:-? What has been the most fun, in developing for the star trek online seasons and what new exciting innovations do you have in store for us
Simcore Alien lieutenant general, house of duras Human vice admiral, icarus fleet
[SIGPIC][/SIGPIC]=/\='...to boldly go, where no game has gone before...'=/\=
Many of the questions I would like to ask have already been asked. But saying that with the launch of season 6 it introduced way too many bugs and issues. This seriously annoyed myself and many other too, but there was no acknowledgement from the devs in regards to the issues being reported and no apology has ever been made for these issues, and even new issues are still being introduced with new updates and patches. Do you not feel it is better player / customer relations for someone to acknowledge isses raised by players instead of leaving them feeling un worthy and under valued before player numbers decline and they go elsewhere and abandon STO altogether.
Secondly I feel the free to play players are being left out. You have 400 day awards etc foe paying players but not everyone is made of money or has the money to pay at this moment intime. So somebody like myself who is a 100 day + player how about having a free to play award so they are made to feel valued too
Would there be any chance that you could expand the Liberated Borg for the LTS players? It seems odd that only Humans and Klingons are available. Is it possible to unlock the Borg features and traits to be used on any species the player have available. That way, if a player wants a Liberated Borg Caitian or Liberated Borg Gorn, they can create one. It may be a way to boost the LTS sales if players know they could create a Liberated Borg of any species.
Any chance you can consider a means for the owners of Quad Cannons to be able to acquire different types of energy damage. Perhaps a Doff signment available to only them that would allow them to "upgrade" them to a different type.
How about other types of Spiral Wave Disruptors for Galor owners? It would be nice to have Dual Beam Banks, Turrets, and Cannons.
How about adding the Cardassian Ground Weapons? After all, KDF can acquire Starfleet and Romulan weapons and FEDs can acquire Romulan and Klingon weapons.
Earlier in the month, a dev said that hybrid weapons would soon be added to the KDF via crafting. Is it possible to add the hybrid weapons to the Dilithium Store for Federation and KDF players, so that we dont have to keep replaying missions for them?
1st I love the work on how make the weapons show on your waist en back but can you make them so that they fold and unfold (like in ME 3) and that they attach to your kit ?
2nd When can we expect the dancefloor shows up in our Fleet Starbases ?
3nd any ideas to adjust Fleet Store items (Space and Ground items) Prices ?
Currently the normal Advanced FLeet Items are a bit to expencive (still dont know how much the Elite versions wil cost)
4th When do the Forums get fixed/restored to the old one ?
cus the signatures and avatar size limits are ridicilously stupid right now
1 - Some time ago, a lot of people have problems in the holodeck server because two fleets, acting with a bad behavior, to point to open a whole topic about this and sending ingame suport tickets and in the PW support site. But we have no formal word about this problem for now. We can see members of this two fleets walking around, causing problems every day in Drozana, DS9 or any other place. Some days ago, this guys are trolling around averyone in the drozana, shotting the people of opposit faction or abusing of the fire extinguisher
As STO player and Fleet admin, I ask: What is your answer, because the problems still continue, even as reported by weeks ago?
2 - Any chance to have a special or common project in our starbases to sell a limited but always wanted a *true* custom fleet uniform kit?
3 - The special projects with limited time can go back again?
Apologies I have thought of a complete of other things.
While doing tour of exploration and a mission involves beaming to a planet surface to investigate artifacts etc. aswell as the chance of klingons etc being there too, there is never any natural fauna on the planets surely all the planets on every quadrant are animal free, so could fauna be introduced so while an away team is on an investigation mission the team and or an opposing faction ie klingon are randomly attacked.
Also to give it more of a star trek feel instead of just having plain old log out or exit from the game could log out be replaced with "Go on shore leave" and exit be replaced with "Go off duty" because as we all know if a player has duty officer assignments running at the point of exiting the game they still continue to progress.
1) We are nearing the Temporal Cold war, will wee see a Xindi Story arc? and maybe the Delphic Expanse?
2) In relation to that, will we maybe get a NX interior? Or A better NX Bundle? pweasseee
3) Will We See the Delta Quadrant? Or maybe the Forge from Elite Force?
4) Can we please gain the ability to change the beam type of the Dreadnought Spinal Lance?
5) Any chance of increasing the level cap?
6) Are you going to fix the various Tailor bugs?
7) when are we gonna get some shuttle bays?
8) I know this is asked alot but when can we see some better interiors? I love the Beflast and TOS, but the rest are meh, the Intrepid interior really needs work, and maybe a Galaxy X one? and again an NX one? I love my NX but I dislike using belfast for a 22nd century light escort. thank you for your time
1. Do you ever plan on either making the Log Out button take us to our Character Selection Screen rather than the Password Screen or giving us the facility to go back to toon selection without having to re-enter our password?
2. Will you ever give us the facility to create a Crew Uniform? It is so jarring to have all my NPC crew walking around in different uniforms.
1) When will we see an updated / improved version of the Sovereign class in the game, with the type 6 / 2409 material?
2) What happened to the plan to make Mk 12 STF gear (particularlly ground gear) available through the fleet stores or through some other non-random means? Is this still coming or has this plan been scrapped?
3) Will we see fleet marks added as rewards to other activities currently in the game, or will they remain tied to the five or six activities that now currently provide them?
4) Could we please have a way to boost the number of fleet marks earned, like we have for XP, CXP, and Fleet Credits?
My question is simple. We have quite a few new ships in the game right now. You have the Standard Tier 5, Fleet Ships and all of the C Store ships and even shuttles. Is cryptic willing to raise the amount of ship slots we are allowed to have? I know quite a few players who own all of the C Store ships like myself, but we can't have everything we have purchased simply because you don't allow us to buy anymore ship slots. Even for my veteran awards since I am maxed out I don't get the free ship slot on my maxed out toon. Any thoughts on this and will you guys be willing to increase the ship slot cap?
Will we be seeing any science ships get a little more love in the damage support areas? You have the Adv Heavy Cruiser T5 with a LtC Tac slot, and the Odyssey has the LTC universal that can slot. Tac, but us lowly science captains only get a slight more engineering capacity. Can't we get a little more Tactical login to?
1) When will the KDF T4 Marauding Commendation bridge officer get fixed? It's one of the very few endgame treats KDF gets and it has been broken for more than half a year now.
2) Why are bugs and issues which have been identified on tribble not fixed before a patch hits holodeck?
3) Are the planned reverse duty officer exchange contact and the expertise to fleet mark conversion contact going to be placed on starbases? If yes, what Starbase Level/Tier can we expect them to be on?
(1) When will we get our accessories at the tailor back?
(2) Will the Foundry ever allow us to give out rewards?
(3) Will the rumble and shake options be fix; thus, the options will finally stick upon hitting the apply button?
(4) Will we ever get the ability to buy elite Maco and Omega items with EDC?
(5) Will the prices at the c-store ever get lowered?
(6) Will there be more missions available for obtaining both Borg salvage and fleet marks?
(7) Will the featured episodes ever come back?
(8) What are you doing for the casual and single player crowd?
(9) Upon the removal of the ship customizations, the ability to see which skins you bought was also removed. Will you folks create a way for us to see what ship customizations were purchased?
My question goes back to when STO first when Free to Play.
Correct me if I'm wrong here, but wasn't the point of Dilithium to consolidate all the currencies we had previously? (Exploration Badges; PvP Badges; Marks of Exploration, Valor, and Honor; and Emblems)
Going back on that, why does it seem like we have more curriencies now than we did before?
Any plans to switch the positions of lobi crystals and latinum? Right now they are both the opposite in STO to what they are in canon (In canon Lobi = worthless & Latinum = you want tons of it). Or is this a further indication that STO actually plays in the mirror universe
My question goes back to when STO first when Free to Play.
Correct me if I'm wrong here, but wasn't the point of Dilithium to consolidate all the currencies we had previously? (Exploration Badges; PvP Badges; Marks of Exploration, Valor, and Honor; and Emblems)
Going back on that, why does it seem like we have more curriencies now than we did before?
That is a great question! We now have more currencies and confusion than ever before.
As a longterm player, I would like to know the following.
What does Cryptic/PWE have in store to keep me playing?
As a player with 8 toons and plans to make another. You are alienating me from making purchases with this per toon rubbish! If this is the way your business model is going, you will see less C/Z-Store purchases from me in the long run. To satisify both types of players though. Will there be both account wide and per toon options offered for all C/Z-Store content?
Has any thought been given to allowing MKXII MACO, Honor Guard and OMEGA gear being bought with Borg EDCs rather than the EXTREMELY rare drops requiring MKXII level tech drops as it is now?
"Star Wars: The Old Republic" will become free to play in November.
What is Perfect World going to do for the casual single-players (Free to Play Zen Investors & Subscribers), so they do not suddenly decide to head over to the competition?
If the competition is offering more content at a low cost, what is Perfect World going to do to prevent people from defecting?
(1) Will they lower the price on items in the c-store?
(2) Will they lower the resource requirements for building fleet bases?
(3) Will they make elite Maco and Omega gear available for Borg salvage?
(4) Will they finally expand the Klingon faction, so they can compete with "SWTOR's" eight factions?
(5) Will they reduce the grinding requirements across the board, so that "STO" will once again be a fun experience?
(6) Will they make PvP a more robust experience?
(7) Will they make more featured episodes?
(8) Will they expand the level cap to 55 or 60?
(9) Will they make the exchange available in the fleet bases?
(10) Will they start listening to fans now, or will they wait until its way too late?
Once I noticed your competitors were going Free to Play, I started to rethink about how much money I want to invest. Within approximately two weeks from today, I will be injecting another $50 to $60 into zen. *shrugs* I might hold back to see what happens next. As a Free to Play player (zen points investor), I now see an opportunity to get more bang for my buck.
What is Perfect World going to do to keep me around?
Paying 700 zen for an EV suit and 2,500 zen for a ship is now looking too expensive and insane.
How about that account wide bank for zen points investors?
How about account bound items instead of single character bound items?
We love you Cryptic and Perfect World, but what are you going to do to keep us around?
After getting far enough, the Fleet Starbases can have Mail, Bank, Tailor, Bartender, Chef, Ship Selector...basically everything except for the Exchange.
Is there a possibility that the ability to have the Exchange added to our Fleet Starbases will be added someday?
I have been playing as a free to play and I have been looking at buying a card to get some Zen and I was wondering if I buy one like the $10 card how many Zen would I get for it when I enter the code.
I have been playing as a free to play and I have been looking at buying a card to get some Zen and I was wondering if I buy one like the $10 card how many Zen would I get for it when I enter the code.
Are there any plans to limit the amount of items a specific member can buy from fleet stores?
As it stands at the moment (assuming the member has the fleet credits), one person can buy everything as soon as it goes on sale. Can we have a way to limit members to, for example, buying only one ship per ship provisioning project, one weapon per weapon project etc.
Would it be possible to have these limits set by fleet commanders, in the same way that they can set how many items a member can take from a specific bank slot?
Are there any plans to limit the amount of items a specific member can buy from fleet stores?
How about just more provisions per transaction, so that more people can buy stuff? Instead of limiting our provisions to five, how about giving us ten for the same price?
Why put a limitation on players?
Why not make more provisions available for the current cost of resources?
- Lobi crystals. ** Why are they not account bound? They're a 'currency purchased via real money' like C-store points. So why can't they be transferred across characters.
- 20 dollars/2000 zen for a single character ship unlock has been rather universally received as too pricy. Is there any deliberation to reduce the number of FSM's required for fleet ships or to reduce their C-store cost in comparison to ships that cost similar (or more) money and are account unlocks?
The now the redshirt cooldown--this was one of the few events/missions that players have been very happy about for quite some time....and poof ..nerfed. Why cant you guy just leave some things alone? Why cant redshirts be changed back to the way it was and players can just enjoy it w/o interference for a change?
Also, you introduce vastly overpriced ENV suits and then nerf the heck out of the 1 mission they are useful for....who comes up with this stuff?
Finally -- whats the point of having an account bank when you cant put anything bound in it?
Why is it that the [dmg] modifier, the most useless modifier in the game is all over the space weapons for engineering tier two?
Why does the development team think that this a good thing? It was a failure on the quad cannons and now the fleet weapons? The mod would need a double digit boost to make it even somewhat viable in PvE.
What about all those who PvP and got a bunch of weapons that will never hit a player's target?
Comments
Alien lieutenant general, house of duras
Human vice admiral, icarus fleet
[SIGPIC][/SIGPIC]=/\= '...to boldly go, where no game has gone before...' =/\=
Secondly I feel the free to play players are being left out. You have 400 day awards etc foe paying players but not everyone is made of money or has the money to pay at this moment intime. So somebody like myself who is a 100 day + player how about having a free to play award so they are made to feel valued too
Any chance you can consider a means for the owners of Quad Cannons to be able to acquire different types of energy damage. Perhaps a Doff signment available to only them that would allow them to "upgrade" them to a different type.
How about other types of Spiral Wave Disruptors for Galor owners? It would be nice to have Dual Beam Banks, Turrets, and Cannons.
How about adding the Cardassian Ground Weapons? After all, KDF can acquire Starfleet and Romulan weapons and FEDs can acquire Romulan and Klingon weapons.
More Melee weapons?
2nd When can we expect the dancefloor shows up in our Fleet Starbases ?
3nd any ideas to adjust Fleet Store items (Space and Ground items) Prices ?
Currently the normal Advanced FLeet Items are a bit to expencive (still dont know how much the Elite versions wil cost)
4th When do the Forums get fixed/restored to the old one ?
cus the signatures and avatar size limits are ridicilously stupid right now
1 - Some time ago, a lot of people have problems in the holodeck server because two fleets, acting with a bad behavior, to point to open a whole topic about this and sending ingame suport tickets and in the PW support site. But we have no formal word about this problem for now. We can see members of this two fleets walking around, causing problems every day in Drozana, DS9 or any other place. Some days ago, this guys are trolling around averyone in the drozana, shotting the people of opposit faction or abusing of the fire extinguisher
As STO player and Fleet admin, I ask: What is your answer, because the problems still continue, even as reported by weeks ago?
2 - Any chance to have a special or common project in our starbases to sell a limited but always wanted a *true* custom fleet uniform kit?
3 - The special projects with limited time can go back again?
[SIGPIC][/SIGPIC]
While doing tour of exploration and a mission involves beaming to a planet surface to investigate artifacts etc. aswell as the chance of klingons etc being there too, there is never any natural fauna on the planets surely all the planets on every quadrant are animal free, so could fauna be introduced so while an away team is on an investigation mission the team and or an opposing faction ie klingon are randomly attacked.
Also to give it more of a star trek feel instead of just having plain old log out or exit from the game could log out be replaced with "Go on shore leave" and exit be replaced with "Go off duty" because as we all know if a player has duty officer assignments running at the point of exiting the game they still continue to progress.
when will sci ships as a whole become more viable again
Just for the lolz: Into the Hive?
PvP revamp? anything happening?
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
1) We are nearing the Temporal Cold war, will wee see a Xindi Story arc? and maybe the Delphic Expanse?
2) In relation to that, will we maybe get a NX interior? Or A better NX Bundle? pweasseee
3) Will We See the Delta Quadrant? Or maybe the Forge from Elite Force?
4) Can we please gain the ability to change the beam type of the Dreadnought Spinal Lance?
5) Any chance of increasing the level cap?
6) Are you going to fix the various Tailor bugs?
7) when are we gonna get some shuttle bays?
8) I know this is asked alot but when can we see some better interiors? I love the Beflast and TOS, but the rest are meh, the Intrepid interior really needs work, and maybe a Galaxy X one? and again an NX one? I love my NX but I dislike using belfast for a 22nd century light escort. thank you for your time
2. Will you ever give us the facility to create a Crew Uniform? It is so jarring to have all my NPC crew walking around in different uniforms.
2) What happened to the plan to make Mk 12 STF gear (particularlly ground gear) available through the fleet stores or through some other non-random means? Is this still coming or has this plan been scrapped?
3) Will we see fleet marks added as rewards to other activities currently in the game, or will they remain tied to the five or six activities that now currently provide them?
4) Could we please have a way to boost the number of fleet marks earned, like we have for XP, CXP, and Fleet Credits?
Fleet Advisor for Battle Fleet Olympus
http://www.battlefleetolympus.com
2) Why are bugs and issues which have been identified on tribble not fixed before a patch hits holodeck?
3) Are the planned reverse duty officer exchange contact and the expertise to fleet mark conversion contact going to be placed on starbases? If yes, what Starbase Level/Tier can we expect them to be on?
(2) Will the Foundry ever allow us to give out rewards?
(3) Will the rumble and shake options be fix; thus, the options will finally stick upon hitting the apply button?
(4) Will we ever get the ability to buy elite Maco and Omega items with EDC?
(5) Will the prices at the c-store ever get lowered?
(6) Will there be more missions available for obtaining both Borg salvage and fleet marks?
(7) Will the featured episodes ever come back?
(8) What are you doing for the casual and single player crowd?
(9) Upon the removal of the ship customizations, the ability to see which skins you bought was also removed. Will you folks create a way for us to see what ship customizations were purchased?
(10) Do the Borg believe in God?
Correct me if I'm wrong here, but wasn't the point of Dilithium to consolidate all the currencies we had previously? (Exploration Badges; PvP Badges; Marks of Exploration, Valor, and Honor; and Emblems)
Going back on that, why does it seem like we have more curriencies now than we did before?
That is a great question! We now have more currencies and confusion than ever before.
As a longterm player, I would like to know the following.
What does Cryptic/PWE have in store to keep me playing?
As a player with 8 toons and plans to make another. You are alienating me from making purchases with this per toon rubbish! If this is the way your business model is going, you will see less C/Z-Store purchases from me in the long run. To satisify both types of players though. Will there be both account wide and per toon options offered for all C/Z-Store content?
Will there finally be content for KDF? That is what is keeping me from playing on that side.
Will the "No Win Scenario" wave 4 be nerfed just slightly? The jump from wave 3 to wave 4 is through the roof.
What is Perfect World going to do for the casual single-players (Free to Play Zen Investors & Subscribers), so they do not suddenly decide to head over to the competition?
If the competition is offering more content at a low cost, what is Perfect World going to do to prevent people from defecting?
(1) Will they lower the price on items in the c-store?
(2) Will they lower the resource requirements for building fleet bases?
(3) Will they make elite Maco and Omega gear available for Borg salvage?
(4) Will they finally expand the Klingon faction, so they can compete with "SWTOR's" eight factions?
(5) Will they reduce the grinding requirements across the board, so that "STO" will once again be a fun experience?
(6) Will they make PvP a more robust experience?
(7) Will they make more featured episodes?
(8) Will they expand the level cap to 55 or 60?
(9) Will they make the exchange available in the fleet bases?
(10) Will they start listening to fans now, or will they wait until its way too late?
Once I noticed your competitors were going Free to Play, I started to rethink about how much money I want to invest. Within approximately two weeks from today, I will be injecting another $50 to $60 into zen. *shrugs* I might hold back to see what happens next. As a Free to Play player (zen points investor), I now see an opportunity to get more bang for my buck.
What is Perfect World going to do to keep me around?
Paying 700 zen for an EV suit and 2,500 zen for a ship is now looking too expensive and insane.
How about that account wide bank for zen points investors?
How about account bound items instead of single character bound items?
We love you Cryptic and Perfect World, but what are you going to do to keep us around?
Is there a possibility that the ability to have the Exchange added to our Fleet Starbases will be added someday?
$1USD = 100 ZEN coins
As it stands at the moment (assuming the member has the fleet credits), one person can buy everything as soon as it goes on sale. Can we have a way to limit members to, for example, buying only one ship per ship provisioning project, one weapon per weapon project etc.
Would it be possible to have these limits set by fleet commanders, in the same way that they can set how many items a member can take from a specific bank slot?
Thank you for the quick reply I have tried searching for it but I can't seem to find my way around the forums half the time.
Why put a limitation on players?
Why not make more provisions available for the current cost of resources?
- Lobi crystals. ** Why are they not account bound? They're a 'currency purchased via real money' like C-store points. So why can't they be transferred across characters.
- 20 dollars/2000 zen for a single character ship unlock has been rather universally received as too pricy. Is there any deliberation to reduce the number of FSM's required for fleet ships or to reduce their C-store cost in comparison to ships that cost similar (or more) money and are account unlocks?
The now the redshirt cooldown--this was one of the few events/missions that players have been very happy about for quite some time....and poof ..nerfed. Why cant you guy just leave some things alone? Why cant redshirts be changed back to the way it was and players can just enjoy it w/o interference for a change?
Also, you introduce vastly overpriced ENV suits and then nerf the heck out of the 1 mission they are useful for....who comes up with this stuff?
Finally -- whats the point of having an account bank when you cant put anything bound in it?
Why does the development team think that this a good thing? It was a failure on the quad cannons and now the fleet weapons? The mod would need a double digit boost to make it even somewhat viable in PvE.
What about all those who PvP and got a bunch of weapons that will never hit a player's target?