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Post your worst STF experiance

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  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited February 2014
    Had a funny one yesterday. Infected Elite.
    Right from the start I raised an eyebrow. Me on my Odyssey and I see two Galaxy-X, a Sovereign (I think) and one of the new Dyson destroyers (FED). I thought "ok, cruiser fest", better go with the 10% rule just on the safe side...
    Obviously that I know that an all cruiser's team has no major issues, but I usually notice it takes longer and needs a bit more attention. This was no exception. Still, despite the 10% rule not being strictly followed, it was more or less and things were getting done.
    The funny part in all that is that someone in team chat calls "noob" to the others, but is the first one to get killed. Now, to be honest I don't know if he wrote that before or after popping up, but I can't help finding that humurous. All things considered, noobs or not, it got done, optional and all. And I managed not to die. Noobs 1 - "Vet" nill

    :)
  • timothyre99timothyre99 Member Posts: 366 Arc User
    edited February 2014
    Ok, I have a new experience that recently popped up. It was ISE. You know that it's going to be a bad day when you forget to change out of you "realistic battles" loadout, (no weapons or consoles above mk x, no shields above mk XI, no fleet or reputation items, not special consoles, etc. basically you limit yourself to make the battles more realistic when playing with others that are taking part) and yet you are still pulling the aggro with some max threat generation ships on your team. I pulled 2,500 dps with that setup (it was a wip on my attempt to maximize output with limited imput, so it didn't have very good doffs or boffs) and I will still the highest dps on the team. Not only did I have my realistic setup, I was also constantly dying because I was pulling all of the aggro. Needless to say, the 10% rule was completely ignored in a time it was needed most, and we completely failed the optional. We finally managed to make it through to the end, and three of the four other players drop-out before defeating the cube. I don't think anyone would have been able to defeat the tax cube in a 2,500 dps defiant retrofit that had sustained approximately 6 injuries do to death by 5 ships targeting me at once, and a rainbow single cannon and turret galaxy x. After the match, I checked the logs. I did twice as dps as the galaxy, and the others didn't even have above 1,000. I didn't even think that was possible, I mean, what were they doing?!?!?!?!
  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited February 2014
    reyan01 wrote: »
    10% rule? Can't remember the last time that was even necessary considering how quickly some of the OP ships now in the game can burn through it.

    Me neither...
    Except when it's all cruisers :P
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2014
    reyan01 wrote: »
    10% rule? Can't remember the last time that was even necessary considering how quickly some of the OP ships now in the game can burn through it.
    When I do it we just have a different person target each one. they usually blow in quick succession and we only have a few spheres to mop up.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • jon59650jon59650 Member Posts: 0 Arc User
    edited February 2014
    Just did a run of Khitomer Vortex elite with 4 cruisers and a Kar'Fi.

    It took 2 people per side to mop up probes, I had to keep running back and forth between generators and probes because people kept on asking for help, then there was a runaway cube.

    At the beginning 4 people go left, I go right, next thing I know everyone goes right.

    One idiot said "probes are not the goal of the mission". I had to ask him if he was stupid because they are a goal of the mission because (1) if enough get through then the mission fails and we all get 1 hour cooldown and (2) we all want the bonus from not failing the optional.

    I really don't know how we still managed to get the optional.
    sto-afk-list.tumblr.com/
  • captainpirkocaptainpirko Member Posts: 270 Arc User
    edited February 2014
    i've been playing STFs since before free to play. and i can tell you many stories of fail.

    since i play ISE most, i have alot of stories to tell about that one. one such story is when most of the squad went left, and one guy went right. ignoring the cube, he popped a single generator and then attempted to fight the spheres by himself. after dieing, he suddenly realized we were all on the left side and went to join us. my guess is he'd never done any STF before. and this is why i think elite mode has to be unlocked by getting optional on normal first :/
    to make that story worse, the same idiot tried to blame it on us, because apparently his fleet told him the team will follow the best player and that he clearly filled this role by flying a sovereign class. after 5 minutes of him TRIBBLE up the mission i finally told him i've seen mirandas be more helpful in ISE then he was. :/ i dont like being rude in missions, but when there's a stuck up idiot trying to take all the credit for what little progress is made in a mission that's gone as wrong as possible because of him, i tend to snap.

    its reasons like that i have often wished there was a way to contact a fleet leader about members. a member like that should be pulled aside and taught how to do it properly, and if he cant learn, kick him. i've had this sort of dude several times, and when i see an idiot in my team, i tend to remember his fleet name and will notice if many of that fleet act like idiots. eventually i will ignore that whole fleet, so it is important for fleet leaders to teach their members how to play, or it could result in a very bad reputation for your fleet, true or not.
    [SIGPIC]Timelords Fleet [/SIGPIC]
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited February 2014
    So 30 minutes ago I pug queued up for a KASE on my tac dhelan kdf side.

    I was reminded once again why I gave up pugging months ago, I was just bored.

    Spawned in, get to tac cube, no prob, he dies pretty easy, would find out later that it was pretty much all me, but ill get to that.

    So, I pick my side, go right as is normal for me, take out the pair of probes and start working on the near transformer, pretty standard. All four of the others go to the left. I figure ok cool, they will come help me finish up when they are done.

    It becomes obvious to me right after I blow the near side transformer and am working on the far side cube that something is horribly wrong. They havent even killed their first cube yet. Meanwhile i have killed all of my probes and gotten this far, solo.

    I challenge myself inside to try something I havent had to do in over six months.

    I go full bore and let the gate drop me under 50, pop my GDF and go to town.

    I pop my gate, while covering my own probes while they still had one transformer up.

    Literally did my entire side in the time it took the other four to get to their second transformer.

    It gets worse.

    This guy will become relevant later on too, i see some yahoo pushing the spheres and four probes that just spawned TOWARDS the vortex. I get there just in time to stop him and pop all of their spheres and probes. Meanwhile they just now are finishing up their gate.

    Somehow, and I honestly dont know how, we get optional.

    Anyway Donatra spawns up, and... remember the tractor beam repulsors guy? He starts pushing Donatra ALL OVER THE MAP. It takes me almost 15 minutes to kill her because of this. Every time I finally get her into a position where I can line up and hammer on her, he shoves her away from me.

    I hadnt even said a word, in fact didnt say anything other than "my side is done" when I popped my gate earlier.

    I hate pugs. But I pretty much soloed KASE. =/
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  • stoutesstoutes Member Posts: 4,219 Arc User
    edited February 2014
    Anyway Donatra spawns up, and... remember the tractor beam repulsors guy? He starts pushing Donatra ALL OVER THE MAP. It takes me almost 15 minutes to kill her because of this. Every time I finally get her into a position where I can line up and hammer on her, he shoves her away from me.

    I hadnt even said a word, in fact didnt say anything other than "my side is done" when I popped my gate earlier.

    I hate pugs. But I pretty much soloed KASE. =/

    Ugh, bad memories there. Had the same problem a year ago. Got her down pretty far (6% or 7%), she decloaks and start her thalaron. Guy pushes her cone towards us. Boom, everyone dies. And what happens when everyone dies? Yes...
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited February 2014
    Just had a horrible ISE.

    To start with i'm trying to hoover up the spheres with gravs well so i can blow them all to hell with TS3 grav torps. This normally works well and keeps the rest of the team free from trouble so they can concentrate on the transformers etc.
    But this time there's a guy on our team who as soon as the spheres arrive starts using a tractor beam repulsor on them, even when they are caught in my grav well!
    I mean seriously I repeatedly got them all caught up together ready for a volley of torps to finish them off and he pushes them all out of range of the grav well and the torps!

    Eventually I gave up on my tactic and just left him to mess around with the spheres.

    Then once we get to the right side the old missing texture/icons graphics bug rears its ugly head so now i can't see what i'm doing. All the energy weapons fire was making it impossible to see what was going on and when my shields took a hit the ship just got surrounded by a white glowing sphere so i had no idea what way i was facing! At the same time the health bars weren't showing up on half the spheres so i really had no idea what was going on.
    SulMatuul.png
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited February 2014
    I don't think it's so much people not knowing how to use it, its more that people don't seem to be aware of what everyone else is doing.
    I mean using the TBR on the spheres is not a bad trick if you can't kill them all before they get to the generators. It keeps them away long enoguh for everyone to blow it, then they will help mop up the spheres.

    But if you see a load of enemies trapped in a grav well, don't use it in that situation!
    Likewise shoving Donatra into the other team players is just bad awareness of what is going on. The whole point of the stfs is to work together so that sort of thing shouldn't happen!
    SulMatuul.png
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited February 2014
    lordsteve1 wrote: »
    The whole point of the stfs is to work together so that sort of thing shouldn't happen!
    That's a dream which unfortunatly resides most of its time in the land of dreams :(.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • drowrulesupremedrowrulesupreme Member Posts: 692 Arc User
    edited March 2014
    With regards to TBR, it is annoying when someone uses TBR on YOUR Grav Well and scatters your nicely clustered mob to the four winds. It is monstrously annoying when the moron uses TBR on HIS OWN GRAV WELL!
    Seriously.
    I just watched this person in a free Dyson pop a Grav Well and I got lined up with CSV and TS3 all ready to hit the mob when he hits TBR + Evasive Maneuvers and plows straight at them. Before I know it, the whole mob is out of range of both the Grav Well AND me.
    Not once, not twice but every time both skills hit available this was their MO every time.
    "...we are far more united and have far more in common with each other than the things that divide us.”
    Jo Cox 22.6.1974 - 16.6.2016

  • jon59650jon59650 Member Posts: 0 Arc User
    edited March 2014
    With regards to TBR, it is annoying when someone uses TBR on YOUR Grav Well and scatters your nicely clustered mob to the four winds. It is monstrously annoying when the moron uses TBR on HIS OWN GRAV WELL!
    Seriously.
    I just watched this person in a free Dyson pop a Grav Well and I got lined up with CSV and TS3 all ready to hit the mob when he hits TBR + Evasive Maneuvers and plows straight at them. Before I know it, the whole mob is out of range of both the Grav Well AND me.
    Not once, not twice but every time both skills hit available this was their MO every time.

    THIS! Especially when they constantly use TBR pushing the target far outside of everyones range, or push Donatra, with an active Thalaron pulse, into her firing arc.

    Not sure if true but some guy in his 30K DPS scimitar says that is how you are supposed to beat donatra. Keep TBRing.
    sto-afk-list.tumblr.com/
  • questeriusquesterius Member Posts: 8,463 Arc User
    edited March 2014
    I use TBR in vortex elite solely as a last resort when someone at the other side let the probes get way too close to the gate. Otherwise i prefer GW and Tractor beams to immobilize them.

    And in CE/CEE TBR is also very good.

    It is a skill which requires some common sense to use though and THAT is one skill many players seem to lack.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ravioliloverraviolilover Member Posts: 8 Arc User
    edited March 2014
    My worst was oddly, the conduit.
    Seemed i got stuck with a bunch that didnt have a clue how to moniter their shields or wepons power and kept getting killed fast.
    When it came to defense,i was pretty much on my own and had to deal with whine about this, complain about that the whole time.
    The worst was one individual*who won't name here*.telling me how to run my ship and what to do and he was one of the idiots that kept getting repeatedly killed.

    I've been in bad rooms before but nothing since has even come close to this one.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited March 2014
    Must admit i've got no problem with people on the team getting killed a lot or even not doing much dps, everyone has bad days!

    But what really drives me nuts is people not paying attention to what is going on in the match.
    I mean if 4 guys are off killing a cube in cure space and leaving one guy to fight off multiple waves of raptors then people need to pay attention and be ready to help out.
    One match last week had everyone split up for a cube each and this went fine until 5 mins in i notice eveyone else is at the right cube leaving waves of BOP's swarming all over the kang from the middle cube that was being ignored! They agro'd the cube so much there were borg ships everywhere!
    I swear there's been an increase in people not even knowing what the objectives are, seems some people just fly in and agro everything with FAW then expect the team to help mop up the mess whilst completing objectives as well.

    Also i've noticed in CC, does nobody try to cease fire when it's absorbing energy? I mean all the fire hitting it just makes the following blast even worse!

    Did have a really good match last week though. ISE and all the team except for one Andorian escort were science ships. Took us ages as we had low dps all over the team but it was good fun as nobody died, we were all healing each other and watching each others back. Plus seeing the poor borg spheres getting grav wells and tykens rifts spammed all over them was good fun.
    The tac cude got totally shut down with subsystem attacks and was a sitting duck at the end.
    SulMatuul.png
  • shandypandyshandypandy Member Posts: 632 Arc User
    edited March 2014
    It was a while ago, but the person who asked me to stay away from them whilst fighting donatra as I had all her agro was funny.

    And the people still stuck on the >5km thing against her, even when you explain its more efficient to get right up in her grill if she charges the thalaron pulse on decloak winds me up.

    Its what pugging is all about imo, though.
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  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited March 2014
    lordsteve1 wrote: »
    Also i've noticed in CC, does nobody try to cease fire when it's absorbing energy? I mean all the fire hitting it just makes the following blast even worse!

    Why stop shooting if there are two big safety zones?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    woodwhity wrote: »
    Why stop shooting if there are two big safety zones?
    Yeah, it's pretty easy to get to the safe zone. the center one is easiest. Just hide inside it. :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited March 2014
    My worst run ever was an ISE run like 2 days after Sphere of Influence went live.

    I went in with a Sovvie specced for A2B and beam FAW (I was still a bit of a newbie at the time and had no really good t5 C-store ships or fleet-level gear), expecting to stay out of the way and use FAW to kill spheres and stuff after someone grav welled them. I'd done ISN and ISE a bunch of times before, so I knew what I was doing.

    I got a team of guys in Obelisks.

    I got a bad feeling from the start, but I decided to suck it up and play. We went for the tac cube; I activated TT, torp high yield 1, and BFAW 2, then started blasting.

    One guy didn't know how to activate his hangar pets, so he was just sitting there drawing the occasional shot while he figured out his skill bar. The others knew enough to shoot the cube, but two of them were in factory gear (at least, I assume so by their pants DPS numbers). One guy popped, then another. Fourth obelisk and I managed to blow the tac cube and take out the spheres while the other guys were like "OMG WTF????"

    I said "ok, let's go left". One Obelisk guy (the one who survived the cube) said "kk" and followed, and started tearing up the cube.

    The other 3 headed straight for the gate and started shooting.

    Needless to say, we missed the optional, each of the useless guys died like 10 times, and I came in 2nd in DPS numbers because I told the guy who actually knew what he was doing to blow the transformers while I popped the spheres. He had some nice DPS and I think the advanced Obelisk swarmers, so he managed to blow the first one just in time. I got killed by sphere aggro, though, which sucked.

    We finally got the n00bs into action and told them what to do, but their combined DPS was like 1k by this point due to injuries and such, so they weren't much help. Competent Guy and I blew a gen, I turned and repositioned for BFAW spam...and the other 3 Obelisk guys took this as a sign to turn ponderously and start shooting the gate again.

    The one guy still didn't even have his hangar pets out.

    I drew too much sphere aggro and reverse shield polarity was on cooldown, so I died. We lost the optional.

    It took another 5 minutes to kill the transformer, 3 to kill the gate, and 5 more to finally grind down the cube. I got killed like 3 more times.

    I got twitchy every time I saw an Oby in an ESTF for the next two months.
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited March 2014
    questerius wrote: »
    I use TBR in vortex elite solely as a last resort when someone at the other side let the probes get way too close to the gate. Otherwise i prefer GW and Tractor beams to immobilize them.

    And in CE/CEE TBR is also very good.

    It is a skill which requires some common sense to use though and THAT is one skill many players seem to lack.

    I've used TBR on my aux to battery builds when I have no aux power for the kinetic shield bypassing damage, buffed with attack patterns. If timed right, when your aux is low, there is hardly any push, if at all, just the kinetic damage.

    But as pointed out, this tactic requires a certain degree of common sense/knowledge.
    For instance: it works better on stationary objects, like gates and nanite spheres, transformers.
    And should be avoided when GWs are in use, so as not to chance the possibility of pushing something clear of the well.

    The thing is, not every player understands these tactics, or their timing might be off, ect. ect.

    Some of this is tribal knowledge is it not? It needs to be shared with people who are using it wrong. IF THEY WILL LISTEN, that is. :rolleyes:
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  • knightdmosaic170knightdmosaic170 Member Posts: 37 Arc User
    edited March 2014
    Today I did Starbase Defense, which is a very easy thing to do even with basic gear. Recently I went back to Escorts after using Cruiser's for awhile. I have been running a Tactical Escort Retrofit for a few days with almost complete blue/rare gear. This shouldn't be any problem. It never has been. So, I warp in and there are three Cruiser's and a Jem'Hadar Dreadnought carrier.

    Everything runs smooth until the first wave comes in. Everyone, and I mean everyone, opens up with Fire at Will. Not to mention the Jem'hadar Dreadnought Launches both hanger's of fighter's and a Galaxy X in the group with it's pets. Everything after that becomes a nightmare. It becomes Stop, Freeze, Go, Stop, Freeze, Go every few seconds the first two waves. So, I can never get a high powered shot off. I line up the escort, activate my abilities, and begin to fire only to come to a grinding halt. Then everything begin's to move again and I have to reset all over. This happen's over and over.

    Finally, the lag lets up enough for me to actually get a burst off and I draw some serious fire. Now, in this case I would turn off, get fire on the side my shield's or still up and come back again. However, that doesn't happen in this case. Everything muddle's down and my ship is hopping gaps in movement. I try to turn, and end up blowing up right before a lag slowdown. I re-spawn, away from the battle lag free and go back in. The Lag comes again. This happened all the way up till the last wave when finally Fire at Will isn't being spammed out. I line up, activate my stuff and help bring down the remaining ships.

    I've run Starbase Defense allot of times with my Tactical officer. First with an Escort, then with a Galaxy x, and recently with an escort. Out of all the times I run it prior I have never had to deal with the crazy Lag I had today. So I say this, just because one guy is using FaW doesn't mean everyone should use FaW! Even when I ran a Cruiser i found focusing on one target is better than blasting all of them.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    I've run Starbase Defense allot of times with my Tactical officer. First with an Escort, then with a Galaxy x, and recently with an escort. Out of all the times I run it prior I have never had to deal with the crazy Lag I had today. So I say this, just because one guy is using FaW doesn't mean everyone should use FaW! Even when I ran a Cruiser i found focusing on one target is better than blasting all of them.
    Bah.... REAL cruiser captains can melt everyone's faces.... simultaneously. :P

    I had a surprisingly painful run of Khitomer ground recently.... it's not that the players sucked it's that they had no clue what to do.... Which is very surprising in a premade.... But it was a friend in a different fleet who was, I guess, teaching newbies. I don't really know much about why this team was put together, except that it had four peeps from that fleet, and me. Also it was ostensibly thrown together as an Accolade run so that peeps could get the Sci Borg.

    Anyways.... moments of epic noobness.... one person forgot their boss loot, one person kept running around in circles because he had no clue what he team was doing, and we had 2 engineers who either had strange tastes in kits, or didn't know when to spam their toys. OY... the noobness, it BURNSS!!!! We failed the optional before we had really even started since we had to explain like everything.... twice.
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    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • cosmonaut12345cosmonaut12345 Member Posts: 114 Arc User
    edited March 2014
    I think I may have been the Galaxy-X in that adventure, knight, and let me tell you that you are right. :(
  • knightdmosaic170knightdmosaic170 Member Posts: 37 Arc User
    edited March 2014
    I think I may have been the Galaxy-X in that adventure, knight, and let me tell you that you are right. :(

    I'm glad someone agree's with me. XD

    Besides, that little event did teach me one thing. I don't have the reaction time to run an escort properly in a Fleet Action when it gets tough. So it's not all bad. Better to find out now than later in an Elite. I mean, if I couldn't deal with resetting between major lag then I don't belong in a escort. So, it worked out for the best in the end.

    Back to the Galaxy X and Cruiser game play.
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited March 2014
    Not a usual STF, but the new Mirror Event. This is my worst because I got rammed to the bottom of the screen by colliding my Atrox with a Scimitar. It felt like it took forever to climb back up after the mission started and by then they had extra waves inbound.

    Scim captain worked hard and we did what we could but that threw the whole mission for a loop.

    (Cryptic, I hope you read these. That collision box needs some reworking. ouch.)

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • onyxmonolithonyxmonolith Member Posts: 0 Arc User
    edited March 2014
    It was a while ago, but the person who asked me to stay away from them whilst fighting donatra as I had all her agro was funny.

    And the people still stuck on the >5km thing against her, even when you explain its more efficient to get right up in her grill if she charges the thalaron pulse on decloak winds me up.

    Its what pugging is all about imo, though.

    Being close to Dontra when she's winding up is smart. It's a simple matter of physics. The least amount of distance you have to travel to reach safety results in the least amount of time it takes you to cover that distance. If you are right on her when she decloaks, then you are virtually guaranteed safety unless you are in a humongous boat that has no turn and you try to turn the wrong way and commit to it before you realize you are wrong.
  • theeishtmotheeishtmo Member Posts: 236 Arc User
    edited March 2014
    Well, I nearly had the best/worst Mirror Event. I load in, and NO ONE ELSE WAS THERE. The other 3 players were locked in Map Moving, and I was effectively alone.

    In a Breen Raider.

    On a Science character.

    Actually wasn't doing terribly bad, until the server up and crashed. So it was almost the best and worst, but I can't finish it, so I'll never know for sure. Sigh.
    I know there is a method but all I see is madness.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited March 2014
    theeishtmo wrote: »
    Well, I nearly had the best/worst Mirror Event. I load in, and NO ONE ELSE WAS THERE. The other 3 players were locked in Map Moving, and I was effectively alone.

    In a Breen Raider.

    On a Science character.

    Actually wasn't doing terribly bad, until the server up and crashed. So it was almost the best and worst, but I can't finish it, so I'll never know for sure. Sigh.

    *blinks*

    WOW.

    Just...Wow.
  • akanaroakanaro Member Posts: 72 Arc User
    edited March 2014
    My STF experience today:

    Pew pew pew

    Offline

    Pew pew pew

    Offline

    Pew...you get the idea.
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