Until today, I would have said reclaiming ships for admiralty cards. I said a jubilant rude word when I read the patch notes.
It got me thinking about what else could be eased. Obviously not upgrading. Multiple clicking for rep projects, that was dealt with. Account wide ship mastery perhaps? The promo ship pack seems to be stepping that way.
Comments
I'd also like the tmp era phaser arrays to get new, screen accurate sound effects instead of the generic scifi sounds they have now.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
1. Improved map transitions so they are faster.
2. Reduce screens to get to locations (i.e. if you approach a location, go directly inside not appear next to the starbase and then click again to get inside.
3. Allow boxed Doffs and colonist to be shared via the bank to you alts.
4. Increase the number of Doffs you can exchange at one time (for instance 5 greens at once, not one at a time)
5. Add an feature to auto loot so you can decide what you want to open. For instance, only open loot boxed blue or above. Never open batteries.
Nakura is a real PITA to travel to in Sector Space.
So in summation, fix Sector Space travel.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Another nice thing would be to auto-discard/salvage loot. Do I want white drops? Yes, but I'm only going to sell or salvage them. If I run out of room, then I have to start manually deleting every individual thing so I can continue looting in a mission.
Elimination of Uniform/Off-Duty categories that restrict BOFFs from wearing certain costume pieces.
Elimination of costume restrictions for BOFFs.
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
Terms of Service / Community Rules and Policies / FCT
Facebook / Twitter / Twitch
2. Better exchange interface. If you have to post like 20 same items it's a pain to select 1 and post all the time. Instead it would be cool to have an option to choose how many items in how many stacks you wanna post.
- elimination of costume restrictions for player characters, too
Ci sono tre tipi di giocatori:
- quelli a cui non va mai bene niente... e vanno sul forum a trollare;
- quelli che sono talmente imbesuiti da credere a qualunque cosa i dev dicano, perfino che la luna è fatta di formaggio... e vanno sul forum a trollare;
- quelli che credono a quello a cui è giusto credere, sono d'accordo con quello con cui è giusto essere d'accordo e sono critici con quello che non va;
Ai giocatori dei primi due tipi, gratis in omaggio un bello specchio lucente su cui arrampicarsi. E una mazzata in testa per la loro poca intelligenza e compassione verso gli altri giocatori che non la pensano come loro.
Agli appartenenti al terzo tipo, invece, dico grazie. Anche se non sempre si riesce a mantenere la calma, siete quelli per cui vale la pena incazzarsi.
+1
the armor special tab (kobali etc) should be merged with the uniform category.
indeed, all the r&d stuff are a pain in the ... , we get them with the admiralty, endeavour, tfos. Most of them are totally useless. I would prefer even 100 or 500 ec, than 1 of these boxes.
Apart from that, it's all good.
If it's a real problem, the poorman's solution to this problem is to put the doff on active duty (ground or space), then remove it and place back on the roster, and it will lock to character.
For mining we can have FPS view of laser and move it to shiniest crystal, making game more immersive. For omega particles i would rather fly around and collect them with my ship or like loot drop than having medical issues with my wrist or fingers. Even now my fingers hurt during typing because of chasing particles. Only way to get them all and do it constantly is by using script and that is what i dont want even close. Right now players are punished and bots are rewarded.
2. add open all in doff boxes. Opening one by one 154 boxes per project is painful.
3. make space and ground abilities more passive and less clicky if possible, sometimes i feel i am playing click simulator.
This is an MMO, and most abilities in MMOs are active. If you don't like clicking with the mouse you can setup keybinds and control everything that way (this is generally better for performance anyway).
But I also think some of the eternal bugs ought to be fixed. Instead, they are accumulating.
It was bad enough when trans-warp stopped working for certain destinations, and never got fixed. Some people apparently prefer to keep a selection of missions open and use the auto-trans-warp from those because there is no cool down. But it still seems stupid to have clickable destinations in the list that do nothing.
Doff missions got broken somehow or other a long time ago and did not display properly. They worked some kludge where the game refreshes every time you open the menu to look for them. This means you have to wait for it 10-15 seconds every time you want to check what missions are available. I guess they have forgotten it was a kludge and it's not even on the list of things that need to be fixed.
And then the loadout system became the random-ship-disassembly system. It's just a routine part of the game now to have to constantly put things back on your ship every time you log into a character, and some days every time you change maps. Have they even tried to fix it in, say, the last few months?
But with all these annoying problems, they are adding things with more (apparently) eternal bugs, like the search box at the top of all inventory interaction boxes. It just appeared a few updates ago, and has no default state, so it's always a confused jumble and you have to find the little arrow in the scrambled display and click it into a usable state every time you open some sort of inventory. Ignoring it is not allowed because it intercepts all of your keystrokes until you take the trouble to click it into the "closed" state.
There are more of these that I could find if I went back and looked. It's just that there are so many of them that it gets blurred into regular UI reflexes and you have to stop and think about why is this stupid thing happening every time I try to use this or that feature.
Actually key binding is make you worse, you dont want to use same things in different moments, it is only easier. On the other hand some things could be something like auto fire. For example buffs could be on auto fire, no need to click them when their cycle expire Most things could be on auto fire that we can choose do we want that turned on or off.
Key binding keeps your eyes on the action where they belong, so you can see what's going on around you and react accordingly. It takes a little memorization so that you know which ability is on which key or button without looking, but that doesn't take long. I don't have it perfected in STO because I don't play it as much, but in WoW I can hit any ability I need in that particular moment without thinking or looking to see where it is, it's just a fully automated reaction.
Might also have to tweak the visuals too. They fire so fast that it looks like a pulsing beam rather than the bolts.
I don't know if the Pulse Cannons look more accurate than the Pulse Beams. lol
2) A Color Match Option would be great. You select the colors that you want on one piece and have the option to apply those same colors to the rest of your costume.
3) Account Reclaim for Lockbox Traits and Consoles that are normally tied to a Starship. I can understand them wanting the ships to be Character Unlocks, but the Traits and the Consoles should be Reclaimable on all of your toons if you bought a ship on one.
4) Alien Parts for Liberated Borg Characters. Most Borg were Aliens to begin with. It just makes sense.
5) Remove that stupid Forklift Pose that the toons strike when they stop running.
Easy way to fix it is to do two things.
Also I think the Defera Transwarp is redundant as I believe we get a transwarp to Defera system unlocked via Omega Rep. So why do we need a Defera option that requires a Transwarp Coil as well?
These are at the top of my list, except the TMP sounds (but I understand wanting that).
Space Barbie is the real endgame
As for QoL systems things, I'll second changes to the exchange so I can mass-post things (e.g. post 100 items and specify 10 groups of 10, rather than having to separate out and post 10 things.
Secondly, there are certain abilities that disappear from the hotbars on a routine basis. Mostly it's the starship emotes which now longer appear in the list of 'Powers'.