test content
What is the Arc Client?
Install Arc

Post your worst STF experiance

18485878990113

Comments

  • fatman592fatman592 Member Posts: 1,207 Arc User
    edited April 2014
    Not really a terrible experience, but just an experience that makes me lose even more hope for my fellow players.

    Vicious Cycle Elite has become my go to for marks and injections, and I had played this STF several times today. I get into the pug and notice two of the ships have at least 5 injuries, but I decide to soldier on. We get to the first maw and as usual, the rest of the team do their job by engaging the Undine. I start to go to work transporting and shooting the maw.

    I watch as my team pops, over, and over, and over again. I even decided to help them out, though 4 should be able to handle some NPCs. I go back to accomplishing the objective and they start dying to a single Undine ship.

    At this point I finish the first maw and move toward the second. One of my teammates with 5 critical damages starts saying, "this is going to get nerfed" and other things along these lines. I quietly go about continuing to beat the mission. By the end, we were a team of 3 but still finished.

    I'll give some credit to the complainer that they stuck it out, but to instantly call for a nerf simply because you died is just sad.
  • jimqqijimqqi Member Posts: 2 Arc User
    edited April 2014
    fatman592 wrote: »
    One of my teammates with 5 critical damages starts saying, "this is going to get nerfed" and other things along these lines.


    Even sadder it probably will get nerfed.
  • dkratascodkratasco Member Posts: 585 Arc User
    edited April 2014
    It's just that type of player who thinks that if she/he can't do something that it means that it's impossible to do.

    Just before S9 I was reported as cheater by some other tac/escort captain just because my build could win 1vs1 with borg cube in KASE. He and his fleet mate barely won 2vs1 so in their logic if they can't do it solo no one can do it.
  • mdm454mdm454 Member Posts: 16 Arc User
    edited April 2014
    Launch of season 9 since I still can't log in without the game crashing
  • pwetacodeathpwetacodeath Member Posts: 83 Arc User
    edited April 2014
    Just finished up a KAGE Run.

    Running my SCI Toon, got paired with 2 engi's and 2 Tac's. Ended up being a "Heal-Fest" they died, I healed...every 45 seconds or so :eek:

    Needless to say, Optional was a bust. Took about 15 minutes just to get all the nodes blown. No one wanted to stick together, which you all know is a pain.

    And then there was the final boss.

    Solo'd that part :o Didn't think it was possible (Hate ground STF's so don't run them much) but apparently it is lol

    Oh, and no one spoke, responded or listened. So yea, worst STF Run EVER.....for me anyway
    I am not a Mod. I am just a player. You have been informed :cool:
  • coldicephoenixcoldicephoenix Member Posts: 344 Arc User
    edited April 2014
    breach elite.. 2 feds come in (they were from the same fleet) me in my Tvaro, a rommie tac and a kdf eng.
    I stopped counting the number of injuries on one of the fed ships after 10... the other had 7.
    They kept doing the wrong things the whole time... kept blowing up a zillion times more than my skinny Tvaro! Essentially got carried by the rest of us... that's when I decided not to play elite pugs on weekends

    We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!

    -Roach, when asked about Klingon extinction!
  • aduinfinrod1aduinfinrod1 Member Posts: 17 Arc User
    edited April 2014
    My worst is in Infected Space:

    a noob-with-Tactical-Oddy DONT attack the cube over first node, but directly generator. I with my SCI char and a not totally performant build (i'm using support build with enhaced group healing and tanking capability, not a damage dealer build) try to destroy all nanite sphere asking help. No one give me support, so i'm alone. The genius that cause this die and when respawn ... attack second cube alone! :eek:

    I'm attacked by gateway, that destroy me in 5 shot. Optional fail, because 2/3 mate attack transformer and not the 2 generators remaining... i, before respawn, ask to use more attention for finishing fast (23 min for doing nothing and spawn at least 20 nanite sphere ... WORST, not BAD). Ask to "the genius" to support us.

    Response: "what you want? this is the correct way. we fail optional because you're weak and not support us with healing buff" :eek::eek:

    I try to explain that, doing correctly, Infected Space could be done in <7 min...
    Response: "ok ok, what u want, Mister I-know-all-because-i'm-a-weak-support".

    This when we are at same point (no transformer destroyed, after more 35 min!!!)
    Seeing that, i insert in my ignore list "the genius" and quit, because I do not like being insulted.

    Side Node: the "weak support" give 5k shield regen/30 sec and 9920 hull regen/45 sec + 567 hull regen (duration: 45 second, 1 buff over 6 sec)/1 min (target self and team), with over 24k damage with critical (hyper plasma torpedo)... with an unfinished build ... what u want more? :eek:
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    Does it have to be worst? Can it just be something that made you chuckle for some reason?

    So as ISE starts, there's one guy that hasn't made the transition. Looking at the other folks on the team, can tell it's not going to be a high DPS group overall. Heck, I'm there on an Eng - there's an Atrox - the guy that's stuck in limbo is likely one of the two main DPS guys in the group. Not only is it damage...but can tell the folks there are in slow boats.

    Should have been obvious from the initial Cube/Spheres - that the key to speed is going a bit slower and working together. You know - adapting to what the team's got, eh?

    Hit up the left side...start in on the Cube as folks are moving along. Like I said, should have been obvious from the start what kind of group this would be - and - there's no issue with that. 5-7 minute group instead of a 3-5 minute group. It's a couple of minutes - big deal.

    But one guy, decides to drop a Gen before folks are anywhere near position to start hammering away at the others. In come the Nanites, slow boats nowhere in position - not rocking the DPS...optional failed.

    [Redacted]: noob team cya

    And he warps. At this point, the transition guy finally gets on the map and we pick up a Sci in an Ody. We take out the Nanites, the Transformer, move to the right, take out the Cube, Gens, Transformer, Spheres, Nanites, Gate, Tac Cube...etc, etc, etc.

    So many issues can be avoided - if folks just stop to take a look around at the team they've got...right from the start, with how things go with the Cube/Spheres. Should have a good idea of how to hit up each side at that point. Just charging in to Kirk it...welll...

    Yep, it may have taken 6 minutes - but it went smooth as butter...after the noob left the team. ;)
  • maelwy5maelwy5 Member Posts: 593 Arc User
    edited April 2014
    Does it have to be worst? Can it just be something that made you chuckle for some reason?

    I think at this point it's just "Storytime" :)

    Since returning to STO after about an 18 month break, I've noticed that generally-speaking folks in Elite PUGs are much better at the Cure and Khitomer (in terms of knowing what to shoot and when to guard things) but Infected is still... meh.

    For the most part people just Zerg random generators the same way as I was used to seeing in the olden days - the difference is that now there seems to usually be enough DPS output to kill them all in time before the Nanites get near. I put it down to "power creep" over the last few seasons.

    I still won't go in without at least a Vent Theta Radiation console (and usually TBR1 too) though, "just in case". The number of times I've had to Evasive my Escort away from its proper target in order to TRIBBLE a cloud of plasma in the path of a bunch of Nanite Spheres... :P

    My worst experience since coming back probably has to be when I tried "The Breach" (not elite, just regular) - I was just back and hadn't checked out the power changes yet, so I was flying my old Armitage Aux2Bat build (a Regular Scorpion Fighter wing, a Quantum Torpedo Launcher, an Aft Tricobalt mine Launcher, and a bunch of Polarized Disruptor DHCs/Turrets; plus the old MACO shield + Assimilated Engine/Deflector/Console setup)

    I hadn't a clue what was going on in the mission instance; but I started flying around shooting at anything which seemed appropriate and I managed to blow up enough of the fortified emplacements in order to grant our team access to the inner part of the arena. Once inside, the rest of the team started getting fed up with the constant CC spam from the NPCs, and dropped out one by one, so eventually it was just me and a guy in a Scimitar duoing the instance. Taking out all the bosses on our own was tough (every time the Scimitar pulled aggro he died, so I tanked most of the instance including the bosses. It meant occasionally having to zigzag in and out of boss range to avoid getting killed; so I did less damage than usual and occasionally lost aggro - at which point the scimitar died. Again.) :eek:

    We completed the instance, but it must have taken over an hour and I died at the very end to the "the facility you're in is about to blow up, find your way out quickly" mechanic because I got completely lost and didn't make it out in time... :D
    [ <<<--- @Maelwys --->>> ]
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Just had a really, really great ISE run.

    Nobody died even once. I was in my Avenger, using a relatively low-DPS rainbow build with a chroniton torp, mostly MK 12 gear with some MK 11, but I still dealt not-terrible DPS (close to 5k :cool:).

    The team was fast, efficient, and smart. We nuked the left cube, I killed a gen and moved to intercept spheres, they hammered the other gens and the transformer, I nuked the spheres with my torps and stuff, slowed 'em down enough that the other guys blew the transformer.

    Cleaned up probes, rinse and repeat.

    Gateway went down in under 20 seconds. Tac cube, under 30.

    Beautiful. Thanks for the match, guys, that was really spectacular!
  • questeriusquesterius Member Posts: 8,463 Arc User
    edited April 2014
    Aside from the almost insane spam in elite undine assault, most matches have been pretty decent lately.

    One thing which does annoy me is in Undine Infiltration there are people who simply do not set their weapons to stun and kill hostile civilians thereby lowering the score.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    questerius wrote: »
    Aside from the almost insane spam in elite undine assault, most matches have been pretty decent lately.

    One thing which does annoy me is in Undine Infiltration there are people who simply do not set their weapons to stun and kill hostile civilians thereby lowering the score.

    Yeah, and there are guys who just quarantine everyone or clear everyone.

    Those guys suck.
  • questeriusquesterius Member Posts: 8,463 Arc User
    edited April 2014
    worffan101 wrote: »
    Yeah, and there are guys who just quarantine everyone or clear everyone.

    Those guys suck.

    True. I'm not sure if the undine battle zone also give a bonus package once a day, but amongst the STF's it's one of the fastest ways to get your daily undine marks.

    Sadly that's also the reason why many abuse it. They don't care about the regular marks since they're just there for the daily bonus.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    questerius wrote: »
    True. I'm not sure if the undine battle zone also give a bonus package once a day, but amongst the STF's it's one of the fastest ways to get your daily undine marks.

    Sadly that's also the reason why many abuse it. They don't care about the regular marks since they're just there for the daily bonus.

    BZ gives the bonus package, yeah.

    Maybe Cryptic should change it so that Undine Infiltration only grants the bonus package if you get 8 or more of the suspects classified properly. That ought to help.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    questerius wrote: »
    True. I'm not sure if the undine battle zone also give a bonus package once a day, but amongst the STF's it's one of the fastest ways to get your daily undine marks.

    Sadly that's also the reason why many abuse it. They don't care about the regular marks since they're just there for the daily bonus.
    Borg Red Alerts give a Bonus mark box, soo.....
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited April 2014
    Borg Red Alerts give a Bonus mark box, soo.....
    and they supposedly actually work properly now...those and tholian red alerts might make for good mark farming for time-crunchers
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • jimqqijimqqi Member Posts: 2 Arc User
    edited April 2014
    http://i.imgur.com/IYZ76QU.jpg

    Playing breach elite to see what all the fuss was about most of my pug team left after dying to the shield nodes -_-. Props to the one guy that stayed lol.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    jimqqi wrote: »
    http://i.imgur.com/IYZ76QU.jpg

    Playing breach elite to see what all the fuss was about most of my pug team left after dying to the shield nodes -_-. Props to the one guy that stayed lol.

    LOLOL...

    They really need to give that STF a massive rewards buff.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited April 2014
    and they supposedly actually work properly now...those and tholian red alerts might make for good mark farming for time-crunchers
    I have yet to encounter a broken one after the fix. :)
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • jellico1jellico1 Member Posts: 2,719
    edited April 2014
    went to a ISE

    4 scimitars warped in with me

    2 minutes later we left

    ............. :( ...............
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited April 2014
    jellico1 wrote: »
    went to a ISE

    4 scimitars warped in with me

    2 minutes later we left

    ............. :( ...............
    the borg queen would be pleased with such efficiency...if it weren't her forces on the receiving end, that is
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited April 2014
    Just got out of KASE. This is a popular queue, I figured that a PUG wouldn't be too bad, right?

    So I'm on my alt's Avenger, with a rainbow cannon/chroniton torp/plasma mine build that actually works really well in KASE, and I get a team with a ha'feh, a scimitar, and two others.

    OK. Looks good. Tac cube takes more than a minute to go down. I call left, and ask someone to camp probes. No response.

    I take down 2 gens, go into beast mode, and solo the cube. I'm halfway through the transformer when Ha'feh man calls me a n00b for some stupid reason.

    He's flying a rainbow beam-boat build, and his DPS is maybe 3k. I go "LOLwut? U mad bro?" at him.

    The Scimitar is spending half his time respawning.

    Beamscort dude lets some probes waltz towards the exit. I chase 'em down, then go for the gateway.

    This idiot is shooting ONLY the probes (staying back from the gate), so I die three times because the Avenger isn't as resilient as my usual scimitar.

    Beamscort man still lets a probe through, ruining the optional.

    Meanwhile he's telling me that I'm a n00b.

    :rolleyes:

    So I finish the gate about the same time as the 3 guys on the other side finish theirs. Scimitar guy is alive for once, so Donatra spawns, and...

    She takes over five minutes, mostly because Beamscort Man keeps getting too close and I borked up on EM one time and skated within 2k of the Borgmitar. Scimitar Man dies two more times.

    I take my loot. Beamscort man calls me a n00b one more time and puts me on ignore.

    Some days, I wonder about our species. :rolleyes:
  • northstardc4mnorthstardc4m Member Posts: 26 Arc User
    edited April 2014
    Last night i had my worst ISE run ever...at least that actually got finished by the entire team.

    Warped in my my fleet Amb fleet plasma beam build A2B
    Others were 2 Avengers, a Scim and an Undine thing

    Hit my powers and hit the tac cube head on, notice no one else seems to be moving, pull the cube down to 65% by myself before the scim and one of the avengers finally start hitting it.

    Mr Undine finally comes in when the cube is basically swiss cheese...

    Avenger 2 still sitting at spawn

    I fly left with the active Avenger and Undine, the scim seems to of gotten exploded by the cube going boom.

    Pop the cube, start on the gens, I grav well the spheres and we get the gens and transformer down in not too hard a time. Undine goes boom when the spheres swarm in... while popping the spheres i see that Mr Avenger 2 has gone right and tried to pop a gen already, not the cube, the scim is trying to pop the cube by himself and it's moving towards the spawn. Well we lose the optional because a nsphere heals something over there...

    Avenger 1 sends a team chat telling the other avenger to stop attacking the gens and to help clear the spheres and cube... he answers back with "*redacted* are all total noobs LOLOLOL"
    and just keeps rainbow boating nothing specific, somehow isn't getting totally popped, but probably because the poor scim keeps agroing everything.

    Well I swoop over and help pop the cube, then with the scim pop spheres from the right as Avenger 1 does from the left. I get popped by the gateway, tac cube and 2 spheres (and my stupidity admittedly) The Undine keeps getting popped by the gateway and/or tac cube and is basically stuck in respawn limbo much of the time at this point.

    After I respawn the spheres are down enough so I swoop in on the right gens with Avenger 1 and the Scim, Avenger 2 decides to agro the tac cube. Scim isn't having much luck surviving and gets popped again. Avenger 2 goes boom but now tac cube is close enough to the spawn to cause the scim to go boom over and over as he spawns as we are trying to pop the transformer. We get the trans popped and the Undine, Avenger 1 and myself start on the gateway. Avenger 2 decides to start spamming the chat with how the cube is killing him before he can get away. The tac cube is now parked over the spawn. The scim finally sneaks out as we have the gateway down to 20% or so and helps us finish it. We move in on the cube and make it go boom efficiently enough.
    ...
    Avenger 2 is still in respawn limbo after i warp out... total time 33 mins :(
  • som3one1som3one1 Member Posts: 94 Arc User
    edited May 2014
    Yesterday i had a really terrible run of the Undine Assault (normal) queue.

    As we start we are one player short, there are 2 Galaxy-X's and some Klingon cruiser. I move to the bottom lane while the rest of the team goes for the middle one. I pop the first rift, the rest of the team is repeatedly dying and haven't popped their rift yet.
    I move forward and pop another rift. Then another and another. By this time both the Galaxy-X's have left and only the Klingon ship remains apart from me. They still haven't gotten a single rift down at this point.
    So i move to the middle and final lane, steamroll everything, get both rifts with the Klingon player and finally get to the planet killer.

    Some 20-30 minutes later we finally pop it and finish the mission. This is by far the worst team i have ever seen in this game.
    I basically soloed the entire mission. . .
    If you are reading this you have stopped reading my post and are now reading my signature.
  • carl103carl103 Member Posts: 1 Arc User
    edited May 2014
    Some 20-30 minutes later we finally pop it and finish the mission. This is by far the worst team i have ever seen in this game.
    I basically soloed the entire mission. .

    Done that a few times on my gorumba on Cure, had a whole team of 4 killing the spawns while i tackle the hard stuff. Even got the optional one time like that.

    Been seeing a lot more really awful escort pilots lately. I'm talking Escorts that can't hack having an Infected Cube or a gateway shooting at them at all, (literally they go from full hull and shields to nothing in 10 seconds), Hell i'm seeing cruisers doing the same, and thats just awful.

    Worst recent though was probably Undine assault elite on my Sov. Was having serious fun keeping all the Undine off the tankless escorts running alongside me whilst thumbing my nose at their inability to really scratch me, (even with no support i could go a good solid 2-3 minutes before they overran me), only after 20 minutes of hard slog finding out the 3rd lane command cruiser was stuck :(. Not the teams fault there, just plain BUG. But a common and annoying one.
  • rarebear1rarebear1 Member Posts: 118 Arc User
    edited May 2014
    I haven't really had one well actually yes I have infected conduit on normal okay Tac cube comes in with spheres I go for the cube everyone esle chases after the spheres I basically killed the cube by myself.
    Proud Trekkie Favorite episode from TOS is The Doomsday Machine TNG: Yesterday's Enterprise VOY: Endgame part 1 and 2 DS9: Emissary ENT: Assmilation
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited May 2014
    Just had a strange one on my alt. In my Avenger, not really specced for space, chroniton torps to slow spheres, rainbow boat with beams and cannons, counting on the procs, works surprisingly well. I warp in with a Scimitar, another that I think was a gal dread, and a Chimera.

    So we go in, and it's clear that these guys know what they're doing, but the team DPS is really low. Like, I've got 4 tac consoles boosting only my torp, and I'm still doing the best DPS. Tac cube and spheres go down OK, left cube pops easily enough, generator 1 blows, I reorient and spam TS3 on the spawns, slows 'em down, other guys focus fire and manage to blow the trans while I take out half the spheres, thanks to one Scimmy showing up with TBR used right and pushes the spheres back to save the day. I pop RSP and a couple hull heals, that fixes me up fairly well, I hit EM and jet across to the right cube with the other Scimitar. We take the cube, gen pops, scimmy 2 and I beat on spheres, trans blows, tac cube spawns, I draw aggro and die while EMing away.

    OK, not terrible. Heal, rez. Jet back in, gate blows just fine, someone else (scimmy I think) draws cube aggro but stays up. I hit it with everything, it goes down with 2 or 3 minutes on the clock.

    Not bad. Get my BNP and bonus marks, hang around for loot, warp out.

    Not bad at all, but strange. You normally expect 2 scimis (including a FAWmitard) and a Chimera to equal insane leet pwnage, but no...

    I mean, the team was smart, we got the optional easily, but the DPS was just really low. Not complaining, but I just find it unusual.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited May 2014
    worffan101 wrote: »
    Not bad at all, but strange. You normally expect 2 scimis (including a FAWmitard) and a Chimera to equal insane leet pwnage, but no...
    A scimi doesn't automatically mean that it's OP. Yes, it has the ability to be powerful, but it depends on the skills, resources and knowledge of the player to use the ship to full effect.

    Usually when I see a scimi (either in stf, arena or ker'rat), I usually except it to be one of the first (or easier ones) to blow.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited May 2014
    stoutes wrote: »
    A scimi doesn't automatically mean that it's OP. Yes, it has the ability to be powerful, but it depends on the skills, resources and knowledge of the player to use the ship to full effect.

    Usually when I see a scimi (either in stf, arena or ker'rat), I usually except it to be one of the first (or easier ones) to blow.

    Well, this one guy was a FAWmitard, so I figured that he at least would be some hyper-elite spacebar spammer. But no...

    At least they all knew what they were doing, so it didn't turn into a giant clusterf*ck.
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited May 2014
    worffan101 wrote: »
    Well, this one guy was a FAWmitard, so I figured that he at least would be some hyper-elite spacebar spammer. But no...

    At least they all knew what they were doing, so it didn't turn into a giant clusterf*ck.


    If you see the game as a three-parted dps-range (to low, enough/middle (5-15k I would say), and powerful), then there is no UP or OP ship. Any ship can get into (even the higher) enough-dps. Its the player who is UP/OP. Clearly, the ship helps, but seeing <1k kumaris and scimis, and not many 8k+-Scimis in pugs, its clearly that the game doesnt teach enough on how you should build a ship (which is clear, since HY Plasmas own NPCs till lv40 and are (without doffs or special setup etc.) trash in endgame).
    Aside from some ppl gimping themselves (but still being in the enough-range, and knowing what can be improved), most players simply lack knowledge (or the ability to learn (mostly out of arrogance and ignorance^^)).

    We are living in an age, where an Attrox can go to 18k+ when flown by a Sci in a pug-stf. And thats one (dps-wise) screwed up ship.
Sign In or Register to comment.