Yeah, whining and declaring the new Defiant a "total fail" for failing to have two features it was never going to have to begin with is pretty ridiculous.
Says it all really.
Agreed. It's not a bad ship, so what if it's not still more power creep the dps goons have been dying for so they can further trivialize content with their 100k dps builds and antiproton spam?
If some of these people were smart they'd see this as a challenge to see how much they can get out of a ship that WASN'T 100% as overpowered as they wanted.
I choose ships based on looks first because I actually care about my ships looking somewhat cannonical. *shrug*
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I think, besides all of the "WTFOMGSTFU" complaints, people are saying that they really aren't worth the price, when compared to the T5U versions or Pilot ships.
And, as far as the BoP goes, for a year people have been begging for an Intel t6 BoP. Repeatedly. Literally since T6 ships were announced. And the answer is a minimally updated B'Rel. Sorry, but that don't taste right, Chef.
I think, besides all of the "WTFOMGSTFU" complaints, people are saying that they really aren't worth the price, when compared to the T5U versions or Pilot ships.
And, as far as the BoP goes, for a year people have been begging for an Intel t6 BoP. Repeatedly. Literally since T6 ships were announced. And the answer is a minimally updated B'Rel. Sorry, but that don't taste right, Chef.
This is pretty much it. I might as well stick to the T5/T5U version (certainly not paying 30$ worth of Zen for a torpedo launcher, even less so if it's STILL not right - something strongly indicated by the screenshots) if I only care about having a canon ship, and if I only care about having a powerful ship, Pilot is an obvious choice that still manages to have some minor degree of similarity to the desired ship here.
The Kor doesn't suffer so much from this issue in my particular instance because I don't have a T5 BoP to begin with, and the Malem's similarly minor modification also includes an interesting set bonus - but when the key selling point is the Defiant, a fact the devs themselves seem to believe is the case for most players, then... it makes sense to either stick to the T5 equivalents or just get a better ship.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Just wanted to point out that the Rom ships Fleet variant still showing that its only available int he C-Store as opposed to whatever tier shipyard it is meant to be. also why is it that the T6 fleet defiant only requires T3 shipyard when the T6 B'rel is shoved into T5?
I just don't see what the Valiant/Kor, as is, bring to the table that other ships don't already do, and do better. Are they intended to be a jack-of-all-trades, master of none?
Pretty much. It was like that for the Pathfinder, the Andromeda, and the Resolute classes. Nothing changes.
It will sell when it's released, and will have done its job of making profit and being another standard T6 that players can fall back to if they want for reasons (such as unbridled hate for the Phantom).
But expecting an Unspecialized ship to match a Specialized ship is ridiculous. Like asking a Prius to crush cars instead of a Monster truck. Or a Corolla to be fully outfitted with the bells and whistles of a Lexus.
The Valiant is the bog-standard base escort with an iconic name attached to one of its variants. Yes, the 2-pc set bonus sucks for it, and could use something better for the Valiant. That is a reasonable request. But expecting Pilot Maneuvers, Integrated Cloak, Battle Cloak, or 5/2 loadouts is NOT a reasonable request. If it has to have something to make it unique, it has to come from the 2-pc set, which is not worthwhile for the Valiant.
Upon further reflection and soul-searching (SERIOUS BUSINESS!!111 ) , I have decided it's now entirely a matter of whether the price is aggressive enough for me to overlook the stats.
How much Zen for the C-store versions, and how many Flying Spaghetti Monsters the fleet version will cost. Hopefully there's some consideration for those who buy both versions.
The Valiant is the bog-standard base escort with an iconic name attached to one of its variants. Yes, the 2-pc set bonus sucks for it, and could use something better for the Valiant. That is a reasonable request. But expecting Pilot Maneuvers, Integrated Cloak, Battle Cloak, or 5/2 loadouts is NOT a reasonable request. If it has to have something to make it unique, it has to come from the 2-pc set, which is not worthwhile for the Valiant.
Why there was an expectation for something way beyond what we've got, I just don't understand. The Galaxy and Intrepid are hero-class ships, and their T6 variants weren't anything above and beyond their T5 versions. Just incremental updates, as the Devs have been promising us all along.
How much Zen for the C-store versions, and how many Flying Spaghetti Monsters the fleet version will cost. Hopefully there's some consideration for those who buy both versions.
Same as every other T6 ship and pack. After initial discount, it's 3000 ZEN per ship, and 6000 ZEN per pack. Module price for Fleet variants remains at 5, with a reduction to 1 if you have the C-Store variant.
The biggest mistakes on these ships: Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless) Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons Malem- no problem, except still i don't like this 22.century design Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo and Ning'tao.
really? As a Romulan only player i have been looking forward to fly THIS ship since the announce of T6.
Very happy with the seating, although i would prefer Intelligence (perhaps one could open the combined slot to Int/Comm/Pilot?)
In fact, i didn't buy any new ships after Faeht, and the T'Varo almost healed the ache after D'Deridex happened to be an useless brick (imho, may vary).
Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless
Feds don't get battlecloak. I certainly miss it when playing Fed-side, 'cause I'm so used to it when playing as a Romulan. But that's the fact - Feds don't get battlecloak. It's a faction-specific thing.
The biggest mistakes on these ships: Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless), near-useless set bonus (due to standard cloak, set bonus only applies once per engagement unless extreme measures are taken to disengage, or doesn't even have any effect at all) Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons Malem- no problem, except still i don't like this 22.century design Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo, T5 Defiant/Gal-X and Ning'tao.
I think my additions (in red) make your post more accurate.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
The biggest mistakes on these ships: Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless) Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons Malem- no problem, except still i don't like this 22.century design Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo and Ning'tao.
Where the set bonus is concerned, the Devs couldn't really win there.
Players don't like being "tied" to one particuar weapon type. Look at the fuss that was made (and still is when the subject is raised) about the Galaxy-X, and now Yamato, phaser lance....
With a ship trait , you are "tied" to one ability, so i don't see any problem with additional bonus. Nothing is forcing you to play phasers on Valiant , unlike integrated phaser lance.
And current set bonus is useless, because i hope, no one is too noob to play Cloaking Device, which is waste of console slot.
Defiant console getting changed to quantums is good. It looks a little odd that it seems those fire out of the nose instead of the actual side launchers. I would have preferred they went the extra mile and made them fire in pairs from the side launchers. Maybe I'm wrong and they are just converging?
Kor console getting changed to quantums is weird. No one was asking for this. I can live with it, though I guess. It is supposed to be an upgrade of previous BoPs.
Melan, what can I say. The T5 version was fun to fly, and the T6 is better, so it sounds good to me. Nothing to complain about here really. I maybe would have preferred Intel to pilot but whatever.
It is kind of funny to see the min/maxers rage due to lack of power creep compared to previous T6s. I guess Cryptic wasn't looking to appeal to them with this release, but for what I use them for, even T5s are still perfectly viable.
but the lance boosts my phaser DHC as well as the lance itself.
wait....what are you talking about?! The lance doesn't have a phaser damage passive boost
It actually does now. Since S11 update, all previous T6 ships, including Phantom, got added some passive boosts to their respective consoles. The heavy lance from phantom and faeth got +15% damage (cat1 buff so about half of a normal 30% tac console), one phaser and the other plasma energy damage.
Now about the ships stats. I am not arguing about pilot manevers, 5/2 wep config or any fantasy things. Everything is as expected, stat wise, and even if I, personally, would've prefered an intel seat, its all good. Better for me since there wont be any temptation and better for Cryptic and ppl that like pilot seating and will buy this ship.
But console set wise... I guess I've forsaw this too since I knew it that Cryptic would deny a battlecloak to even a single, unique and canon ship like defiant, that in the show NEVER showed any form of inferior cloak. In fact cloaked side by side with BOP Rottaran under enemy fire thus in-combat, wich what a batlecloak is. And arguing that the new rebuild defiant may have not a cloak is silly. Its an even bigger stretch, if you think of it, how KDF got their enhanced battlecloak... from a ship build in more then a hundred years before STO set of events, ship wich was destroyed and never made a reaparence in the canon...
I guess Cryptic is saving that for T7 ones or just really dont want to give a battlecloak to fed side, even a gimped one from a 3pc set, even tho an Enhanced battlecloak on kdf is a bigger stretch then that...
And for the quads not been present in the set, even the reason that they may be used in combo with the cloak console on other ships is silly. Arbitrer and Galaxy-X WERE used in the past with phaser quads, but after DR cannons pretty much died, especially on a cruiser type vessel... And since phaser is the only type of energy with only one set to boost it, I higly doubt that was the issue.
My guess... the quads are saved for something else. Now with the mirror ships out of the picture for some time, we may see mirror T6 ships...
And by the logic "Why sell one good ship when you can sell 2 half-good", we may see a mirror defiant in the future, with quads plus own-console set, to match the aggressive theme of the mirror universe and the fact their version didnt had cloak. And probably something similar for the bop. Altho the subspace jump console wouldve gave better synergy to the flanking raider bonus. But that is probably also saved for something else.
Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless
Feds don't get battlecloak. I certainly miss it when playing Fed-side, 'cause I'm so used to it when playing as a Romulan. But that's the fact - Feds don't get battlecloak. It's a faction-specific thing.
Ok but than they'd remove that set bonus, because normal cloak is uselles and cloaking device is waste of console slot.
The biggest mistakes on these ships: Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless), near-useless set bonus (due to standard cloak, set bonus only applies once per engagement unless extreme measures are taken to disengage, or doesn't even have any effect at all) Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons Malem- no problem, except still i don't like this 22.century design Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo, T5 Defiant/Gal-X and Ning'tao.
I think my additions (in red) make your post more accurate.
Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless
Feds don't get battlecloak. I certainly miss it when playing Fed-side, 'cause I'm so used to it when playing as a Romulan. But that's the fact - Feds don't get battlecloak. It's a faction-specific thing.
Ok but than they'd remove that set bonus, because normal cloak is uselles and cloaking device is waste of console slot.
The biggest mistakes on these ships: Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless), near-useless set bonus (due to standard cloak, set bonus only applies once per engagement unless extreme measures are taken to disengage, or doesn't even have any effect at all) Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons Malem- no problem, except still i don't like this 22.century design Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo, T5 Defiant/Gal-X and Ning'tao.
I think my additions (in red) make your post more accurate.
You're right! Thanks.
That being said, there is some minor value in having a standard cloak. Bypassing troublesome NPCs, sneaking past people, sneaking up on people...
It's just that it's not necessarily worth spending a console slot on. (Mind you, I do use it - but then again, I use every ability console I can get my hands on, because they're tons more fun than all these passive buffs. )
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Yeah, whining and declaring the new Defiant a "total fail" for failing to have two features it was never going to have to begin with is pretty ridiculous.
Says it all really.
Agreed. It's not a bad ship, so what if it's not still more power creep the dps goons have been dying for so they can further trivialize content with their 100k dps builds and antiproton spam?
If some of these people were smart they'd see this as a challenge to see how much they can get out of a ship that WASN'T 100% as overpowered as they wanted.
I choose ships based on looks first because I actually care about my ships looking somewhat cannonical. *shrug*
As a "DPS goon" [Casual Edition], I fly a T5U Defiant. Armed with torps, turrets, and/or cannons. I am a hardcore Defiant fanboy. I am passing on this ship NOT because it doesn't have a 5/2 loadout, and NOT because it doesn't have Pilot Maneuvers (although the former would be a situational purchase, and the latter would make it feel much more like it came from DS9, granting a very strong leaning to purchase). The technical reasons will be discussed THOROUGHLY on The SHOW tonight.
Why there was an expectation for something way beyond what we've got, I just don't understand. The Galaxy and Intrepid are hero-class ships, and their T6 variants weren't anything above and beyond their T5 versions. Just incremental updates, as the Devs have been promising us all along.
I can't speak for Pathfinder, but I use Gal T5 and now T6 quite often. The thing is, altrough Andromeda has only minor advances over Galaxy T5, the little changes make her a good ship.
Old Gal was managable but has no attack at all. Andromeda upgrades washed out that "defects" and now we have quite good ship (well, not best, but capable of pulling her own weight on elite).
I'm not that critical about new Defiant, but look at Kor. None of B'rel advantages really get upgrade, all downsides remain. And those advantages and downsides was balanced 3 years ago, but not anymore.
Example: flying with cloak on, in Badlands means that one flies without shields. AoE damage from exploding ships alone will crush Kor. And if one doesn't use battle cloak? Then we have ship in-pair with Kazon Rider.
My guess... the quads are saved for something else. Now with the mirror ships out of the picture for some time, we may see mirror T6 ships...
And by the logic "Why sell one good ship when you can sell 2 half-good", we may see a mirror defiant in the future, with quads plus own-console set, to match the aggressive theme of the mirror universe and the fact their version didnt had cloak. And probably something similar for the bop. Altho the subspace jump console wouldve gave better synergy to the flanking raider bonus. But that is probably also saved for something else.
Yeah, Mirror Guardian is coming and with red patterns she looks uber-cool
Agreed. It's not a bad ship, so what if it's not still more power creep the dps goons have been dying for so they can further trivialize content with their 100k dps builds and antiproton spam?
If some of these people were smart they'd see this as a challenge to see how much they can get out of a ship that WASN'T 100% as overpowered as they wanted.
I choose ships based on looks first because I actually care about my ships looking somewhat cannonical. *shrug*[/quote]
I don't think most people are asking for it to be OP, I think people are asking for it to be competetive with other ships that cost the same. Your argument is like saying the Porche and the Toyota Celica are the same price, and sure the Celica isn't as fast, but you should look at that as a challenge when racing. I mean, it still gets you from point A to Point B, so what's the big deal? The Celica isn't a bad car.
For the record: Most of us weren't expecting a battle cloak (but a built in standard would have been nice), or pilot maneuvers, or even a 5/2 weapons loadout. I think 2 lt cmdrs wasn't an unreasonable expectation nor was 5 tac consoles (I sincerely hope it cheaper since I have to buy the fleet module to get it to the point that most T6 ships are at out of the box), or making the quads part of a set bonus. As this ship stand, the turn rate is the only place where it edges the Fleet Patrol Escort Retrofit, a T5 ship that comes with: Tempest tailgun and the Nadeon bomb which is amazing. That ship with the fleet module will be cheaper than the Valiant, and out perform it. So, what most of us are asking for is not some carzy amount of OPness, but for an Iconic ship to be at the same level as other T6s, for it to be on par with the other ships in the same bundle, and for it to be worth the elevated cost of a T6+fleet module.
IMHO, keeping realistic (5/2 layout and pilot Maneuvers are outlandish), the Valiant just needs the set bonus tweeking to make it "defiant perfect" or acceptable. As the bonus is pointless and useless being applied to standard cloak. As since the Jhueal has plasma quads its boogling that phaser quad arent in a set.
I still have a glimer of hope theyll release a tweak, as they have done. There is about no chance they would overhaul the ship for far out requests.
Well wow, this is worthy of more eyeroll than I imagined. Still it seems to be more entitlement than rage (I expected rage).
Funny thing is (and I'll keep saying that cause it's true) the Valiant got all every T6 update of a T5 ship is supposed to get: One more console slot - same as the one gained on the T5-U variant, one Boff slot with an added ability - the ensign became a lieutenant, a specialization slot - the Lt.Comm. became pilot hybrid and finally a ship trait.
And btw, the bane of the T5 Defiant: too many Tac Boff slots was remedied entirely: The ensign became universal (that almost didn't happen with the Hestia and plain didn't happen at all with the Resolute) and the Lt.Comm. became a hybrid with pilot. So while you still can slot as many (or even one more) tac abilities as before, you now have a choice of only using 4 if you so desire it.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
I like most of the Valiant stats, but my fleetmates and I were discussing when these stats came out, a couple of items we have problems with. One was asking why we were getting a Cmdr Tac and a LT Cmdr Tac instead of Cmdr and LT. This friend would have like to see it with a Lt Cmdr Engi or LT Cmdr Uni boff seat instead. Another major contention point we all shared was this: We have seen some T6 level ships that have a special boff seat in it have more consoles than it's T5-U counterpart. Why are we backsliding on this point when none of these new escorts have any special non console tied ability. For example, why does the Valiant have equal tactical consoles than the T5-U counterpart? It's not gaining any pilot ship abilities.
STO is now a dps dependant game. If you don't put out enough dps you struggle in advanced and even more in Elite. So can devs explain why in the hell you make attack ships with 3 tact console ?
This is nonsense, it's stupid.
Result : I won't buy those ships.
If players had a little bit of common sense they'll do the same, but well we majority knows that you'll sell this bundle of ships and keep doing stupid things.
really disappointed
Comments
THIS ^
instant buy
Agreed. It's not a bad ship, so what if it's not still more power creep the dps goons have been dying for so they can further trivialize content with their 100k dps builds and antiproton spam?
If some of these people were smart they'd see this as a challenge to see how much they can get out of a ship that WASN'T 100% as overpowered as they wanted.
I choose ships based on looks first because I actually care about my ships looking somewhat cannonical. *shrug*
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Yeah that's worth $30. "Not a bad ship."
I think, besides all of the "WTFOMGSTFU" complaints, people are saying that they really aren't worth the price, when compared to the T5U versions or Pilot ships.
And, as far as the BoP goes, for a year people have been begging for an Intel t6 BoP. Repeatedly. Literally since T6 ships were announced. And the answer is a minimally updated B'Rel. Sorry, but that don't taste right, Chef.
This is pretty much it. I might as well stick to the T5/T5U version (certainly not paying 30$ worth of Zen for a torpedo launcher, even less so if it's STILL not right - something strongly indicated by the screenshots) if I only care about having a canon ship, and if I only care about having a powerful ship, Pilot is an obvious choice that still manages to have some minor degree of similarity to the desired ship here.
The Kor doesn't suffer so much from this issue in my particular instance because I don't have a T5 BoP to begin with, and the Malem's similarly minor modification also includes an interesting set bonus - but when the key selling point is the Defiant, a fact the devs themselves seem to believe is the case for most players, then... it makes sense to either stick to the T5 equivalents or just get a better ship.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Yond reyan01 has a lean and hungry look. He thinks too much. Such men are dangerous....
Pretty much. It was like that for the Pathfinder, the Andromeda, and the Resolute classes. Nothing changes.
It will sell when it's released, and will have done its job of making profit and being another standard T6 that players can fall back to if they want for reasons (such as unbridled hate for the Phantom).
But expecting an Unspecialized ship to match a Specialized ship is ridiculous. Like asking a Prius to crush cars instead of a Monster truck. Or a Corolla to be fully outfitted with the bells and whistles of a Lexus.
The Valiant is the bog-standard base escort with an iconic name attached to one of its variants. Yes, the 2-pc set bonus sucks for it, and could use something better for the Valiant. That is a reasonable request. But expecting Pilot Maneuvers, Integrated Cloak, Battle Cloak, or 5/2 loadouts is NOT a reasonable request. If it has to have something to make it unique, it has to come from the 2-pc set, which is not worthwhile for the Valiant.
How much Zen for the C-store versions, and how many Flying Spaghetti Monsters the fleet version will cost. Hopefully there's some consideration for those who buy both versions.
Why there was an expectation for something way beyond what we've got, I just don't understand. The Galaxy and Intrepid are hero-class ships, and their T6 variants weren't anything above and beyond their T5 versions. Just incremental updates, as the Devs have been promising us all along.
Same as every other T6 ship and pack. After initial discount, it's 3000 ZEN per ship, and 6000 ZEN per pack. Module price for Fleet variants remains at 5, with a reduction to 1 if you have the C-Store variant.
Valiant-no set bonus with phaser quad cannons, no battlecloak (standart cloak is useless)
Kor-unable to use Ning'tao skin,no Photon Warhead Module, no set bonus with disruptor quad cannons
Malem- no problem, except still i don't like this 22.century design
Ship Trait-could be stronger, because scatter volley 2 are still weaker than BFAW 3
The devs probably do not want to sell more Sao Paulo and Ning'tao.
Very happy with the seating, although i would prefer Intelligence (perhaps one could open the combined slot to Int/Comm/Pilot?)
In fact, i didn't buy any new ships after Faeht, and the T'Varo almost healed the ache after D'Deridex happened to be an useless brick (imho, may vary).
Well done, Cryptic!
Feds don't get battlecloak. I certainly miss it when playing Fed-side, 'cause I'm so used to it when playing as a Romulan. But that's the fact - Feds don't get battlecloak. It's a faction-specific thing.
I think my additions (in red) make your post more accurate.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
With a ship trait , you are "tied" to one ability, so i don't see any problem with additional bonus. Nothing is forcing you to play phasers on Valiant , unlike integrated phaser lance.
And current set bonus is useless, because i hope, no one is too noob to play Cloaking Device, which is waste of console slot.
Kor console getting changed to quantums is weird. No one was asking for this. I can live with it, though I guess. It is supposed to be an upgrade of previous BoPs.
Melan, what can I say. The T5 version was fun to fly, and the T6 is better, so it sounds good to me. Nothing to complain about here really. I maybe would have preferred Intel to pilot but whatever.
It is kind of funny to see the min/maxers rage due to lack of power creep compared to previous T6s. I guess Cryptic wasn't looking to appeal to them with this release, but for what I use them for, even T5s are still perfectly viable.
It actually does now. Since S11 update, all previous T6 ships, including Phantom, got added some passive boosts to their respective consoles. The heavy lance from phantom and faeth got +15% damage (cat1 buff so about half of a normal 30% tac console), one phaser and the other plasma energy damage.
Now about the ships stats. I am not arguing about pilot manevers, 5/2 wep config or any fantasy things. Everything is as expected, stat wise, and even if I, personally, would've prefered an intel seat, its all good. Better for me since there wont be any temptation and better for Cryptic and ppl that like pilot seating and will buy this ship.
But console set wise... I guess I've forsaw this too since I knew it that Cryptic would deny a battlecloak to even a single, unique and canon ship like defiant, that in the show NEVER showed any form of inferior cloak. In fact cloaked side by side with BOP Rottaran under enemy fire thus in-combat, wich what a batlecloak is. And arguing that the new rebuild defiant may have not a cloak is silly. Its an even bigger stretch, if you think of it, how KDF got their enhanced battlecloak... from a ship build in more then a hundred years before STO set of events, ship wich was destroyed and never made a reaparence in the canon...
I guess Cryptic is saving that for T7 ones or just really dont want to give a battlecloak to fed side, even a gimped one from a 3pc set, even tho an Enhanced battlecloak on kdf is a bigger stretch then that...
And for the quads not been present in the set, even the reason that they may be used in combo with the cloak console on other ships is silly. Arbitrer and Galaxy-X WERE used in the past with phaser quads, but after DR cannons pretty much died, especially on a cruiser type vessel... And since phaser is the only type of energy with only one set to boost it, I higly doubt that was the issue.
My guess... the quads are saved for something else. Now with the mirror ships out of the picture for some time, we may see mirror T6 ships...
And by the logic "Why sell one good ship when you can sell 2 half-good", we may see a mirror defiant in the future, with quads plus own-console set, to match the aggressive theme of the mirror universe and the fact their version didnt had cloak. And probably something similar for the bop. Altho the subspace jump console wouldve gave better synergy to the flanking raider bonus. But that is probably also saved for something else.
Ok but than they'd remove that set bonus, because normal cloak is uselles and cloaking device is waste of console slot.
You're right! Thanks.
That being said, there is some minor value in having a standard cloak. Bypassing troublesome NPCs, sneaking past people, sneaking up on people...
It's just that it's not necessarily worth spending a console slot on. (Mind you, I do use it - but then again, I use every ability console I can get my hands on, because they're tons more fun than all these passive buffs. )
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
As a "DPS goon" [Casual Edition], I fly a T5U Defiant. Armed with torps, turrets, and/or cannons. I am a hardcore Defiant fanboy. I am passing on this ship NOT because it doesn't have a 5/2 loadout, and NOT because it doesn't have Pilot Maneuvers (although the former would be a situational purchase, and the latter would make it feel much more like it came from DS9, granting a very strong leaning to purchase). The technical reasons will be discussed THOROUGHLY on The SHOW tonight.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
I can't speak for Pathfinder, but I use Gal T5 and now T6 quite often. The thing is, altrough Andromeda has only minor advances over Galaxy T5, the little changes make her a good ship.
Old Gal was managable but has no attack at all. Andromeda upgrades washed out that "defects" and now we have quite good ship (well, not best, but capable of pulling her own weight on elite).
I'm not that critical about new Defiant, but look at Kor. None of B'rel advantages really get upgrade, all downsides remain. And those advantages and downsides was balanced 3 years ago, but not anymore.
Example: flying with cloak on, in Badlands means that one flies without shields. AoE damage from exploding ships alone will crush Kor. And if one doesn't use battle cloak? Then we have ship in-pair with Kazon Rider.
Yeah, Mirror Guardian is coming and with red patterns she looks uber-cool
Agreed. It's not a bad ship, so what if it's not still more power creep the dps goons have been dying for so they can further trivialize content with their 100k dps builds and antiproton spam?
If some of these people were smart they'd see this as a challenge to see how much they can get out of a ship that WASN'T 100% as overpowered as they wanted.
I choose ships based on looks first because I actually care about my ships looking somewhat cannonical. *shrug*[/quote]
I don't think most people are asking for it to be OP, I think people are asking for it to be competetive with other ships that cost the same. Your argument is like saying the Porche and the Toyota Celica are the same price, and sure the Celica isn't as fast, but you should look at that as a challenge when racing. I mean, it still gets you from point A to Point B, so what's the big deal? The Celica isn't a bad car.
I still have a glimer of hope theyll release a tweak, as they have done. There is about no chance they would overhaul the ship for far out requests.
Thats all i was expecting
Funny thing is (and I'll keep saying that cause it's true) the Valiant got all every T6 update of a T5 ship is supposed to get: One more console slot - same as the one gained on the T5-U variant, one Boff slot with an added ability - the ensign became a lieutenant, a specialization slot - the Lt.Comm. became pilot hybrid and finally a ship trait.
And btw, the bane of the T5 Defiant: too many Tac Boff slots was remedied entirely: The ensign became universal (that almost didn't happen with the Hestia and plain didn't happen at all with the Resolute) and the Lt.Comm. became a hybrid with pilot. So while you still can slot as many (or even one more) tac abilities as before, you now have a choice of only using 4 if you so desire it.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
This is nonsense, it's stupid.
Result : I won't buy those ships.
If players had a little bit of common sense they'll do the same, but well we majority knows that you'll sell this bundle of ships and keep doing stupid things.
really disappointed
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In Space, drinking or piloting, you must choose ! If you drink, put on the autopilot