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><><> New Fleet Armada System, WOW!!!!!

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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    protogoth wrote: »
    I say... Too many speculations based on non-released into yet....

    Wouldn't it be better to form all such kinds of thoughts once all the full information is received???

    Just my thought!

    Not everything being said here is speculation. Some of us are making suggestions and arguing for those suggestions.


    nowhere did I say... "ALL" replies were speculations... I just simply stated that there were too many, and it would be best till official info was released on it.... which it has been... Tribble is already running the version with it!
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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    protogoth wrote: »
    I say... Too many speculations based on non-released into yet....

    Wouldn't it be better to form all such kinds of thoughts once all the full information is received???

    Just my thought!

    Not everything being said here is speculation. Some of us are making suggestions and arguing for those suggestions.


    nowhere did I say... "ALL" replies were speculations... I just simply stated that there were too many, and it would be best till official info was released on it.... which it has been... Tribble is already running the version with it!
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    Well, good...it is on Tribble?

    TO someone in a test Fleet on Tribble....please check to see if there is a way to limit how much an Upper Tier fleet can contribute to a Lower Tier fleet's project. You know, so folks in the Lower Tier fleet have a chance to contribute?

    Or is it a free-for-all where all can contribute any amount the minute the project is slotted....and the greed takes over?
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    If I am reading this passage correctly...

    "There are a number of reasons why the combining of Fleets into an Armada is a boon to both ends of the population spectrum:
    A larger community
    Larger fleets can contribute to their beta or gamma fleets
    All get bonuses – skill point bonus and dilithium discounts are based on the combined level of all fleets in the Armada and where each sits within the hierarchy. Gammas get the largest dilithium discount as they need it the most. Conversely, they get a smaller skillpoint bonus. Alphas earn smaller dilithium discounts, but get a greater skillpoint bonus. Mid-tier betas get a balance of both."

    Alpha fleets can contribute to Beta and Gamma fleets, Beta fleets may be able to contribute to their Gamma fleets. However if I am correct on their wording, Gamma fleets cannot contribute to their Beta or Alpha fleets, and Beta fleets cannot contribute to their Alpha fleets.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    rattler2 wrote: »
    vegeta brings up a good point. While this can be a benefit to smaller fleets, the possibility of some of the larger fleets basically "Taking over" the smaller fleets for their benefit or imposing "Rules" for maintaining membership in their Armada exists.

    We still gotta consider Fleet Atomony, as there are hardcore fleets, RP fleets, and casual fleets out there. How would a hardcore fleet leading an Armada deal with an RP or casual fleet? I can see Casuals not imposing anything on other fleets in the Armada, but will that work both ways?

    A big part of this will be how free fleets are to leave armadas. The harder it is to leave the more the large fleet can bully the little one. If it is as simple as personal membership in a fleet then bullying is less of an issue as the smaller fleet can pack up and move elsewhere.

  • cidjackcidjack Member Posts: 2,017 Arc User
    This is going to be awesome, I cannot wait for not only fleet drama, but Armada drama,

    Also the added recruiting messages in zone!!!

    I already know one small X fleet I will not ally with!!
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • hfmuddhfmudd Member Posts: 881 Arc User
    Please, Borticus, look seriously into overcoming the technical hurdles. As many others in this thread have noted, a lot of Fed fleets have KDF "siblings" that would benefit greatly from this system.
    Join Date: January 2011
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    cidjack wrote: »
    This is going to be awesome, I cannot wait for not only fleet drama, but Armada drama,

    Also the added recruiting messages in zone!!!

    I already know one small X fleet I will not ally with!!


    would that be "The 1st Fleet"???? wait... nvm thats not a small fleet... :brian TRIBBLE:
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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    edited July 2015
    hfmudd wrote: »
    Please, Borticus, look seriously into overcoming the technical hurdles. As many others in this thread have noted, a lot of Fed fleets have KDF "siblings" that would benefit greatly from this system.

    to quote Bort
    "The Armada System will not allow for cross-faction organizations when it launches.

    We plan to spend some time later on exploring whether or not doing so would be technically feasible, and what repercussions it might entail."
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2015
    I wonder if several individual Alt fleets could join up to form an armada?
    Will it be possible for 5 players who have fleets just for their main characters and their alts be able to join together?
    And if so, is there any real advantage in doing so?

    I play the game for fun and I'm usually a chits & giggles kinda guy.
    Even though I consider myself a casual player, some days I will play for 8 or 9 hours.
    I've never joined a preexisting fleet with any of my toons because of exactly that reason.
    I run my TRIBBLES GALORE Fleet in a pretty lackadaisical fashion and have never even thought about inviting any other players to join me.
    But I think it might be interesting to join together with others who have a similar attitude toward the game but want to keep their Fleet storage to themselves.

    hmmmnnn...
    STO Member since February 2009.
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  • grayfoxjamesgrayfoxjames Member Posts: 1,516 Arc User
    edited July 2015
    rattler2 wrote: »
    vegeta brings up a good point. While this can be a benefit to smaller fleets, the possibility of some of the larger fleets basically "Taking over" the smaller fleets for their benefit or imposing "Rules" for maintaining membership in their Armada exists.

    We still gotta consider Fleet Atomony, as there are hardcore fleets, RP fleets, and casual fleets out there. How would a hardcore fleet leading an Armada deal with an RP or casual fleet? I can see Casuals not imposing anything on other fleets in the Armada, but will that work both ways?

    A big part of this will be how free fleets are to leave armadas. The harder it is to leave the more the large fleet can bully the little one. If it is as simple as personal membership in a fleet then bullying is less of an issue as the smaller fleet can pack up and move elsewhere.

    Everyone is talking about how the big fleet might "bully" their smaller fleets. From what I hear the Beta fleets can leave any time and they take their Gamma fleets under them with them.

    I also see the potential for smaller fleets to abuse the contributing power of larger fleets and then just splitting. "Peace thanks for the free help now we're gonna be alphas!"

    So the way I see it, it can go both ways...

    I see this as part of a great opportunity for online trust and community in gaming. But I can also already see threads being locked by Devs by naming/shaming/blacklisting fleets that are "abusive" or what other fleets might say isn't fair gaming.
    Fleet Admiral Thomas Winston James a.k.a. The Grayfox
    Fleet Leader of:
    Liberty Task Force/Liberty Honor Guard
    Pride of the Federation/Pride of the Empire
    Liberty Guardians
    U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class

    Game Handle: Grayfox@GrayfoxJames
    Website: https://www.libertytaskforce.com
    Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
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  • gameversemangameverseman Member Posts: 1,110 Arc User
    1 and only 1 important question here: Since all the factions are unified (more-or-less) will the Armada System be cross-faction?
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  • cidjackcidjack Member Posts: 2,017 Arc User
    GrayFoxjames,

    I agree with your point of view. My fleet was discussing this today, and our discussion was more along the lines of, "sweet we don't have to jump fleets to earn Fleet Credits." We would keep our Beta fleets happy just for the access to their projects.
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • daveynydaveyny Member Posts: 8,227 Arc User
    1 and only 1 important question here: Since all the factions are unified (more-or-less) will the Armada System be cross-faction?

    No.
    Borticus has already been quoted in this thread as saying such.
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited July 2015
    I also see the potential for smaller fleets to abuse the contributing power of larger fleets and then just splitting. "Peace thanks for the free help now we're gonna be alphas!"

    Well, there may not be a choice for any fleet, you will want them to move on once their holdings are completed. Otherwise, you will be in the same situation as being completed with all your holdings.

    Once the fleet holdings are built out on the "Beta" and "Gamma" fleets.....your "Alpha" fleet will, potentially, need more "Beta" and "Gammas" that have incomplete projects so the membership can continue to make Fleet Credits.

    Even though you will lose XP bonuses and DL discounts, you will lose the only source for Fleet Credits, too. And they have not devised another way to make up the loss of projects.

    I really don't see Armadas resolve the actual problem, entirely...it moves it.

    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    This news is most welcome... Now I can't wait to find out the details and the fine print for all this.
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
    Join Date: Tuesday, February 2, 2010
  • where2r1where2r1 Member Posts: 6,054 Arc User
    where2r1 wrote: »
    Well, there may not be a choice for any fleet, you will want them to move on once their holdings are completed.

    Though after re-reading this I have to say it does sound rather outlandish. I have my doubts there is any fleet left with enough active membership and resources that can complete 13 other fleet's holdings.

    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • cidjackcidjack Member Posts: 2,017 Arc User
    where2r1 wrote: »
    where2r1 wrote: »
    Well, there may not be a choice for any fleet, you will want them to move on once their holdings are completed.

    Though after re-reading this I have to say it does sound rather outlandish. I have my doubts there is any fleet left with enough active membership and resources that can complete 13 other fleet's holdings.

    8ffd8b1e292d97550b50da36ed9c1068261ac8dcdf3fb7445755f7418401d30f.jpg
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    edited July 2015
    Since this is most likely to get buried down, my full list of notes/feedback can be found here: perfectworld.vanillaforums.com/discussion/1193272/fleet-armada-system-quick-notes-feedback#latest it will be updated every time testing is done on the system!


    Here are some quick notes after messing around with the system


    1. Yes, you can block Armada Invites like you would Fleet invites
    2. Yes, Beta/Gamma fleets can donate to Alpha fleets
    3. Yes, Alpha fleets can donate to Beta/Gamma Fleets
    4. Yes, there are options to block single holdings or all holdings all together
    5. Yes, there are options to block incoming/outgoing specific items donated i.e; Dilithium, DOffs, Commodities, Fleet Marks the whole shamango
    6. When creating an Armada a new chat channel is auto created and available to all fleets in the Armada.
    7. Yes, there is an options to "Kick" a fleet from the Armada. (although im not sure if its sub-fleets will go with it as-well)
    8. Yes, there is an option to "Leave" the Armada.

    On the note of the Channel (armada)
    1. It is auto created upon joining an Armada
    2. (Not sure if it is removed when leaving an Armada)
    3. It is like "Local - Fleet - Zone" channels not a Private channel

    This is all I have so far, as I was not able to get more fleets into the quick Armada that I made...

    So far... all the concerns that I've seen in this thread have been address... (although I might'of overlooked as it was only a quick test)

    Here are some of the concerns that have been addressed:

    1. [X] - Block Request to Armada
    2. [X] - Allow certain areas to be accessible in each holding
    3. [X] - Block all contributions going in and out
    4. pending... :D

    Concerns I have so far
    1. Holding UI when donating to another fleet via the Armada System is relevantly super compact/hard to navigate and confusing?!?... hope this get a face lift-up soon.
    2. Out going invites to another fleet should be able to be Cancelled by the fleet sending it (no option for that)

    Hope this alleviated some of the mayor concerns while giving you a quick inside look of the Armada System. (sorry no pictures yet)

    BTW yes you can copy this and reproduce it else were for confirming or giving your fleets news about the Armada System.


    Cheers and see you around Captains!
    Post edited by comrademoco on
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  • crm14916crm14916 Member Posts: 1,531 Arc User
    Our two fleets (one FED and one KDF, both are casuals from a sci-fi model building site, starshipmodeler.com) are looking at about 20 members each and most of those are alts from the 3-5 active members. I agree with concerns expressed above, and eagerly await the responses.

    At the same time, I would like to feel as if there were larger fleets out there who feel they could adopt us, and not make us feel as if we were "swearing fealty" in some negative connotation. Our FED fleet is T1+ in all holdings (except of course, the new Krenim one) but the KDF fleet is just starting out...

    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    crm14916 wrote: »
    Our two fleets (one FED and one KDF, both are casuals from a sci-fi model building site, starshipmodeler.com) are looking at about 20 members each and most of those are alts from the 3-5 active members. I agree with concerns expressed above, and eagerly await the responses.

    At the same time, I would like to feel as if there were larger fleets out there who feel they could adopt us, and not make us feel as if we were "swearing fealty" in some negative connotation. Our FED fleet is T1+ in all holdings (except of course, the new Krenim one) but the KDF fleet is just starting out...

    CM


    some of those concerns are addressed in my reply above yours :) btw ... you have the option to leave an Armada if its not working out, penalty free..
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  • lordgyorlordgyor Member Posts: 2,820 Arc User
    I wonder how they'll expand the Armada features in the future, Armada Superholdings, say each fleet within the Armada is required to build a compenent within the Armada Superholding.

    Maybe T6 Armada Ships.
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    lordgyor wrote: »
    I wonder how they'll expand the Armada features in the future, Armada Superholdings, say each fleet within the Armada is required to build a compenent within the Armada Superholding.

    Maybe T6 Armada Ships.



    The options are now limitless... It's a really great system...
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  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    edited July 2015
    6. When creating an Armada a new chat channel is auto created and available to all fleets in the Armada.

    ...

    On the note of the Channel (armada)
    1. It is auto created upon joining an Armada
    2. (Not sure if it is removed when leaving an Armada)
    3. It is like "Local - Fleet - Zone" channels not a Private channel

    Since they are looking at built-in channels, maybe they can fix an old bug with the chat system that affects all of Cryptic's games. Users can join but not leave channels with the same name as a built-in channel. As far as I can tell, the check is case-insensitive. For the "trade" channel, there is a workaround: install CO and leave the "trade" channel from there. There is no workaround for other built-in channels like the "Team" channel or "MATCH" channel.

    Reports from STO:

    http://perfectworld.vanillaforums.com/discussion/1159273/unable-to-leave-team-channel
    http://perfectworld.vanillaforums.com/discussion/1136893/chat-channels-conflict
    http://perfectworld.vanillaforums.com/discussion/1144031/cant-leave-trade-chat
    http://perfectworld.vanillaforums.com/discussion/1141877/i-cannot-leave-a-channel
    http://perfectworld.vanillaforums.com/discussion/1147727/cant-leave-a-chat-channel
    http://perfectworld.vanillaforums.com/discussion/1147973/sticked-chat-channel-trade-from-champion-online
    http://perfectworld.vanillaforums.com/discussion/1160399/cannot-leave-from-chat-channel
    http://perfectworld.vanillaforums.com/discussion/1160620/private-channels-tab
    http://perfectworld.vanillaforums.com/discussion/1161405/trade-channel-stuck-and-cant-be-removed
    http://perfectworld.vanillaforums.com/discussion/1166307/cannot-leave-trade-channel
    http://perfectworld.vanillaforums.com/discussion/1171511/cant-leave-chat-channel
    http://perfectworld.vanillaforums.com/discussion/1181898/cannot-leave-a-chat-channel

    Reports from Neverwinter:

    http://perfectworld.vanillaforums.com/discussion/518913/new-official-trade-channel-vs-old-player-made-trade-channel
    http://perfectworld.vanillaforums.com/discussion/524158/cant-leave-custom-channel
    http://perfectworld.vanillaforums.com/discussion/528935/chat-cant-leave-trade-channel-custom
    http://perfectworld.vanillaforums.com/discussion/533965/cannot-leave-custom-channel
    Waiting for a programmer ...
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    Here are some quick notes after messing around with the system

    Thank you! :)

    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • szimszim Member Posts: 2,503 Arc User
    So more options to contribute for large fleets and some small bonus on XP and dilithium costs. That's all? That's the whole functionality of the armada system? No actual gameplay like joint attacks or something like that? This will be exciting for a week at most.
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    szim wrote: »
    So more options to contribute for large fleets and some small bonus on XP and dilithium costs. That's all? That's the whole functionality of the armada system? No actual gameplay like joint attacks or something like that? This will be exciting for a week at most.

    The system was created to help out small fleets. Keep in mind that it just only hit tribble and its in WIP. The devs ( Al Rivera) have also mentioned that this is only the beginning and will expand past 2016. So don't give up just yet.
    6tviTDx.png

  • grayfoxjamesgrayfoxjames Member Posts: 1,516 Arc User
    szim wrote: »
    So more options to contribute for large fleets and some small bonus on XP and dilithium costs. That's all? That's the whole functionality of the armada system? No actual gameplay like joint attacks or something like that? This will be exciting for a week at most.

    Well I just hope they don't turn this into Eve Online 2...don't think that's what the community wants or needs.
    Fleet Admiral Thomas Winston James a.k.a. The Grayfox
    Fleet Leader of:
    Liberty Task Force/Liberty Honor Guard
    Pride of the Federation/Pride of the Empire
    Liberty Guardians
    U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class

    Game Handle: Grayfox@GrayfoxJames
    Website: https://www.libertytaskforce.com
    Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
    Discord: https://discord.gg/bGp9N7z
    Twitter: STOFA@LTFGrayfox
    Email: CSDynamix@Hotmail.com
  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    Liking this new system so far. You can go all directions with donations... which is an excellent benefit for Armadizing. Opions to restrict donations, an Armada channel... etc. Good stuff!
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
    Join Date: Tuesday, February 2, 2010
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    edited July 2015
    BTW guys my full notes on the system can be found here: perfectworld.vanillaforums.com/discussion/1193272/fleet-armada-system-quick-notes-feedback#latest

    I will update it there so the information is visable and does not get lost....
    6tviTDx.png

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