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The Great Zen Crash

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  • solomonk1ngsolomonk1ng Member Posts: 35 Arc User
    edited June 2013
    bitemepwe wrote: »
    A set 150/1 ratio sounds good. As long as it can always rise.

    That's not asking for a set ratio, that's asking for a higher floor.
  • millacanomillacano Member Posts: 21 Arc User
    edited June 2013
    the zen economy is alot nicer on here than say other PWI games..

    i think on neverwinter it's still about 400 ad ((dil)) per 1 zen and thats insane
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  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited June 2013
    nadiezja wrote: »
    So... it's been a while since I've seen the price of zen get this low. We're almost to the point that two rich dilithium claims would buy a lockbox key.

    Where's the floor?

    The Floor? THat would be 25:1.


    Since the market locks at that amount and cannot get any lower.



    Where will the players LET the market bottom out at? Low 80's.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited June 2013
    Any player driven market is good and bad. At times you get rich off it, and at times you loose your rear. That is the nature of it. Look at the EC. I can't sell nothing on it for a decent price. So most of my loot goes to the Vendor. Since at times I actually get a higher price. So even that is crashed. Unless you come across something really valuable. Then its too much to pay for if you don't have that kind of EC in the bank. I bought several things out of the Dil store due to this. I found it was easier to farm the Dil and get the item than to earn EC for it. The Zen market is the same.

    The other thing is the cut throats. That always plague these markets. Someone is always willing to sell it lower to get theirs to sell faster. By the time you add more cut throats. Then the value is reduced to pennies.
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  • jetwtfjetwtf Member Posts: 1,207
    edited June 2013
    farmallm wrote: »
    Any player driven market is good and bad. At times you get rich off it, and at times you loose your rear. That is the nature of it. Look at the EC. I can't sell nothing on it for a decent price. So most of my loot goes to the Vendor. Since at times I actually get a higher price. So even that is crashed. Unless you come across something really valuable. Then its too much to pay for if you don't have that kind of EC in the bank. I bought several things out of the Dil store due to this. I found it was easier to farm the Dil and get the item than to earn EC for it. The Zen market is the same.

    The other thing is the cut throats. That always plague these markets. Someone is always willing to sell it lower to get theirs to sell faster. By the time you add more cut throats. Then the value is reduced to pennies.

    The exchange crashed due to allot of people dumping old unused gear when LOR was released to fund the new Romulan.

    Now the zen/dilithium exchange is doing the same exact thing, people are dumping zen onto the market to get dilithium to fund the new Romulan.

    Both markets work with cut throats. Zen is the product on one exchange and cut throats selling want dilithium and they want it now so they will sell for 1 dilithium per zen less than everyone else. Zen prices drop for this reason only and not because of how much dilithium is available. when theres allot of dilithium zen prices go up because they know more are going to be willing to pay the higher prices.

    For the other exchange, prices are more to do with demand of the item, A purple tac console sells better than a purple cannon. Then ontop of that you have people wanting to sell now and drops the price 5 ec less than the lowest and that will temporaraly lower the price but those cutthroats can be good for normal sellars if they under cut by a large enough amount. buy it and put it up with your own at a more reasonable price. This market is also more stable because most of the items are from random drops and most people put it up at a higher price than the lowest.

    Definatly a buyers market now.
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  • millimidgetmillimidget Member Posts: 0 Arc User
    edited June 2013
    jetwtf wrote: »
    Both markets work with cut throats. Zen is the product on one exchange and cut throats selling want dilithium and they want it now so they will sell for 1 dilithium per zen less than everyone else. Zen prices drop for this reason only and not because of how much dilithium is available. when theres allot of dilithium zen prices go up because they know more are going to be willing to pay the higher prices.
    People price lower because they're willing to take less to get it now, not because they're "cut-throat." You're free to hold onto your zen/dil and wait until a more profitable time to sell.
    "Tolerance and apathy are the last virtues of a dying society." - Aristotle
  • edwardianededwardianed Member Posts: 0 Arc User
    edited June 2013
    People price lower because they're willing to take less to get it now, not because they're "cut-throat." You're free to hold onto your zen/dil and wait until a more profitable time to sell.

    They are cut-throats, a cut-throat salesman is one who is willing to make a sale by less than favourable means in order to attract more customers and therefore sell more and quicker than his competitors; i.e. to "cut their financial throats".

    *The more you know :)
  • destroyer831642destroyer831642 Member Posts: 58 Arc User
    edited June 2013
    sollvax wrote: »
    speculation is the problem
    Zen bought off the exchange should be lastingly bound to account

    I actually like the idea of Speculation, it doesn't mean you are evil or anything, it just means you have the lobes for business, and you know how to be patient, (I have been thinking of making a line graph of the price of Zen so you know when to buy, and when to sell.) Believe it or not, I am completely fine with the exchange the way it is, if prices get too high, people will be less likely to buy Zen on the Exchange and more likely to sell, and since everyone wants their zen to be bought, they will sell it at acceptable prices, soon, there will be people selling their Zen like crazy, making the dil, and since there are more Zen on the market, they will each be worth less, so the price will go down, and then people start gobbling them up to prepare for the next big upswing, which will mean less ZEN on the exchange, making each of them more valuable, making the price go up, and the cycle continues, this is TRUE free-market economics. There will be booms and busts, highs and lows, and this is just how the market works. If it is fixed, then you will be in the exact situation Vamank was talking about, since there is no way to make a profit, why try?
    No one will try to sell ZEN in the first place, because they can't look forward to buying any more.
    And this is the part where Star trek online and real-world economics meet, if you set a fixed price, or prevent the buyers from selling like you are saying, where will all the new ZEN come from?

    Everyone will keep buying, but you don't think of the producers in this case, there will be a ZEN shortage, and it will force the Devs into action, either buying it, and doling back out to the masses, (In which case you have a whole new problem) or you switch back to the free market, allowing people to pursue a profit and allowing the market to balance itself.

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  • millimidgetmillimidget Member Posts: 0 Arc User
    edited June 2013
    They are cut-throats, a cut-throat salesman is one who is willing to make a sale by less than favourable means in order to attract more customers and therefore sell more and quicker than his competitors; i.e. to "cut their financial throats".
    How is selling something cheaper "less than favorable means?" Why are we even concerned about competitors in the first place? The person who ends up buying the item and using it wins the most by paying less. Why do you hate the customer?
    "Tolerance and apathy are the last virtues of a dying society." - Aristotle
  • kiriseekirisee Member Posts: 446 Arc User
    edited June 2013
    All i can say is Hooray! More Zen for me lol
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  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2013
    That's not asking for a set ratio, that's asking for a higher floor.

    There is never anything wrong with asking.
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  • rathelmrathelm Member Posts: 69 Arc User
    edited June 2013
    farmallm wrote: »
    Its not really crashed yet. As the other said it got down to 85. Personally I saw it at 87. When I could log on. However I noticed it was under 120 over the weekend. Hovering around the 118-116 mark.

    This is good news for me. Cause I will be coming back again to buy more. I bought 2 ships a costume, and other goodies off the last time it was low. I still need ships, and other stuff. So this is good news for me.

    Isn't this a good thing for the dilithium market? That means that dilithium has a higher dollar value.
  • doubleohninedoubleohnine Member Posts: 818 Arc User
    edited June 2013
    My family of toons is still living off the pile of Dil I got when I sold Zen at 320 dil per. And frugal spending. Those were the days. I havnt put zen into the market since. Im still spoiled thinking I shouldnt sell for less than 300, as its still REAL money for fake digital items.
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  • solomonk1ngsolomonk1ng Member Posts: 35 Arc User
    edited June 2013
    bitemepwe wrote: »
    There is never anything wrong with asking.

    I didn't say there was anything wrong with asking. Ask away, more power to you. However, you were asking for two different things: a set ratio, meaning a price that goes no lower or higher, and that the ratio could go higher, therefore not making it a set ratio. It's confusing.

    Also, I'm not sure PWE is going to take anyone seriously with a screen name like bitemepwe.
  • tilartatilarta Member Posts: 1,801 Arc User
    edited June 2013
    I'm not an economics expert by any means.

    However, even given that fact, I believe you're not allowed to undercut the market value of an item by a large margin.

    Otherwise your company gets arrested.

    But that is what is going on here.

    The market value of Dilithium (or in Champions Online Questionite) is 150 per C-point.

    Selling your Dil for below that is racketeering.

    So therefore, the limit should be capped at that minimum to prevent people artificially lowering the value.

    Now, if you wanted to raise the number, say to 160, 175 or 200, that would be acceptible.


    I think that is what bitemepwe is getting at.

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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited June 2013
    So, its crashed again has it. Not surprising as with the new LOR update, I am sure lots of peeps offloaded their Dilithium for zen so they could buy the new ships...
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  • elessymelessym Member Posts: 0 Arc User
    edited June 2013
    tilarta wrote: »
    I'm not an economics expert by any means.

    However, even given that fact, I believe you're not allowed to undercut the market value of an item by a large margin.

    Otherwise your company gets arrested.

    Whatthe...? That's completely, utterly incorrect.

    But that is what is going on here.

    The market value of Dilithium (or in Champions Online Questionite) is 150 per C-point.

    Selling your Dil for below that is racketeering.

    Aside from the fact that you're starting from a completely incorrect premise, you're also assuming that the value of Dilithium, Questionite and Astral Diamonds (the NW equivalent) are or should be equivalent.

    There's no reason for them to be, which is good, because they're not.

    I think that is what bitemepwe is getting at.

    If so, he's completely wrong.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • turalisj89turalisj89 Member Posts: 20 Arc User
    edited June 2013
    sollvax wrote: »
    As I have always said it needs to be locked at a fixed rate

    It's like the stock market. Meaning it's controlled by the whim and emotion of those who invest in the system.

    I'm going to see how far the zen rate drops, buy zen up when it's dirt cheap, then sell for dilithium when it gets expensive again. That was I can afford the omega MKXII set....
  • edited June 2013
    This content has been removed.
  • toivatoiva Member Posts: 3,276 Arc User
    edited June 2013
    What?

    You can undercut the price all you want, it will make you go out of business at a certain point.

    If companies got 'arrested' for selling things cheaply, Wal Mart would be in jail.

    The market value of dil is... exactly what the market settles on. It's a very efficient market, it has both buy and sell bids.

    If someone offers to sell zen for below the market price, it will be bought up automatically by people who have buy bids out. And likely as not, those people will reprice it and put it back on the exchange at the market price, and profit the same amount that the cheap-seller lost by mispricing.

    The dil exchange doesn't allow you to sell dil or Zen below the current price.

    If you wanted to buy 1 Zen for 150 dil (while it's at about 115 now), the system will only take 115 dil from you.

    If you wanted to sell 1 Zen for only 50 dil (same supposed 115 dil buy/114 sell), the system will again give you the curently available 114 dil.
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  • tc10btc10b Member Posts: 1,549 Arc User
    edited June 2013
    jonsills wrote: »
    IIRC, mandated floor is 50, ceiling is 500. Between that, it's controlled by supply and demand.
    sparhawk wrote: »
    That is correct.

    That's wrong, the floor is 25. The ceiling is 500 though.
  • tilartatilarta Member Posts: 1,801 Arc User
    edited June 2013
    Just to show you what it is really supposed to be like, the current values in Champions Online:

    Questionite Exchange

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  • tilartatilarta Member Posts: 1,801 Arc User
    edited June 2013
    Geth Voice: Your assumptions are invalid.


    What does duplicate accounts have to do with it?
    CO is operating under the same F2P model as STO.
    Therefore, you can have as many accounts as you want!


    And they also have their own version of Dilithium stores, which they need to use as much as we do in STO.
    Also add to that the high end items (vehicles) are comparable in cost to a Fleet Special Project and they're per character!

    Also, they do not have Doffing or STFs to earn their Questionite.
    And add to that it's more tedious to acquire Questionite then it is Dil.

    Granted, they don't have fleet bases.

    But still, this should serve as a baseline indication that there should not be a discrepancy between the values, given that the resources serve an equal function in both games.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited June 2013
    I'm happy with this, personally. Easier to get shinies from the C-store.
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  • elessymelessym Member Posts: 0 Arc User
    edited June 2013
    tilarta wrote: »

    Also, they do not have Doffing or STFs to earn their Questionite.
    And add to that it's more tedious to acquire Questionite then it is Dil.

    Granted, they don't have fleet bases.

    But still, this should serve as a baseline indication that there should not be a discrepancy between the values, given that the resources serve an equal function in both games.

    You point out three ways in which the two games' economies aren't comparable, and then say they should be.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • tilartatilarta Member Posts: 1,801 Arc User
    edited June 2013
    Because in the ways that matter, they are the same.

    You use them to buy ingame gear and unlocks.


    Allow me to be brutally honest.

    The reason players want the prices to be low is a selfish one, so they can benefit to the maximum by inconveniencing someone else.


    Example, my Fleet has a major upgrade running that I could have filled weeks ago if the price was around the 150 rate.

    But because I know it's going to cost me twice as much as it should, I've refused to fill the assignment!

    And pretty much every assignment involving Dilithium is stalling out, because no-one in the Fleet has the ability to fill it!


    In the end though, it's the Dil sellers who are losing here.
    You can get a lot of sales with a fair price or you can get minimal sales with an unfair one.

    Your choice.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • newromulan1newromulan1 Member Posts: 2,229
    edited June 2013
    tilarta wrote: »
    Because in the ways that matter, they are the same.

    You use them to buy ingame gear and unlocks.


    Allow me to be brutally honest.

    The reason players want the prices to be low is a selfish one, so they can benefit to the maximum by inconveniencing someone else.


    Example, my Fleet has a major upgrade running that I could have filled weeks ago if the price was around the 150 rate.

    But because I know it's going to cost me twice as much as it should, I've refused to fill the assignment!

    And pretty much every assignment involving Dilithium is stalling out, because no-one in the Fleet has the ability to fill it!


    In the end though, it's the Dil sellers who are losing here.
    You can get a lot of sales with a fair price or you can get minimal sales with an unfair one.

    Your choice.

    Don't worry the price will probably rise to 130 pretty soon:

    1) with the 3 pack Scimitar coming out

    2) with the New Mining Holding that reduces dilithium costs + adds more dilithium grinding missions.

    3) The Zen sale ends

    4) the big fleets are just about finishing off tier 5
  • elessymelessym Member Posts: 0 Arc User
    edited June 2013
    tilarta wrote: »
    Because in the ways that matter, they are the same.

    You use them to buy ingame gear and unlocks.


    Allow me to be brutally honest.

    The reason players want the prices to be low is a selfish one, so they can benefit to the maximum by inconveniencing someone else.

    Complete failure of logic followed by ad hominem attack.
    In the end though, it's the Dil sellers who are losing here.
    You can get a lot of sales with a fair price or you can get minimal sales with an unfair one.

    You really have no clue how markets work, do you. The price is set by the sellers and buyers. Sellers wouldn't benefit from a lower price because they're not interested in selling at that price.

    Here's a last attempt at rationality.

    Today, the Euro is at $1.33 to 1 Euro.

    I want you to sell me Euros at $1.00 to 1 Euro. I promise you, you'll sell a ton more than you will at the patently unfair rate of $1.33 to 1 Euro. The currencies should trade at 1:1 because people on both sides of the Atlantic use them to pay for the same things.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • vimzulvimzul Member Posts: 0 Arc User
    edited June 2013
    sollvax wrote: »
    speculation is the problem
    Zen bought off the exchange should be lastingly bound to account

    There will always be speculation, if the zen currency is static then you would just see more radical price shifts on the exchange.
  • skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited June 2013
    tilarta wrote: »
    Just to show you what it is really supposed to be like, the current values in Champions Online:

    Questionite Exchange

    As a long time player of CO, at least until about last year, I can tell you why. There is no worthwhile Dil sinks in that game.

    Can you imagine how Dil would be if there were no sinks constantly coming out in the way of shinies? The CO questionite exchange has been higher than that, but people have simply stopped farming Questionite, why bother they already got anything they might want a long time ago and all the stuff coming out if for vehicles, a failed attempt to replicate the ship centric STO ecnomic model because its a game about superheroes, not their rides.
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