I was held in a tractor beam by the SAME ship for an extended period. (well beyond what it normally is) These tractor beams have got to go. The the Dev's have over steped the bounds in this. Getting tractor beamed is one thing. Getting dilibretly held for a way longer time is totally another. Then on top of it, I was useing my T6 Dreadnought and had used the lance. For some unknown reason my ship would not turn afterwords. Practically the same thing is happening to my Pilot Escort (another thread).
If this is what they call "improvement", They are heading in the wrong direction.
If they are going to abuse the tractor beams, then they need to be removed completely. Because this is total (descriptive narrative)......
Add in not getting the marks I selected and well you know....
0
Comments
Tractor beams, even from multiple sources, are Easy to deal with... In your other thread, I advised having Polarize Hull as your Science Boff ensign skill... This is another reason why you need it as a default ability; Polarize Hull weakens beam(s) grip on the ship... But you don't want to keep tripping it as soon as it cools down each time, because if a tractor beam hits you once the ability has been triggered, and has gone into cool down, it won't make any difference, and you're stuck, taking damage, so you need to (as much as possible) keep it untouched and ready to trigger for after you do get hit with a tractor beam... Once you're snared, that's when you polarize the hull, and depending upon your mood, you can either:
-Rotate the ship within the beam's (weakened) grip till a weapon comes to bare, and then start shooting to try and disable the attacker, or,
-Hit Evasive Maneuvres, and use the burst of speed to break free completely, so you can get some distance and refocus...
A couple more tips for you:
-Have a decent aft weapon (I would recommend a beam, because it's a faster recharge time than a torpedo)
-When you get hit by tractor beams, or drain drones (and they tend to flank from the rear or the side) rotate your view so you're looking at what's attacking you, then right click on the thing making the attack to target it, fire your aft beam weapon, and once it's destroyed, then re-acquire your primary target... If there's more than one tractor beam/drain drone, take them all down one by one, before returning your attention to the primary target...
These are basic skills which you need to master, or you won't be able to progress through the levels... :-\
PS Don't worry if you get blown up and respawn... It's not the end of the world, not the death of your crew or the end of your ship, just think of it as a critical explosion which has disabled it, and will take a moment for damage control teams aboard to get under control...
Seriously as a player who'd love to see tractors being efficient in any way I have to tell you they aren't...
Get the Forums Enhancement Extension!
For giggles you even have room for feedback pulse 1 to make their day while tractored if they're firing at you. I think I might have seen your other thread and all options were covered with the suggestions given. Try them out. These are just from my perspective if I was flying your ship.
Assuming you're referring to PvE.
^Words that every player should keep in mind, especially whenever there's a problem with the game...
For that ANTImatter!
True, but every confuse will do. Scramble Sensors for example. Another way would be to drain the target of Aux power, either by beam: disable or a potent leech.
Get the Forums Enhancement Extension!
My character Tsin'xing
First shield drain, now tractor beams? Maybe you should start a thread about Crystalline Catastrophe Advanced / Crystalline Cataclysm Advanced taking far too long to complete the mission...
"CCA too hard, please NERF".
There are plenty of ways to counter / diminish the effect of tractor beams as long as you are willing to learn how to do so. That includes just dealing with it. In fact, last night in CCA I was being a Tholian ship about 2km away tractor beamed my Bird of Prey in my forward firing arc. You want to know what I did?
#1 - Tactical Team
#2 - Torpedo Spread
#3 - Cannon Rapid Fire
#4 - Attack Pattern Alpha
#5 - Fire On My Mark
#6 - Gravity Well
Yeah, I use a t6 defiant, used a t4 defiant too, got so sick of getting held in place and pounded.
So now I use polarize hull and keep that as my quick button. They try and catch me now I just polarize turn and f**k them up.
I am Scissors.
Paper is fine.
NERF ROCK.
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
Nadion bombs, grave well, energy drain, and tops& beams to the face, buh-bye!
Why do these people even open their mouths? Seriously: Stop. Broadcasting. Your. Ignorance.
git gud
I Support Disco | Disco is Love | Disco is Life
Thanks for the repeat episode.
So... now for the sarcasm... what bad ship touched you? A D'Deridex?
In all seriousness... counters and learning your opponents is key here dude. Know what you're getting into. That's why many people struggle when a new enemy group is introduced into the game. Because we don't know what to expect. The main groups that use Tractor Beam are Breen, Borg, Tholians, and Federation/Mirror, with Romulans on the side. Klingons have an ability that can nuke your turn rate for a time on one of the Raptors.
I think there are actually plans for that. They will likely offer it for a limited time once the Mac client is fixed up, listed under "iWin" in the store.
Otherwise... yeah, Tractor Beam can be a pain if you don't know the counters, but there are a lot of counters.
What's next? Enemy ships are shooting at us?
I just did a Starbase Fleet Defense. I literally watch my hull start droping with 100% shields! And for once, it wasn't from a Plasma Fire. Then on top of it my shields where being drained from what appeared to be THIN AIR.
How can I not claim foul with all this happening?
I say again, I will "REFRAIN" from posting on the forum when they fix this game! Because the bug report way yields no results. Maybe if I make enough noise, the dev's will actually fix something! Instead of makeing things worse. It's not rocket science.
How can anyone claim this game is "easy" when basic player commands get ignored. Not only do you have to fight the NPC's, but also the game itself.
So these issues that you bring up aren't "game issues." The issue is your understanding of how things within the game are supposed to work.
You also had issues with Borg Shield Neutralizer / Shield Strip.
You also had problems surviving in Pilot Ships which are some of the most survivable ships in game with a very OP and very useful gimmick on a very short CD.
The Crystaline Entity has a debuff with its main attack that can hamper your turn rate, usually visually appears on your ship as arcing green energy around your nacelles. Science Team clears it.
And like nccmark said, the Entity melts under tractor beams. Its not uncommon for that thing to drop before it unleashes its first shockwave when you have a high DPS group.
As for your other concerns rgarding hull and shield drain... that might be more a problem with your build than the fault of the game. We'd need more information on how your set up before we can say for sure its a bug. I don't think we've been experiencing this phantom drain or hull melting like you're describing.