I'll consider buying more lock box keys, when you change Lobi crystals to account bind, instead of character bind. I paid for the damned things, I should have the right to decide which toon I want to buy things for with them.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
I'll consider buying more lock box keys, when you change Lobi crystals to account bind, instead of character bind. I paid for the damned things, I should have the right to decide which toon I want to buy things for with them.
yes it would be nice if we had a legacy unlock account wide for gold and lifetime
Ya, you're right. It's pointless to try to debate unfairness and op-ness in a game that should be named 'starfleet online'. This continual power creep and money grabbing is doing nothing for my diminishing enthusiasm for the game as well as destroying any hope I have for creating and maintaining a neutral PvP environment. I'm sure some future bugfix will open up an exploit that'll rebalance the game if only for a few days.
I'll consider buying more lock box keys, when you change Lobi crystals to account bind, instead of character bind. I paid for the damned things, I should have the right to decide which toon I want to buy things for with them.
Yes Please. Stop EXPLOITING me and change this system so that I don't have to purchase 250 Lobi on each character where I want something since the items are not account bound. This is essentially what you are doing.
Does PWE work for the FCA?!
Honestly, who does this to their customers?
New stuff? Cool. Maybe even a federation carrier with frigate class hangers, cool. Annoying you have to have a Jem'Hdar fighter already to use them.
Team centric consoles. Cool.
A little ticked everything a escort or escort-hybrid. (50% of the community is a tactical captain, but I think that's a balance issue or feedback loops. That is people leaving science and engineers not because they want a tac, but because other issues just pile up.)
A little ticked there is _another_ carrier and all the old carriers still have their issues outstanding. I groaned about my Atrox being a cracked sawdust brick a while, but not because I really wanted a escort-hybrid. I despise how easy a time escorts have taking it out that not many even bother to try hard. (Either you pop like a balloon, or have to tank so hard kittens have a bigger bite so you can be safely ignored. Edit: No middle ground, and it is those extremes.) I kinda wanted the scales fixed, not tipped more.
would be nice on ships and consoles this stuff cost alot to get if you have bunch of toons like me
another lifetime perk should be cheaper lock box keys
If they could make more money that way, they would probably be doing that, since as you point out the CBS restriction is obviously not as bad as has been previously reported. I am betting them make a LOT more money on them than you suspect.
I think you also underestimate the impact the lockboxes have on the game. They not only are used to insert ships, Lobi and special items into the game from a direct cash resource, they are also the only real way to directly convert cash into ECs through key sales on the exchange. There are a lot of players who would rather funnel money into the game rather than spend their time grinding, and these give them the option to do so.
Of course, they could introduce new ways to do all of this, but I am betting that the direct buy prices would have to be a lot higher to break even financially, and that they have done all kinds of market research to find the psychological break point for people directly buying virtual items to find out that $25 is the ideal number. Just look at the forums every time they introduce a new ship in the CStore - the crapstorm that arises is usually bigger then the one that happens when they announce a new lockbox. Now imagine that crapstorm if they raised the price of said ships to $40. At that price they would likely sell a lot less ships, and the outcry from the community would be much higher - a scenario where nobody wins.
In the end, the lockboxes are a way to circumvent the psych barrier that direct pricing creates. It's easy to spend a buck and a quarter on a lockbox once in a while, and the Dilith to Zen conversion to do so is one that people feel comfortable that they can easily reach. This, in turn, puts more dilith into the market for people who have cash to buy. If someone had to convert enough dilith to buy 4000 zen to get their reward, they would often just give up and the whole thing would collapse. This is one of the reasons they drove the market changes that completely changed the D2Z conversion rates with S7; it encourages people to put more dilithium into the market.
Basically, economics is never as simple as it looks. PWE spent a LOT of time working out the interdependent pieces of STO's economy, and they're pretty careful to make sure that things not only make them money, but that the players feel like they are able to achieve goals they set without too much frustration. It's a fine balance in which nothing is done without reason.
I make my ec's without selling keys. It would be wrong for me to on the one hand say how wrong this system is, but then profit myself on the very thing I am against...
I just don't get how people can be so naive to the fact that they litterally being robbed of hundreds in money for pixels they do not own.
Hi Cryptic - I don't usually post, but very happy to see all the content in this new box.
Regarding the Jem'Hadar HEC I had heard there was a typo's in the stat post and wanted to ask if that was true of the turn-rate. 12 seems very low for what will be an expensive ship (keys & luck) when compared to other Tier 5 Escorts @ 15 - 17 Turn-rate. Nevermind the Bug Ships 20 lol
Q: What are the odds for getting each of the rewards in the Lock Box?
A: We are not providing exact numbers the prizes contained within the Dominion Lock Box. The average value for a normal Lock Box is around 175 Zen.
I think they would have a better and less gripe from us players if Master Keys were uncommon to rare drops or purchasable with Dilithium from the D-store. They could still get Zen as people would possibly buy Zen to turn into in-game Dilithium. This would also lower the prices of them on the Exchange from the 1.5 million they currently are (lowest price I last saw).
I base this idea on the fact that the LBs are only availabe for like 50 ec to 100 ec on the Exchange and these are the ones NOT thrown out. There is also how commonly these things drop (I got like 27 Temporal Lock Boxes sitting there alone).
I say a Key should cost maybe like 300 Dilithium with a 10-pack being 2900 Dilithium? Considering most Duty Officer Missions give about 5-250 Dilithium (125-500 with Critical Success as I figured from my own interactions with it). The dailies give about 480 that I've seen, not sure about the PvEs or how much you can mine from the asteroid near DS9. Throw in that you can only refine about 8000 a day per character. Yeah, this could easily be a good way to get people not just more interested in lock boxes but also put more investment into them.
The current system right now relies on people spending a maximum of $13.00 (US Currency) to buy a pack of 10 Lock Box Keys. And if you don't have the money you have to do surveys forever and a day to get enough to buy a ten pack. At least with the above idea, people could feel like they are getting something for their money out of this game.
Q: What are the odds for getting each of the rewards in the Lock Box?
A: We are not providing exact numbers the prizes contained within the Dominion Lock Box. The average value for a normal Lock Box is around 175 Zen.
Why? Bit shady isn't it?
Really?
You pay 125 Zen per key and get roughly 175 Zen worth of prizes.
On average you get a 50 Zen profit, now if it was Averaging at 100 Zen per box, that would be shady.
Why would you buy a dreadnought carrier if you can't get the attack ship pet when you don't have yourself the jem'hadar attack ship ? why this restriction ???
If you are Lucky enough to possess a jem'hadar attack ship, why the hell would you buy the carrier, when you can pilot the best ship existing in sto ? ...
Not being able to buy jem'hadar attack ship pets renders this ship useless. 800 lobi for a useless ship, that's very expensive
Why would you buy a dreadnought carrier if you can't get the attack ship pet when you don't have yourself the jem'hadar attack ship ? why this restriction ???
If you are Lucky enough to possess a jem'hadar attack ship, why the hell would you buy the carrier, when you can pilot the best ship existing in sto ? ...
Not being able to buy jem'hadar attack ship pets renders this ship useless. 800 lobi for a useless ship, that's very expensive
I've just got mine and i'm very impressed with it, but I wholeheartedly agree, no way should there be the restriction on Attack Ship pets requiring you to own the Bugship before you can buy them. Feds need a carrier pet akin to the Klingon BoP pet anyway, so why not make this available to anyone with the Dreadnought/Escort carrier?.
You're just a machine. And machines can be broken.
Of course, this opens up the question of "Then what the **** is so advanced about the MU AE if it doesn't split into 3 ships?" Another Cryptic harebrain, rears it's ugly head.
I've just got mine and i'm very impressed with it, but I wholeheartedly agree, no way should there be the restriction on Attack Ship pets requiring you to own the Bugship before you can buy them. Feds need a carrier pet akin to the Klingon BoP pet anyway, so why not make this available to anyone with the Dreadnought/Escort carrier?.
Because calling a ship that you need to either spend several hundred dollars on, or scrounge up a huge pile of EC a viable alternative to a ship one can get for free is ludicrous.
Simply put, a lockbox item is not a viable way to fix a faction-related imbalance. No matter how large or small.
Because calling a ship that you need to either spend several hundred dollars on, or scrounge up a huge pile of EC a viable alternative to a ship one can get for free is ludicrous.
Simply put, a lockbox item is not a viable way to fix a faction-related imbalance. No matter how large or small.
Not disagreeing with that. Just saying that giving Attack ship owners a unique ship skin AND the ability to buy Attack ship pets is a touch unfair in and of itself.
You're just a machine. And machines can be broken.
Comments
Yes; it's been updated.
Cheers,
Brandon =/\=
yes it would be nice if we had a legacy unlock account wide for gold and lifetime
Ya, you're right. It's pointless to try to debate unfairness and op-ness in a game that should be named 'starfleet online'. This continual power creep and money grabbing is doing nothing for my diminishing enthusiasm for the game as well as destroying any hope I have for creating and maintaining a neutral PvP environment. I'm sure some future bugfix will open up an exploit that'll rebalance the game if only for a few days.
Awoken Dead
Now shaddup about the queues, it's a BUG
Yes Please. Stop EXPLOITING me and change this system so that I don't have to purchase 250 Lobi on each character where I want something since the items are not account bound. This is essentially what you are doing.
Does PWE work for the FCA?!
Honestly, who does this to their customers?
New stuff? Cool. Maybe even a federation carrier with frigate class hangers, cool. Annoying you have to have a Jem'Hdar fighter already to use them.
Team centric consoles. Cool.
A little ticked everything a escort or escort-hybrid. (50% of the community is a tactical captain, but I think that's a balance issue or feedback loops. That is people leaving science and engineers not because they want a tac, but because other issues just pile up.)
A little ticked there is _another_ carrier and all the old carriers still have their issues outstanding. I groaned about my Atrox being a cracked sawdust brick a while, but not because I really wanted a escort-hybrid. I despise how easy a time escorts have taking it out that not many even bother to try hard. (Either you pop like a balloon, or have to tank so hard kittens have a bigger bite so you can be safely ignored. Edit: No middle ground, and it is those extremes.) I kinda wanted the scales fixed, not tipped more.
another lifetime perk should be cheaper lock box keys
I make my ec's without selling keys. It would be wrong for me to on the one hand say how wrong this system is, but then profit myself on the very thing I am against...
I just don't get how people can be so naive to the fact that they litterally being robbed of hundreds in money for pixels they do not own.
It really isn't simple as you said....
Cheers,
Brandon =/\=
Can we trade the JH MK XII conversions to characters on the account?
Thanks
If the information is correct, both JH ships are going to be Lockbox drops, not one in the box and the other in the Lobi store.
I'm not interested in the Jem Heavy escort which will be in a lockbox.
I was looking at the Jem Dreadnought at the lobbi store. How many lobbi crystals would it required to get one? Guess should be about 800 crystals.
And when I was reading the blog post I was damn sure both ship stats said "Availability: Dominion Lockbox". My apologies.
you should expect at least 1000 lobi + tbh
DELTA PRICE RISING
January 31st.
check your in game calendar.
Regarding the Jem'Hadar HEC I had heard there was a typo's in the stat post and wanted to ask if that was true of the turn-rate. 12 seems very low for what will be an expensive ship (keys & luck) when compared to other Tier 5 Escorts @ 15 - 17 Turn-rate. Nevermind the Bug Ships 20 lol
Appreciate if you could confirm if that's a typo.
Thanks!
Vice Admiral Zoo
Karpos Star Fleet
Q: What are the odds for getting each of the rewards in the Lock Box?
A: We are not providing exact numbers the prizes contained within the Dominion Lock Box. The average value for a normal Lock Box is around 175 Zen.
Why? Bit shady isn't it?
Can PW give people a FAIR opportunity of making a reasonable choice by publishing the odds, no matter how small the odds?
Whilst not exact odds, this should give you some idea.
Excellent! Thanks :cool:
I base this idea on the fact that the LBs are only availabe for like 50 ec to 100 ec on the Exchange and these are the ones NOT thrown out. There is also how commonly these things drop (I got like 27 Temporal Lock Boxes sitting there alone).
I say a Key should cost maybe like 300 Dilithium with a 10-pack being 2900 Dilithium? Considering most Duty Officer Missions give about 5-250 Dilithium (125-500 with Critical Success as I figured from my own interactions with it). The dailies give about 480 that I've seen, not sure about the PvEs or how much you can mine from the asteroid near DS9. Throw in that you can only refine about 8000 a day per character. Yeah, this could easily be a good way to get people not just more interested in lock boxes but also put more investment into them.
The current system right now relies on people spending a maximum of $13.00 (US Currency) to buy a pack of 10 Lock Box Keys. And if you don't have the money you have to do surveys forever and a day to get enough to buy a ten pack. At least with the above idea, people could feel like they are getting something for their money out of this game.
Really?
You pay 125 Zen per key and get roughly 175 Zen worth of prizes.
On average you get a 50 Zen profit, now if it was Averaging at 100 Zen per box, that would be shady.
If you are Lucky enough to possess a jem'hadar attack ship, why the hell would you buy the carrier, when you can pilot the best ship existing in sto ? ...
Not being able to buy jem'hadar attack ship pets renders this ship useless. 800 lobi for a useless ship, that's very expensive
I've just got mine and i'm very impressed with it, but I wholeheartedly agree, no way should there be the restriction on Attack Ship pets requiring you to own the Bugship before you can buy them. Feds need a carrier pet akin to the Klingon BoP pet anyway, so why not make this available to anyone with the Dreadnought/Escort carrier?.
Of course, this opens up the question of "Then what the **** is so advanced about the MU AE if it doesn't split into 3 ships?" Another Cryptic harebrain, rears it's ugly head.
Because calling a ship that you need to either spend several hundred dollars on, or scrounge up a huge pile of EC a viable alternative to a ship one can get for free is ludicrous.
Simply put, a lockbox item is not a viable way to fix a faction-related imbalance. No matter how large or small.
Not disagreeing with that. Just saying that giving Attack ship owners a unique ship skin AND the ability to buy Attack ship pets is a touch unfair in and of itself.