Do the Devs actually look at this thread, I bet not!
They do look at at it, or at least Capt. Logan did. However Cryptic doesn't spend much money (and hence dev time) redeveloping models in game. So while the list it long, they do tend to glance at it & a dev on occasion will tweak stuff, usually in their spare time.
Good to hear, I hope all the money I spent on Lock Box keys will help in this effort, I promise, more Trekkies will join STO if these accuracies were addressed.
Good to hear, I hope all the money I spent on Lock Box keys will help in this effort, I promise, more Trekkies will join STO if these accuracies were addressed.
100% agree with this, even the star trek legacy ships look better. No offence to the devs they have done a great job but it seems as if they are not using the latest game engine etc.
100% agree with this, even the star trek legacy ships look better. No offence to the devs they have done a great job but it seems as if they are not using the latest game engine etc.
Indeed, I played alot of Legacy before STO's launch. The Enterprise-A in that game was spot on, all the ships really, and STO ship still can't hold a candle to the ship from Legacy today, and it's almost ten years old. http://www.ign.com/images/games/star-trek-legacy-pc-794733/1763605 ; even the damage to locations, as you receive the damage, STO still doesn't do, don't get me started on the "whole ship starts burning all around" at 70% hull strength.
Indeed, I played alot of Legacy before STO's launch. The Enterprise-A in that game was spot on, all the ships really, and STO ship still can't hold a candle to the ship from Legacy today, and it's almost ten years old. http://www.ign.com/images/games/star-trek-legacy-pc-794733/1763605 ; even the damage to locations, as you receive the damage, STO still doesn't do, don't get me started on the "whole ship starts burning all around" at 70% hull strength.
And there is Bridge Commander which is still going on.
The spinal lance on the Galaxy-X is still off center. It really hurts the eye. How much work can it be to reposition the lance and the section above the shuttle bay?
I would be willing to suspend new content for a month so all the issues concerning starship models and some major bugs in the missions could be corrected.
One thing I just realized, according to every source I've run across the Galor's impulse AND warp engines are in the two "wings" toward the front, yet in-game the impulse trails are coming out of the little fork on its tail.
One thing I just realized, according to every source I've run across the Galor's impulse AND warp engines are in the two "wings" toward the front, yet in-game the impulse trails are coming out of the little fork on its tail.
Yeah, this was noted in one of the other threads about errors with the ship. The "forked tail" is meant to house its aft disruptor array.
Hey, just saying: when you swap from your shuttlecraft interior back to your regular ship via transporter, your regular ship has your shuttlecraft's registry.
"One of the rationalizations I imagined ages ago for having no obvious impulse grilles involved capturing and compressing the impulse fusion reaction exhaust and later releasing it from special non-propulsive ports. If the Nebula-class was employed in a stealthy surveillance mode, it would be smart to minimize all overboard emissions. Since most all 'modern' impulse engines involve little or no pure rocket thrust, but more of a sub-warp drive, one could say that the familiar orange Starfleet glowy exhausts could be modified or eliminated."
It would indeed be nice to get feedback on this thread. It seems that the devs that were aware of it have forgotten it and that jimjamz hasn't even heard of it to know if its existence.
Besides, there is too much focus on new shinies to go back and fix the old, tarnished ones.
Is it possible to put the Tactical Escort Retrofits cloaking device on a Sao Paolo? Or vice versa, put the Sao Paolo ship "costume" and quad phaser canon on a Tactical Escort Retrofit?
Is it possible to put the Tactical Escort Retrofits cloaking device on a Sao Paolo? Or vice versa, put the Sao Paolo ship "costume" and quad phaser canon on a Tactical Escort Retrofit?
The Sau Paulo quad cannons and costume can be used on the Retrofit but the cloak is only for the Retrofit and Dreadnought.
not gonna read through 161 pages, but the prometheus has no running lights except the two red and green ones on port and starboard. Has this been addressed?
not gonna read through 161 pages, but the prometheus has no running lights except the two red and green ones on port and starboard. Has this been addressed?
AngelSilhouette compiles all the suggestions on page 1 for ease of reading.
whats about the Sovereign Class rework? still have many issues and since Months/Years no fixes!!! Such an iconic ship will fall down to the forgotten space...
Have lately noticed that the Jem'Hadar shield doesn't display correctly on the original series Constitution ship. It has several large, bright white patches that may be glow masks for smaller glowing purple details consistent with other ships that display this shield.
This may be a minor nit-pick, but the Akira has engines on the catamaran hull as well as the rear of the saucer. Currently, only the engines on the secondary hull leave trails.
Now that Starbase Retrofit and Fleet Retrofits of lower tier starships is out of the bag, what are the chances that the Art Department will be given time to fix or rebuild some of those older costumes to be worthy of long-term endgame play?
(/\) Exploring Star Trek Online Since July 2008 (/\)
Now that Starbase Retrofit and Fleet Retrofits of lower tier starships is out of the bag, what are the chances that the Art Department will be given time to fix or rebuild some of those older costumes to be worthy of long-term endgame play?
Sovereign Needs to be fixed. There are windows that float in space on the underside of the saucer, She has no starfleet markings, and the font for the name/hull numbers could be redone. I would like to see a lighter hull material also, but I can live with what we have if the other issues can get fixed. Thanx
Sovereign Needs to be fixed. There are windows that float in space on the underside of the saucer, She has no starfleet markings, and the font for the name/hull numbers could be redone. I would like to see a lighter hull material also, but I can live with what we have if the other issues can get fixed. Thanx
plus I noticed the phaser strips at the back of the saucer next to the impulse engines have merged with the windows too. Also I think the saucer needs to be a bit wider and the nacelles risen.
Edit: And there are a lot of windows missing, there are supposed to be a lot on the saucer section. This should alo show how big the ship its.
Akira is also dire need of fixing.
Was hoping they would a bit with the new carrier variant out, but oh well.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
The Venture-class saucer is missing half the windows underneath, on the starboard side, and it never has the same type of windows as the rest of the ship.
This is another one that has been reported more than once, when that ship was first released. I reported this months ago, got tired of the game, and just came back to give it another try...and it still isn't fixed. Seeing all the ads all over the site doesn't give me any hope that it will ever be fixed, though; they'd probably rather sell more broken ships than fix the stuff we've already paid for.
Comments
They do look at at it, or at least Capt. Logan did. However Cryptic doesn't spend much money (and hence dev time) redeveloping models in game. So while the list it long, they do tend to glance at it & a dev on occasion will tweak stuff, usually in their spare time.
peter
100% agree with this, even the star trek legacy ships look better. No offence to the devs they have done a great job but it seems as if they are not using the latest game engine etc.
Indeed, I played alot of Legacy before STO's launch. The Enterprise-A in that game was spot on, all the ships really, and STO ship still can't hold a candle to the ship from Legacy today, and it's almost ten years old. http://www.ign.com/images/games/star-trek-legacy-pc-794733/1763605 ; even the damage to locations, as you receive the damage, STO still doesn't do, don't get me started on the "whole ship starts burning all around" at 70% hull strength.
And there is Bridge Commander which is still going on.
I would be willing to suspend new content for a month so all the issues concerning starship models and some major bugs in the missions could be corrected.
Yeah, this was noted in one of the other threads about errors with the ship. The "forked tail" is meant to house its aft disruptor array.
BTW it would be nice to have a feedback on this thread at least once a month. It would feel less like nobody really cares about model errors.
It's not supposed to have visible impulse grilles.
Here is a quote from Rick Sternbach on Doug Drexler's blog:
It would indeed be nice to get feedback on this thread. It seems that the devs that were aware of it have forgotten it and that jimjamz hasn't even heard of it to know if its existence.
Besides, there is too much focus on new shinies to go back and fix the old, tarnished ones.
The Sau Paulo quad cannons and costume can be used on the Retrofit but the cloak is only for the Retrofit and Dreadnought.
AngelSilhouette compiles all the suggestions on page 1 for ease of reading.
http://img6.imagebanana.com/img/n233pad9/OrionMarauder.jpg
It's a small thing, but it's a thing.
Image link
Guess I should have taken the time to update that first page instead of procrastinating. >.<
Spinal Gun not central to the ship either.
[SIGPIC][/SIGPIC]
and also i noticed on some of the refits e.g. http://www.flickr.com/photos/r-et/7475978340/in/photostream/lightbox/ had no new looks and hasn't been fixed.
plus I noticed the phaser strips at the back of the saucer next to the impulse engines have merged with the windows too. Also I think the saucer needs to be a bit wider and the nacelles risen.
Edit: And there are a lot of windows missing, there are supposed to be a lot on the saucer section. This should alo show how big the ship its.
Was hoping they would a bit with the new carrier variant out, but oh well.
This is another one that has been reported more than once, when that ship was first released. I reported this months ago, got tired of the game, and just came back to give it another try...and it still isn't fixed. Seeing all the ads all over the site doesn't give me any hope that it will ever be fixed, though; they'd probably rather sell more broken ships than fix the stuff we've already paid for.