I kind of pity most people here. I just arrived, but this lock box trope has become a staple of the most shady F2P MMOs out there. People feel forced to get the top prize because if they don't they feel 'left behind'.
People spend exorbitant sums, teeter on the edge of personal ruin. Get addicted... If you think it doesn't happen, think again.
I don't however pity them, because stupidity is it's own reward.
Ok Normally a lockbox fan if not for anything bu the MU ships but seriously dissapointed with this lockbox. So on the offchance we get one of the carriers we need the bug ship to use them as fighters. (If I got the bug ship I would not be bothering with the lockbox anyway.) Also the Jem Hadar Mk XII kit will not show the costume option for KDF now at the moment the only character who uses the mKXI jem hadar ground set it my KDF character so if I did buy the lock boxes just to get lobi then it is pointless to upgrade my equipment as I don't get the costume option like my fed would. And finally how it is that the feds get two MU ships and the KDF only one.
This seems a prime example of KDF getting screwed now with lockboxes. The temporal lockbox seems to be the last one I will purchases keys for as the rewards seem to be becoming less and less impressive.
The only thing that would make me want to purchase this would be a MU bridge set for my MU star cruiser
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Will i be able to buy Jem Hadar ship with Zen? Why isnt Jem Hadar ultimate reward for geting all Tier V upgrades in starbase? You could have offer it with many other requirements like geting all accolades in all missions and for gameplay time, like to reward those that play and played this game.
I'm still not happy about this as most hard core carrier pilots would be very unlikely to get the Jem Hadar attack ship as that one would be a totally different game play style.
I think you all need to bring back that silly ship for a little while as this combo was out of the blue.
It just seems like a major oversight as carrier pilots(two hangers) don't normally fly escorts or even collect them.
Devs can you please respond to this or what the plans are down the road ....
Nope, again that is the bs excuse Cryptic keep pulling out to justify the cost of these ships etc.
It has nothing to do with CBS at all, as if that was the case, they would not have been allowed to give the Breen ship away for free....
Unless you have proof to the contrary and a statement from CBS saying they have nothing to do with this then I would agree.
Also the breen ship was not given out for free like oh here everyone a ship, you had to go through hoops to get the ship, and being this is a MMO you have people who glady ran those hoops.
The only thing that really annoys me, is the dominion fighters can only be used on the dominion ships. Although, it makes sense, I don't really want to use a dominion carrier.
"..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino
I'm still not happy about this as most hard core carrier pilots would be very unlikely to get the Jem Hadar attack ship as that one would be a totally different game play style.
I think you all need to bring back that silly ship for a little while as this combo was out of the blue.
It just seems like a major oversight as carrier pilots(two hangers) don't normally fly escorts or even collect them.
Devs can you please respond to this or what the plans are down the road ....
This is what bothers me the most, it seems like very odd logic was at play in deciding to link the two.
Eh I think possibly they should make it a LTS or subscriber perk to be able to get the very rare pet as long as you own the heavy escort or the dreadnought. Having to own something from two different kind of ships doesn't bode well with me or most of these posts I've been seeing so they need to make some compromise on it because for everyone who posts in forums there's 100's more that won't even bother with doing this lockbox.
Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.
anyone got any ideas when the lockbox comes in game? wanna get some mirror escorts the carriers would be nice but well i'm not that rich and i've tryed my luck before with no success lobi and mirrors will do just fine for me:)
oh well, at least there is a reason for a third Jem'Hadar lockbox next year :P
Is that from a game? They made it pretty clear a few weeks ago that their license only covers the TV shows, movies and some novels; if you are waiting for things from other games, you will be waiting forever.
Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.
I'd rather have a Star Trek game that took it's PvP community and the effects that their Pay-to-Win garbage has on it seriously.
I'd rather have a Star Trek game where the players actions and teamwork created the dynamic instability instead of whatever universally decried OP ship or the latest exploitable, overreaching skill brought to it.
But if that's ennui to you - by all means enjoy your PvE.
anyone got any ideas when the lockbox comes in game? wanna get some mirror escorts the carriers would be nice but well i'm not that rich and i've tryed my luck before with no success lobi and mirrors will do just fine for me:)
Could be as early as tomorrow - the temporal box was announced on Monday, had the ship info post on Tuesday, and was released on Thursday, all in the same week. The fact that this was announced on Tuesday may mean it comes out next week, though.
Unless you have proof to the contrary and a statement from CBS saying they have nothing to do with this then I would agree.
Also the breen ship was not given out for free like oh here everyone a ship, you had to go through hoops to get the ship, and being this is a MMO you have people who glady ran those hoops.
Cryptic stated that CBS want the non faction ships to be rare as they do not want them to out number federation ships. That went out the window when you could get the Breen ship quite easily, and in turn, they quite regularly out number the ships seen ingame at a given time.
I have no problem with the hoops you had to go through in getting said Breen ship, that is part of the MMO experience. I myself have one.
The problem is selling the ships for $150+ when they could be earned ingame in a similar way.
If they must earn money from them, then put them in the cstore along with the other ships, but make them per character only.
The ship has sailed on the non faction ships having to be rare, and therefore lockboxes need not exist.....
You, per character, have to own both the Jem'Hadar Attack Ship and the new Jem'Hadar Dreadnought Carrier to get access to the Jem'Hadar Attack Ship hangar pets on that character. Scaling quality levels (e.g. rare, very rare, etc.) of these hangar pets, which only can be slotted on the Dreadnought, will be available for purchase from the Shipyard Store, Dilithium Store, or Fleet Store.
Cheers,
Brandon =/\=
(just to probably add to the many concerned posts here...) Why per character? As an Engineer I have no interest in a Jem'Hadar Attack Ship. And as a Tactical I have no interest in a Jem'Hadar Dreadnought Carrier. But I have different characters in both classes that I want one ship for each.
Any chance for this to be done per account?
COLOR="Lime"]EDIT[/COLOR To give it a different perspective, you can't expect me to acquire the single most expensive item in the whole game to get access to pets that will just not perform as good as full-fledged ships because 1) they're pets and 2) they're not player controlled. If that ends up being the case, specially if these ships take one of the two hangar bays (and not add a third one), I'll pretty much stick to common pets and save my money. On the other hand, if the whole thing was done per account, I'd make an effort to buy the Attack Ship on my Tac character (who still doesn't have it), thus spending money.
Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.
So basicly you saying that you need new ships to not get bored.
Well if ships are the only thing what keeps you in this game then i feel
sorry for you.
And quite frankly if you are happy with your new "masters" meny other players
are not.
Only way i see PvP balance is to bind consoles to their orginal ships.
And dont forget new doffs introduced with unique powers only from lock boxes.
Subnuc doff is just an example.
They really need to seperate PvP and PvE.
For PvE u can have full ship of P2W consoles.
I think no one would mind.
Yeah they must make profit and lock boxes are good way to do that.
Without profit this game is dead we all know this. Its just the way they implementing
this is bad. Ofc bad for us and not so bad for them.
Dont know what else to add just happy hunting for your new lock box ship.
The only Cloaking device that exists as a console can only be equipped on Defiant-R and on the Galaxy-X, it cannot be used in another other ship.
The Bio-neural warhead on the other hand can be used in every single KDF ship, I seen plenty B'rels using it.
So how exactly would a cloak ever get as a console in a Lockbox?
Yes, we have plently of players that want a universal cloak and we also have plently of Fed players that automatic reject it, I happen to be one of them.
Honestly, if you understand it now then I think you better take some English classes.
You said it yourself- it's a CONSOLE already fed side. And the 2 fed ships that can use it gave up NOTHING other than the slot for the privilege where the KDF ships all gave something, be it shield multiplier, maneuverability, hull value. Maybe us KDFers should be pushing for your spinal lance in a lockbox, eh ?
Strangely I DO understand this post of yours now, so I should take english lessons ?
The ship has sailed on the non faction ships having to be rare, and therefore lockboxes need not exist.....
Well except for the fact that they pay the majority of the bills for the game, and hence the game itself pretty much depends on them. But hey, we can do away with them and have no game to play at all since that's how you feel - I am sure nobody will mind.
Well except for the fact that they pay the majority of the bills for the game, and hence the game itself pretty much depends on them. But hey, we can do away with them and have no game to play at all since that's how you feel - I am sure nobody will mind.
As I said, they have to earn money from them, I do not dispute that, so put them in the cstore as per character ships.
They will still earn money from them, probably more so.
is the new ship for the 3rd year event still coming ? , or is this lockbox ment to change/delay that ? . not much detail is coming about this event as of yet and it is not that far off
Players at any level will obtain a Very Rare / Purple quality weapon that is appropriate for their level, while Vice Admirals and Brigadier Generals will also have a chance of finding Mk XII versions within these packs.
As I said, they have to earn money from them, I do not dispute that, so put them in the cstore as per character ships.
They will still earn money from them, probably more so.
Everybody wins surely?
If they could make more money that way, they would probably be doing that, since as you point out the CBS restriction is obviously not as bad as has been previously reported. I am betting them make a LOT more money on them than you suspect.
I think you also underestimate the impact the lockboxes have on the game. They not only are used to insert ships, Lobi and special items into the game from a direct cash resource, they are also the only real way to directly convert cash into ECs through key sales on the exchange. There are a lot of players who would rather funnel money into the game rather than spend their time grinding, and these give them the option to do so.
Of course, they could introduce new ways to do all of this, but I am betting that the direct buy prices would have to be a lot higher to break even financially, and that they have done all kinds of market research to find the psychological break point for people directly buying virtual items to find out that $25 is the ideal number. Just look at the forums every time they introduce a new ship in the CStore - the crapstorm that arises is usually bigger then the one that happens when they announce a new lockbox. Now imagine that crapstorm if they raised the price of said ships to $40. At that price they would likely sell a lot less ships, and the outcry from the community would be much higher - a scenario where nobody wins.
In the end, the lockboxes are a way to circumvent the psych barrier that direct pricing creates. It's easy to spend a buck and a quarter on a lockbox once in a while, and the Dilith to Zen conversion to do so is one that people feel comfortable that they can easily reach. This, in turn, puts more dilith into the market for people who have cash to buy. If someone had to convert enough dilith to buy 4000 zen to get their reward, they would often just give up and the whole thing would collapse. This is one of the reasons they drove the market changes that completely changed the D2Z conversion rates with S7; it encourages people to put more dilithium into the market.
Basically, economics is never as simple as it looks. PWE spent a LOT of time working out the interdependent pieces of STO's economy, and they're pretty careful to make sure that things not only make them money, but that the players feel like they are able to achieve goals they set without too much frustration. It's a fine balance in which nothing is done without reason.
is the new ship for the 3rd year event still coming ? , or is this lockbox ment to change/delay that ? . not much detail is coming about this event as of yet and it is not that far off
Anniversary event is probably coming the first week of next month. This is separate and should not be affecting that.
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This seems a prime example of KDF getting screwed now with lockboxes. The temporal lockbox seems to be the last one I will purchases keys for as the rewards seem to be becoming less and less impressive.
The only thing that would make me want to purchase this would be a MU bridge set for my MU star cruiser
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
My joined (not really but in my head she is) trill romunophilr BOFF, Vlaen wants this pet hard!
so cuuutee....
PS. http://ussstarchaser.wikia.com/wiki/Vlaen lol
Interested in Role Playing? Join the 12th Fleet Science division!
I think you all need to bring back that silly ship for a little while as this combo was out of the blue.
It just seems like a major oversight as carrier pilots(two hangers) don't normally fly escorts or even collect them.
Devs can you please respond to this or what the plans are down the road ....
Unless you have proof to the contrary and a statement from CBS saying they have nothing to do with this then I would agree.
Also the breen ship was not given out for free like oh here everyone a ship, you had to go through hoops to get the ship, and being this is a MMO you have people who glady ran those hoops.
http://images-cdn.perfectworld.com/www/92/f9/92f96acdd8e267d61fae740a6ec3e7d51358883574.jpg
but gave us this one instead:
http://media.giantbomb.com/uploads/3/33400/2116102-dominion_bc_super.jpg
because the Stuff from TV always sells better...
oh well, at least there is a reason for a third Jem'Hadar lockbox next year :P
This is what bothers me the most, it seems like very odd logic was at play in deciding to link the two.
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
6x tac consoles
3x engineer consoles
1x sci consoles
And maybe for the first time 2x commander tactical boff seats.
(PvP balance yeah lol P2W all the way)
My character Tsin'xing
Is that from a game? They made it pretty clear a few weeks ago that their license only covers the TV shows, movies and some novels; if you are waiting for things from other games, you will be waiting forever.
I'd rather have a Star Trek game that took it's PvP community and the effects that their Pay-to-Win garbage has on it seriously.
I'd rather have a Star Trek game where the players actions and teamwork created the dynamic instability instead of whatever universally decried OP ship or the latest exploitable, overreaching skill brought to it.
But if that's ennui to you - by all means enjoy your PvE.
Could be as early as tomorrow - the temporal box was announced on Monday, had the ship info post on Tuesday, and was released on Thursday, all in the same week. The fact that this was announced on Tuesday may mean it comes out next week, though.
Cryptic stated that CBS want the non faction ships to be rare as they do not want them to out number federation ships. That went out the window when you could get the Breen ship quite easily, and in turn, they quite regularly out number the ships seen ingame at a given time.
I have no problem with the hoops you had to go through in getting said Breen ship, that is part of the MMO experience. I myself have one.
The problem is selling the ships for $150+ when they could be earned ingame in a similar way.
If they must earn money from them, then put them in the cstore along with the other ships, but make them per character only.
The ship has sailed on the non faction ships having to be rare, and therefore lockboxes need not exist.....
(just to probably add to the many concerned posts here...) Why per character? As an Engineer I have no interest in a Jem'Hadar Attack Ship. And as a Tactical I have no interest in a Jem'Hadar Dreadnought Carrier. But I have different characters in both classes that I want one ship for each.
Any chance for this to be done per account?
COLOR="Lime"]EDIT[/COLOR To give it a different perspective, you can't expect me to acquire the single most expensive item in the whole game to get access to pets that will just not perform as good as full-fledged ships because 1) they're pets and 2) they're not player controlled. If that ends up being the case, specially if these ships take one of the two hangar bays (and not add a third one), I'll pretty much stick to common pets and save my money. On the other hand, if the whole thing was done per account, I'd make an effort to buy the Attack Ship on my Tac character (who still doesn't have it), thus spending money.
STO Screenshot Archive
So basicly you saying that you need new ships to not get bored.
Well if ships are the only thing what keeps you in this game then i feel
sorry for you.
And quite frankly if you are happy with your new "masters" meny other players
are not.
Only way i see PvP balance is to bind consoles to their orginal ships.
And dont forget new doffs introduced with unique powers only from lock boxes.
Subnuc doff is just an example.
They really need to seperate PvP and PvE.
For PvE u can have full ship of P2W consoles.
I think no one would mind.
Yeah they must make profit and lock boxes are good way to do that.
Without profit this game is dead we all know this. Its just the way they implementing
this is bad. Ofc bad for us and not so bad for them.
Dont know what else to add just happy hunting for your new lock box ship.
You said it yourself- it's a CONSOLE already fed side. And the 2 fed ships that can use it gave up NOTHING other than the slot for the privilege where the KDF ships all gave something, be it shield multiplier, maneuverability, hull value. Maybe us KDFers should be pushing for your spinal lance in a lockbox, eh ?
Strangely I DO understand this post of yours now, so I should take english lessons ?
Awoken Dead
Now shaddup about the queues, it's a BUG
Well except for the fact that they pay the majority of the bills for the game, and hence the game itself pretty much depends on them. But hey, we can do away with them and have no game to play at all since that's how you feel - I am sure nobody will mind.
As I said, they have to earn money from them, I do not dispute that, so put them in the cstore as per character ships.
They will still earn money from them, probably more so.
Everybody wins surely?
DELTA PRICE RISING
I am ryan218, and I am very much alive and plan to stay that way! So I'll be getting the very big carrier in this lock box... maybe...
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
Emphasis on sprinkle.
Awoken Dead
Now shaddup about the queues, it's a BUG
Shouldn't this be "Lieutenant Generals"?
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
I think you also underestimate the impact the lockboxes have on the game. They not only are used to insert ships, Lobi and special items into the game from a direct cash resource, they are also the only real way to directly convert cash into ECs through key sales on the exchange. There are a lot of players who would rather funnel money into the game rather than spend their time grinding, and these give them the option to do so.
Of course, they could introduce new ways to do all of this, but I am betting that the direct buy prices would have to be a lot higher to break even financially, and that they have done all kinds of market research to find the psychological break point for people directly buying virtual items to find out that $25 is the ideal number. Just look at the forums every time they introduce a new ship in the CStore - the crapstorm that arises is usually bigger then the one that happens when they announce a new lockbox. Now imagine that crapstorm if they raised the price of said ships to $40. At that price they would likely sell a lot less ships, and the outcry from the community would be much higher - a scenario where nobody wins.
In the end, the lockboxes are a way to circumvent the psych barrier that direct pricing creates. It's easy to spend a buck and a quarter on a lockbox once in a while, and the Dilith to Zen conversion to do so is one that people feel comfortable that they can easily reach. This, in turn, puts more dilith into the market for people who have cash to buy. If someone had to convert enough dilith to buy 4000 zen to get their reward, they would often just give up and the whole thing would collapse. This is one of the reasons they drove the market changes that completely changed the D2Z conversion rates with S7; it encourages people to put more dilithium into the market.
Basically, economics is never as simple as it looks. PWE spent a LOT of time working out the interdependent pieces of STO's economy, and they're pretty careful to make sure that things not only make them money, but that the players feel like they are able to achieve goals they set without too much frustration. It's a fine balance in which nothing is done without reason.
Anniversary event is probably coming the first week of next month. This is separate and should not be affecting that.