair. If you've worked on website coding you know what I mean. It might be insignificant now, but small coding errors can cause cascading instability when codes are just added blindly.
I dunno. It's all very demotivating.
My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
ppl eat their words when game shuts down because so many left because of bad changes ask SWG how that went and i bet my life some of these same type of ppl were on their forums
to all you CDers no game is immune to the Death no matter who or what its IP is
You do realize the Star Wars: Galaxies lasted five years after the New Gaming Experience and only closed because George Lucas didn't want two competing games and decided The Old Republic was the better one.
Boy you must feel special, you might be the only one of your kind left in the world!
Even smedley gave it up a long time ago - after the game closed there was obviously no reason to pretend anymore so you looking like a straight up super clap hat right about now:
"Stupid decisions. Complete and utter fail and I am very sorry".
That's smedley in his own words.
He straight up said that because there is a world of difference between the bs you have to feed people while trying to sell and then being able to be honest - which is obvious to everyone but you 3-4 developer apologists roaming the forum
Boy you must feel special, you might be the only one of your kind left in the world!
Even smedley gave it up a long time ago - after the game closed there was obviously no reason to pretend anymore so you looking like a straight up super clap hat right about now:
"Stupid decisions. Complete and utter fail and I am very sorry".
That's smedley in his own words.
He straight up said that because there is a world of difference between the bs you have to feed people while trying to sell and then being able to be honest - which is obvious to everyone but you 3-4 developer apologists roaming the forum
AHAHAHAHAHA!
I never even PLAYED Star Wars Galaxies. That's stuff I've read on Wikipedia and TV Tropes, bub.
Folks are saying "deal with it or move on" because sitting here kvetching isn't going to make that money spent on the LTS suddenly reappear, is it? If you aren't having fun, then write it off as a learning experience, and go do something that is fun.
I've stopped logging on seasons back. After the release of DR, STO is now uninstalled on my system. No point, I have zero intentions of playing now as there isn't anything that appeals to me any longer, it's hardly Star Trek anymore anyway.
At this point, just going to read the forums and see what's up and post here and there, who knows, things might change enough for things to appeal for me again.
You self-admittedly have no real idea what's going on in the game; you just know that several seasons back you were disappointed by something, and you're waiting for someone else to tell you to play again. (Even though finding out for yourself is completely free.)
Why are you even on the forums again? What, you don't think there's enough negativity from the folks who actually do play? Or do you just enjoy tormenting yourself by hanging around places you hate being?
This petty bickering is only devaluing attempt at feedback. Can we get back to that premise, please? If you must argue do it in PMs.
My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
Again, besides there point where you read, or that you read it or if you heard it or you made it up or dreamt it.
Or if you live in a trailer wearing a tin foil hat and the microwave oven told you so...
It's certified wrong, the head of SOE came clean:
"Stupid decisions. Complete and utter fail and I am very sorry"
But I will admit it's interesting to observe developer apologism carry over to all games and become a universally biased daddy-issue-wanna-be forum moderator hall minitor phenomenon.
Of course it makes sense now I see it
/edit
ps.
and don't worry daqhegh developers don't actually read the forums so don't stress it
Namely, the fact that it's no longer a Star Trek game and a typical over grindy Asian-style MMO
How it it over grindy? If you're playing the game for the story line and episodes, it's not grindy at all. As you play through the missions your level is much higher than the level required for doing the content. While some people may have to do a little extra fighting if they were already 50 and had done all episodes before the Delta ones came out, new players starting out will never face that because they'll be leveling as they do content instead of stuck at 50.
Anyway, a grindy Asian style MMO means you're stuck grinding just to do the normal quest content. There is nothing like that here at all. It makes me wonder if you actually played any real grinders or not. If you want the absolute best of the best gear because you want something extra to do - you *can* sit around grinding for stuff. But that is your own choice, not something that's forced just to be able to level up and do the content.
A lot of people in this game play only for the episode content and only come back to play through new episodes as they are released. This is one of the best story heavy content games that exist at this time still now today.
I do notice that it's mostly free players (leechers) that have been complaining since the update (*mostly* - some paying players are too because they don't like the new Ship designs and I sort of understand, they want more classic Star Trek feel to them. I bought the new T6 Science Ship, and after altering the color and look of it, it looks a lot like a normal basic Trek ship again. The colors are normal Star Trek again, and I filled in the big dumb looking empty hole that makes it look like a Teething Ring / Donut / Toilet Seat, take your pick :P). And maybe some of the better crafting items should drop more often in normal circumstances, I really don't know as I'm not into that a lot yet.
I really enjoy the Story content and the normal game line and it's the complete opposite of grindy, you max out your level far before what is needed doing the episode lines.
Again, besides there point where you read, or that you read it or if you heard it or you made it up or dreamt it.
Or if you live in a trailer wearing a tin foil hat and the microwave oven told you so...
It's certified wrong, the head of SOE came clean:
"Stupid decisions. Complete and utter fail and I am very sorry"
But I will admit it's interesting to observe developer apologism carry over to all games and become a universally biased daddy-issue-wanna-be forum moderator hall minitor phenomenon.
Of course it makes now I see it
Like daqhegh, the petty bickering is silly. Mostly because I shouldn't of started anything with you because I've seen how you post. I've shouldn't of risen to your bait and now I'm going to push it aside.
Comments
https://www.google.com/search?q=sunk+cost+fallacy
Under ATARI new content was practically non existent; and actually story content was still level locked (IE you DID have to be a certain level before it would appear on the list and be available to play - it just wasn't ALL listed up front (with the level info) like it is now (and there pluses and minuses to that approach.) There was also the old 'Mark' grind (to get certain ships) - and to get one ship for one character (the ships obtained via Marks were not account wide or re-claimable) usually took a month to 6 weeks of daily running of mission that rewarded Marks - so saying therer wasn't any grind in STO during the ATARI days is inaccurate.
As for MMO Devs/companies worrying about players 'rushing through content' - THEY ALL DO (even Blizzard) as for any MMO it takes a lot of time and money to create/add more content (and they have the content to encourage you to continue playing/subscribing/buying items with RL cash); an d if they have content that allows players to burn through/get bored too quickly - that means the player spends less time in game; spends less money - and that affects the bottom line for any MMO
^^^
ATARI (well actually Infogames, who just bought ATARI because at the time it had better brandname recognition) NEVER understood this aspect of MMOs. Their management just thought:
"It's a game, you launch it - do bug fixes occasionally - and the players will just constantly play (and pay for) what's there."
That's why Cryptic had to fight for any content update because ATARI just saw that as an unnecessary expense for a launched game. If you think STO was better run under ATARI, either you've forgotten a lot, or weren't playing at the time.
I personally don'ty agree with every decision Cryptic/PWE has made for STO since PWE acquired the company; but overall, it is a better game then it was under ATARI - and PWE does put money back into STO development on a regular basis (unlike ATARI when they were running the game.)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Yeah it is a "I semi-Quit" statement, well anyways, Can I have your stuff? Pretty Please
I tip my hat to you Sir. As yourself, I've found everything in STO needed for me to have a great
time. Mind you, thats just me. There have of course been decisions I did'nt care for. Still, as I've
stated in other threads, there is far more enjoyable elements to this game than disappointments.
I draw out of the game what gives me joy. If a time comes when I find I"m unable to do this,
time for me to depart.
Seriously folks, if someone is really that unhappy, they should move on. Or at least take a break
for thier own sake. Otherwise its not healthy.
BCW.
Where the hell did you get that from?
Nowhere did I hope the game will die off. As I say right here, I can pretty easily determine where the game is going based upon past releases. You can too, if you look at the seasons and what they brought and apply some speculation. I don't want the game to die off, and given how much money players seem to drop and what I heard from Branflakes shortly before he left PWE, this game makes a lot of money. I do hope that the cash grabs let up, but I doubt they will.
As I pointed out in the last sentence of my above post, STO will come to its natural death when at some unknown point it is crushed under all this. The whales spending money will have been hunted to death and moved on. Of course I can't tell you anything exactly, but I can tell you what is most likely based on the pattern this game is following.
P.S. What Bran told me, during an STF with him the night before he became PWE community lead, was that STO was PWE's most profitable game. That was April or May but I would guess that's still fairly accurate.
Them being star trek fans and not having any other star trek dope they going to stay here till the servers go dark.
That aside look at the last 2 years of history, at least in terms of profit the game has gone up, up and up.
While we're 'active' in the way we ferret out information, many players are casual players - they don't read forum posts, they just come to relax.
I now know of 3 players who have quit; 2 were marginal to begin with, but the third was a silver player who has cancelled his account. A paying player.
In his case, no amount of me telling him that things would change for the better, and that we're in an essentially giant open beta. His response was 'F#CK THAT'.
[Tell] TRIBBLE@XXXXXXX: I spent 5 years after work to get where I am, im sick of them always fn me, I quit this sXXt
And with that he's gone. I've since received an email to join him elsewhere.
Hopefully I'll convince him to try again - and I will try -, but for him the STF queues were about relaxing, and he enjoyed them. We enjoyed playing them with him. What he faced, changed his view of the game.
Small changes we can absorb without too much frustrations. Big ones take effort. This was a missed opportunity for Cryptic.
My Two bits...
Admiral Thrax
As for Fed content, even the stupidest bugs were left to thrive. Or don't you remember falling through the bottom of the turbolift and into empty space every time you changed areas?
Those glasses you're wearing aren't just rose-tinted, they're darker than Joo-Janta 200s facing down an enraged tiger.
Either play it or move on.
if at a later time you want to do crafting for others all well and good but with the way the system is set up now you should not need to.
the other thing I would do is stop writing about sto and try playing it, we all have little things that bug us from time to time but dwelling on them like that is not good, better to just shrug it off, if its a bug report it and carry on.
trying to rewrite the game to how you think it should be will only frustrate you more, and how do you know the way you want it is the same as anyone else wants it, personally I like it just the way it is minor bugs excluded.
lastly if you want to play then log in and play if you don't want to don't its not compulsory.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
"Career Officer".
Tell me - how exactly does one 'move on' from a life sub? So, all of us LTSers who hate the current state of them game (and there are at least 2 on this thread), we should just not check back again, ever - to suit others? Not happening.
I'm not trying to be elitist about this, I'm saying we've laid the money down and not playing the game for months on end for WHATEVER reason is *part of that deal, part of what we paid for* - surely you can understand THAT, regardless of your feelings about it. If the game dies in the meantime, well we missed out. If it picks back up again, then that's good for everyone isn't it?
I just sound like a game snob. I'm not trying to.
I'm trying to explain why saying 'deal with it or move on' is pointless, especially given the very first words of the OPs post.
If you don't even understand the issue at hand, you're just more noise.
ppl eat their words when game shuts down because so many left because of bad changes ask SWG how that went and i bet my life some of these same type of ppl were on their forums
to all you CDers no game is immune to the Death no matter who or what its IP is
system Lord Baal is dead
not to mention the figure eight that is now, the crafting system, to much to dump dillithium in to have fun playing with it, in the totality of it's design pattern, it costs to much to "make mystery items" and see what comes out of them, it pushes for mk x+ blues/purples to be upgraded, and more vendor trashing.
hence, pay to win online lol
At this point, just going to read the forums and see what's up and post here and there, who knows, things might change enough for things to appeal for me again.
At this point, I'm looking at the future. The future of Star Trek gamming and what will happen once STO is shut down(when who knows, but we all know, all good things must come to an end;)). Would another company dare try and make another Star Trek MMO? It's a tough call really, STO isn't really all that popular and the Star Trek IP isn't cheap. Hope for the best is all I can do at this point.
I actually had this thought reading through the thread.
Anyway, I've been wondering why we have certain forums, like Tribble, Bug Reports, and others with feedback based titles. Why do we even have a beta server when sometimes stuff is released without even doing a beta test? And even when there is, they discard 99% percent of our positive constructive feedback. Bug reports (like the ongoing battles with the exchange and DOff system) go ignored because the devs have better things to do. That, and they are too understaffed or too lazy (or both) to fix these very longstanding problems. When they DO finally take action, it is almost always to implement new and unsubtle ways of leeching money out of their playerbase.
Yes, the new expansion is a big draw for the time being. But I can't help but feel like some of their money would be better spent on improving upon the stuff they already have. Constantly adding to it can only cause more issues in the future, especially if they keep refusing to fix preexisting code issues. If this goes on long enough the game will be virtually impossible to maintain/repair. If you've worked on website coding you know what I mean. It might be insignificant now, but small coding errors can cause cascading instability when codes are just added blindly.
I dunno. It's all very demotivating.
You do realize the Star Wars: Galaxies lasted five years after the New Gaming Experience and only closed because George Lucas didn't want two competing games and decided The Old Republic was the better one.
wow
SWG developer apologist in da house.
Boy you must feel special, you might be the only one of your kind left in the world!
Even smedley gave it up a long time ago - after the game closed there was obviously no reason to pretend anymore so you looking like a straight up super clap hat right about now:
"Stupid decisions. Complete and utter fail and I am very sorry".
That's smedley in his own words.
He straight up said that because there is a world of difference between the bs you have to feed people while trying to sell and then being able to be honest - which is obvious to everyone but you 3-4 developer apologists roaming the forum
AHAHAHAHAHA!
I never even PLAYED Star Wars Galaxies. That's stuff I've read on Wikipedia and TV Tropes, bub.
You self-admittedly have no real idea what's going on in the game; you just know that several seasons back you were disappointed by something, and you're waiting for someone else to tell you to play again. (Even though finding out for yourself is completely free.)
Why are you even on the forums again? What, you don't think there's enough negativity from the folks who actually do play? Or do you just enjoy tormenting yourself by hanging around places you hate being?
You are still 110% wrong 120% developer apologist so try again
Oh, wow. You are a funny one. Tell me again how I'm an apologist because I read something elsewhere that doesn't conform to your thoughts.
Or if you live in a trailer wearing a tin foil hat and the microwave oven told you so...
It's certified wrong, the head of SOE came clean:
"Stupid decisions. Complete and utter fail and I am very sorry"
But I will admit it's interesting to observe developer apologism carry over to all games and become a universally biased daddy-issue-wanna-be forum moderator hall minitor phenomenon.
Of course it makes sense now I see it
/edit
ps.
and don't worry daqhegh developers don't actually read the forums so don't stress it
How it it over grindy? If you're playing the game for the story line and episodes, it's not grindy at all. As you play through the missions your level is much higher than the level required for doing the content. While some people may have to do a little extra fighting if they were already 50 and had done all episodes before the Delta ones came out, new players starting out will never face that because they'll be leveling as they do content instead of stuck at 50.
Anyway, a grindy Asian style MMO means you're stuck grinding just to do the normal quest content. There is nothing like that here at all. It makes me wonder if you actually played any real grinders or not. If you want the absolute best of the best gear because you want something extra to do - you *can* sit around grinding for stuff. But that is your own choice, not something that's forced just to be able to level up and do the content.
A lot of people in this game play only for the episode content and only come back to play through new episodes as they are released. This is one of the best story heavy content games that exist at this time still now today.
I do notice that it's mostly free players (leechers) that have been complaining since the update (*mostly* - some paying players are too because they don't like the new Ship designs and I sort of understand, they want more classic Star Trek feel to them. I bought the new T6 Science Ship, and after altering the color and look of it, it looks a lot like a normal basic Trek ship again. The colors are normal Star Trek again, and I filled in the big dumb looking empty hole that makes it look like a Teething Ring / Donut / Toilet Seat, take your pick :P). And maybe some of the better crafting items should drop more often in normal circumstances, I really don't know as I'm not into that a lot yet.
I really enjoy the Story content and the normal game line and it's the complete opposite of grindy, you max out your level far before what is needed doing the episode lines.
the new campaign is like that.
Like daqhegh, the petty bickering is silly. Mostly because I shouldn't of started anything with you because I've seen how you post. I've shouldn't of risen to your bait and now I'm going to push it aside.