when season 6 hit tribble it was fairly full and nothing like what is on tribble with season 7 , i just hope things change soon because if devs stay on this path sto will not reach season 8
You know, there is one thing that could be done to make A LOT of people less unhappy about this.
How about giving some reputation tiers to those of us old timers who have the different MACO accolades, like UFP Medal of Honor, the Silver Star, etc...this way we feel like the time we've already put in is really worth something?
I don't think this is an unreasonable request, and I'm not asking to start at Tier 5. But I know it would make me feel like Cryptic really does value the time I spend with their game.
consent
i want buy LTS, but now forget it, my subs. is expired and i pay no cent more to the Game!! and I have spent a lot!
I have 4 Toons with all Mk XII sets Space and Ground, all Accolades and i play over 4000 stfs and when i not start with Omega Tier 5 Reputation i leave this S... Game kidding another:eek:
So, Borticus has said that they wont be awarding any reputation to anyone who has either partial or full sets of the STF gear because; "they already have their reward" and "it would be double dipping."
Thanks for the kick in the face Borticus... thats a supremely boneheaded decision. I have 2/3rds of each Mk XII MACO set... and now I have to play for (potentially) several more months to complete them... oh... and I need to save up dilithium because each Mk XII piece is going to cost 36,000 and 5 elite marks? Bull... I should get some reputation tiers for what Ive already put in to get that far in either set.
Guys the current math says that Reputation and Marks are not an issue.
The total reputation is 40000.
Projects that add +2000 reputation costs 19 Marks.
That is 20projects total that require 380 marks.
You get 60 marks for an ESTF.
That is 7 ESTF.
So: S7 goes live. You play 7 ESTS that day and that's it. You are done for forever! Now you wait 40days to convert all Marks into reputation and buy everything with dilithium. The end. Sounds weird? Yes, it does.
Guys the current math says that Reputation and Marks are not an issue.
The total reputation is 40000.
Projects that add +2000 reputation costs 19 Marks.
That is 20projects total that require 380 marks.
You get 60 marks for an ESTF.
That is 7 ESTF.
So: S7 goes live. You play 7 ESTS that day and that's it. You are done for forever! Now you wait 40days to convert all Marks into reputation and buy everything with dilithium. The end. Sounds weird? Yes, it does.
You're not accounting of the increase of project costs with higher Tiers. So what you project is going to be a lot more complicated than you make it out to be.
Simple or not, what Cryptic is doing is WRONG! Suddenly charging us massive ammounts of Dilithium out of the blue, then the DOFF Factor, and complete disregard of players who worked literally for 11 months and still trying to get those Elite Sets. And so far, 99% of people in-game and on the forum, and even the podcasts, these decisions are extremely unpopular. If Cryptic goes ahead as is, people will leave.
Guys the current math says that Reputation and Marks are not an issue.
The total reputation is 40000.
Projects that add +2000 reputation costs 19 Marks.
That is 20projects total that require 380 marks.
You get 60 marks for an ESTF.
That is 7 ESTF.
So: S7 goes live. You play 7 ESTS that day and that's it. You are done for forever! Now you wait 40days to convert all Marks into reputation and buy everything with dilithium. The end. Sounds weird? Yes, it does.
that's only the tier 1 projects if it's like the starbase when you hit the tier 2 projects the amount of reputation you get will go down but the amount you have to put in will go up
From what I have seen so far the population in these STFs is abysmal.
I hope it's just Tribble that's the graveyard and not Season 7 content.
I can't afford to wait an hour in the que.
I don't speak for everyone on tribble, but peeps do not want to test stf's if they have already done hundreds on holodeck
I will test the rep system when the devs open up the solo story missions that award marks for it.
Also waiting for the conversion to take place to see how much we get screwed over....
Borticus said that it will cost 3000 Omega Marks and 100.000 Dilithium for 1 Omega/Maco/KHG Mk12 space or ground set.
That is 50 Elite stf's for ONE set, yeah the new system is'nt looking like it will be worth my time....
I don't speak for everyone on tribble, but peeps do not want to test stf's if they have already done hundreds on holodeck
I will test the rep system when the devs open up the solo story missions that award marks for it.
Also waiting for the conversion to take place to see how much we get screwed over....
Borticus said that it will cost 3000 Omega Marks and 100.000 Dilithium for 1 Omega/Maco/KHG Mk12 space or ground set.
That is 50 Elite stf's for ONE set, yeah the new system is'nt looking like it will be worth my time....
Compared to the old way where you may not get it after 500? I'm cool with the changes.
KHG (and its Adapted MACO counterpart) takes a full team concerted effort, as you have to have achieved at least two pieces of a set which requires Elite STF runs to earn.
The Breen and Jemhadar sets were not intended to be considered "end-game" sets. They are intended to be more of a step between typical Mk X-XI gear, and STF equipment.
From this we can extrapolate that the KDF are getting a Maco-like shield, probably the power level effect, and that the T4-5 reputation projects will require Prototype Tech-like drops to complete.
I must say I'm impressed how you guys have managed to take something that was already a grind and made it 10x more grinding. Its incredible.
I do believe devs do suffer from "0" problem. U need to take one "0" out of each amount required to progress towards new tier/assignment. This is a joke.
I do believe devs do suffer from "0" problem. U need to take one "0" out of each amount required to progress towards new tier/assignment. This is a joke.
I looked at the amounts on tribble, they're pitifully cheap for tier 1 assignments.
Make it an accountwide system and not one were every character has to do it.
you've got to be kidding..... If it was done that way I could have all my chars work together and clear tier 1 in 2 days. boring..... and kinda unfair to peeps who don't have as many chars.
Good systems are often spoiled by bad rollouts. This is the kind of thing where the PR team should really get involved and take point. It's a small team overall but I think it's a mistake to put producers and designers on PR detail as much as Cryptic does, anymore than the typical aircraft engineer should be the one who goes before congress to ask for defense contractor funding.
Being smart or a good writer doesn't make somebody the ideal salesperson. Nor does releasing stuff to Tribble before we've had an explanation for what we're testing or why the changes have happened. We spend a week having to guess and in that time, most of our interaction winds up being with "straight shooter" style communicators. Being the frontlines doesn't make them happy (I think) nor does it make us happy either.
It's like making Worf the counselor. I have a feeling his response would be Klingon versions of "walk it off." (It'd be a funny episode, come to think of it, if Worf had been assigned to deal with Barclay's phobias.)
It's like making Worf the counselor. I have a feeling his response would be Klingon versions of "walk it off." (It'd be a funny episode, come to think of it, if Worf had been assigned to deal with Barclay's phobias.)
I think Cryptic is the victim of its own overgrindeness. The more they try to slowdown players with a some grind to substitue the lack of content, the more players try to bypass it by whatever means, forcing Cryptic to "adjust" the grind to again slowdown the gameplay instead adding content.
Just think about it, how many times some grind was added / adjusted and how many times some meanigful gameplay (not vanity) content was introduced from the launch. It took what ? 2 years to add another STF ? Damn how many times was the various token system changes ? marks of honor ? emblembs ? salvage tech ? and now rep ? what come next ? you will grind so you open the option to buy the sets with real money ?
I see no real value in this reputation system, except for the unlucky people who after hundreds of STF didnt get full sets.
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
I just logged on Tribble to check out the reputation system and I ALREADY HATE IT!
Dilithium Cost? DOFF Cost? Fleet Starbses have left me with no more Dilithum and on top of that, a fourth grind? (STF, Fleet, Romulan, and Dilithium).
And all those MONTHS working to get Elite MACO / Omega / and Honor Guard sets ......... I HAVE TO WORK MORE? Are you kidding me???
It's official, STO is not a game, its a job.......
Since over six Month I work hard to get at least one full MK XII Set but no i am Stuck with 2 of three pieces. and now you tell me 2-5 STFs a Day is not enough to get the Set. I need to do more? Are you kidding me?
Looks like it is disigned to get Peple like my self, to have a lok at the MMO market what else there is to play.
Several people that have looked at the system have mentioned that the pricing looks pretty achievable. They would be correct. This system was designed to be relatively painless, and was based on actual data draws of the daily currency earn rate of the average player then only a fraction of that.
For a peek at the future, running two T5 xp projects will cost 8k dilithium total. So we're asking for 8k dilithium every 40 hours at the very top end, not too bad.
Gear will cost more in line with the dilithium store as far as dilithium costs go, but for actually progressing through the system and earning the captain powers its very very achievable.
Most of us have more then one Character to gear up and to run STFs with, please keep that in mind, wenn designing a other Grind. And there is nothing more in an MMO that I hate then a long and Painfull Grind like this.
Wy dont you Folks at PW/Cryptic just dump the Idea of taking Dilithium for Reputation? We already have to spent a lot for Gear and Starbase. Decrease Dilithium Prices to something reasonable. Not Increase them.
What happens to my Piles of EDCs, Rare and Prototype salvage? Since i Got screwed in the S5 Conversion, a lot of Trust is broken there, so i have my difficulties to believe it will be fair and represent the Time already Spent. On some Characters I got an Tech drop already so I turned it in for the Setpiece already, will that be Converted to or will it be more like my own fault I already converted it?
On the other hand you can not just give it out, without the rage of people who spent 6 hours a Day to get Full Sets or of the ones that where just luky.
This is getting just ridiculous, how heave to Grind. I know your New Owner now wants to put a lot of Grinds there, bacause it is the Way there market works. from where thay are. And I do not like Grind fest, so do most people I know. I have quited several of these games because of the insane Grind, and now it comes to STO the game I suported and loved since launch.
I think Cryptic is the victim of its own overgrindeness. The more they try to slowdown players with a some grind to substitue the lack of content, the more players try to bypass it by whatever means, forcing Cryptic to "adjust" the grind to again slowdown the gameplay instead adding content.
Just think about it, how many times some grind was added / adjusted and how many times some meanigful gameplay (not vanity) content was introduced from the launch. It took what ? 2 years to add another STF ? Damn how many times was the various token system changes ? marks of honor ? emblembs ? salvage tech ? and now rep ? what come next ? you will grind so you open the option to buy the sets with real money ?
I see no real value in this reputation system, except for the unlucky people who after hundreds of STF didnt get full sets.
I think the rep system is getting a bad rap because of the inclusion of the Omega stuff.
The Romulan rep looks interesting and keep in mind that aside from having new rewards and rewards of new types (consumable security escorts, non-combat entourages), Romulan rep unlocks missions and story advancing cutscenes. On one hand, it's gating, yes. On the other hand, it makes the grind feel like it DOES SOMETHING in terms of story. It's not just mindless grinding but is an "in world" repetition of tasks that unlocks something beyond just another store.
Thing is, the Borg stuff probably should be gated there, as in maybe T0 to T1 you only get Infected, T1 to T2 you get Cure, T2 to T3 you get Khitomer Accord opened up, T4 you unlock Elite mode, and T5 you get Into the Hive.
And each tier would open up a story cutscene explaining the new STF, maybe even playable directly from the rep window whenever you want, with the final cutscene covering the approach into the Unimatrix.
That's how it probably should work if the STFs were DESIGNED for a reputation system. But that would probably annoy players even more who were already used to them unless they did rep grandfathering.
Gear will cost more in line with the dilithium store as far as dilithium costs go, but for actually progressing through the system and earning the captain powers its very very achievable.
I'd like to ask; Who made this decision?
Gear in the Dilithium Store can be purchased INSTANTLY so long as you have enough Dilithium on you.
Gear in the Reputation Store requires the player to achieve the necessary "Tier" for the Reputation Faction, before being able to "unlock" access to buying things. And in order to upgrade your Tier levels, you need to run a bunch of projects along the way, which among other things... cost Dilithium. If you want to keep the prices equal to the Dilithium Store, fine... But remove ALL Dilithium requirements from the "Projects" to upgrade your Tiers.
In regards to my thoughts on the whole system;
It's not new, it's not revolutionary.
It's a cross between the current Fleet Starbase system, smashed together with the current STF Store. Reputation/Notoriety in other MMOs is generally earned by completing various tasks/missions/objectives, which awards players with additional "rep". When you reach a certain amount of rep, the next level is automatically unlocked. The cost, is spending time. It's not donating hundreds of commodities, expertise, thousands of dilithium etc.
Season 7 with it's "main feature" being the Reputation System, is currently headed for failure. If the intent was to launch Season 7 with "nothing major", then you are successful. If the intent was to launch with rehashes of existing content/systems, then you are successful.
If the intent is to come up with something truly new, and unique, then you have failed miserably, and should go back to the drawing board. Although I suppose i've come to expect such things from Cryptic, given that you guys tend to use old content, slap on a new skin and call it a "new feature". Mining-minigame? Rehashed scan-minigame. Lower level? Rehashed mission/player interior maps. Need I go on?
Is cash really on such short supply for Cryptic, that you can't come up with some truly unique designs or content? What, with all the thousands of dollars earned on scamming players via lockboxes/masterkeys.
There will be a conversion that will be announced later.
We are returning dilithium to straight STF play, as well as allowing people to convert elite marks into dilithium.
More ways to earn dilithium are potentially coming soon as well...stay tuned.
Point 1: We never got the numbers for how all our Marks, Emblems and Badges were to be converted into Dilithium pre-F2P. That was 11 months ago. Why should we assume you intend on showing us any conversion numbers this time?
Point 2: Why was the Dilithium reward for completing STFs, removed in the first place?
Point 3: "Coming soon", ahh the best argument ever invented by a software developer. Soon by most definitions is "In the near future", whereas software developers tend to over-use this excuse for things coming in several weeks or months. "Into the Hive" was coming soon, when it was first announced 2 years ago. We're still waiting.
Omega Force Introduction Cutscene
T0 to T1: Infected (Normal)
T1 to T2: Infected (Elite), The Cure (Normal)
Infected Outro/The Cure Intro Cutscene
T2 to T3: The Cure (Elite), Khitomer Accord (Normal)
The Cure Outro/Khitomer Accord Intro Cutscene
T3 to T4: Khitomer Accord (Elite)
Khitomer Accord Outro/Into the Hive Intro Cutscene
T4 to T5: Into the Hive (Normal)
T5: Into the Hive (Elite)
Into the Hive Outro Cutscene "The Fate of the Collective"
Maybe with side missions and dailies you could do in the STFs. Things like: Get Assimilated in an STF. Defeat one of the Borg bosses. Kill 25 Borg. Destroy 10 Interlink nodes. With a little grab bag reward.
Several people that have looked at the system have mentioned that the pricing looks pretty achievable. They would be correct. This system was designed to be relatively painless, and was based on actual data draws of the daily currency earn rate of the average player then only a fraction of that.
For a peek at the future, running two T5 xp projects will cost 8k dilithium total. So we're asking for 8k dilithium every 40 hours at the very top end, not too bad.
Gear will cost more in line with the dilithium store as far as dilithium costs go, but for actually progressing through the system and earning the captain powers its very very achievable.
So that is...
4k Dili every Day for Omega Rep
4k Dili every Day for Romulan Rep
xk Dili every Day for the Starbase
xk Dili every Day for Diplomacy
xk Dili for DOff grinding
100k Dili per Reputation to reach T5 and you have to purchase every MK XII piece for another 36k of Dili per piece on top of all this.
... where in all the world can you consider this
...very very achievable.
with a cap of 8k Dili per Day? This is no new Content, this is no gameplay, this is imho only working for nothing, it's not a fun game to play, it is only money grabbing and artifical stretching non-existing game content.
The upcoming changes are making me feel really sad.
I'm worried. Unlike most of the people here, I don't really grind dil. I'm a pretty average player - I mostly enjoy some PvP and the occasional STF - and it seems like this is going to put almost all endgame content out of my reach. I'm a student with a part-time job, so spending for dil is difficult at best and impossible at worst.
Please, I ask you to consider this before going live - you may be harming the average non-hardcore player more than you think.
with a cap of 8k Dili per Day? This is no new Content, this is no gameplay, this is imho only working for nothing, it's not a fun game to play, it is only money grabbing and artifical stretching non-existing game content.
The upcoming changes are making me feel really sad.
This is the new game experience lol. I suggest you try to do what i'm going to do. Rise to the challenge and complete all the new reputation systems, get all the new items and complete all the new missions WITHOUT SPENDING A PENNY. After all whats the rush?
This is the new challenge in STO. Play the game without spending ANY money. I for one look forward to it. By the end of next year i'm expecting it to be a challenge roughly equivilent to playing Dark Souls on the 360 with one hand.
4k Dili every Day for Omega Rep
4k Dili every Day for Romulan Rep
xk Dili every Day for the Starbase
xk Dili every Day for Diplomacy
xk Dili for DOff grinding
100k Dili per Reputation to reach T5 and you have to purchase every MK XII piece for another 36k of Dili per piece on top of all this.
... where in all the world can you consider this
with a cap of 8k Dili per Day? This is no new Content, this is no gameplay, this is imho only working for nothing, it's not a fun game to play, it is only money grabbing and artifical stretching non-existing game content.
The upcoming changes are making me feel really sad.
Where in the world did you get the idea that people would need to spend 4k dil on rep? It's nowhere close to that expensive.
Comments
I hope it's just Tribble that's the graveyard and not Season 7 content.
I can't afford to wait an hour in the que.
DELTA PRICE RISING
consent
i want buy LTS, but now forget it, my subs. is expired and i pay no cent more to the Game!! and I have spent a lot!
I have 4 Toons with all Mk XII sets Space and Ground, all Accolades and i play over 4000 stfs and when i not start with Omega Tier 5 Reputation i leave this S... Game kidding another:eek:
Thanks for the kick in the face Borticus... thats a supremely boneheaded decision. I have 2/3rds of each Mk XII MACO set... and now I have to play for (potentially) several more months to complete them... oh... and I need to save up dilithium because each Mk XII piece is going to cost 36,000 and 5 elite marks? Bull... I should get some reputation tiers for what Ive already put in to get that far in either set.
The total reputation is 40000.
Projects that add +2000 reputation costs 19 Marks.
That is 20projects total that require 380 marks.
You get 60 marks for an ESTF.
That is 7 ESTF.
So: S7 goes live. You play 7 ESTS that day and that's it. You are done for forever! Now you wait 40days to convert all Marks into reputation and buy everything with dilithium. The end. Sounds weird? Yes, it does.
You're not accounting of the increase of project costs with higher Tiers. So what you project is going to be a lot more complicated than you make it out to be.
Simple or not, what Cryptic is doing is WRONG! Suddenly charging us massive ammounts of Dilithium out of the blue, then the DOFF Factor, and complete disregard of players who worked literally for 11 months and still trying to get those Elite Sets. And so far, 99% of people in-game and on the forum, and even the podcasts, these decisions are extremely unpopular. If Cryptic goes ahead as is, people will leave.
that's only the tier 1 projects if it's like the starbase when you hit the tier 2 projects the amount of reputation you get will go down but the amount you have to put in will go up
I don't speak for everyone on tribble, but peeps do not want to test stf's if they have already done hundreds on holodeck
I will test the rep system when the devs open up the solo story missions that award marks for it.
Also waiting for the conversion to take place to see how much we get screwed over....
Borticus said that it will cost 3000 Omega Marks and 100.000 Dilithium for 1 Omega/Maco/KHG Mk12 space or ground set.
That is 50 Elite stf's for ONE set, yeah the new system is'nt looking like it will be worth my time....
My character Tsin'xing
From this we can extrapolate that the KDF are getting a Maco-like shield, probably the power level effect, and that the T4-5 reputation projects will require Prototype Tech-like drops to complete.
I must say I'm impressed how you guys have managed to take something that was already a grind and made it 10x more grinding. Its incredible.
My character Tsin'xing
I've fully stuffed most of my chars (ie space and ground) with less than 50 STFs... So that's definitely not a cool change for lucky people!
God, lvl 60 CW. 17k.
Except for all the people who have already done 500+,may now have to start again from zero.
I'm really not holding my breath for the conversion rates.
Being smart or a good writer doesn't make somebody the ideal salesperson. Nor does releasing stuff to Tribble before we've had an explanation for what we're testing or why the changes have happened. We spend a week having to guess and in that time, most of our interaction winds up being with "straight shooter" style communicators. Being the frontlines doesn't make them happy (I think) nor does it make us happy either.
It's like making Worf the counselor. I have a feeling his response would be Klingon versions of "walk it off." (It'd be a funny episode, come to think of it, if Worf had been assigned to deal with Barclay's phobias.)
Mister Barclay, you will endure!
Today is a good day to talk about our feelings.
Just think about it, how many times some grind was added / adjusted and how many times some meanigful gameplay (not vanity) content was introduced from the launch. It took what ? 2 years to add another STF ? Damn how many times was the various token system changes ? marks of honor ? emblembs ? salvage tech ? and now rep ? what come next ? you will grind so you open the option to buy the sets with real money ?
I see no real value in this reputation system, except for the unlucky people who after hundreds of STF didnt get full sets.
Since over six Month I work hard to get at least one full MK XII Set but no i am Stuck with 2 of three pieces. and now you tell me 2-5 STFs a Day is not enough to get the Set. I need to do more? Are you kidding me?
Looks like it is disigned to get Peple like my self, to have a lok at the MMO market what else there is to play.
Most of us have more then one Character to gear up and to run STFs with, please keep that in mind, wenn designing a other Grind. And there is nothing more in an MMO that I hate then a long and Painfull Grind like this.
Wy dont you Folks at PW/Cryptic just dump the Idea of taking Dilithium for Reputation? We already have to spent a lot for Gear and Starbase. Decrease Dilithium Prices to something reasonable. Not Increase them.
What happens to my Piles of EDCs, Rare and Prototype salvage? Since i Got screwed in the S5 Conversion, a lot of Trust is broken there, so i have my difficulties to believe it will be fair and represent the Time already Spent. On some Characters I got an Tech drop already so I turned it in for the Setpiece already, will that be Converted to or will it be more like my own fault I already converted it?
On the other hand you can not just give it out, without the rage of people who spent 6 hours a Day to get Full Sets or of the ones that where just luky.
This is getting just ridiculous, how heave to Grind. I know your New Owner now wants to put a lot of Grinds there, bacause it is the Way there market works. from where thay are. And I do not like Grind fest, so do most people I know. I have quited several of these games because of the insane Grind, and now it comes to STO the game I suported and loved since launch.
I think the rep system is getting a bad rap because of the inclusion of the Omega stuff.
The Romulan rep looks interesting and keep in mind that aside from having new rewards and rewards of new types (consumable security escorts, non-combat entourages), Romulan rep unlocks missions and story advancing cutscenes. On one hand, it's gating, yes. On the other hand, it makes the grind feel like it DOES SOMETHING in terms of story. It's not just mindless grinding but is an "in world" repetition of tasks that unlocks something beyond just another store.
Thing is, the Borg stuff probably should be gated there, as in maybe T0 to T1 you only get Infected, T1 to T2 you get Cure, T2 to T3 you get Khitomer Accord opened up, T4 you unlock Elite mode, and T5 you get Into the Hive.
And each tier would open up a story cutscene explaining the new STF, maybe even playable directly from the rep window whenever you want, with the final cutscene covering the approach into the Unimatrix.
That's how it probably should work if the STFs were DESIGNED for a reputation system. But that would probably annoy players even more who were already used to them unless they did rep grandfathering.
I'd like to ask; Who made this decision?
Gear in the Dilithium Store can be purchased INSTANTLY so long as you have enough Dilithium on you.
Gear in the Reputation Store requires the player to achieve the necessary "Tier" for the Reputation Faction, before being able to "unlock" access to buying things. And in order to upgrade your Tier levels, you need to run a bunch of projects along the way, which among other things... cost Dilithium. If you want to keep the prices equal to the Dilithium Store, fine... But remove ALL Dilithium requirements from the "Projects" to upgrade your Tiers.
In regards to my thoughts on the whole system;
It's not new, it's not revolutionary.
It's a cross between the current Fleet Starbase system, smashed together with the current STF Store. Reputation/Notoriety in other MMOs is generally earned by completing various tasks/missions/objectives, which awards players with additional "rep". When you reach a certain amount of rep, the next level is automatically unlocked. The cost, is spending time. It's not donating hundreds of commodities, expertise, thousands of dilithium etc.
Season 7 with it's "main feature" being the Reputation System, is currently headed for failure. If the intent was to launch Season 7 with "nothing major", then you are successful. If the intent was to launch with rehashes of existing content/systems, then you are successful.
If the intent is to come up with something truly new, and unique, then you have failed miserably, and should go back to the drawing board. Although I suppose i've come to expect such things from Cryptic, given that you guys tend to use old content, slap on a new skin and call it a "new feature". Mining-minigame? Rehashed scan-minigame. Lower level? Rehashed mission/player interior maps. Need I go on?
Is cash really on such short supply for Cryptic, that you can't come up with some truly unique designs or content? What, with all the thousands of dollars earned on scamming players via lockboxes/masterkeys.
Point 1: We never got the numbers for how all our Marks, Emblems and Badges were to be converted into Dilithium pre-F2P. That was 11 months ago. Why should we assume you intend on showing us any conversion numbers this time?
Point 2: Why was the Dilithium reward for completing STFs, removed in the first place?
Point 3: "Coming soon", ahh the best argument ever invented by a software developer. Soon by most definitions is "In the near future", whereas software developers tend to over-use this excuse for things coming in several weeks or months. "Into the Hive" was coming soon, when it was first announced 2 years ago. We're still waiting.
Omega Force Introduction Cutscene
T0 to T1: Infected (Normal)
T1 to T2: Infected (Elite), The Cure (Normal)
Infected Outro/The Cure Intro Cutscene
T2 to T3: The Cure (Elite), Khitomer Accord (Normal)
The Cure Outro/Khitomer Accord Intro Cutscene
T3 to T4: Khitomer Accord (Elite)
Khitomer Accord Outro/Into the Hive Intro Cutscene
T4 to T5: Into the Hive (Normal)
T5: Into the Hive (Elite)
Into the Hive Outro Cutscene "The Fate of the Collective"
Maybe with side missions and dailies you could do in the STFs. Things like: Get Assimilated in an STF. Defeat one of the Borg bosses. Kill 25 Borg. Destroy 10 Interlink nodes. With a little grab bag reward.
You say:
So that is...
4k Dili every Day for Omega Rep
4k Dili every Day for Romulan Rep
xk Dili every Day for the Starbase
xk Dili every Day for Diplomacy
xk Dili for DOff grinding
100k Dili per Reputation to reach T5 and you have to purchase every MK XII piece for another 36k of Dili per piece on top of all this.
... where in all the world can you consider this
with a cap of 8k Dili per Day? This is no new Content, this is no gameplay, this is imho only working for nothing, it's not a fun game to play, it is only money grabbing and artifical stretching non-existing game content.
The upcoming changes are making me feel really sad.
Link: Castra - a german Fleet.
I'm worried. Unlike most of the people here, I don't really grind dil. I'm a pretty average player - I mostly enjoy some PvP and the occasional STF - and it seems like this is going to put almost all endgame content out of my reach. I'm a student with a part-time job, so spending for dil is difficult at best and impossible at worst.
Please, I ask you to consider this before going live - you may be harming the average non-hardcore player more than you think.
This is the new game experience lol. I suggest you try to do what i'm going to do. Rise to the challenge and complete all the new reputation systems, get all the new items and complete all the new missions WITHOUT SPENDING A PENNY. After all whats the rush?
This is the new challenge in STO. Play the game without spending ANY money. I for one look forward to it. By the end of next year i'm expecting it to be a challenge roughly equivilent to playing Dark Souls on the 360 with one hand.
My character Tsin'xing
The T5 projects require 8k each and take 2 days. (Dev said so.)
Thats the 4k / day.