seriously....I don't think it's possible for cryptic to fail in that.
they could barely ever handle one server, and with the separation of three platforms, they wouldn't survive.
this console version setup HAS to be cross platform. the STF queues need to be replenished. and the playerbase needs to be vastly expanded on.
also....there needs to be a "Hail" option for the console players, so we don't hear the constant freaking screaching of countless voices.
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They need major server upgrades as is, throw in this and itll cause our server to trip more balls then the original woodstock. Then we have the whole DDOSing duchebag guys that will murder the server every chance they get /sigh
Awoken Dead
Now shaddup about the queues, it's a BUG
it's less profitable to have more servers, better they update the ones they have and keep it all viable.
having more servers doesn't mean it's freaking free. there are massive financial ties to them which can cripple any future profit if they happen to not meet expectations.
at least with updating their current servers, they can at least keep it contained, they don't need to branch out all the time.
if one of the console servers goes down...it's over for STO. completely. becuase not only would that mean they didn't reach their investment, it means they won't have momentum to keep STO alive and after that it's just a matter of time before STO shuts down.
not to mention, there's no guarentee there will be enough people across each platform to keep the damn STF's alive. I mean for fraks sake, we're already down to practically nothing in STF's now. once the buzz wears off in the console versions, it'll be like the PC version, no one will bother if it takes for freaking ever to join the STF they need to join.
WG and WoTs hasn't even come close to that.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Mine Trap Supporter
console-jockeys aren't gonna stand for it.
It's funny, I read back in season 7 that the end would be near when STO went console. Maybe they were on to something. We'll see...
Awoken Dead
Now shaddup about the queues, it's a BUG
I really hope they open it up to everyone.
exactly.
even if they manage to have the porting over....it'll most likely be a one time thing.
if MS and Sony have to have their own servers, it would mean that your profile would have to be transfered over permenantly. and cost money. because otherwise it'd mean their own servers would be meaningless.
in other words. with a cross platform singular server, they don't have to upload your profile, location, etc to MS or Sony servers every time you change platform, which would cost resources, time etc. if they did separate it all, it would be more expensive than it's worth.
So if there is going to be cross-platform, it will be PS4-PC only and XBOX seperate. Unless PWE somehow managed to secure early Access and permission to Cross-platform from Microsoft. Which I hardly doubt, since Neverwinter is still seperate.
http://gamingbolt.com/rocket-league-dev-on-ps4-and-xbox-one-cross-platform-play-technically-it-was-not-that-difficult
That said, this is no MMO. It's just that the difficulties STO/NW face probably aren't down to MS/Sony being reticent to try (it's been done.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
DOOOOMMMM!!!!!!!!!!
Console client patches must be validated, so it's quite plausible that the three versions will not be in sync.
Obviously Cryptic / PWE is adding new developers for the console clients, why can't they add additional server / IT staff? As long as the games attract players there will be additional revenue. If there are not enough players to justify the extra server person then they will shut down that console version. It's not rocket surgery.
Well, then MS is finally going ahead with it then after all these years. Let's hope PWE has managed to strike a similar deal With Microsoft for Cross-platform.
But I don't hold my hopes up, as they would have said that with todays announcement, since it would be quite a big deal and boost in hype. So not something you hold back on.
so you don't doubt it...that's what hardly means, you don't doub it.
Neverwinter is still seperate because they've already got it settled. it's on contract, and it's embedded. not to mention the logistics of merging the servers now of all times.
STO isn't integrated yet, more seprate servers won't be a good thing.
https://reddit.com/r/sto/comments/4j187p/star_trek_online_coming_to_xbox_one_and_ps4/d32xr96
however Microsoft ended that policy a while back... news.xbox.com/2016/03/14/letter-chris-charla-idxbox-updates-gdc/
PLEASE PLEASE PLEASE Cryptic reconsider cross-platform play PLEASE that notion no longer holds true for Microsoft...
edit:
OP please add this to the OP
not a DOOM thread, just a "successful probability"
if it were doom, I'd say STO is dying blah blah blah.
and let's add all of that up shall we?
Server Staff-$$$
Developer Staff per platform-$$$
Additional Servers-$$$$$
Now let's look at it this way.
All 3 versions would need to maintain a level of income, and playerbase in order to be justified and maintained.
however this would mean they need to have a steady player and income base to cover the intial investment, which would also mean they're taking on huge risks.
so let's look at it this way, with one server, and one set of porting teams.
Server Staff-$
Developer Staff Per Platform- $$
Existing Updated Server-$$$
they can't afford to just shut down one server, because they'll never cover the costs, it'll basically drag down a good percentage of the development team, and the profits. meaning if they have to shut down one consoles server, they'd basically have the remaining investment to recover still in their budget. so they'd either have to maximize their profits with a lot of utter TRIBBLE...or they cut their losses and shut down the remaining console server and STO will Stagnate, development will crawl to a standstill, and patches become less frequent. STO won't die, but it will be slowed down considerably.
So to do this Cryptic would need to only support Windows 10. Windows 10 currently has around 15% of the desktop OS market share, compared to around 48% for Windows 7, 13% for 8.x, 10% for XP.
They could make it work so that you can share a server IF you are running Windows 10, but they would still need to run Holodeck for the other 80% of players.
Same here as well.
It's good news for console players who don't have a pc. There are some, I know few myself.
Cross-Platform seems primarily important for people that want to play with others that use a different platform, or because they want to switch themselves to a different platform. That might not be as close as many as new players that would simply enter the game that will form their own community.
The concerns about the "power" of the server for handling multiple games seem to be based on a bit of a naive assumption here - It's extremely unlikely that there is just "one" physical server that runs everything. There will be a farm/cluster of servers that is patched to our current version of the game to represent Holodeck, and there are others for Redshirt or Tribble. Most of the stuff is simply hidden away and managed in the background to us. I would imagine that individual map instances map to one specific server (and one server probably handles multiple map instances), but that is likely the extent of it. There might be seperate servers for handling things like chat.
I won't make any guesses on how many servers they have or need for all this, because I frankly have no idea about such detailed workings.
If they have to handle more players, they'll add more servers to whatever they already have.
Cross-Play however might be unfeasible simply because apparently the console creators expect certain validation checks that could be too costly to run every week. So they would either lower their patch frequency, or they simply use servers with different game versions, one for PC, one for Xbox, one for Playstation.
I wish for cross platform but Microsoft or sony will not let devs to make it,for example warframe is not cross platform only because sony did not allow devs to make it
for example
Sorry, but the biggest argument against would be to protect console players from those on PC. This game is a garbage can of internet trolls. STO is the biggest example I have ever seen of what happens when you give people a keyboard and complete and total free reign to say absolutely anything without consequence.
The forums are fine, but in game? I have never seen a worse community ever then STO general chat, and they might consider that when talking about Cross Platform Play.
Personally, if they just make the accounts cross platform, I would make due with that. If I could log in with my seaofsorrows account on my XBox and start over, but still have all my C-Store stuff unlocked, I would likely make a character to play on my console. If making a character on my XBox means no access to the hundreds and hundreds of dollars I have spent over the years, then they can cram it with walnuts.
I'm almost 100% sure it's not cross platform for one key reason. They didn't say it was..
If it was cross platform, a great feature like that would be in the launch announcement. They always hold 'the bad news' until after the announcement. The fact that they have said nothing, says everything.
Look at this way! They will have a more extensive audience to get them upset It has been said the day STO goes same as Neverwinter will be close to the end to this franchise. What a way to go? However, still waiting for Borgs.
Original STO beta tester.
PC and PS3/4 are cross platform. XB1 is separate for reasons.
Original STO beta tester.