I now that I am just saying before they start adding more the game or making more changes to the game they need fix the game first so that they don't add to there work load.
That's the problem with an MMO. Its a constantly evolving organism. It is literally IMPOSSIBLE to eliminate ALL bugs in an MMO as whenever they fix something, something else may break due to older code working with newer code. At least we get regular, scheduled maintenance that includes bug fixes once a week. People have suggested devoting a full year at least to nothing but bug fixes, but that cannot happen as not every Dev over at Cryptic is a bug hunter. You can't ask Tacofangs to debug something as he's an environmental artist. Not a code monkey. Things will be added, and bugs will be addressed. You can't expect them to shut down 9/10 of the team for an extended period of time to "fix" a game that may very well break again the second they add something new after they are done... if the game even survives that long in the first place.
IMO they're doing the best they can each week. It may have taken a year to solve the Season 7 Accolade Bug involving armor visuals unlocked by accolades, but the fact is it got done. Bort's team do what they can.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
What does the OP mean by "opposite direction" in the title? Devs already confirmed that they want more exclusivity. So they are continuing to go in that direction. Not the opposite direction.
He probably meant opposite direction from what the playerbase would want. Which seems to be a bit of consensus of this thread - people don't seem to want this 'exclusivity'.
Except as a forum mod you should be more aware than the rest of us that forum population is a very small portion of the total playerbase, so even if everyone on the forum agreed with this, which they don't, it would still only be a minority percentage of the playerbase.
A fair point, but by the same token... none of those players choosing to avoid the Forums actually care enough about a given subject to weigh in on it here.
For my two cents:
I care enough to say simply that I don't need or desire absolute "exclusivity" for Event items.
For the rest of my spare change:
I'd be perfectly fine if newer players could earn the things I have by running the same project I did the next time the appropriate Event comes around. I'd also be fine with those same players spending Lobi for a single item purchase, as with the Event DSD. Personally, I'd be more likely to help pad the almighty metrics by running the Event for an account unlock than spend Lobi on a single item unlock, but that's just my own preference. In any case, and despite having pretty much every Event ship other than the Event DSD (which I could buy with Lobi were I so inclined), I would not begrudge my fellow players the ability to slot old Event Rep projects or purchase old Event rewards via the Lobi store.
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
A very large State Application System is required to add new content every Quarter. That takes precedence over updating code to modernize the VB6 code, Acrobat 5, Windows 2000 Templates, etc. So even with entities that don't look to make a profit, there are pressures to move forward and leave what is as it is.
Profit-making entities can and will address egregious errors, performance issues, and stuff that is outright not working as it should. For a Company that needs to provide new content to keep the customers interested and paying and to add new customers they cannot stop doing that to work exclusively on fixes for extended periods.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
we should feel ourselves lucky we get what we get, in actual fact at the end of the day cryptics generosity in what and how much they give us in free items is unparalleled in my experience, bearing in mind that some MMO's I know don't give much if anything away for free at all and others where what they do give are so miniscule they are hardly worth having or are so hard to obtain even for the best players they are virtually impossible to get .
this might give us the idea that we as players of sto have some kind of entitlement as far as free items goes but it is cryptics game and it is their choice what items they put in the game for us to obtain, what we have to do to get them, how long these items are available for players to get and if they want to remove the availability of certain items.
given the response cryptic get when they do remove these free items from availability if I was in cryptics shoes I would be wondering if it is worth the hassle to give any free items away at all.
to be fair I would be pretty gutted if I had missed a lot of the items I have received but I would realise that is my fault for not being there when I needed to be and except the fact that these items are never going to be around for me to pick up again.
this would be true whether I was a new player who wasn't playing at the time or a seasoned player who just didn't have the time or couldn't be bothered to attend an event.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Comments
That's the problem with an MMO. Its a constantly evolving organism. It is literally IMPOSSIBLE to eliminate ALL bugs in an MMO as whenever they fix something, something else may break due to older code working with newer code. At least we get regular, scheduled maintenance that includes bug fixes once a week. People have suggested devoting a full year at least to nothing but bug fixes, but that cannot happen as not every Dev over at Cryptic is a bug hunter. You can't ask Tacofangs to debug something as he's an environmental artist. Not a code monkey. Things will be added, and bugs will be addressed. You can't expect them to shut down 9/10 of the team for an extended period of time to "fix" a game that may very well break again the second they add something new after they are done... if the game even survives that long in the first place.
IMO they're doing the best they can each week. It may have taken a year to solve the Season 7 Accolade Bug involving armor visuals unlocked by accolades, but the fact is it got done. Bort's team do what they can.
normal text = me speaking as fellow formite
colored text = mod mode
A fair point, but by the same token... none of those players choosing to avoid the Forums actually care enough about a given subject to weigh in on it here.
For my two cents:
I care enough to say simply that I don't need or desire absolute "exclusivity" for Event items.
For the rest of my spare change:
I'd be perfectly fine if newer players could earn the things I have by running the same project I did the next time the appropriate Event comes around. I'd also be fine with those same players spending Lobi for a single item purchase, as with the Event DSD. Personally, I'd be more likely to help pad the almighty metrics by running the Event for an account unlock than spend Lobi on a single item unlock, but that's just my own preference. In any case, and despite having pretty much every Event ship other than the Event DSD (which I could buy with Lobi were I so inclined), I would not begrudge my fellow players the ability to slot old Event Rep projects or purchase old Event rewards via the Lobi store.
Profit-making entities can and will address egregious errors, performance issues, and stuff that is outright not working as it should. For a Company that needs to provide new content to keep the customers interested and paying and to add new customers they cannot stop doing that to work exclusively on fixes for extended periods.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
this might give us the idea that we as players of sto have some kind of entitlement as far as free items goes but it is cryptics game and it is their choice what items they put in the game for us to obtain, what we have to do to get them, how long these items are available for players to get and if they want to remove the availability of certain items.
given the response cryptic get when they do remove these free items from availability if I was in cryptics shoes I would be wondering if it is worth the hassle to give any free items away at all.
to be fair I would be pretty gutted if I had missed a lot of the items I have received but I would realise that is my fault for not being there when I needed to be and except the fact that these items are never going to be around for me to pick up again.
this would be true whether I was a new player who wasn't playing at the time or a seasoned player who just didn't have the time or couldn't be bothered to attend an event.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.