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Dominion Lock Box

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  • darkenzedddarkenzedd Member Posts: 881
    edited January 2013
    I kind of pity most people here. I just arrived, but this lock box trope has become a staple of the most shady F2P MMOs out there. People feel forced to get the top prize because if they don't they feel 'left behind'.

    People spend exorbitant sums, teeter on the edge of personal ruin. Get addicted... If you think it doesn't happen, think again.

    I don't however pity them, because stupidity is it's own reward.



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  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited January 2013
    Ok Normally a lockbox fan if not for anything bu the MU ships but seriously dissapointed with this lockbox. So on the offchance we get one of the carriers we need the bug ship to use them as fighters. (If I got the bug ship I would not be bothering with the lockbox anyway.) Also the Jem Hadar Mk XII kit will not show the costume option for KDF now at the moment the only character who uses the mKXI jem hadar ground set it my KDF character so if I did buy the lock boxes just to get lobi then it is pointless to upgrade my equipment as I don't get the costume option like my fed would. And finally how it is that the feds get two MU ships and the KDF only one.

    This seems a prime example of KDF getting screwed now with lockboxes. The temporal lockbox seems to be the last one I will purchases keys for as the rewards seem to be becoming less and less impressive.

    The only thing that would make me want to purchase this would be a MU bridge set for my MU star cruiser
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  • speedydustspeedydust Member Posts: 0 Arc User
    edited January 2013
    Will i be able to buy Jem Hadar ship with Zen? Why isnt Jem Hadar ultimate reward for geting all Tier V upgrades in starbase? You could have offer it with many other requirements like geting all accolades in all missions and for gameplay time, like to reward those that play and played this game.
  • chandlerasharichandlerashari Member Posts: 348 Arc User
    edited January 2013
    daveyny wrote: »
    I'm with you...

    The only thing that really interests me in this grouping is the Anteater...

    And it is probably the one thing I WON'T get, with the few Dominion boxes I plan on opening.

    Oh well..., I've still got plenty of Temporal boxes stored away to open for the time being.

    My joined (not really but in my head she is) trill romunophilr BOFF, Vlaen wants this pet hard!

    :3 so cuuutee....

    PS. http://ussstarchaser.wikia.com/wiki/Vlaen lol
  • balordezulbalordezul Member Posts: 0 Arc User
    edited January 2013
    I'm still not happy about this as most hard core carrier pilots would be very unlikely to get the Jem Hadar attack ship as that one would be a totally different game play style.

    I think you all need to bring back that silly ship for a little while as this combo was out of the blue.

    It just seems like a major oversight as carrier pilots(two hangers) don't normally fly escorts or even collect them.

    Devs can you please respond to this or what the plans are down the road ....
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited January 2013
    darkenzedd wrote: »
    Nope, again that is the bs excuse Cryptic keep pulling out to justify the cost of these ships etc.

    It has nothing to do with CBS at all, as if that was the case, they would not have been allowed to give the Breen ship away for free....

    Unless you have proof to the contrary and a statement from CBS saying they have nothing to do with this then I would agree.

    Also the breen ship was not given out for free like oh here everyone a ship, you had to go through hoops to get the ship, and being this is a MMO you have people who glady ran those hoops.
    GwaoHAD.png
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited January 2013
    The only thing that really annoys me, is the dominion fighters can only be used on the dominion ships. Although, it makes sense, I don't really want to use a dominion carrier.
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  • zerobangzerobang Member Posts: 0 Arc User
    edited January 2013
    the only thing that would make this LockBox really better i think is if they had not used THIS generic NPC Ship as Player Ship

    http://images-cdn.perfectworld.com/www/92/f9/92f96acdd8e267d61fae740a6ec3e7d51358883574.jpg

    but gave us this one instead:

    http://media.giantbomb.com/uploads/3/33400/2116102-dominion_bc_super.jpg

    because the Stuff from TV always sells better...

    oh well, at least there is a reason for a third Jem'Hadar lockbox next year :P
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  • drumcd74656drumcd74656 Member Posts: 183 Arc User
    edited January 2013
    Well, there goes PvP. Thanks a lot Cryptic. :(
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  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited January 2013
    balordezul wrote: »
    I'm still not happy about this as most hard core carrier pilots would be very unlikely to get the Jem Hadar attack ship as that one would be a totally different game play style.

    I think you all need to bring back that silly ship for a little while as this combo was out of the blue.

    It just seems like a major oversight as carrier pilots(two hangers) don't normally fly escorts or even collect them.

    Devs can you please respond to this or what the plans are down the road ....

    This is what bothers me the most, it seems like very odd logic was at play in deciding to link the two.
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  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2013
    Eh I think possibly they should make it a LTS or subscriber perk to be able to get the very rare pet as long as you own the heavy escort or the dreadnought. Having to own something from two different kind of ships doesn't bode well with me or most of these posts I've been seeing so they need to make some compromise on it because for everyone who posts in forums there's 100's more that won't even bother with doing this lockbox.
  • purple2dreampurple2dream Member Posts: 0 Arc User
    edited January 2013
    If i read between lines correctly Heavy Escort is going to look something like this:

    6x tac consoles
    3x engineer consoles
    1x sci consoles

    And maybe for the first time 2x commander tactical boff seats.

    (PvP balance yeah lol P2W all the way)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    Well, there goes PvP. Thanks a lot Cryptic. :(
    Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.
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  • loverofwarsloverofwars Member Posts: 399 Arc User
    edited January 2013
    anyone got any ideas when the lockbox comes in game? wanna get some mirror escorts :) the carriers would be nice but well i'm not that rich and i've tryed my luck before with no success lobi and mirrors will do just fine for me:)
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    zerobang wrote: »
    the only thing that would make this LockBox really better i think is if they had not used THIS generic NPC Ship as Player Ship

    http://images-cdn.perfectworld.com/www/92/f9/92f96acdd8e267d61fae740a6ec3e7d51358883574.jpg

    but gave us this one instead:

    http://media.giantbomb.com/uploads/3/33400/2116102-dominion_bc_super.jpg

    because the Stuff from TV always sells better...

    oh well, at least there is a reason for a third Jem'Hadar lockbox next year :P

    Is that from a game? They made it pretty clear a few weeks ago that their license only covers the TV shows, movies and some novels; if you are waiting for things from other games, you will be waiting forever.
  • drumcd74656drumcd74656 Member Posts: 183 Arc User
    edited January 2013
    Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.

    I'd rather have a Star Trek game that took it's PvP community and the effects that their Pay-to-Win garbage has on it seriously.

    I'd rather have a Star Trek game where the players actions and teamwork created the dynamic instability instead of whatever universally decried OP ship or the latest exploitable, overreaching skill brought to it.

    But if that's ennui to you - by all means enjoy your PvE.
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  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    anyone got any ideas when the lockbox comes in game? wanna get some mirror escorts :) the carriers would be nice but well i'm not that rich and i've tryed my luck before with no success lobi and mirrors will do just fine for me:)

    Could be as early as tomorrow - the temporal box was announced on Monday, had the ship info post on Tuesday, and was released on Thursday, all in the same week. The fact that this was announced on Tuesday may mean it comes out next week, though.
  • darkenzedddarkenzedd Member Posts: 881
    edited January 2013
    neoakiraii wrote: »
    Unless you have proof to the contrary and a statement from CBS saying they have nothing to do with this then I would agree.

    Also the breen ship was not given out for free like oh here everyone a ship, you had to go through hoops to get the ship, and being this is a MMO you have people who glady ran those hoops.


    Cryptic stated that CBS want the non faction ships to be rare as they do not want them to out number federation ships. That went out the window when you could get the Breen ship quite easily, and in turn, they quite regularly out number the ships seen ingame at a given time.

    I have no problem with the hoops you had to go through in getting said Breen ship, that is part of the MMO experience. I myself have one.
    The problem is selling the ships for $150+ when they could be earned ingame in a similar way.
    If they must earn money from them, then put them in the cstore along with the other ships, but make them per character only.

    The ship has sailed on the non faction ships having to be rare, and therefore lockboxes need not exist.....
  • tk79tk79 Member Posts: 1,020 Arc User
    edited January 2013
    You, per character, have to own both the Jem'Hadar Attack Ship and the new Jem'Hadar Dreadnought Carrier to get access to the Jem'Hadar Attack Ship hangar pets on that character. Scaling quality levels (e.g. rare, very rare, etc.) of these hangar pets, which only can be slotted on the Dreadnought, will be available for purchase from the Shipyard Store, Dilithium Store, or Fleet Store.

    Cheers,

    Brandon =/\=

    (just to probably add to the many concerned posts here...) Why per character? As an Engineer I have no interest in a Jem'Hadar Attack Ship. And as a Tactical I have no interest in a Jem'Hadar Dreadnought Carrier. But I have different characters in both classes that I want one ship for each.

    Any chance for this to be done per account?

    COLOR="Lime"]EDIT[/COLOR To give it a different perspective, you can't expect me to acquire the single most expensive item in the whole game to get access to pets that will just not perform as good as full-fledged ships because 1) they're pets and 2) they're not player controlled. If that ends up being the case, specially if these ships take one of the two hangar bays (and not add a third one), I'll pretty much stick to common pets and save my money. On the other hand, if the whole thing was done per account, I'd make an effort to buy the Attack Ship on my Tac character (who still doesn't have it), thus spending money.
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  • purple2dreampurple2dream Member Posts: 0 Arc User
    edited January 2013
    Balance? more like dynamic instability. True balance is impossible in an environment where new stuff gets added. To create balance would require creating ennui. I'd rather no have ennui.


    So basicly you saying that you need new ships to not get bored.
    Well if ships are the only thing what keeps you in this game then i feel
    sorry for you.
    And quite frankly if you are happy with your new "masters" meny other players
    are not.

    Only way i see PvP balance is to bind consoles to their orginal ships.
    And dont forget new doffs introduced with unique powers only from lock boxes.
    Subnuc doff is just an example.
    They really need to seperate PvP and PvE.
    For PvE u can have full ship of P2W consoles.
    I think no one would mind.

    Yeah they must make profit and lock boxes are good way to do that.
    Without profit this game is dead we all know this. Its just the way they implementing
    this is bad. Ofc bad for us and not so bad for them.
    Dont know what else to add just happy hunting for your new lock box ship.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited January 2013
    f2pdrakron wrote: »
    The only Cloaking device that exists as a console can only be equipped on Defiant-R and on the Galaxy-X, it cannot be used in another other ship.

    The Bio-neural warhead on the other hand can be used in every single KDF ship, I seen plenty B'rels using it.

    So how exactly would a cloak ever get as a console in a Lockbox?

    Yes, we have plently of players that want a universal cloak and we also have plently of Fed players that automatic reject it, I happen to be one of them.



    Honestly, if you understand it now then I think you better take some English classes.

    You said it yourself- it's a CONSOLE already fed side. And the 2 fed ships that can use it gave up NOTHING other than the slot for the privilege where the KDF ships all gave something, be it shield multiplier, maneuverability, hull value. Maybe us KDFers should be pushing for your spinal lance in a lockbox, eh ?

    Strangely I DO understand this post of yours now, so I should take english lessons ?
    :confused:
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  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    darkenzedd wrote: »
    The ship has sailed on the non faction ships having to be rare, and therefore lockboxes need not exist.....

    Well except for the fact that they pay the majority of the bills for the game, and hence the game itself pretty much depends on them. But hey, we can do away with them and have no game to play at all since that's how you feel - I am sure nobody will mind.
  • darkenzedddarkenzedd Member Posts: 881
    edited January 2013
    jaturnley wrote: »
    Well except for the fact that they pay the majority of the bills for the game, and hence the game itself pretty much depends on them. But hey, we can do away with them and have no game to play at all since that's how you feel - I am sure nobody will mind.

    As I said, they have to earn money from them, I do not dispute that, so put them in the cstore as per character ships.
    They will still earn money from them, probably more so.

    Everybody wins surely?
  • usscapitalusscapital Member Posts: 985 Arc User
    edited January 2013
    is the new ship for the 3rd year event still coming ? , or is this lockbox ment to change/delay that ? . not much detail is coming about this event as of yet and it is not that far off
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  • ryan218ryan218 Member Posts: 36,106 Arc User
    edited January 2013
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited January 2013
    Could be this is the new content that was promised, sprinkled with the love for the KDF DS talkied about.

    Emphasis on sprinkle.
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  • ryan218ryan218 Member Posts: 36,106 Arc User
    edited January 2013
    Players at any level will obtain a Very Rare / Purple quality weapon that is appropriate for their level, while Vice Admirals and Brigadier Generals will also have a chance of finding Mk XII versions within these packs.

    Shouldn't this be "Lieutenant Generals"?
  • edited January 2013
    This content has been removed.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    darkenzedd wrote: »
    As I said, they have to earn money from them, I do not dispute that, so put them in the cstore as per character ships.
    They will still earn money from them, probably more so.

    Everybody wins surely?
    If they could make more money that way, they would probably be doing that, since as you point out the CBS restriction is obviously not as bad as has been previously reported. I am betting them make a LOT more money on them than you suspect.

    I think you also underestimate the impact the lockboxes have on the game. They not only are used to insert ships, Lobi and special items into the game from a direct cash resource, they are also the only real way to directly convert cash into ECs through key sales on the exchange. There are a lot of players who would rather funnel money into the game rather than spend their time grinding, and these give them the option to do so.

    Of course, they could introduce new ways to do all of this, but I am betting that the direct buy prices would have to be a lot higher to break even financially, and that they have done all kinds of market research to find the psychological break point for people directly buying virtual items to find out that $25 is the ideal number. Just look at the forums every time they introduce a new ship in the CStore - the crapstorm that arises is usually bigger then the one that happens when they announce a new lockbox. Now imagine that crapstorm if they raised the price of said ships to $40. At that price they would likely sell a lot less ships, and the outcry from the community would be much higher - a scenario where nobody wins.

    In the end, the lockboxes are a way to circumvent the psych barrier that direct pricing creates. It's easy to spend a buck and a quarter on a lockbox once in a while, and the Dilith to Zen conversion to do so is one that people feel comfortable that they can easily reach. This, in turn, puts more dilith into the market for people who have cash to buy. If someone had to convert enough dilith to buy 4000 zen to get their reward, they would often just give up and the whole thing would collapse. This is one of the reasons they drove the market changes that completely changed the D2Z conversion rates with S7; it encourages people to put more dilithium into the market.

    Basically, economics is never as simple as it looks. PWE spent a LOT of time working out the interdependent pieces of STO's economy, and they're pretty careful to make sure that things not only make them money, but that the players feel like they are able to achieve goals they set without too much frustration. It's a fine balance in which nothing is done without reason.
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited January 2013
    usscapital wrote: »
    is the new ship for the 3rd year event still coming ? , or is this lockbox ment to change/delay that ? . not much detail is coming about this event as of yet and it is not that far off

    Anniversary event is probably coming the first week of next month. This is separate and should not be affecting that.
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