Any chance off additional ship skins coming out for the T5's and/or Fleet Ships? For example, say, a Prometheus skin in the "2409" style, as made famous by the Odyssey/Venture/Exeter/Thunderchild/Armitage/etc?
2011 is largely considered "The Year of Drought" by the community (there are some exceptions).
Has there been any plans made to have a "Year of Polish", fixing up stuff that for all intents and purposes should've been fixed well before launch, but wasn't due to time constraints?
Now that the game is Free-to-play, and the intent of using the Foundry for generating new story content, certainly more time could be allocated to polishing the game upto an acceptable standard of 2012?
Many moons ago I, and many others, bought the Nomad costume for the Federation Star Cruiser, as well as costumes for other ships (before they were taken down from the C-Store).
Considering that we've already spent good money on these ships (440 C-Store Points in my case) could we not get the Fleet versions of our ships for fewer overpriced Fleet Ship Modules? I foolishly thought that we would by default but looking on my Starbase's ship selector screen we will still have to shell out for 4 FSMs, which I think is rather unreasonable.
If we paid for the costumes and now they're being included in Fleet versions of our ships then surely we should be given a discount of some sort? If you think about the discount you get from having owned a special variant of one of the ships (some of which cost the same as the skins did) then you will see that it isn't an unreasonable request.
1. Any chance we will be seeing the gorgeous Commander rank KDF c-store ships added to the list of new retrofits?
2. How are the plans for PvP coming along? Anything you can tell us about them?
3. Are there any plans to add Gorn, Orion, and Nausicaan bridge/interior options?
4. The Iconians have been awfully quiet lately; we going to be hearing from them again soon?
5. Those of us who dislike being Admirals have always been encouraged to use titles as a workaround. Could we maybe get an option to remove references to rank from the UI. It'd help.
6. Pirates are cool aren't they? Can we steal ships? Pretty please?
1. Why is it easier to transfer Energy Credits between two different accounts than it is between two of your own characters?
2. Whats the purpose of the daily Dillithium refinement cap? If for some reason I choose to play a miner that day, why am I limited on my rewards? There's no daily XP or Energy Credit cap is there?
3. What's the reasoning behind STF drops not being account bound? I mean how many Prototype Borg Shield Technologies does one character need?
4. If you want players to buy more Z-Store ships... why limit the number of ships they can have? If the limit were removed, don't you think more people would stop "hording" their coveted ship slots and purchase new ships? From personal experience, a lack of empty ship slots has stopped me from purchasing a new Z-Store ship twice.
5. Why does simple act of switching between two characters kick you back to the account login screen?
[SIGPIC][/SIGPIC]
~ I don't want the world... I just want your half!
1) Will we see additional BOff species (e.g. Romulan, Reman, Cardassian) options, both male and female, for all career paths (Tac, Eng, Sci)?
2) What plans does Cryptic have regarding customisable ship interiors, including canon ones (e.g. Intrepid for Voyager)?
3) Will we be able to change the uniforms of the NPC crew wandering the hallways of our ships, as well as specify gender and species proportions (to allow people to have an all-Andorian or an all-Caitian crew, for instance) ?
4) 700 Zen for a single character unlock canon EV suit is too rich for most players, considering its limited use. Are there plans to review the pricing for this item, or at least sell it as a five-suit bundle to permit equipping of away teams for a future Tholian FE series?
5) Will Cryptic consider allowing players to pay for reconfiguring their BOff station slots for their ships?
6) Will we be to get additional BOff costume slots?
Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
What is the reason that you changed your mind to flag various items as Bind on Account instead of Pickup - examples: ECD, Proto-Tech.
You clearly said some items would change to Bind on Account such as STF currency with Season 6. What is the point of having an Account Bank without Account bound items?
When can we expect to see those statements in reality?
Congrats to you and the team on a great Season 6, loving it.
Just a few questions...
1) Can Gold Pressed Latinum, Dilithium, Fleet Credits, EDC, Lobi, Borg Salvage, Borg Salvage and standard white, green, blue and purple weapons, kits, console etc please be made account bound instead of character bound. To stop people abusing the system on special rewards like lobi from completing say the Friday 13th mission, make those rewards of lobi etc character bound, but keep everything else account bound... like when you get a DOFF that has hypos that are bound compared to the standard hypo.
2) Can the number of items that can be stacked for all consumables please be 250?
Having many slots taken up for stacks of 20 large hypos is really annoying.
3) A couple of months ago it was mentioned about trying to figure out a way to have better QA on new items such as ships, weapons and the like and how just putting it on Tribble did not always help as you got too much feedback returned that was not helpful.
Have you thought about having a QA Shard where gold members can apply to be part of the QA team?
Rules about how feedback should be provided could be part of the agreement on the application.
Rewards could also be given for a QA tester, say an extra 1,000 dilithium refinment per day.
Access and rewards could be withdrawn if user has not signed in X amount of days etc.
4) Will the ship index and character profile pages on the STO website ever return?
5) Will Cryptic games ever appear in the Core Connect?
6) Will refer a friend ever return?
7) Are there any plans on being able to switch characters without logging off and on again?
8) Are gold members going to see an improvment of benefits over silver, like increasing the dilithium refinement cap, additional transwarp locations?
9) Can Fleet Marks be work more Fleet Credits? An awful amount of time and effort goes into gaining these compared to other items required for projects.
10) Will we ever be able to select which sector block our Starbase shows in?
11) Can we have the abililty to save Fleet Unifroms that contain Z/C-Store items?
If a user wants to use that uniform a message stating the amount of Zen required and would give the ability to buy the items at that point could be used. Might increase sales!
12) Social media integration... fromwhat I have heard from podcast and fleet members who were around at Beta, there used to be integration of social networks like Facebook and Twitter. The chat command /twitter still launches the window even though it cannot be used.
Can this return?
The ability to get our acheivments and game play automattically would be great.
If this is brought back, have the ability to connect to Fleet Twitter accounts and Facebook pages would also be fantastic - having the system post when the Starbase is upgraded, projects completed, members joined, events created/starting etc would be a big plus and a good way to promote the game and fleets.
13) When will we be able to buy additional account bank slots?
14) If you go to your personal bank, you have a tab for the account bank. but if you go to your account bank there are no tabs. Can this be added?
15) Can options of transfer to account bank/personal bank be added to the bank to transfer items between the tabs without having to go via your inventory?
16) When will we get the season 6 testing rewards?
17) Do you know if PWE have any plans to extend beta testing access to Never Winter to all gold members and not just life time subscribers? There are many gold members who are not LTS who have paid more than the total of LTS!
18) Have you ever thought of depoying a system like UserVoice where we can vote on items we want to see in game the most to help you better set your priority lists and schedules?
Well, I think that is all the questions I can think of... well for now anyway :P
2. Whats the purpose of the daily Dillithium refinement cap? If for some reason I choose to play a miner that day, why am I limited on my rewards? There's no daily XP or Energy Credit cap is there?
An excellent question. I personally feel that it could've been handled with a much better grace, if they instead put a limit on the amount of "Dilithium / Zen" converted per day. Would accomplish the same goal, since Dilithium can be used as a real-life currency. By putting the current Dilithium Cap in the game, you limit the players ability to generate currency to buy stuff ingame. Every ship, every item has been slapped with a Dilithium price since the launch of F2P. Pre-F2P, atleast you could buy ships using your standard Energy Credits (which has continued to lose it's purpose of being).
TL;DR: Would it be possible to remove the current Dilithium Refining cap, and replace it with a better "Dilithium / Zen Conversion" cap? While your at it, remove the whole process of refining the dilithium, especially considering that they function as 2 currencies, when 1 is enough.
Are the KDF going to get their own version of the Armitage Escort Carrier? If so, I would like it to be a Ferasen ship or an awesomely designed Raptor
Play my missions on Holodeck! Return of Ja'Dok Series (6 Part Series) Enemy of the Exile Series (4 Part Series) Task Force Ja'Dok Series (3 Part Series)
Is there a chance that we can expect in the future some news about interior costumesation. And woult it be nice that we can change the uniforms on the officers in our interior. And when will we see dedication plaque on our bridges.
Will we ever be able to make Fed side Foundry missions (both ground and space) that have Federation personnel and ships as enemies so we can get the accolades for them?
When will we be seeing Saucer Separation for the Galaxy X as talked about in the never released galaxy pack.
Seconded. At the very least can we get access to the shotgun mode that is already on holodeck but we can't use?
Where is the fleet retrofit? For a ship that is inferior in nearly every manner to the other cruisers, it's really a let down that there isn't a swank tier 5 fleet version with a 4th tac console, upgraded bridge officer layout, and saucer separation.
Will we ever see more heavily "Tactical" oriented cruisers? An Odyssey Dreadnought?
It would be interesting if a third nacelle extended from the bottom at warp and retracted into the body in system space. A phaser spinal lance could raise from the main body and fire down the length of the ship between the gap in the ships neck.
Just wanted to know if there will be a more interactive bridge in the future. If we would be able to interact with our bridge officers directly for conducting projects, and also if we could remain in our ship while we are traveling.
Greetings, and well done on the game thus far!! Just a quick little question, or be it a request rather. Is there a way that we can have fleetmates' login/logout notices within the chat window so that we can see the traffic while playing without having to keep opening up the fleet roster window?
Comments
I Support Disco | Disco is Love | Disco is Life
How many slots received per purchase?
Ballpark figure on the cost of one set?
Will there ever be an ability for fleet leaders to mute players, in the fleet channel, for certain amounts of time?
Has there been any plans made to have a "Year of Polish", fixing up stuff that for all intents and purposes should've been fixed well before launch, but wasn't due to time constraints?
Now that the game is Free-to-play, and the intent of using the Foundry for generating new story content, certainly more time could be allocated to polishing the game upto an acceptable standard of 2012?
Considering that we've already spent good money on these ships (440 C-Store Points in my case) could we not get the Fleet versions of our ships for fewer overpriced Fleet Ship Modules? I foolishly thought that we would by default but looking on my Starbase's ship selector screen we will still have to shell out for 4 FSMs, which I think is rather unreasonable.
If we paid for the costumes and now they're being included in Fleet versions of our ships then surely we should be given a discount of some sort? If you think about the discount you get from having owned a special variant of one of the ships (some of which cost the same as the skins did) then you will see that it isn't an unreasonable request.
Regards, etc.
1. Any chance we will be seeing the gorgeous Commander rank KDF c-store ships added to the list of new retrofits?
2. How are the plans for PvP coming along? Anything you can tell us about them?
3. Are there any plans to add Gorn, Orion, and Nausicaan bridge/interior options?
4. The Iconians have been awfully quiet lately; we going to be hearing from them again soon?
5. Those of us who dislike being Admirals have always been encouraged to use titles as a workaround. Could we maybe get an option to remove references to rank from the UI. It'd help.
6. Pirates are cool aren't they? Can we steal ships? Pretty please?
2. Whats the purpose of the daily Dillithium refinement cap? If for some reason I choose to play a miner that day, why am I limited on my rewards? There's no daily XP or Energy Credit cap is there?
3. What's the reasoning behind STF drops not being account bound? I mean how many Prototype Borg Shield Technologies does one character need?
4. If you want players to buy more Z-Store ships... why limit the number of ships they can have? If the limit were removed, don't you think more people would stop "hording" their coveted ship slots and purchase new ships? From personal experience, a lack of empty ship slots has stopped me from purchasing a new Z-Store ship twice.
5. Why does simple act of switching between two characters kick you back to the account login screen?
~ I don't want the world... I just want your half!
2) What plans does Cryptic have regarding customisable ship interiors, including canon ones (e.g. Intrepid for Voyager)?
3) Will we be able to change the uniforms of the NPC crew wandering the hallways of our ships, as well as specify gender and species proportions (to allow people to have an all-Andorian or an all-Caitian crew, for instance) ?
4) 700 Zen for a single character unlock canon EV suit is too rich for most players, considering its limited use. Are there plans to review the pricing for this item, or at least sell it as a five-suit bundle to permit equipping of away teams for a future Tholian FE series?
5) Will Cryptic consider allowing players to pay for reconfiguring their BOff station slots for their ships?
6) Will we be to get additional BOff costume slots?
What is the reason that you changed your mind to flag various items as Bind on Account instead of Pickup - examples: ECD, Proto-Tech.
You clearly said some items would change to Bind on Account such as STF currency with Season 6. What is the point of having an Account Bank without Account bound items?
When can we expect to see those statements in reality?
Congrats to you and the team on a great Season 6, loving it.
Just a few questions...
1) Can Gold Pressed Latinum, Dilithium, Fleet Credits, EDC, Lobi, Borg Salvage, Borg Salvage and standard white, green, blue and purple weapons, kits, console etc please be made account bound instead of character bound. To stop people abusing the system on special rewards like lobi from completing say the Friday 13th mission, make those rewards of lobi etc character bound, but keep everything else account bound... like when you get a DOFF that has hypos that are bound compared to the standard hypo.
2) Can the number of items that can be stacked for all consumables please be 250?
Having many slots taken up for stacks of 20 large hypos is really annoying.
3) A couple of months ago it was mentioned about trying to figure out a way to have better QA on new items such as ships, weapons and the like and how just putting it on Tribble did not always help as you got too much feedback returned that was not helpful.
Have you thought about having a QA Shard where gold members can apply to be part of the QA team?
Rules about how feedback should be provided could be part of the agreement on the application.
Rewards could also be given for a QA tester, say an extra 1,000 dilithium refinment per day.
Access and rewards could be withdrawn if user has not signed in X amount of days etc.
4) Will the ship index and character profile pages on the STO website ever return?
5) Will Cryptic games ever appear in the Core Connect?
6) Will refer a friend ever return?
7) Are there any plans on being able to switch characters without logging off and on again?
8) Are gold members going to see an improvment of benefits over silver, like increasing the dilithium refinement cap, additional transwarp locations?
9) Can Fleet Marks be work more Fleet Credits? An awful amount of time and effort goes into gaining these compared to other items required for projects.
10) Will we ever be able to select which sector block our Starbase shows in?
11) Can we have the abililty to save Fleet Unifroms that contain Z/C-Store items?
If a user wants to use that uniform a message stating the amount of Zen required and would give the ability to buy the items at that point could be used. Might increase sales!
12) Social media integration... fromwhat I have heard from podcast and fleet members who were around at Beta, there used to be integration of social networks like Facebook and Twitter. The chat command /twitter still launches the window even though it cannot be used.
Can this return?
The ability to get our acheivments and game play automattically would be great.
If this is brought back, have the ability to connect to Fleet Twitter accounts and Facebook pages would also be fantastic - having the system post when the Starbase is upgraded, projects completed, members joined, events created/starting etc would be a big plus and a good way to promote the game and fleets.
13) When will we be able to buy additional account bank slots?
14) If you go to your personal bank, you have a tab for the account bank. but if you go to your account bank there are no tabs. Can this be added?
15) Can options of transfer to account bank/personal bank be added to the bank to transfer items between the tabs without having to go via your inventory?
16) When will we get the season 6 testing rewards?
17) Do you know if PWE have any plans to extend beta testing access to Never Winter to all gold members and not just life time subscribers? There are many gold members who are not LTS who have paid more than the total of LTS!
18) Have you ever thought of depoying a system like UserVoice where we can vote on items we want to see in game the most to help you better set your priority lists and schedules?
Well, I think that is all the questions I can think of... well for now anyway :P
LLAP =/\=
An excellent question. I personally feel that it could've been handled with a much better grace, if they instead put a limit on the amount of "Dilithium / Zen" converted per day. Would accomplish the same goal, since Dilithium can be used as a real-life currency. By putting the current Dilithium Cap in the game, you limit the players ability to generate currency to buy stuff ingame. Every ship, every item has been slapped with a Dilithium price since the launch of F2P. Pre-F2P, atleast you could buy ships using your standard Energy Credits (which has continued to lose it's purpose of being).
TL;DR: Would it be possible to remove the current Dilithium Refining cap, and replace it with a better "Dilithium / Zen Conversion" cap? While your at it, remove the whole process of refining the dilithium, especially considering that they function as 2 currencies, when 1 is enough.
There is enough in this game that comes down to luck, the end game gear shouldn't be one of them.
I think most people can agree that the proto tech drops were a bad idea.
≡/\≡
What can we expect for new species both as Boffs and Playable Characters.
Return of Ja'Dok Series (6 Part Series)
Enemy of the Exile Series (4 Part Series)
Task Force Ja'Dok Series (3 Part Series)
Why was it removed and will it return?
I would also like to see an answer to this question. Why not have them be say 70 EDC per piece.
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
Seconded. At the very least can we get access to the shotgun mode that is already on holodeck but we can't use?
Where is the fleet retrofit? For a ship that is inferior in nearly every manner to the other cruisers, it's really a let down that there isn't a swank tier 5 fleet version with a 4th tac console, upgraded bridge officer layout, and saucer separation.
Will we ever see more heavily "Tactical" oriented cruisers? An Odyssey Dreadnought?
It would be interesting if a third nacelle extended from the bottom at warp and retracted into the body in system space. A phaser spinal lance could raise from the main body and fire down the length of the ship between the gap in the ships neck.
Finally, The state of PvP and story content?
Can we also have the Vulcan uniform's as well?