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Queues/TFOs, and why most of them don't get played

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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Having the choice of marks in red alert had not helped

    Yep, that one is a mega fiasco. After DR release cryptic is doing everything they can to help players to get stuff easy. Sad part is just that too easy ends up leaving us with no game to play left.

    The fact that some of the older queues like Vault Ensnared are totally ignored, they are a victim of putting choice of marks into red alerts.

    Yup, would help a lot if cryptic would leave multiple mark boxes to events and the new funnel random thingie they like to introduce.
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    Having the choice of marks in red alert had not helped

    Yep, that one is a mega fiasco. After DR release cryptic is doing everything they can to help players to get stuff easy. Sad part is just that too easy ends up leaving us with no game to play left.

    The fact that some of the older queues like Vault Ensnared are totally ignored, they are a victim of putting choice of marks into red alerts.

    Yup, would help a lot if cryptic would leave multiple mark boxes to events and the new funnel random thingie they like to introduce.


    Which is why I've been hoarding Comp Marks like crazy of late :) Because I have the nagging suspicion choice boxes are going to be a thing of the past, ere long (except, maye, for Events and the new TFO's).
    3lsZz0w.jpg
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited September 2018
    meimeitoo wrote: »
    Having the choice of marks in red alert had not helped

    Yep, that one is a mega fiasco. After DR release cryptic is doing everything they can to help players to get stuff easy. Sad part is just that too easy ends up leaving us with no game to play left.

    The fact that some of the older queues like Vault Ensnared are totally ignored, they are a victim of putting choice of marks into red alerts.

    Yup, would help a lot if cryptic would leave multiple mark boxes to events and the new funnel random thingie they like to introduce.


    Which is why I've been hoarding Comp Marks like crazy of late :) Because I have the nagging suspicion choice boxes are going to be a thing of the past, ere long (except, maye, for Events and the new TFO's).

    Oh yep same here. :)

    Think some peeps from tribble confirmed by now that we look at 905 marks needed for T5 to T6 of any reps. Should be doable but what we have in advance we have in advance.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    meimeitoo wrote: »


    I had to think of this (imaginary) convo from The Traveler:

    TRAVELER: "Wesley understands things others don't."
    WESLEY: "Like that DPS and knowledge are not the separate things ppl think they are?"

    I'd like to believe tunebreaker et al. are knowledgeable next to doing a lot of DPS. One might even conclude they they're doing a lot of DPS because they're knowledgeable. :)

    Nah, nothing like that. We DPSers are just mindlessly blasting away, completely missing the nuanced and carefully mastered tactics developed by those who are knowledgeable™. Furthermore, DPS numbers are actually completely made up and those "parses" people are posting sometimes into chat are just completely random. If map is actually completed fast, definitely suspect hacking, cause it's known that using legit tactics an ISA simply can't be quicker than 15 minutes.
    Confirmed by zone, forums, and top fleet players.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    On STO it is all DPS and the game design isn't really friendly on outthinking your opponent in a meaningful way outside the usual mechanics.

    concealing your presence in such a way that allows you to get behind your enemies without leaving evidence is key to controlling them. but with players who know their rotations at a moments notice, a player can attack another at a moments notice by surprise or no and it will be reduced to the same thing, a dps race to destroy the other.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    On STO it is all DPS and the game design isn't really friendly on outthinking your opponent in a meaningful way outside the usual mechanics.

    concealing your presence in such a way that allows you to get behind your enemies without leaving evidence is key to controlling them. but with players who know their rotations at a moments notice, a player can attack another at a moments notice by surprise or no and it will be reduced to the same thing, a dps race to destroy the other.

    So you are in agreement with the OPs suggestions. Thanks 2u2. :)
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.
    SulMatuul.png
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited September 2018
    On STO it is all DPS and the game design isn't really friendly on outthinking your opponent in a meaningful way outside the usual mechanics.

    concealing your presence in such a way that allows you to get behind your enemies without leaving evidence is key to controlling them. but with players who know their rotations at a moments notice, a player can attack another at a moments notice by surprise or no and it will be reduced to the same thing, a dps race to destroy the other.

    So you are in agreement with the OPs suggestions. Thanks 2u2. :)

    actually no. i was responding to some more recent points regarding the dps thing within page 3. in between the responses i saw and the time to post there were half a dozen new replies. :tongue:

    i will be more specific next time.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    You get absolutely no respect from me when you jump in, leave an impression that you're the smartest person in the world and start teaching me (or Pete) how to play the game, at the same time proudly waving "playing since F2P - still doing only 15k DPS" flag. Go and have an actual accomplishment in game (other than being stupid in forums) before starting to educate everyone else on DPS and knowledge.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    Problem is that too often comments around here are an insult to not only DPSer but intelligence itself. Hard to respond in any other way but we try. :(
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    Problem is that too often comments around here are an insult to not only DPSer but intelligence itself. Hard to respond in any other way but we try. :(

    Then surely don't lower ones self to the same level? If you (not you personally) surely feel you are a better player then don't resort to the same level of childish insults.
    SulMatuul.png
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    You get absolutely no respect from me when you jump in, leave an impression that you're the smartest person in the world and start teaching me (or Pete) how to play the game, at the same time proudly waving "playing since F2P - still doing only 15k DPS" flag. Go and have an actual accomplishment in game (other than being stupid in forums) before starting to educate everyone else on DPS and knowledge.

    You're really not showing your best side here i'm afraid to say.
    @rattler2 might not do the most DPS by his own admission but if he feels happy with that then who honestly cares? The only people getting riled up here is you tbh and only because you seem to have taken it upon yourself to lead some sort of crusade for the DPS chasers against us poor unwashed masses.
    Insulting the people here using the forum, whilst also using said forum is just plain daft. And resorting to insulting anyone to try and argue your point across is uncalled for and not really bringing anything to the discussion.
    I think much of your OP is valid and sensibly worded, and though i don;t agree with it all i'll not dent it's at least drummed up a discussion that needs to be had. But don't ruin your own thread with temper tantrums.
    SulMatuul.png
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited September 2018
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    Problem is that too often comments around here are an insult to not only DPSer but intelligence itself. Hard to respond in any other way but we try. :(


    I am often in genuine awe of what a respectful person you are. Like when you said "As far as your DPS is concerned, dont you ever feel bad about it as it again only depends on what you like to do." Not in the least, because you're right, of course. I honestly wish I were more like you, at times. :) Me? I just tend to get irritated when someone doing 12k starts to lecture literally the top-3 players in this game on how the game works. Then I'm biting my lip. I will never ridicule someone for doing only 12k; I mean, my own DPS is laughable compared to yours too. But then I'm not trying to tell you how the game works, am I?! :)
    3lsZz0w.jpg
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited September 2018
    meimeitoo wrote: »
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    Problem is that too often comments around here are an insult to not only DPSer but intelligence itself. Hard to respond in any other way but we try. :(


    I am often in genuine awe of what a respectful person you are. Like when you said "As far as your DPS is concerned, dont you ever feel bad about it as it again only depends on what you like to do." Not in the least, because you're right, of course. I honestly wish I were more like you, at times. :) Me? I just tend to get irritated when someone doing 12k starts to lecture literally the top-3 players in this game on how the game works. Then I'm biting my lip. I will never ridicule someone for doing only 12k; I mean, my own DPS is laughable compared to yours too. But then I'm not trying to tell you how the game works, am I?! :)

    Hehe no, but I bet the level of skill the two of us have in game is much more equal than compared to peeps like Ryan or Felisean. I mean my 394k in ISA are not that special. Sure I know my stuff but had 4 great peeps playing in my favor on that run. I bet you could easily do as good as me under such conditions. And even if not we could practise until you can. :)
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    lordsteve1 wrote: »
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    You get absolutely no respect from me when you jump in, leave an impression that you're the smartest person in the world and start teaching me (or Pete) how to play the game, at the same time proudly waving "playing since F2P - still doing only 15k DPS" flag. Go and have an actual accomplishment in game (other than being stupid in forums) before starting to educate everyone else on DPS and knowledge.

    You're really not showing your best side here i'm afraid to say.
    @rattler2 might not do the most DPS by his own admission but if he feels happy with that then who honestly cares? The only people getting riled up here is you tbh and only because you seem to have taken it upon yourself to lead some sort of crusade for the DPS chasers against us poor unwashed masses.
    Insulting the people here using the forum, whilst also using said forum is just plain daft. And resorting to insulting anyone to try and argue your point across is uncalled for and not really bringing anything to the discussion.
    I think much of your OP is valid and sensibly worded, and though i don;t agree with it all i'll not dent it's at least drummed up a discussion that needs to be had. But don't ruin your own thread with temper tantrums.

    Oh man, surely you're the best moral compass around here... surely no one in TSC Discord remember how you propagated trolling the entire forum. And the posts you've made in the past, or arguments you've had with ppl, especially Nirett - real respectful, aren't those?

    Yes, Pete is far more respectful person than I am, and I'm extremely happy at least someone can keep their cool. But when someone's spouting absolute nonsense, I'm going to call it out. If they have a habit of doing so, well, I'll point it out. And unlike some in here, I'm at least consistent.
    O1ZOXrK.png
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    lordsteve1 wrote: »
    lordsteve1 wrote: »
    I mean, you're the perfect example of a forumite. High post count, spouting constant random nonsense (spiced with digs directed at DPSers), believing that you're an awesome player, being completely oblivious to the fact that you actually aren't and having no clue how the game actually works.

    I think this is uncalled for. Regardless of what your opinion of the person in question is, or whether you disagree with his point of view, don't resort to petty insults to try and get your point heard.

    You get absolutely no respect from me when you jump in, leave an impression that you're the smartest person in the world and start teaching me (or Pete) how to play the game, at the same time proudly waving "playing since F2P - still doing only 15k DPS" flag. Go and have an actual accomplishment in game (other than being stupid in forums) before starting to educate everyone else on DPS and knowledge.

    You're really not showing your best side here i'm afraid to say.
    @rattler2 might not do the most DPS by his own admission but if he feels happy with that then who honestly cares? The only people getting riled up here is you tbh and only because you seem to have taken it upon yourself to lead some sort of crusade for the DPS chasers against us poor unwashed masses.
    Insulting the people here using the forum, whilst also using said forum is just plain daft. And resorting to insulting anyone to try and argue your point across is uncalled for and not really bringing anything to the discussion.
    I think much of your OP is valid and sensibly worded, and though i don;t agree with it all i'll not dent it's at least drummed up a discussion that needs to be had. But don't ruin your own thread with temper tantrums.


    Tunebreaker's words can be harsh -- and, in all honesty, sometimes a bit too harsh for my delicate soul, LOL. You have to admit, though, that rattler2, doing only 12k, was being a mite silly arguing basically "You guys are doing DPS, but I have knowledge." I still would have worded things a lot milder (or not have reacted at all), but I can see how statements like that might irk players who have truly made it their business to know the game. Respect, trite as it sounds, is really a two-way street.

    Personally, I admire ppl like echatty, in that regard. I believe she doesn't do stellar DPS, and is just having a blast, as her fun isn't wrong. But she also never makes grandiose claims as to how the game should be played, either. It really does work both ways, I'm afraid.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator
    I'm not trolling at all. I'm just saying that DPS is only part of the game. Knowing how to fight other opponents is another part.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    rattler2 wrote: »
    I'm not trolling at all. I'm just saying that DPS is only part of the game. Knowing how to fight other opponents is another part.


    Oh. In that case, let's speak about it no more, and move on. :blush:
    3lsZz0w.jpg
  • edited September 2018
    This content has been removed.
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    To try and stray back to the topic at hand though.. regardless of your DPS mark, there is a problem with the queues that needs to be addressed. There are a lot of good ideas in this thread, and obviously it's a mix of both making the content more engaging as well as making sure it rewards correctly. Normalization of rewards across queues combined with the re-structuring of current queues that are simply 'not fun' would do a lot toward getting people to spread out into queues that right now see little to know action at all.

    It would be good for the game overall, but I honestly think that Cryptic believes that these upcoming 'TFO's' are all the answer they need and that's a shame. Without taking other steps as well, I don't see this system being successful. You can package up poorly structured, unrewarding content any way you like.. you can shine it all up and put a pretty bow on it.. but people still aren't going to go for it. If Cryptic thinks that just making everything random is the only answer they need then the queues are just likely to die out even further.
    Insert witty signature line here.
  • kyle223catkyle223cat Member Posts: 584 Arc User
    edited September 2018
    To try and stray back to the topic at hand though.. regardless of your DPS mark, there is a problem with the queues that needs to be addressed. There are a lot of good ideas in this thread, and obviously it's a mix of both making the content more engaging as well as making sure it rewards correctly. Normalization of rewards across queues combined with the re-structuring of current queues that are simply 'not fun' would do a lot toward getting people to spread out into queues that right now see little to know action at all.

    It would be good for the game overall, but I honestly think that Cryptic believes that these upcoming 'TFO's' are all the answer they need and that's a shame. Without taking other steps as well, I don't see this system being successful. You can package up poorly structured, unrewarding content any way you like.. you can shine it all up and put a pretty bow on it.. but people still aren't going to go for it. If Cryptic thinks that just making everything random is the only answer they need then the queues are just likely to die out even further.

    Yeah I totally get "quick fix" vibes from this whole Random TFO's thing. Instead of fixing the PvE queues themselves, they're trying to forcibly re-populate them to make it look like everything is a-ok. It's not going to work.
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited September 2018
    kyle223cat wrote: »
    To try and stray back to the topic at hand though.. regardless of your DPS mark, there is a problem with the queues that needs to be addressed. There are a lot of good ideas in this thread, and obviously it's a mix of both making the content more engaging as well as making sure it rewards correctly. Normalization of rewards across queues combined with the re-structuring of current queues that are simply 'not fun' would do a lot toward getting people to spread out into queues that right now see little to know action at all.

    It would be good for the game overall, but I honestly think that Cryptic believes that these upcoming 'TFO's' are all the answer they need and that's a shame. Without taking other steps as well, I don't see this system being successful. You can package up poorly structured, unrewarding content any way you like.. you can shine it all up and put a pretty bow on it.. but people still aren't going to go for it. If Cryptic thinks that just making everything random is the only answer they need then the queues are just likely to die out even further.

    Yeah I totally get "quick fix" vibes from this whole Random TFO's thing. Instead of fixing the PvE queues themselves, they're trying to forcibly re-populate them to make it look like everything is a-ok. It's not going to work.

    I agree.
    Sadly I have not much knowledge about programming but cant imagine that making the suggested changes to the PvE Tune elaborated are that much of an effort. :/

    Tune, Sea and 2 friends of ours made a nice space set of most elite space maps in game yesterday. Even during mark weekend conditions rewards still felt like a joke given the timeframe and effort (our ships are quite powerful). Think lowlight was 80 marks for VCE or so.

    Whatever. If the maps would be at least a bit shorter or in line with the popular ones there would not be a need for us to wait for mark weekends to do such stuff. We would be there every day bringing life to PvE, in channels (elite) as well as public (advanced).

    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • tunebreakertunebreaker Member Posts: 1,222 Arc User

    I agree.
    Sadly I have not much knowledge about programming but cant imagine that making the suggested changes to the PvE Tune elaborated are that much of an effort. :/

    Tune, Sea and 2 friends of ours made a nice space set of most elite space maps in game yesterday. Even during mark weekend conditions rewards still felt like a joke given the timeframe and effort (our ships are quite powerful). Think lowlight was 80 marks for VCE or so.

    Whatever. If the maps would be at least a bit shorter or in line with the popular ones there would not be a need for us to wait for mark weekends to do such stuff. We would be there every day bringing life to PvE, in channels (elite) as well as public (advanced).

    They can be tough to reprogram - definitely harder than just changing a line or two, and more complicated than tweaking rewards. Which is why I tried to make the suggestions as meaningful and easy for Cryptic to change as possible, keeping the core ideas of all missions exactly the same. But I feel it's something that needs to be done, should they *actually* want to see queues revitalize again.

    And that VCE gave me 31 marks without the daily. I personally couldn't care less, but yes, I fully understand there are people who do.
  • reafisreafis Member Posts: 147 Arc User
    I totally agree, why would you play through a queue when 90% of the story based missions are better (With better rewards)

    Now a queue for a modified Quarks Lucky Seven? that would be fun
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    kyle223cat wrote: »
    To try and stray back to the topic at hand though.. regardless of your DPS mark, there is a problem with the queues that needs to be addressed. There are a lot of good ideas in this thread, and obviously it's a mix of both making the content more engaging as well as making sure it rewards correctly. Normalization of rewards across queues combined with the re-structuring of current queues that are simply 'not fun' would do a lot toward getting people to spread out into queues that right now see little to know action at all.

    It would be good for the game overall, but I honestly think that Cryptic believes that these upcoming 'TFO's' are all the answer they need and that's a shame. Without taking other steps as well, I don't see this system being successful. You can package up poorly structured, unrewarding content any way you like.. you can shine it all up and put a pretty bow on it.. but people still aren't going to go for it. If Cryptic thinks that just making everything random is the only answer they need then the queues are just likely to die out even further.

    Yeah I totally get "quick fix" vibes from this whole Random TFO's thing. Instead of fixing the PvE queues themselves, they're trying to forcibly re-populate them to make it look like everything is a-ok. It's not going to work.


    Very insightful. :) They tried it with Endeavors first, but those are extra, and not in lieu of the regular queues. The other option is to simply fib about them. :) Rember one of the previous Community Managers, who said, in his video podcast, that, strangely enough, all queued just popped for him, no problem? Two days later he was fired. :p (He had also opened like 1,000 R&D packs, in his vid, for a Grand Prize, hitting nothing -- a stunt, which I'm sure PWE didn't appreciate, LOL).
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User

    I agree.
    Sadly I have not much knowledge about programming but cant imagine that making the suggested changes to the PvE Tune elaborated are that much of an effort. :/

    Tune, Sea and 2 friends of ours made a nice space set of most elite space maps in game yesterday. Even during mark weekend conditions rewards still felt like a joke given the timeframe and effort (our ships are quite powerful). Think lowlight was 80 marks for VCE or so.

    Whatever. If the maps would be at least a bit shorter or in line with the popular ones there would not be a need for us to wait for mark weekends to do such stuff. We would be there every day bringing life to PvE, in channels (elite) as well as public (advanced).

    They can be tough to reprogram - definitely harder than just changing a line or two, and more complicated than tweaking rewards. Which is why I tried to make the suggestions as meaningful and easy for Cryptic to change as possible, keeping the core ideas of all missions exactly the same. But I feel it's something that needs to be done, should they *actually* want to see queues revitalize again.

    And that VCE gave me 31 marks without the daily. I personally couldn't care less, but yes, I fully understand there are people who do.


    Would be ever-so nice, though, if they could at least be bothered to just *fix* a few things, like, O, say, the Gon'chra (sp?) Battle Zone, which is just broken beyond belief. You can get virtually no Lukari doohickies out of it, in its current state. You'd think, that with the upcoming Tier 6 Reps, they'd fix at least a few of the Elite Mark sources for those Reps.
    3lsZz0w.jpg
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    meimeitoo wrote: »

    I agree.
    Sadly I have not much knowledge about programming but cant imagine that making the suggested changes to the PvE Tune elaborated are that much of an effort. :/

    Tune, Sea and 2 friends of ours made a nice space set of most elite space maps in game yesterday. Even during mark weekend conditions rewards still felt like a joke given the timeframe and effort (our ships are quite powerful). Think lowlight was 80 marks for VCE or so.

    Whatever. If the maps would be at least a bit shorter or in line with the popular ones there would not be a need for us to wait for mark weekends to do such stuff. We would be there every day bringing life to PvE, in channels (elite) as well as public (advanced).

    They can be tough to reprogram - definitely harder than just changing a line or two, and more complicated than tweaking rewards. Which is why I tried to make the suggestions as meaningful and easy for Cryptic to change as possible, keeping the core ideas of all missions exactly the same. But I feel it's something that needs to be done, should they *actually* want to see queues revitalize again.

    And that VCE gave me 31 marks without the daily. I personally couldn't care less, but yes, I fully understand there are people who do.


    Would be ever-so nice, though, if they could at least be bothered to just *fix* a few things, like, O, say, the Gon'chra (sp?) Battle Zone, which is just broken beyond belief. You can get virtually no Lukari doohickies out of it, in its current state. You'd think, that with the upcoming Tier 6 Reps, they'd fix at least a few of the Elite Mark sources for those Reps.

    Gon'cra, but yeah, how they have seemingly completely abandoned that is just sad. There isn't even anything much to fix to make it at least somewhat playable outside organized channel treks into it - just make the Tzenkethi who recapture the zone to spawn at a slower rate.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    meimeitoo wrote: »
    kyle223cat wrote: »
    To try and stray back to the topic at hand though.. regardless of your DPS mark, there is a problem with the queues that needs to be addressed. There are a lot of good ideas in this thread, and obviously it's a mix of both making the content more engaging as well as making sure it rewards correctly. Normalization of rewards across queues combined with the re-structuring of current queues that are simply 'not fun' would do a lot toward getting people to spread out into queues that right now see little to know action at all.

    It would be good for the game overall, but I honestly think that Cryptic believes that these upcoming 'TFO's' are all the answer they need and that's a shame. Without taking other steps as well, I don't see this system being successful. You can package up poorly structured, unrewarding content any way you like.. you can shine it all up and put a pretty bow on it.. but people still aren't going to go for it. If Cryptic thinks that just making everything random is the only answer they need then the queues are just likely to die out even further.

    Yeah I totally get "quick fix" vibes from this whole Random TFO's thing. Instead of fixing the PvE queues themselves, they're trying to forcibly re-populate them to make it look like everything is a-ok. It's not going to work.


    Very insightful. :) They tried it with Endeavors first, but those are extra, and not in lieu of the regular queues. The other option is to simply fib about them. :) Rember one of the previous Community Managers, who said, in his video podcast, that, strangely enough, all queued just popped for him, no problem? Two days later he was fired. :p (He had also opened like 1,000 R&D packs, in his vid, for a Grand Prize, hitting nothing -- a stunt, which I'm sure PWE didn't appreciate, LOL).
    They wasted Endeavors by making them reward nothing you couldn't get easier elsewhere and are repeating the exact same mistake with the random queues.

    No other MMO I know has the same reward for all content. It just doesn't work that way.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,582 Community Moderator

    Gon'cra, but yeah, how they have seemingly completely abandoned that is just sad. There isn't even anything much to fix to make it at least somewhat playable outside organized channel treks into it - just make the Tzenkethi who recapture the zone to spawn at a slower rate.

    It makes no sense why Gon'Cra gets recapped so quickly. Not only that... its almost as if its just on a timer period. Once you start capping the point, the clock starts. I once saw that King of the Hill point suddenly reset... WITH PLAYERS ACTIVELY WORKING IT! Not only that... there is literally no way to prevent a recap like in other battlezones. They just flip on their own.

    If that ain't broken... then what is?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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