As the devs will keep reminding us, we won't lose the sets we already have. We also won't have to grind endlessly for that one lucky drop.
No more getting wiped by armek repeatedly only to find, yet again, that there's no prototype Borg weapon drop. Finally, once you do reach T5, you'll be able to get all the omega and MACO space and ground set equipment at the same time (if you have the dilithium). Not only is that fairer, it's less exhausting AND less grindy.
How is now having to grind marks, and grind dilithium and have less sources and more sinks of dilithium less grindy?
You're going to need to run roughly 160 Elite STFs (or grind out 160k ish dilithium in another fashion) to be able to buy 8 [Borg] Weapons in the new store - but only after you grind out the reputation first.
It's not less grindy, it's just deterministic as opposed to random.
1) It would be nice to see the counts of the items required/rewards on the Contribute screen without having to hover over them.
2) It would also be REALLY nice to have a cancel button option.
3) On the Tier 4 Romulan option, there's no Mark XII equipment for the sets. Is that a typo?
4) When you select an Active Power, can you go back and change it back, or are you stuck with it forever?
5) If we have to have DOFFs in this system (which makes absolutely no sense to me, but whatever), I hope it stays as just Common, Uncommon, or Rare requirements, and not "Assault Squad Officer Uncommon" in this system at least.
6) Five Elite Marks sounds reasonable to get the equipment.
7) The dilithium requirement is too damn high. Request to add dilithium rewards to fleet mark missions, if the Borg ones have both too. At least, it adds more to pool from.
8) No Borg DOFFs anymore from the store to purchase?
9) What's the Vanity items for Romulan/Reman Entourages? Can we have a Borg one, so I can create a 24th century Michone?
10) If there's diminishing returns to the exchange of EDCs, Tech, etc., can we have a Veteran Borg BOFF?
I'm sick and tired of doing nothing but feeding hungry resource black holes and they seem intent on adding nothing except more resource black holes. Goodbye STO, I had high hopes for you, but yet again you let me down. Maybe if you grow up and become a real MMO, and a game rather than another job (I have better things to do with my limited free time than WORK, I play games to have fun, and STO is definitely no longer fun for me, and it seems like many others agree), I'll return.
I already have all mk XII space sets (except Reman) and all mk XI ground sets (except KHG gun). I think I will just pass on the whole reputation system.
Somebody said that Reman set will be easier to get. I call bull****.
If the doff reassigning prices will be changed to those now seen on Tribble, I will stop doffing.
After I stop doing STFs, doffing and if fleet projects will be even more resource hungry, I don't see what would keep me playing this game (maybe except Foundry. maybe)
I got excited when Season 7 was announced, now I see that the only thing added will be more PWE grind.
I was considering becoming a lifer. I seriously doubt that I will spend a ton of real money just to grind more.
May 2013, automatic permanent ban for mentioning gold-seller sites pwebranflakes: this system is currently in place and working the way it should. moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
I'm sick and tired of doing nothing but feeding hungry resource black holes and they seem intent on adding nothing except more resource black holes. Goodbye STO, I had high hopes for you, but yet again you let me down. Maybe if you grow up and become a real MMO, and a game rather than another job (I have better things to do with my limited free time than WORK, I play games to have fun, and STO is definitely no longer fun for me, and it seems like many others agree), I'll return.
What's really frustrating is that after a year of anemic new content we get the ultra-grind SB system, and now a min SB styled Reputation system and a couple of basically empty shooting galleries paraded around as "missions".
At what point, will there actually be new, fun stuff to do that actually rewards us for doing it and isn't just an empty shallow excuse for real content?
Seven pages of overwhelmingly negative feedback. Not to be as blunt as some others but do any of the core development team remember when they made games that were fun?
Perhaps Dan should have cloned heretic before he escaped. At least his innovations didn't give the players a big TRIBBLE you.
And btw this is coming from your new target audience, the gamer that can and does drop huge amounts of real money into this sham of a Star Trek game. The more I see of this new grind-tastic circle jerk of things to come, the more i think ill jump ship and give another FUN game my wallets attention.
Seven pages of overwhelmingly negative feedback. Not to be as blunt as some others but do any of the core development team remember when they made games that were fun?
Perhaps Dan should have cloned heretic before he escaped. At least his innovations didn't give the players a big TRIBBLE you.
And btw this is coming from your new target audience, the gamer that can and does drop huge amounts of real money into this sham of a Star Trek game. The more I see of this new grind-tastic circle jerk of things to come, the more i think ill jump ship and give another FUN game my wallets attention.
980 days of broken mechanics and promises.
I support grinds in games. I like grind. And I think Cryptic is overreaching and double dipping.
Unlike some others, I won't say it's for a fast buck because I don't anticipate the flow of $$$ being fast.
Here's what will happen.
The value of dilithium relative to real money will skyrocket. Get ready for 50 dil per Zen. Maybe even bottoming out at 25.
And that should be good for Cryptic.
Except the volume of transactions will plummet. And it will be a net loss.
Cryptic: you're misjudging the market's elasticity of demand and the marginal benefit curve of what you're producing..
Get an economist on staff and if you have one and he or she approved all of this, get a COMPETENT economist.
Was on tribble a little while this morning so here is my take. This reputation system is completley unecessary for STFs, leave the current system in using techs, salvage and EDC, I like it much better. Reputation for other stuff like Romulans is ok I don't have a problem with that, but ditch this idea of Omega reputation and leave current loot system in or ground STFs will quickly become dead as people just do space to get ground gear.
Seven pages of overwhelmingly negative feedback. Not to be as blunt as some others but do any of the core development team remember when they made games that were fun?
Perhaps Dan should have cloned heretic before he escaped. At least his innovations didn't give the players a big TRIBBLE you.
And btw this is coming from your new target audience, the gamer that can and does drop huge amounts of real money into this sham of a Star Trek game. The more I see of this new grind-tastic circle jerk of things to come, the more i think ill jump ship and give another FUN game my wallets attention.
980 days of broken mechanics and promises.
Um, FYI - Heretic DESIGNED the current Season 6 Fleet system that many think is one huge grind. It was the last system he worked on prior to leaving Cryptic. Given that most of the feedback is "Oh joy, it's just like teh Fleet Starbase grind..." I don't think Heretic is the Dev you're looking for to bring relief here.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Um, FYI - Heretic DESIGNED the current Season 6 Fleet system that many think is one huge grind. It was the last system he worked on prior to leaving Cryptic. Given that most of the feedback is "Oh joy, it's just like teh Fleet Starbase grind..." I don't think Heretic is the Dev you're looking for to bring relief here.
True, but he did design the DOFF system which is quite well loved by most players. I'd give him a tie breaker opportunity.:D
Well, the Rep system seems a little fun... I reserve full judgement until I see the Tech conversion rate, though. If this ends up with a Diminishing Returns BS put on it like the Marks/Badges/Emblems to Di conversion, desks will be flipped.
But, at least it won't take excessive amounts of luck to get Mk XII STF stuff. It also means I can grind the STFs I like (Infected in all forms except Ground Elite, Cure Space and KA Ground Normals) for the set pieces that WOULD come from the parts I don't like (Cure Ground and KA Space - Hell on Ground and annoying on Space, respectively).
Well, the Rep system seems a little fun... I reserve full judgement until I see the Tech conversion rate, though. If this ends up with a Diminishing Returns BS put on it like the Marks/Badges/Emblems to Di conversion, desks will be flipped.
But, at least it won't take excessive amounts of luck to get Mk XII STF stuff. It also means I can grind the STFs I like (Infected in all forms except Ground Elite, Cure Space and KA Ground Normals) for the set pieces that WOULD come from the parts I don't like (Cure Ground and KA Space - Hell on Ground and annoying on Space, respectively).
It really is quite great except for the fact that it resets people's progress and doesn't recognize that progress at all.
And as a trend in Cryptic planning, it's part of a serious problem they have. Whenever they reheat leftovers, they take your old plate away.
It's like saying, "Man. I have the best wife in the world. Except for all those times when I woke up with waving a knife in front of my face. What was that about? Oh, well. It's in the past."
I'm a little concerned that I have to start from square one after thousands of STFs. The conversion should just liquidate our EDC/salvage into dilithium and then give us marks based on the number of STFs we have run (they have the data). If that skews the progression - just make it longer to get from tier 4 to 5. Don't ignore all the work we did...
It really is quite great except for the fact that it resets people's progress and doesn't recognize that progress at all.
And as a trend in Cryptic planning, it's part of a serious problem they have. Whenever they reheat leftovers, they take your old plate away.
It's like saying, "Man. I have the best wife in the world. Except for all those times when I woke up with waving a knife in front of my face. What was that about? Oh, well. It's in the past."
It's not a hard reset; if you've already got everything, you're in it for the powers that you didn't have before. If you don't have anything; yes, it might take longer, but it also won't be nearly as hard. This is probably the most positive thing to come out of Season 7.
It's not a hard reset; if you've already got everything, you're in it for the powers that you didn't have before. If you don't have anything; yes, it might take longer, but it also won't be nearly as hard. This is probably the most positive thing to come out of Season 7.
That makes no sense in the context of replying to my post. Explain exactly what you mean by "progress" in this instance. You're acting like this will delete everything STF-related from every character in the game and revert all the accolades like they never happened. That's not what's going on.
Tell me, Leviathan, how many [Borg] weapons do you have? How many set pieces? I've got almost none of the sets (not for lack of drops, it's just that MACO/Omega Force never really appealed to me). I have all the weapons I want already (hell, I even have a few Mk XII weapons. Not straight Mk XII, but good enough that I can work with it).
I love this new Reputation System. It's very Nice. But there are Some Points to make it better:
1. please unlock the Elite-STF only when a Charakter the Task Force Omega-Fraction has leveld at T3.
Why? So must all Newbies play first Time the normal STF's and and can't run into the Elite-STF's and make senssless Thinks. To often they come with unequiped Ships to Elite-STF make no dmg and doesn't work as team. so they must lern the STF bevor they can come to ELite STF.
2. Please make it harder to come on T5 and so on.
It is very confusing. The Fleet-Starbase need so much Doff's an Dillithium. Why we need only 9 or 17 Romulan/Omega-Marks??? I've Played some Romulan-Mission and have now more then 400 Romulan Marks Its very strange. Make shorter Projekts, and a little bit more consumalbe Thinks and more XP for T5 and lower XP for one Project
3. Don't begin again with 100 Payment. We are coming back to the time before S5 with all this Badges. We have now Credits, Dilithium, Fleetmarks, Fleetcredits, Romulan-Marks, Omega-Marks, Elite-OMega-Marks. This is to much. Only one OMega-Mark, and no Eilte-Omega-Marks. It is very confusing for new player.
4. with this neu passive abilities, you kill the Balancing again. Eskorts can make more DMG, and can tank more. And for use Cruiser it is to hard to tank this. Now it iks hard to tank a good Escort, beacause they make more dmg, then I can regenrate. There must be more Ship-specifical-abilyties.
Thats my Feedback. I hope the rest is agree with me.
sry for my bad english, I would right it in german in the german Forum, but there is no Game master to read this and no Feedback Thread ( pls fix this
I find some of the passive choices in the reputation system look quiete powerful.... in example theres one that has a 20% chance on a knockback on a crit or another one that has a 50% chance on a shield heal on taking a crit.. both of those look like they could make a major difference in ground pvp. Since it would be really bad having to reroll a toon because of taking the wrong choices here...
Question: Will there be a way to respec/retrait/undo our choices for passives in the new reputation system ?
Especially the 20% of a knockback on crits looks quiete scary for pvp in a game were we can easily reach 28% crit chance (before weapon modifiers and consumables!) (gambler,lucky,strike team,optics,omega armor,romulan tier1 passive).. im sort of wondering how much push power a full team could achieve setting up for that.. leading to the next question:
Question2: Does that 20% knockback on crit from romulan tier3 apply a immunity on the victim?
Since some charactercreation trait choices get more and more useless now compared to others.. i.e. why pick a crit trait if you can get to 25% crit easily without it when theres more powerful character creation options that you can't get any other way (i.e. like covert.. which still provides perfect cloak, the most OP trait ever btw!)
Question3: Are there any plans add a general retrait option anytime soon?
My one comment on the Reputation System is that I would like to see the range of items available in the Rep store (keep they ability ability to buy things greyed out of course; but let me see what will be available in there - including the costs - so I have some idea what I'm working toward. I don't think it's a good idea to start a player off blind in that area as it were.
Most players will want to know what they'll be able to get for all the Marks, Doffs, Comodities and Dilithium they're contributing - and they'll want stats and not just a few green lines in a vague Tier X unlock description. YOU need to give them something to make them want to use this Rep system - and more info on the gear they'll be working toward.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
The good: no more 300+ runs to see the first piece of Proto tec. Thats REALY good.
I have enough proto tecs on my main to outfit a fleet but I have had no inclination at all to run those again on anyone else.
The bad well its more Doff grinding. The Dil drain from the rep system is relatively minor with how long the parts take. Noticeable, but not a "lets grind tac SB levels by requisitioning ships" Ugh...
My main complaint is those missions take ages, and I ran one elite and one normal and was done for the day, tomorrow, and some of the next day. So Wooo excitement.
Looking forward to the special weapons though, always wanted a cutting beam.
Does the Mk XII Borg Prosthetic Arm Weaponry have the same look as the currently available Borg Prosthetic Arms or will they actually replace the arm to look like a Borg Arm?
That makes no sense in the context of replying to my post. Explain exactly what you mean by "progress" in this instance. You're acting like this will delete everything STF-related from every character in the game and revert all the accolades like they never happened. That's not what's going on.
Tell me, Leviathan, how many [Borg] weapons do you have? How many set pieces? I've got almost none of the sets (not for lack of drops, it's just that MACO/Omega Force never really appealed to me). I have all the weapons I want already (hell, I even have a few Mk XII weapons. Not straight Mk XII, but good enough that I can work with it).
You really cant see it as progress being reset on STF gear? Honestly?
You have none of the sets..... thats why.
I have the Mk XII MACO Armor and Rifle and the Mk XII MACO Shield and Deflector. I need one piece for both the ground and space sets... if I dont get either of them before Season 7 goes live, I'll probably have to wait several more months to get the last pieces. And on top of that, not only will have probably have to spend some sort of credits, but I'll have to spend dilithium.
Its a complete kick in the face to anyone who has a partial set (whether its Mk XI or Mk XII),
You will stop being positive about that reputation system when you realize that you have to grind BOTH fleet projects and reputation projects. And the doffs for both types will be a lot more expensive. And that in order to buy two different mk XII shields (say, Reman and MACO) you have to grind to tier 5 TWICE, once for Omega and once for Romulan...
May 2013, automatic permanent ban for mentioning gold-seller sites pwebranflakes: this system is currently in place and working the way it should. moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
... the dilithium store prices are very high. Having the same prices at the stf stores is ... well ... (have no proper words for that)
I can understand, that dilithium and other currencys need a sink to funktion properly but dilithium and doffs have more "sink functionalities" than abilitys to earn. At the moment it isn't fun anymore to grind all that stuff.
I am fine with the dilithium in the projects themselves, but if you are doing these projects and using the system instead of buing them immediately the items should be free, without additional dilithium.
btw: Is it working as intendet that the contribution (hypos) are drawn form the device slots of the Charakter first?
All these new per-character things severely punish players with multiple characters who prefer to do other things in the game than grinding the same progression over and over again. (And for things like PVP it is really helping the enjoyment of the game to be able to select from multiple different characters without having to go through the same week-long preparation stages on each of them.)
All these new per-character things severely punish players with multiple characters who prefer to do other things in the game than grinding the same progression over and over again. (And for things like PVP it is really helping the enjoyment of the game to be able to select from multiple different characters without having to go through the same week-long preparation stages on each of them.)
No, Never, This is ... unlogical ...
You doesn't need so much stuff for this Projects and Cryptic want to get use more diffrent Content. When some person have more Chars, they can do this Reputation step by step.
First Char getr Romulan to T5
Second Char get Omega to T5
You know, there is one thing that could be done to make A LOT of people less unhappy about this.
How about giving some reputation tiers to those of us old timers who have the different MACO accolades, like UFP Medal of Honor, the Silver Star, etc...this way we feel like the time we've already put in is really worth something?
I don't think this is an unreasonable request, and I'm not asking to start at Tier 5. But I know it would make me feel like Cryptic really does value the time I spend with their game.
Some mistakes I've noticed regarding the passive power text:-
Enhanced personal shields gives a bonus to weapon proficiency and enhance shield systems gives a bonus to weapon training. Case of copy and paste from the Task Force Omega Reputation?
Two instances of sensor targeting assault. Another copy and paste of text?
Comments
How is now having to grind marks, and grind dilithium and have less sources and more sinks of dilithium less grindy?
You're going to need to run roughly 160 Elite STFs (or grind out 160k ish dilithium in another fashion) to be able to buy 8 [Borg] Weapons in the new store - but only after you grind out the reputation first.
It's not less grindy, it's just deterministic as opposed to random.
1) It would be nice to see the counts of the items required/rewards on the Contribute screen without having to hover over them.
2) It would also be REALLY nice to have a cancel button option.
3) On the Tier 4 Romulan option, there's no Mark XII equipment for the sets. Is that a typo?
4) When you select an Active Power, can you go back and change it back, or are you stuck with it forever?
5) If we have to have DOFFs in this system (which makes absolutely no sense to me, but whatever), I hope it stays as just Common, Uncommon, or Rare requirements, and not "Assault Squad Officer Uncommon" in this system at least.
6) Five Elite Marks sounds reasonable to get the equipment.
7) The dilithium requirement is too damn high. Request to add dilithium rewards to fleet mark missions, if the Borg ones have both too. At least, it adds more to pool from.
8) No Borg DOFFs anymore from the store to purchase?
9) What's the Vanity items for Romulan/Reman Entourages? Can we have a Borg one, so I can create a 24th century Michone?
10) If there's diminishing returns to the exchange of EDCs, Tech, etc., can we have a Veteran Borg BOFF?
Somebody said that Reman set will be easier to get. I call bull****.
If the doff reassigning prices will be changed to those now seen on Tribble, I will stop doffing.
After I stop doing STFs, doffing and if fleet projects will be even more resource hungry, I don't see what would keep me playing this game (maybe except Foundry. maybe)
I got excited when Season 7 was announced, now I see that the only thing added will be more PWE grind.
I was considering becoming a lifer. I seriously doubt that I will spend a ton of real money just to grind more.
pwebranflakes: this system is currently in place and working the way it should.
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
What's really frustrating is that after a year of anemic new content we get the ultra-grind SB system, and now a min SB styled Reputation system and a couple of basically empty shooting galleries paraded around as "missions".
At what point, will there actually be new, fun stuff to do that actually rewards us for doing it and isn't just an empty shallow excuse for real content?
Best guess is never, at this point.
Perhaps Dan should have cloned heretic before he escaped. At least his innovations didn't give the players a big TRIBBLE you.
And btw this is coming from your new target audience, the gamer that can and does drop huge amounts of real money into this sham of a Star Trek game. The more I see of this new grind-tastic circle jerk of things to come, the more i think ill jump ship and give another FUN game my wallets attention.
980 days of broken mechanics and promises.
I support grinds in games. I like grind. And I think Cryptic is overreaching and double dipping.
Unlike some others, I won't say it's for a fast buck because I don't anticipate the flow of $$$ being fast.
Here's what will happen.
The value of dilithium relative to real money will skyrocket. Get ready for 50 dil per Zen. Maybe even bottoming out at 25.
And that should be good for Cryptic.
Except the volume of transactions will plummet. And it will be a net loss.
Cryptic: you're misjudging the market's elasticity of demand and the marginal benefit curve of what you're producing..
Get an economist on staff and if you have one and he or she approved all of this, get a COMPETENT economist.
Um, FYI - Heretic DESIGNED the current Season 6 Fleet system that many think is one huge grind. It was the last system he worked on prior to leaving Cryptic. Given that most of the feedback is "Oh joy, it's just like teh Fleet Starbase grind..." I don't think Heretic is the Dev you're looking for to bring relief here.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
True, but he did design the DOFF system which is quite well loved by most players. I'd give him a tie breaker opportunity.:D
But, at least it won't take excessive amounts of luck to get Mk XII STF stuff. It also means I can grind the STFs I like (Infected in all forms except Ground Elite, Cure Space and KA Ground Normals) for the set pieces that WOULD come from the parts I don't like (Cure Ground and KA Space - Hell on Ground and annoying on Space, respectively).
It really is quite great except for the fact that it resets people's progress and doesn't recognize that progress at all.
And as a trend in Cryptic planning, it's part of a serious problem they have. Whenever they reheat leftovers, they take your old plate away.
It's like saying, "Man. I have the best wife in the world. Except for all those times when I woke up with waving a knife in front of my face. What was that about? Oh, well. It's in the past."
It's not a hard reset; if you've already got everything, you're in it for the powers that you didn't have before. If you don't have anything; yes, it might take longer, but it also won't be nearly as hard. This is probably the most positive thing to come out of Season 7.
Everything except my progress.
That makes no sense in the context of replying to my post. Explain exactly what you mean by "progress" in this instance. You're acting like this will delete everything STF-related from every character in the game and revert all the accolades like they never happened. That's not what's going on.
Tell me, Leviathan, how many [Borg] weapons do you have? How many set pieces? I've got almost none of the sets (not for lack of drops, it's just that MACO/Omega Force never really appealed to me). I have all the weapons I want already (hell, I even have a few Mk XII weapons. Not straight Mk XII, but good enough that I can work with it).
I love this new Reputation System. It's very Nice. But there are Some Points to make it better:
1. please unlock the Elite-STF only when a Charakter the Task Force Omega-Fraction has leveld at T3.
Why? So must all Newbies play first Time the normal STF's and and can't run into the Elite-STF's and make senssless Thinks. To often they come with unequiped Ships to Elite-STF make no dmg and doesn't work as team. so they must lern the STF bevor they can come to ELite STF.
2. Please make it harder to come on T5 and so on.
It is very confusing. The Fleet-Starbase need so much Doff's an Dillithium. Why we need only 9 or 17 Romulan/Omega-Marks??? I've Played some Romulan-Mission and have now more then 400 Romulan Marks Its very strange. Make shorter Projekts, and a little bit more consumalbe Thinks and more XP for T5 and lower XP for one Project
3. Don't begin again with 100 Payment. We are coming back to the time before S5 with all this Badges. We have now Credits, Dilithium, Fleetmarks, Fleetcredits, Romulan-Marks, Omega-Marks, Elite-OMega-Marks. This is to much. Only one OMega-Mark, and no Eilte-Omega-Marks. It is very confusing for new player.
4. with this neu passive abilities, you kill the Balancing again. Eskorts can make more DMG, and can tank more. And for use Cruiser it is to hard to tank this. Now it iks hard to tank a good Escort, beacause they make more dmg, then I can regenrate. There must be more Ship-specifical-abilyties.
Thats my Feedback. I hope the rest is agree with me.
sry for my bad english, I would right it in german in the german Forum, but there is no Game master to read this and no Feedback Thread ( pls fix this
Question: Will there be a way to respec/retrait/undo our choices for passives in the new reputation system ?
Especially the 20% of a knockback on crits looks quiete scary for pvp in a game were we can easily reach 28% crit chance (before weapon modifiers and consumables!) (gambler,lucky,strike team,optics,omega armor,romulan tier1 passive).. im sort of wondering how much push power a full team could achieve setting up for that.. leading to the next question:
Question2: Does that 20% knockback on crit from romulan tier3 apply a immunity on the victim?
Since some charactercreation trait choices get more and more useless now compared to others.. i.e. why pick a crit trait if you can get to 25% crit easily without it when theres more powerful character creation options that you can't get any other way (i.e. like covert.. which still provides perfect cloak, the most OP trait ever btw!)
Question3: Are there any plans add a general retrait option anytime soon?
Most players will want to know what they'll be able to get for all the Marks, Doffs, Comodities and Dilithium they're contributing - and they'll want stats and not just a few green lines in a vague Tier X unlock description. YOU need to give them something to make them want to use this Rep system - and more info on the gear they'll be working toward.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I have enough proto tecs on my main to outfit a fleet but I have had no inclination at all to run those again on anyone else.
The bad well its more Doff grinding. The Dil drain from the rep system is relatively minor with how long the parts take. Noticeable, but not a "lets grind tac SB levels by requisitioning ships" Ugh...
My main complaint is those missions take ages, and I ran one elite and one normal and was done for the day, tomorrow, and some of the next day. So Wooo excitement.
Looking forward to the special weapons though, always wanted a cutting beam.
You really cant see it as progress being reset on STF gear? Honestly?
You have none of the sets..... thats why.
I have the Mk XII MACO Armor and Rifle and the Mk XII MACO Shield and Deflector. I need one piece for both the ground and space sets... if I dont get either of them before Season 7 goes live, I'll probably have to wait several more months to get the last pieces. And on top of that, not only will have probably have to spend some sort of credits, but I'll have to spend dilithium.
Its a complete kick in the face to anyone who has a partial set (whether its Mk XI or Mk XII),
+ things - no more random luck on tech drops. Thats major win for me .
- things - 40 hours for missions ? thats damn long. Thats should be much shorter .
pwebranflakes: this system is currently in place and working the way it should.
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
... the dilithium store prices are very high. Having the same prices at the stf stores is ... well ... (have no proper words for that)
I can understand, that dilithium and other currencys need a sink to funktion properly but dilithium and doffs have more "sink functionalities" than abilitys to earn. At the moment it isn't fun anymore to grind all that stuff.
I am fine with the dilithium in the projects themselves, but if you are doing these projects and using the system instead of buing them immediately the items should be free, without additional dilithium.
btw: Is it working as intendet that the contribution (hypos) are drawn form the device slots of the Charakter first?
All these new per-character things severely punish players with multiple characters who prefer to do other things in the game than grinding the same progression over and over again. (And for things like PVP it is really helping the enjoyment of the game to be able to select from multiple different characters without having to go through the same week-long preparation stages on each of them.)
No, Never, This is ... unlogical ...
You doesn't need so much stuff for this Projects and Cryptic want to get use more diffrent Content. When some person have more Chars, they can do this Reputation step by step.
First Char getr Romulan to T5
Second Char get Omega to T5
NO ACCOUNT-WIDE REPUTATION-SYSTEM
How about giving some reputation tiers to those of us old timers who have the different MACO accolades, like UFP Medal of Honor, the Silver Star, etc...this way we feel like the time we've already put in is really worth something?
I don't think this is an unreasonable request, and I'm not asking to start at Tier 5. But I know it would make me feel like Cryptic really does value the time I spend with their game.
Enhanced personal shields gives a bonus to weapon proficiency and enhance shield systems gives a bonus to weapon training. Case of copy and paste from the Task Force Omega Reputation?
Two instances of sensor targeting assault. Another copy and paste of text?
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse