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Tier 6 Intelligence Ships

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  • caltircaltir Member Posts: 21 Arc User
    edited September 2014
    Those new starfleet ships look terribly ulgy to me.

    They have nothing of the typical elegance and charm of the Starfleet vessels; they rather look like sophisticated toothbrushes or depilators.
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited September 2014
    caltir wrote: »
    Those new starfleet ships look terribly ulgy to me.

    They have nothing of the typical elegance and charm of the Starfleet vessels; they rather look like sophisticated toothbrushes or depilators.

    i agree


    what i have seen so far is quite ugly, but well, thats for everyone to decide themselves.

    What i dont like is more fed ships using a cloak, no matter the explatation.

    The main problem I have right now is not knowing how big the schild hp buffs will be and wich console we get with T5U11 and more to the point which extra console those new ships get when upgraded to fleet ships.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2014
    caltir wrote: »
    Those new starfleet ships look terribly ulgy to me.

    They have nothing of the typical elegance and charm of the Starfleet vessels; they rather look like sophisticated toothbrushes or depilators.
    i agree


    what i have seen so far is quite ugly, but well, thats for everyone to decide themselves.
    That's pretty much the point; these new Intel ships are designed for a purpose un-typical of Starfleet (stealth), and thus they're going for a new aesthetic to match it

    However, it is not the aesthetic for every Starfleet ship from now on; much like the Defiant, they're simply spearheading a new operation
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    My apologies if this has been asked, but...

    Are we looking at Starship Traits ending up in Lock Boxes - so the different factions have access to the Starship Traits from different factions? Along the lines of what was done with the consoles?
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited September 2014
    sorry to say, but overall T5U seems a big waste of Zen as T6 ships (now that we have more info) will be GREATLY outclassed by any T6 ship they encounter.

    Honestly, (IMO) any T5U ship is effectively obsolete given the combination of all the extra abilities the newer T6 ships will have. WTG Cryptic.

    You want obsolete T5-U ?

    Wait for the T6 Lockbox ships .



    ... and yes , I can see the future ... :P
  • dova25dova25 Member Posts: 475
    edited September 2014
    The 2 T6 Intel escort's are very interesting and they will make PVP more interesting for feds and romulans

    I still hope it is a typo in fed escort description : " +10 Power to Weapons and +10 Power to Engines"

    Because if it is not then fed escort will be far more better than the romulan escort with more hull ,more eng abilities (4 Eng abilities fed > 3Eng abilities romulan)

    So if you are a vaper you will have better chances to hit and run into a romulan escort while if you want to dogfight with other escort you are better with fed escort.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • meldrithpwmeldrithpw Member Posts: 360 Arc User
    edited September 2014
    well, i for one am looking forward to trying out a couple of these ships, particularly the Eclipse and the Faet, for the two alts i've got that i'm currently running in the nonupgradeable mirror ships.

    considering a fleet upgrades give +10% hull and shields and an extra console slot the fleet versions of these ships will have console comparability to the t5u~11 console slots total. still, i think the extra console for both the t5u and the t6f should be limited to a universal console....
  • petrarch#0647 petrarch Member Posts: 311 Arc User
    edited September 2014
    I'm either slightly confused or missing something obvious - T6 is meant to have 11 console slots, so why do the ship stats for all vessels only list 10 for each ship? Is one being left out to account for the on board console?
  • saekiithsaekiith Member Posts: 534 Arc User
    edited September 2014
    I still want to know about the Scryer...

    Is this also a Type that there is no Subsystem Targeting etc. listed? Do I get a gimped Science-Wannabe Ship? What about the Second Deflector? What happened to that Idea?

    Or has Cryptic completely abandoned Science as a Captain and Ship Class alltogether and just makes some Alibi "Science" Ships that are just more half escorts than anything else.
    Selor Andaram Ephelion Kiith
  • szimszim Member Posts: 2,503 Arc User
    edited September 2014
    camalyn wrote: »
    I'm either slightly confused or missing something obvious - T6 is meant to have 11 console slots, so why do the ship stats for all vessels only list 10 for each ship? Is one being left out to account for the on board console?

    Here it clearly states that:
    T5-U ships will feature a sizeable number of additional hit points that will increase as your captain levels up, an additional console slot, and four Starship Mastery levels.

    The little table further down says that T5Us as well as T6s will have an additional console slot. The special console will be unslottable as any unversal console has been before I imagine. Everything else would be... strange.
  • enyinayaenyinaya Member Posts: 34 Arc User
    edited September 2014
    I was wondering what the defence against this ships could be with the skill we now have on our skill tree. Say I want to drag my T5-U into PVP what skills will increase resistance to being intelligently scanned, perhaps increase the time it takes to exploit and debuff, and then also decreases the time of the exploit debuff effect.
    This are empty!
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited September 2014
    The Phantom Escort is the only ship i'll get from that lot, most likely. Still fugly though...

    Can the devs please drop the T5-U will be competitive now? It is quite obvious they are not even remotely comparable!
    I already own a ship that has a similar boff layout to the new T6 ships, it is the Tempest. And yes, she already wipes the floor with all my other escorts, so lets stop pretending now, shall we?
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
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  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited September 2014
    trek21 wrote: »
    That's pretty much the point; these new Intel ships are designed for a purpose un-typical of Starfleet (stealth), and thus they're going for a new aesthetic to match it

    However, it is not the aesthetic for every Starfleet ship from now on; much like the Defiant, they're simply spearheading a new operation

    its not like i dont get the explanation, its just whatever the reason may be, i dont like the looks of it. its nothing to do with "not canon" or anything like that.

    As you said yourself, the defiant when it was first introduced was also a new kind of design, as with other ships later seen in the shows. STill i liked those, and dont like the new intel ships, at least the fed and kdf ones. I do like the new rom cruiser d'd - variant.

    But my opinion may change once i see them in full 3d (-projection) and can look at them from all angles myself.
  • bones1970bones1970 Member Posts: 953 Arc User
    edited September 2014
    Fleet tier 6 ships, extra Lt. Commander boff power, extra console (same as t5-fu), +10 hull/shields..
    Just when i started to enjoy pvp... fun thing is, 13th boff = lots of new builds !!
    To use intel. or not...
    Faeht Intel Warbird for me....
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited September 2014
    sophlogimo wrote: »
    May I suggest to hold off the T6 fleet vessels until you guys have made T6 ships of all the following categries available to each faction:
    • Cruiser/Battlecruiser
    • Escort/Destroyer
    • Science Ship
    • Carrier

    This. Cryptic, please make more "normal" T6 ships before going for Fleet ones. No, I do not mind fleet T6 ships, I just want more variety to them.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited September 2014
    Odd choices all-around.

    4 fore weapons?

    Slapping cloak on fed ships - against lore, I can picture the pvp matches now.


    Ship traits not having any animations giving people zero incentive to buy several ships to unlock ship traits and put them on their t5.

    Design wise they were all built at the same shipyard since they all have the same tron design?


    Seriously actually really it was totally counter productive to call it t6 to begin with.

    Could just have announced a new class or type of ships that fits into the story and saved everyone a lot of trouble.
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited September 2014
    The issue here is the Tier 6 will replace all the ships you have, but if you just spend a lot on the ships you have either EC, D-ore or even Zen ouch! So right now seeing all the videos from one guy who tells it as it is for Delta Rising I kind of seeing where all of this is leading too. So my two Event T5 will be upgraded to T5-U for FED, ROM and KDF will being getting one more slot under Tac Console. If it's an Escort then it gets Engineer Console slot.

    Seems 5 is the limit for these Tac, Eng, Sci Console Slots but you can see they made it reach 5 slots. With all the drops I am getting from Reputation System from Dyson I won't be able to use them since I don't have enough slots for them. So I have to pick and choose.

    Tier 6 seems to be programmed to have cloak integrated already if so there is no need to take up any additional slots which you could use for your own universal consoles is the way to go or new epic universal ones.

    So 5 slots max for your ship configuration Fore/Aft weapons, devices, Engineering, Science, Tactical Consoles.

    Tier 6 Dream Star-Ship Configuration

    Fore
    Weapons..[1][2][3][4][5]


    Deflector...[1][2][3][4][5]

    Impulse...[1][2][3][4][5]

    Warp.......[1][2][3][4][5]

    Shields....[1][2][3][4][5]

    Aft
    Weapons ..[1][2][3][4][5]


    Devices.....[1][2][3][4][5]

    Engineering
    Consoles...[1][2][3][4][5]

    Science
    Consoles...[1][2][3][4][5]

    Tactical
    Consoles...[1][2][3][4][5]

    Well if I have to buy a ship with the above I would since I am not seeing drop or be offered as Event Ship if it's a Tier 6 or higher ship down the road. As with this game I am sure it's going to get tougher to go up against much stronger enemies.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • graysockgraysock Member Posts: 172 Arc User
    edited September 2014
    bones1970 wrote: »
    Fleet tier 6 ships, extra Lt. Commander boff power, extra console (same as t5-fu), +10 hull/shields..
    Just when i started to enjoy pvp... fun thing is, 13th boff = lots of new builds !!
    To use intel. or not...
    Faeht Intel Warbird for me....

    the only intel ships that get lt cmdr is the klink and fed cruiser, all others only get universal ensign.

    intel escrot is the fleet patrol refit, gets additional engsin, loses univeral lt.cmdr
    intel sci is voth palisade gets universal ensign, losing all other universals.
    intel warbird is undine nicor, losing all higher universals for added engsin.

    boff seats wont change with fleet upgrade.
  • gr4v1t4rgr4v1t4r Member Posts: 0 Arc User
    edited September 2014
    graysock wrote: »
    the only intel ships that get lt cmdr is the klink and fed cruiser, all others only get universal ensign.

    intel escrot is the fleet patrol refit, gets additional engsin, loses univeral lt.cmdr
    intel sci is voth palisade gets universal ensign, losing all other universals.
    intel warbird is undine nicor, losing all higher universals for added engsin.

    boff seats wont change with fleet upgrade.

    Don't be too sure about that, most of our T5 ships traded a specialised boff seat for a universal one with the upgrade to T5 Fleet as well.
    Lost and Delirious... and Disenchanted too
    Apparently some forum posters have diplomatic immunity nowadays, where can I get mine?
    askray wrote: »
    Expressing my opinion isn't trolling but nice try. Besides, if I was you wouldn't know it ;P
    [SIGPIC][/SIGPIC]
  • graysockgraysock Member Posts: 172 Arc User
    edited September 2014
    gr4v1t4r wrote: »
    Don't be too sure about that, most of our T5 ships traded a specialised boff seat for a universal one with the upgrade to T5 Fleet as well.

    you are confusing refits with fleet versions.

    the only one where it happens afaik out of the top of my head is the science vessel where the fleet version has a different layout then the refit version.

    edit: checked out of curiosity out of 47 fleet ships only 7 come with different layout and often its a swap of engsin/lt slots.

    So its more an exception then rule. fleets to change boff layout is rare, the usual thing fleet gets is the +1 console and hull/shield modifier.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited September 2014
    Are we looking at Starship Traits ending up in Lock Boxes - so the different factions have access to the Starship Traits from different factions? Along the lines of what was done with the consoles?

    Ofcourse!
    aelfwin1 wrote: »
    You want obsolete T5-U ?

    Wait for the T6 Lockbox ships .

    Ofcourse!
    HQroeLu.jpg
  • wast33wast33 Member Posts: 1,855 Arc User
    edited September 2014
    trek21 wrote: »
    Never stop lying?

    This from a forum that usually assumes/interprets differently at most every turn, then blame the devs for that... it's never all on them

    ^from Open Beta experience

    *cough*

    as someone who not has been around since open beta, but way long enough to spot some patterns in their communication:
    they bulled us several times, even with statements that led to a totally different direction just before bulling us.

    ^from more than enough experience ;)

    and indeed the last bug-promo and the comment on competiveness is another good example of the attitude shown several times in the past.
    if u can't see that ur a lucky one :D.


    edit:
    nther good example is talking about hope and dedication for pvp. just to nerf the (already laughably) rewards in the worst possible way...
    would be a long list if i'd start, alone for pvp...

    experience led me to expect good things from single devs, but most times the worst in terms of policies and top-down orders.
  • omegasprimeomegasprime Member Posts: 289 Arc User
    edited September 2014
    I had hoped to see another Forward and Aft weapons lot for Tier 6 ship, so I am a little disappointed. The rest of the complaints seem like a bunch of non-sense. The ships are not even in game nor it the T5U option.

    I do not know about everyone else, but I do not use all the powers I currently have in game during a mission or PVE.

    If you don't want to change ship then don't. If you don't want to upgrade your ships then don't. If you want to spend money on the game then don't.
    AKA Primus01, Lifetime member since January 16, 2010
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  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited September 2014
    I had hoped to see another Forward and Aft weapons lot for Tier 6 ship, so I am a little disappointed. The rest of the complaints seem like a bunch of non-sense. The ships are not even in game nor it the T5U option.

    I do not know about everyone else, but I do not use all the powers I currently have in game during a mission or PVE.

    If you don't want to change ship then don't. If you don't want to upgrade your ships then don't. If you want to spend money on the game then don't.

    some of the complaining come from PvPers who know how to make every power count, and not waste em'

    but i dont see a too severe problem here either
  • mosul33mosul33 Member Posts: 836 Arc User
    edited September 2014
    Nice stats, altho a bit disappointing on the boff seats.

    I was hoping with these new T6 ships both fed and kdf to get at least an escort or cruiser with a Lt.Com sci boff station, like a sci escort or a sci cruiser.
    But I see both get a Lt.Com enginner station :(
    Sux that only rom ships get that, wich is good, not saying the rom one shouldnt get it btw. Would be nice to be able to do NWS in ur own faction ship, and not in lock box ships or event ships if u r lucky to own a breen ship.

    On the Phantom wouldve been nice a 5 weapon fore configuration :P And it remains to be seen if the fleet version will get the extra shield mod, since the fleet defiant never got it, whatever it was a bug or not, wich IIRC was never officialy settled.

    Also on both fed and kdf cruisers the lack of the 4th tac console will make ppl think twice on buying these. There is allready a good cruiser in the form of the Tal Shiar adapted cruiser with cloak and 3 tac console and with a very versatile boff seating. Lets hope the fleet versions will get that 4th tac console.

    And last, about the Intel Rom Ship, I dont think the enhanced battle cloak was a good move since alot of ppl dont want it. It trades a significant hull price that not many will want to pay becouse they wont use it that much or at all, since its special console and the new intel gather mechanic requires to drop out of cloak anyway...

    But alas, one good thing tho, I already liked how the rom intel ship looks, and now the more pics I see of the phantom and eclipse the more I like them :)
  • gulremalgulremal Member Posts: 153 Arc User
    edited September 2014
    Qib needs 4th tac console instead of 5th engi. Battle cloak is nice but not as effective as with Romulan/Reman toons. Otherwise I'm sticking with my Fleet Vor'cha and Mogh.
    I hope stats for Maha are more promising than this.
  • dareaudareau Member Posts: 2,390 Arc User
    edited September 2014
    This was the blog I was "waiting for"...

    And, I'll say that the PvP community has, yet again, been "misunderstood" in their activities...

    To wit: T5U11 with "cheese" console (thinking SIC here, and all the other mostly lockbox consoles that PvP has "banned" due to being OP) vs a T6 without said console (can't "afford" to slot it due to 10 console limit) = "competitive with equal player skill in 1v1"... Which, technically, means that said T5U11 + cheese = Competitive...

    With the fact that Cryptic "barely" recognizes the differences between tiers (aka, they do so only when it suits them, like the T5.5 "lockbox" grade being better than T5+1 C-store to drive lockbox sales - but when it comes time to state "PvP competitiveness" they say T5 = T5...) this leads to the statement "All of T5 will be competitive with T6 at all times" - and even then, they did not use the word "all" - giving them the wiggle room to slap all the conditions on... (is this where I'm supposed to facepalm?)

    And yet, to meet the almighty "there's gonna be a reason to buy T6 instead of rolling only with T5U" - obvious power creep is obvious. No "power" console (aka PvP ordained as OP)? Not up to T6 par. Power console on CD? Better evade, you're not up to T6.

    And before the "extra hull & shields help the situation" commentary - really, when the opposition's doing even 10k DPS, having a "combined" 10,000 bonus differential between the T5U11 and the T6 is "only" one second - at most 4 for one volley to start...

    Because of cooldowns, I've factored that the "average" clicky-power console = ensign slot. The "average" OP console could equal LtCmdr slot by that logic. Therefore, is this Cryptic saying "T5Us better start slotting all the consoles we've build, OP or not", or is there going to be a cooldown reducer available on the T5Us (special console slot?) to make the "average" console closer in effect to the LtCmdr slot?
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • isthisscienceisthisscience Member Posts: 863 Arc User
    edited September 2014
    No hanger mentioned. Surely not? We have tier 6 ships but they all lack hangers?
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited September 2014
    Star Ship Stations

    There shouldn't be any Ensign Slots and we should be able to use all 4 slots available to our Commanders (Tac, Sci and Eng (or soon to be Captain Bridge Officers) Just seems so limited even with Tier 6.

    If your using beams and your want your tac officer to use the two settings for beams and then you have torpedo's that has two settings. I don't want to end up with just being able to choose for one of each settings. Same with Engineer and Sci. Just seem odd to through in Ensign slot.

    Other points of interest

    With all these videos on Youtube showing what are the new mission prizes so I take it that Mark 12 Very Rare will be on Tier 6 Ship Weapons by default are they coming with less gear. That's another issue. That's why I had mentioned to show a visual of what they have installed. Of course you can change or ditch those gear.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • dave18193dave18193 Member Posts: 416 Arc User
    edited September 2014
    dareau wrote: »
    This was the blog I was "waiting for"...

    And, I'll say that the PvP community has, yet again, been "misunderstood" in their activities...

    To wit: T5U11 with "cheese" console (thinking SIC here, and all the other mostly lockbox consoles that PvP has "banned" due to being OP) vs a T6 without said console (can't "afford" to slot it due to 10 console limit) = "competitive with equal player skill in 1v1"... Which, technically, means that said T5U11 + cheese = Competitive...

    With the fact that Cryptic "barely" recognizes the differences between tiers (aka, they do so only when it suits them, like the T5.5 "lockbox" grade being better than T5+1 C-store to drive lockbox sales - but when it comes time to state "PvP competitiveness" they say T5 = T5...) this leads to the statement "All of T5 will be competitive with T6 at all times" - and even then, they did not use the word "all" - giving them the wiggle room to slap all the conditions on... (is this where I'm supposed to facepalm?)

    And yet, to meet the almighty "there's gonna be a reason to buy T6 instead of rolling only with T5U" - obvious power creep is obvious. No "power" console (aka PvP ordained as OP)? Not up to T6 par. Power console on CD? Better evade, you're not up to T6.

    And before the "extra hull & shields help the situation" commentary - really, when the opposition's doing even 10k DPS, having a "combined" 10,000 bonus differential between the T5U11 and the T6 is "only" one second - at most 4 for one volley to start...

    Because of cooldowns, I've factored that the "average" clicky-power console = ensign slot. The "average" OP console could equal LtCmdr slot by that logic. Therefore, is this Cryptic saying "T5Us better start slotting all the consoles we've build, OP or not", or is there going to be a cooldown reducer available on the T5Us (special console slot?) to make the "average" console closer in effect to the LtCmdr slot?

    I can totally see what you're saying. I had been starting to come round to the idea that the extra console slot and hp would be about equal with the 13th boff power (provided said power was ensign or even leutenant level), and "bell's and whistles" of T6's.

    It was stretching it when they announced the built in intel abilities and built in cloak. The final nail in the coffin of competitiveness was the discovery that the 13th boff power was a LT.Com. At that, my mind went to the same place yours did: that is, using the 11th console slot for something like Antimatter Spread to combat the hideous T6 menace.

    But then came the killing blow to my dreams of keeping my beloved canon T5's competitive: Fleet versions of T6's have been confirmed as en-route, probably within a month or two of launch i should think. By extension, this means there is no more trade off whatosever.

    Fleet T6's will have 11 consoles also (and probably at least comparable HP), while still having the extra LtCom power, ability to slot intelligence boffs, intel ship abilities, built in cloak and excellent mobility.


    I wish we could keep our T5's competitive in the way you suggest, I really do. But sadly, Fleet T6's will be able to do the exact same thing only with a dozen other substantial advantages.
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