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No Scimitar Yet ?

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    lianthelialianthelia Member Posts: 7,846 Arc User
    edited June 2013
    Just to be fair, the current IG NPC Scimitar most likely would be COMPLETELY different if at the time of it's creation the devs knew they were going to one day make it a playable ship and make the Remans/Romulans playable.

    Because they were not privy to this information when they first made the Scimitar, they merely made it a tough ship with the biogenic pulse. At the time that was really all they needed to do to make it a "dreadnought" with a unique Romulan/Reman flair.

    More than likely when it does come out the NPC ships will be upgraded to match or at least get a touch up.

    I think I will just give up, if you want to imagine the Scimitar will be the most powerful player ship in the game go ahead. But odds are it won't, I doubt they will put in something that will beat the bug.

    To make it more powerful than a bug would be bad business and we know Cryptic loves it business.
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    avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited June 2013
    I don't want it to be the strongest playable ship, i just want to be a good ship.
    it should have something special.

    you instead, want it to be a stupid ordinary ship ... nothing special, bah...
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    lianthelia wrote: »
    I think I will just give up, if you want to imagine the Scimitar will be the most powerful player ship in the game go ahead. But odds are it won't, I doubt they will put in something that will beat the bug.

    To make it more powerful than a bug would be bad business and we know Cryptic loves it business.

    You misunderstand me, I was just saying it's bad to use the NPC version for anything because at the time of it's creation the devs were not making a ship they ever thought anyone would fly. To base the power of any possible p;ayer ship off of what they've put into the game is a bad idea, merely because the NPC ships are so VASTLY different in their design and mechanics.

    As i had said before; if they knew that it'd one day be a playable ship, the Scimitar would undoubtably be a much different beast than it is now. More powerful? Maybe, but I'm sure we'd see some of the other special abilities featured in the movie.

    I DON'T want to see an insanely OP ship, that's just asking for a super nerf. But I feel it's equally justified asking for something more than what's already IG, because that's pretty much just a shell.

    -Quiiliitiila
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    The Scimitar is likely to be a carrier, or something similar IF it ever makes it into the game as a playable ship. If they gave us a ship like the one in Nemesis, you wouldn't see ANY other Romulan/Reman ship out there. THAT is bad business. In all honesty, it's probably better if the Scimitar is never made into a playable ship, since there is no way to make it balanced and give the players what they would expect from a ship like that.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    lordgyorlordgyor Member Posts: 2,820 Arc User
    edited June 2013
    Its been confirmed to be a carrier by the presence of Drone Ships, which are possibly even cooler then Scimatar itself.
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    avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited June 2013
    yeah, it really disappointed me.
    I just hope it will be a sort of Escort Carrier.
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    lianthelialianthelia Member Posts: 7,846 Arc User
    edited June 2013
    yeah, it really disappointed me.
    I just hope it will be a sort of Escort Carrier.

    The reason we know its going to likely be a carrier is because it will have its own frigates...so nope no escort...its gonna be big and slow like it should be!
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    avengerkid1993avengerkid1993 Member Posts: 323 Arc User
    edited June 2013
    lianthelia wrote: »
    The reason we know its going to likely be a carrier is because it will have its own frigates...so nope no escort...its gonna be big and slow like it should be!

    just to satisfy my whim, I would point out that the scimitar used cannons, which can't be used with that stupid turn rate you want it to have.

    but ok, lets make it a giant stupid ship ...

    i just hope that you will buy it, after you have made ​​so much noise to have it as you wish.

    I'll see you on the battlefield, where i'll show you that the bigger they are, the harder they fall.
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited June 2013
    just to satisfy my whim, I would point out that the scimitar used cannons, which can't be used with that stupid turn rate you want it to have.

    but ok, lets make it a giant stupid ship ...

    i just hope that you will buy it, after you have made ​​so much noise to have it as you wish.

    I'll see you on the battlefield, where i'll show you that the bigger they are, the harder they fall.

    Jem hadar dread carrier has a low turnrate and can mount dual cannons with effectiveness if you know what your doing.
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    yeah, it really disappointed me.
    I just hope it will be a sort of Escort Carrier.

    Why would you want the Scimitar to be an ESCORT???? You know the rules with escorts right? Low(ish) hull, and low(ish) shield mods. It's the frakkin SCIMITAR. Why would you insult it by making it squishy? That was one of the things that made the damn thing so menacing on screen. The fact it could take one hell of a pounding and just shrug it off.

    Granted the screen version was beyond a beast, but still... It being a dreadnought carrier? Yeah, I think that's more appropriate indeed.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    bluegrassgeekbluegrassgeek Member Posts: 360 Arc User
    edited June 2013
    just to satisfy my whim, I would point out that the scimitar used cannons, which can't be used with that stupid turn rate you want it to have.

    The Vo'quv can also mount cannons. Dunno why you'd want to, but there it is.
    but ok, lets make it a giant stupid ship ...

    i just hope that you will buy it, after you have made ​​so much noise to have it as you wish.

    I'll see you on the battlefield, where i'll show you that the bigger they are, the harder they fall.

    :rolleyes:
    ____
    Keep calm, and continue firing photon torpedoes.
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    aetam1aetam1 Member Posts: 228 Arc User
    edited June 2013
    They could make a 3 bundle with a sci version similar to a vesta, a tac version like the JHEC and an eng version with 2 hangar bays, maybe a bit like the dreadnought carrier.

    I highly doubt that will happen, but it would be cool and maybe satisfy most people.

    My stomach is clear and my mind is full of bacon!
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    waveofthefuturewaveofthefuture Member Posts: 97 Arc User
    edited June 2013
    Why romulans don't have their scimitar dreadnought ?

    I've imagined it like this:


    FORE WEAPONS: 5
    AFT WEAPONS: 1

    WARP: Singularity

    SHIELD MOD: 1.3
    HULL: 30.000
    TURN: 13
    IMPULSE MOD: 0.22

    POWER BONUS: +10 Weapons, +5 Engines, +5 Auxiliary
    Romulan Battle Cloak
    Can Equip Cannons

    ENG SLOT: 3
    SCI SLOT: 2 (+1 Fleet Version)
    TAC SLOT: 4

    Special Consoles: Biogenic Cascading Pulse


    Please devs, give us the most beautiful ship ever *_*

    It has a "perfect" cloak, so it can attack, and still be cloaked. Comes with thalaron core.
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    misterde3misterde3 Member Posts: 4,195 Arc User
    edited June 2013
    It has a "perfect" cloak, so it can attack, and still be cloaked.

    You mean like the NPC version...oh wait...:rolleyes:
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    Q: (mertyol) Is there a possibility we might get a Scimitar class that is a Carrier?

    Dstahl: We?ll be making an announcement about the Scimitar class later in June, so I don?t want to spoil anything just yet.

    Hmmm, it's the 17th and still nothing...

    I hope the "soon" release of the Scimitar won't be another hollow promise by Cryptic. If they follow their own trends though, it'll be august before we get it D:
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    lianthelialianthelia Member Posts: 7,846 Arc User
    edited June 2013
    Hmmm, it's the 17th and still nothing...

    I hope the "soon" release of the Scimitar won't be another hollow promise by Cryptic. If they follow their own trends though, it'll be august before we get it D:

    Well its early 17th, they have been known to release things into the early evening or so. They said later in June...so technically including today they have 10 days to post. (Since the normally don't post on weekends.)
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    lianthelia wrote: »
    Well its early 17th, they have been known to release things into the early evening or so. They said later in June...so technically including today they have 10 days to post. (Since the normally don't post on weekends.)

    It just peeves me that they didn't say by the END of June if they had a reasonably good idea that it wouldn't be ready by then. Instead they raise up our spirits by saying "later in June" and then keeping quiet about it all the way till now.

    And you know what? How much do you want to be this week goes by and we hear nothing? This time next week it'll be the 24th and the week after that it'll be July... My guesstimate puts the release or at least the release of some info either early July or June 30th (so they can say they kept their "promise").

    They would've been better off saying they planned to release the Scimitar in the coming months.
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    lianthelialianthelia Member Posts: 7,846 Arc User
    edited June 2013
    It just peeves me that they didn't say by the END of June if they had a reasonably good idea that it wouldn't be ready by then. Instead they raise up our spirits by saying "later in June" and then keeping quiet about it all the way till now.

    And you know what? How much do you want to be this week goes by and we hear nothing? This time next week it'll be the 24th and the week after that it'll be July... My guesstimate puts the release or at least the release of some info either early July or June 30th (so they can say they kept their "promise").

    They would've been better off saying they planned to release the Scimitar in the coming months.

    Well it would suck getting nothing this week but if that happens it happens, there isn't much we could do about it.

    A friend seems to think stats will be released around Friday and next Thursday might see the Scimitar launch.
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    lianthelia wrote: »
    Well it would suck getting nothing this week but if that happens it happens, there isn't much we could do about it.

    A friend seems to think stats will be released around Friday and next Thursday might see the Scimitar launch.

    Yeah, I DEARLY hope I'm wrong... I get hot headed about stuff I like :P
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited June 2013
    lianthelia wrote: »
    Well it would suck getting nothing this week but if that happens it happens, there isn't much we could do about it.

    A friend seems to think stats will be released around Friday and next Thursday might see the Scimitar launch.

    im pretty sure they are almost done with it.... https://twitter.com/STO_JamJamz/status/346678297142382592
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    lianthelialianthelia Member Posts: 7,846 Arc User
    edited June 2013
    tenkari wrote: »
    im pretty sure they are almost done with it.... https://twitter.com/STO_JamJamz/status/346678297142382592

    Well they really don't have to be *done* with it to design its stats...besides they said the stats will be released in June, nothing about the ship actually being launched.
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    lianthelia wrote: »
    Well they really don't have to be *done* with it to design its stats...besides they said the stats will be released in June, nothing about the ship actually being launched.

    Nah, they said an "announcement" about the ship will be made in June. Which most believe to be the stats. However, if we follow the precedent of the ships that came before it, we can expect for a sneak devblog with the teaser for the Scimitar on one day and then the next day a devblog with the stats. Usually it's a Monday/Wednesday then release on thursday pattern, but not always.

    My hope is that we see it within this week or next, but I won't hold my breath...
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    shredder75shredder75 Member Posts: 89 Arc User
    edited June 2013
    lianthelia wrote: »
    Yeah...and if you make the Scimitar a stupid powerful player ship in the game like a few insane idiots want I can guarantee you just about everyone person in the game will start a storm of complaints that will end in many cancelled accounts.

    So whats worse? A few whiners who want a true I win button or the masses who would complain and quit if it were actually made a I win button?

    Lets face it, these ships aren't what they were in the shows/movies. The Scimitar isn't going to be some god mode player ship just as a Cube which took a fleet to kill in most cases is soloable by players.


    The Borg were fighting a multiple front war against the Federation, the Undine, and rebelling parts of the Collective. Ultimately, they had to try some last ditch resorts to resolve the Federation conflict, which failed. Every gambit they employed had massive attrition rates.

    The information Voyager brought back (in the case of 7 of 9) sealed the Borg's fate for the most part as the Federation's technical gap far surpassed how quickly the Borg could assimilate and adapt. That's the problem when you've got multiple fronts going in a war and get stretched too thin. Even the Borg isn't immune to attrition.

    As for the Scimitar, it's a big ship with hangar bays. The Romulans, who lost by far the most ships during the Dominion War, learned that the Peregrin Fighters the Federation were using was a good counter to the Bug Ships and Fighters the Dominion used. Similarly, the Klingons had excellent success with B'Rels and K'Vorts as raiders. I don't see anything wrong with it being a big Carrier or Dreadnaught with hangar bays. That means big, and slow. Expecting an Escort Carrier or some 5/3 weapon setup is just going to prep yourself for a lot of disappointment.

    The question is what type of carrier... Given what it was designed for, it's probably tactically oriented and not some engineer/science hybrid. Personally, I'd be happy with a Kar'Fi/JHDC setup for it since it matches what we know about it from the film fairly well. Lastly, there are no real tactical oriented Romulan cruisers at the moment. They're sort of jacks of all trades which means there's not only a carrier niche to be filled, but a tactical cruiser as well.
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited June 2013
    What makes the Scimitar so magical? I take it you didn't watch Nemesis, or forgot where when the Scimitar uncloaked to show itself to the Enterprise. Picard ordered an analysis of the Scimitar and was told by Worf along these lines:

    52 pulse disruptor cannons
    27 photon torpedo launchers
    Primary and secondary shields

    The astonished Picard simply calls her "a predator."

    Here is the Sovereign's armament:

    12 phaser arrays (before refit)
    16 phaser arrays {after refit}
    1 forward quantum torpedo launcher
    3 forward photon torpedo launchers
    6 aft photon torpedo launchers

    Even the Sovereign class, the pride and joy of Starfleet, the foundation of its newest, most powerful technology, pales in comparison to the Scimitar. The Scimitar handles very well in its battle scenes. Shields are *up* while Cloaked and is free to fire. The Enterprise cannot crack its cloaking device, despite having a crew that is the cream of the crop of Starfleet, and its best Captain in active service.

    That is what makes a canon-correct Scimitar "magical." Because it's the most powerful warship ever made in any of the major factions of the IP.

    The Jem'Hadar Battleship shown in DS9 is assuredly powerful, but we don't have much in the way of canon information as to what kind and amount of weapons they were equipped with. We know it to be much more massive than the Galaxy, and much more powerful, but no numbers and better information given at all, which is surprising for a ship that had several appearances in DS9. At least with the Scimitar, you had a movie scene actually spouting off its armaments to awe the audience.

    And with the Scimitar not being Nemesis-canon in its implementation, which if you look alot at in this thread that many want it that way, there will be alot more complaining with the Romulans. If you think the complaints about the Galaxy are big, wait until people see that they cannot have the Scimitar that they saw in Nemesis.

    Mark my words on that.

    aaand once you take into account that not every gun on the scimi is aimed at the same direction you realize that the firepower of both ships is pretty equal....

    as for the jem dreadnought:

    a fckton of guided torpedoes, capable of reliably hit even a nimble defiant class with consistent accuracy...

    And really: if you have a 2km dreadnought that will never serve another role but huge battering ram: why mount anything else.
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    reynoldsxd wrote: »
    And really: if you have a 2km dreadnought that will never serve another role but huge battering ram: why mount anything else.

    For ****s and giggles? And to say "WII GEEVE MOAR DAKKA DAN YUUU!!!"
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    suavekssuaveks Member Posts: 1,736 Arc User
    edited June 2013
    Scimitar Bundle "confirmed" - http://i.imgur.com/xptmngT.jpg
    PyKDqad.jpg
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    quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    suaveks wrote: »
    Scimitar Bundle "confirmed" - http://i.imgur.com/xptmngT.jpg

    The sentiment is appreciated, but just a TINY bit late on the draw :P

    We've known about that pic and info for a few days now...
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    suavekssuaveks Member Posts: 1,736 Arc User
    edited June 2013
    Awww... must have missed it :(

    slowpoke.gif
    PyKDqad.jpg
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    rustiswordzrustiswordz Member Posts: 824 Arc User
    edited June 2013
    reynoldsxd wrote: »
    aaand once you take into account that not every gun on the scimi is aimed at the same direction you realize that the firepower of both ships is pretty equal....

    Buuut not all the Sovs weapons are pointed in the same direction either...

    As for the Simitar itself, I am a proud owner of a Jem Dreadnaught, its a beastie, x2 polarise hulls, and x2 of that other one that absorb enemy fire and pumps the energy to the facng taking the fire. I hardly get a scratch. FAW3 Torp spread 3, ooohweee a beastie. Plasmonic leech with its passive power drain ability.

    If the Scimitar can deliver something similar to my Rommy toon i'll be a happy bunny. :)
    Monkey see, Monkey do. Monkey flings Feathered Monkey poo... :D
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