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disconnected from server after patch (Resolved)

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    darkenzedddarkenzedd Member Posts: 881
    edited November 2012
    Was on just long enough to setup my new rep projects before I was kicked out of the game.

    No matter, I will be in TOR for the rest of the evening anyways.....
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    edna#7310 edna Member Posts: 21 Arc User
    edited November 2012
    they moved kick in 10 seconds from FA to log in game :(
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    zyhark#1465 zyhark Member Posts: 39 Arc User
    edited November 2012
    rampage237 wrote: »
    getting DC'd almost every 2 minutes here. guess STO stands for Star Trek Offline.

    Also reputation system is broken now, and guessing the shuttle bug is still there.

    Rep system isn't broken for everyone. My projects finished just fine and I was able to start new ones.
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    shadowx0xshadowx0x Member Posts: 8 Arc User
    edited November 2012
    Cryptic,

    Can your people please do something about these issues. Its really impossible to play with all this problems. Please do something like an emergency patch to fix it. It is not only this as well. Players all over are reporting issues all around the clock. We really want this to get fix as soon as possible.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    skurf wrote: »
    You would think this might be something they would want to fix. I was able to play for about 10 minutes then got disconnected about 10 times in a row. Time to go do something else.

    You may have missed my post: http://sto-forum.perfectworld.com/showthread.php?p=6725041#post6725041

    Cheers,

    Brandon=/\=
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    darimunddarimund Member Posts: 318 Arc User
    edited November 2012
    quality programming from a quality company
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    ivannanukeivannanuke Member Posts: 237 Arc User
    edited November 2012
    I'll take a thousand zen in compo.
    PROUD TO PLAY THIS GAME MINUS TO GIVING ANY INCOME TO CRYPTIC
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    chaz200565chaz200565 Member Posts: 0 Arc User
    edited November 2012
    I wonder if there are any Devs online???????
    There are server problems that need to be addressed. Are you even aware as to whats happening please?????????????????????
    There is nothing wrong with my internet. Your server is the problem.
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    jengamanjengaman Member Posts: 31 Arc User
    edited November 2012
    ivannanuke wrote: »
    I'll take a thousand zen in compo.

    I'm easy, I'll take 300.
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    jayjaxhdjayjaxhd Member Posts: 1 Arc User
    edited November 2012
    you May Have Missed My Post: http://sto-forum.perfectworld.com/showthread.php?p=6725041#post6725041

    Cheers,

    Brandon=/\=

    Edit : : Wrong
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    hatedraiderhatedraider Member Posts: 1 Arc User
    edited November 2012
    I am also suffering this disconnecting issue, its ridiculous!!

    I`m starting to regret exchanging my hard earn money for this game, which has the worst customer service i have ever experienced. Do they not understand that annoying its players (customers) will eventually turn them away. Stop breaking the game, fix the old bugs before creating new ones!!

    Common sense cost nothing!
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    michaelteiguemichaelteigue Member Posts: 74 Arc User
    edited November 2012
    zykurai wrote: »
    If you would read this thread (earlier pages), you'd see that there's been more then one post from cryptic about it.

    Yeah, two -- and neither were very helpful.

    The first acknowledged the problem, the second acknowledged that they were working on it -- but, what is the problem, why is there a problem, when will the problem be fixed? That info would be helpful.
    Disclaimer: This post is in no way intended to be a troll or flame or slur of any other kind towards anyone or anything either directly or indirectly involved in or with, or not involved in or with, Star Trek Online and I proffer my sincerest apologies to anyone who believes it is directed to the aforementioned.
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    ivannanukeivannanuke Member Posts: 237 Arc User
    edited November 2012
    PROUD TO PLAY THIS GAME MINUS TO GIVING ANY INCOME TO CRYPTIC
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    suzanna3suzanna3 Member Posts: 81 Arc User
    edited November 2012
    still getting disconnected after a few minutes, this has been happening since server came back up after maintenance at 17.00gmt a couple of hours ago:(

    singularity_zps539276de.jpg
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    tehibristehibris Member Posts: 74 Arc User
    edited November 2012
    OK, so here's something that may be useful. In my Logs directory, under GameClient, the ClientServerComm log has:
    121121 17:36:23 44 Client[0 [NOENT]]: GameServer link connected (208.95.184.198:7240).
    121121 17:38:54 46 Client[0 P[2332175@1055689 Marshon@JimGamma]]: GameServer link unresponsive for more than 5 seconds.
    121121 17:38:54 47 Client[0 P[2332175@1055689 Marshon@JimGamma]]: GameServer link disconnected (208.95.184.198:7240). Reason: socket was shutdown(10054:Connection reset by remote host) (socket error 10054: Connection reset by remote host)
    121121 17:39:00 48 Client[0 [NOENT]]: ChatRelay link disconnected (208.95.184.43:7411). Reason: gclChatConnect_Logout(997:Unknown socket error) (socket error 997: Unknown socket error)
    121121 17:46:29 14 Client[0 [NOENT]]: LoginServer link attempting connect: 208.95.184.38:7001
    121121 17:46:49 15 Client[0 [NOENT]]: LoginServer link disconnected (208.95.184.38:7001). Reason: bytes_xferred < 0 from safeRecv in bsdProcessPackets(0:No error) (socket error 0: No error)
    121121 17:46:49 16 Client[0 [NOENT]]: GameServer link attempting connect (208.95.184.165:7062).
    121121 17:46:50 17 Client[0 [NOENT]]: GameServer link connected (208.95.184.165:7062).
    121121 18:21:27 31 Client[0 P[2332175@1055689 Marshon@JimGamma]]: GameServer link disconnected (208.95.184.165:7062). Reason: bytes_xferred < 0 from safeRecv in bsdProcessPackets(0:No error) (socket error 0: No error)
    121121 18:21:32 32 Client[0 [NOENT]]: ChatRelay link disconnected (208.95.184.43:7413). Reason: gclChatConnect_Logout(0:No error) (socket error 0: No error)

    Now, although I'm a software engineer and not a network engineer, the line about bytes transferred being less than zero looks really odd!

    Is any of that useful?
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    thomas12255thomas12255 Member Posts: 0 Arc User
    edited November 2012
    They said on twitter that they are aware of the problem and are trying to fix it.
    [SIGPIC]http://stosignatures.ufplanets.com/Thomas45-STO.png[/SIGPIC]

    {UFP}Thomas45 - Thomas Nixon U.S.S. Majesty Unbound
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    jayjaxhdjayjaxhd Member Posts: 1 Arc User
    edited November 2012
    you can say what ever you want but they still fixed the map kicked problem
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    ivannanukeivannanuke Member Posts: 237 Arc User
    edited November 2012
    I wonder if they failed to clean the cowbell generators
    PROUD TO PLAY THIS GAME MINUS TO GIVING ANY INCOME TO CRYPTIC
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    yousuckashellyousuckashell Member Posts: 11 Arc User
    edited November 2012
    I am also suffering this disconnecting issue, its ridiculous!!

    I`m starting to regret exchanging my hard earn money for this game, which has the worst customer service i have ever experienced. Do they not understand that annoying its players (customers) will eventually turn them away. Stop breaking the game, fix the old bugs before creating new ones!!

    Common sense cost nothing!




    +1 ............................
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    hakaaragornhakaaragorn Member Posts: 10 Arc User
    edited November 2012
    getting constantly kicked also.

    also seeing the finishing status on all of my fleet and personal projects when I do get a few seconds to see in game.
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    lassdom2012lassdom2012 Member Posts: 9 Arc User
    edited November 2012
    Something is really wrong in this patch.

    Out of server every 10 minutes

    I'll wait for another PATCH!! :eek:
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    aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2012
    Still happening .
    Took an hour break and it's still on .
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    theraven2378theraven2378 Member Posts: 5,994 Arc User
    edited November 2012
    Been dced at least 15 time in 30mins, United Kingdom
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
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      jayjaxhdjayjaxhd Member Posts: 1 Arc User
      edited November 2012
      tehibris wrote: »
      OK, so here's something that may be useful. In my Logs directory, under GameClient, the ClientServerComm log has:



      Now, although I'm a software engineer and not a network engineer, the line about bytes transferred being less than zero looks really odd!

      Is any of that useful?

      i think they patched it with the wrong server logon settings.
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      scotsman22300328scotsman22300328 Member Posts: 20 Arc User
      edited November 2012
      kicked out of server on both my toons still standing doing naff all.... so until i hear its sorted il not be back to playin til this has been "PATCHED" dare i say the word :D
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      chaz200565chaz200565 Member Posts: 0 Arc User
      edited November 2012
      thank god for that
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      zyhark#1465 zyhark Member Posts: 39 Arc User
      edited November 2012
      Yeah, two -- and neither were very helpful.

      The first acknowledged the problem, the second acknowledged that they were working on it -- but, what is the problem, why is there a problem, when will the problem be fixed? That info would be helpful.

      That's true, but coming from someone who studies in IT and has 2 brothers in game dev, I can tell you that often these sort of problems are very technically and to put it simply: most people wouldn't understand much of what would be said if they did explain it. Also we (generalizing here) don't like to take time explaining and we'd rather be fixing and simply acknowledge that there's problem and say that we're working on it.
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      zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
      edited November 2012
      zykurai wrote: »
      That's true, but coming from someone who studies in IT and has 2 brothers in game dev, I can tell you that often these sort of problems are very technically and to put it simply: most people wouldn't understand much of what would be said if they did explain it. Also we (generalizing here) don't like to take time explaining and we'd rather be fixing and simply acknowledge that there's problem and say that we're working on it.

      You know what they say everyone is an expert :)
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      jengamanjengaman Member Posts: 31 Arc User
      edited November 2012
      Mmmm... steam autumn sale... attention and zen money being drawn away...
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      callen151callen151 Member Posts: 28 Arc User
      edited November 2012
      jengaman wrote: »
      Mmmm... steam autumn sale... attention and zen money being drawn away...

      yeah ive already spent like 20 bucks lol
    This discussion has been closed.