I reported command ships right after they were released. Every time an inspiration skill was used, we noticed a small lag in our team. Now with more traits, better equiped players it is even worse than ever. I really hope for a fix soon. I am staying around, doffing and chatting most of my time in game now. I rarely play it anymore...
Same... I've spent most of my time in the past few days doffing for exploration accolades. It's quite sad really
Well there you go, saying that we are lying. Well, back it up. Please come with us and we will show you. If you don't, and (apparently) don't suffer lag then why are you even responding to these threads? There is no reason to except to troll, pure and simple.
The offer to join us is still open despite your insults to me.
So someone has too much time complaining he has no issues.. fine we got that, plasmanugget.
For me Rubberbanding/Lagging is bad since Anniversary in January. Never recovered. Tried various VPN Connections, accelerators, helped a bit. Lately the connection to Cryptic's border (patchserver.crypticstudios.com) is stable and fast. Cant be an ISP Issue on both sides.
Salami already acknoledged that the new Traits were very expesive on their Hardware.
That doesnt help playing and enjoying the Game right now though!
In my Opinion they should stop developing any new content and concentrate on fixing this ASAP.
It's not like you lose an ISA in a 75k boat right now, but I thought in 2015 we didnt need no slideshows anymore.. it is just really annoying to just plain unplayable if the right combinations of Traits/Ships and Abilities go into an Instance.
I wouldnt even mind if you took all that stuff out of the Game until you have a reasonable fix for it.
Will I buy Zen in the actual state the game is in? Nope
So plainly obvious video evidence isn't proof enough? or let me guess they went to the trouble of not only recording and processing the video for what? just to kick a stink up about nothing? They've offered you the chance for a first class demonstration and you've back away from it. Under the assumption they'll grief you for it. To be fair whilst I've had some run ins with a few of the DPS guys in the past, the likes of Sarcasm and Snipey are fairly decent and reasonable fellows, and I'm sure they have better things that grief the likes of you buddy.
As for the claim that its server wide, it all depends on your point of view. In this case it has the ability to affect everyone at some point or other if certain conditions are met.
For one simple reason,when i see something that is not true i have to call it or them out.
In this case by the LWL (League of Whinnin Laggers),they say its a server wide issue which is a blatant lie...if this were the case this would have made the news all over the internet,havent seen any of that apart from some sporadic posts over here in the general discussion area of the forums.
If it were a server wide issue and by server wide issue i mean 100% of the playerbase suffered from lag and rubberbanding there would be a great disturbance in the Force (wrong IP who cares),nerds would be spamming the forums,they would stand outside of Cryptics offices with signs and throw tomatoes at the employees...hmm havent seen anything like that happen.
And to end only 7 of my fleet members (out of 391 members) suffer from lag and rubberbanding so here i am calling out your lie,this is not a server wide issue...go ahead if you suffer any issues with the game you are in your right to complain and fight for your rights but DONT LIE AND MAKE UP STATISTICS
For something that is a lie and NOT a server wide issue they sure are acknowledging it in a big way.
Plasmanugget's either a hardcore troll or a really deluded and ignorant fool. In either case, it's best just to ignore him and disregard anything he says.
Plasmanugget's either a hardcore troll or a really deluded and ignorant fool. In either case, it's best just to ignore him and disregard anything he says.
In the end I do not know which is sadder: him getting everyone riled up, or everyone who cannot show restraint and simply ignore people they do not agree with.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Plasmanugget's either a hardcore troll or a really deluded and ignorant fool. In either case, it's best just to ignore him and disregard anything he says.
Keep this forum alive guys. State ur cases methodically and hopefully cryptic realizes how big of a problem this really is. Ignore that one person.
100k Dps Member Flying in space is great! When there is no lag... dps.shivtr.com/
best thing to do would b e to write a ticket I guess after every moment of lag/rubberganding by everyone that experience it... let's see if receiving 10times as many tickets as normal will make some stuff move at crytpic
Keep this forum alive guys. State ur cases methodically and hopefully cryptic realizes how big of a problem this really is. Ignore that one person.
I don't post much, but this topic is critical so I'd like to support it. I'm having the exact same problem as shown in the video. ISA is virtually unplayable now. I'm glad the Devs have acknowledged the issue but I'm not sure it is getting the priority it needs. The lag is game killing and needs to be fixed immediately!
as with the release of season 9, season 10 brought with it bags of lags over most of the game.
the storyline in general seem to be mostly unaffected but the FE's were terrible, as were the new STF's. i remember doing a brotherhood of the sword on the fiirst night of release and everyone in the team reported issues with rubber-banding and other lag issues.
some red alerts behaved better than others, Kobali was free of trouble, ISA was unplayable for everyone on the Echelon Alliance teamspeak, even Defera ground hard missions were impossible.
to say the lag is server-wide isn't exact, it is server-side however as it doesn't seem to matter how powerful your home system is, if certain criteria are met then you're going to be bouncing around.
i applaud those people who have experimented with command abilities and posted their results, it's obviously more work than Cryptic ever did on the mechanics. if you're not affected then fine, but if you are then as customers and players you have the right to complain, and by turning up with results you lend credence to your arguments.
this is a real problem for many people, i for one would like Cryptic to be able to fix bugs that they introduce before they're rolled out on the live server, but i guess that's not how they operate
eventually season 9 was fixed, but it took months before even Defera ground missions worked again. i for one will not be holding my breath.....
Should i take my precious time and run STF's with people i dont want,need or desire to know ingame?
Nope
Should i reveal my ingame name so i can be harrassed,flamed and other such things?
Nope
Should i take my precious time and spend it by downloadin a recording program,installing said program,then running the program so i can record me running an STF and not having lag or rubberbanding issues then to end it all uploading the video so i can prove to people i dont really care about that im not suffering lag or rubberbanding?
Nope
Personal insult? you mean this:
Not really an insult,pregnant woman for example have cravings and somemtimes they cant tolerate the smell or looks of certains foods...like pickles for example,they see a pickle or smell a pickle or even someone mentions a pickle and they throw up.
This is basically the same principle.
You=Pickle
Me=Pregnant woman
Yawn.
I'm not going to be the 100 watt bulb to your annoying little moth anymore, sunshine. I extend you the opportunity to experience what we do which you declined. Your responses consistently and conveniently ignore/shrug matters of substance such as Dev acknowledgement and requests for you to produce proof of what you are saying in the same light that you requested proof from us. It is proof that we continue to provide.
So until you contribute anything of substance to this and other related threads I'm just going to ignore you as I do all trolls. I am gratified though that you have finally been exposed as a troll due to your back peddling and refusal to live by the same standards that you insisted we live by.
My friends have more or less stopped running most PVE queues. The last ISA I've done was several days ago. We left the match after the first transformer because half the people in the team were getting motion sickness from the rubberbanding.
[SIGPIC][/SIGPIC] Harden up Princess Looking for an Oceanic fleet? Check out our website: www.ausmonauts.com
I'm not posting normally, but trolls who accuse others of lying need a reply.
I experience/-d the same sort of lag as many mentioned. The dev gave a hint on the causes and hopefully they will solve soon.
I would agree to an intermediated solution to shut down the causing traits temporally until it's solved on tribble.
DPS-Channel: you have my support for high-lighting issues in a clear and fair manner.
Dont post often, but thought I would add my 2 cents:
Lag has made the space-game unplayable.
Before the April 30th fix, I could really not play anything - solo space patrols were just as bad as normal queues, and New Romulus was a disaster.
After the hotfix I seem to only lag badly on my Scimitar. So badly that I usually end up disconnecting, however these disconnects must be coded differently than if my internet cut out suddenly because no matter how fast I log back in, I have been removed from the group. This new "difficulty" makes the game zero fun to play on my Romulan at the moment, the entire time risking my effort for potentially zero reward.
On my Fed in his Guardian Cruiser, the fix seems to have alleviated game-breaking lag disconnects, however I will still occasionally rubber band a few times in anything space related. I will start to take note now of when their are Command Cruisers in those matches.
All being said, I have basically downgraded all of my "playing" to farming ground queues for the reputations I need 2-3 times per week, and then just doffing and leveling new alts. Would really appreciate this issue being addressed. Played many MMOs over the years and the single greatest "bad press" an MMO can get is when you cannot play the game because of connectivity errors. Hoping I dont have to find a new game for this summer, I truly love flying around in my cruiser/scimitar blowing up bad guys and science-ing my way to victory.
Yeah well one thing that doesnt help is there is no GLOBAL standard for internet speed. It's a mess. It's a miracle you can play anything never mind STO. I have a 105 mbs hookup and send out ping packages to see what the speeds are and latency. Heres what I got just now. Here is what I used Ookla Speedtest.
From seacoast of New Hampshire to Boston 12 ms Ping average speed 91.95 mbs Comcast server. From same area to LA 98 ms ping 51.68 mbs Time Warner server. From same area to London 110 ms 33.30 mbs Vodafone server. From same area to Melbourne Australia 258 ms 4.62 mbs Vodafone Hutchinson Australia server. From same area to Tokyo 340 ms 12.76 mbs Telin Server. From same area to Munich 130 ms 40.17 mbs InterNetX GmBH. Plus add in some folks are playing off a cell phone connection or a wifi hookup in local bistro so there you go all the ingrediants for a cluster frak of lag.
So any wonder why lag happens?
In the end I do not know which is sadder: him getting everyone riled up, or everyone who cannot show restraint and simply ignore people they do not agree with.
Just let the children play, it's kind of cute really.
The problem is known and it seems previous attempts at fixes haven't worked. What else can be done besides waiting for a fix that does work?
Either fly a ship without the traits causing the lag. Or play other games until the problem is resolved.
My guess is that it'll not be fixed until next year and the game will be pretty much dead as prophecized by the doomsayers not so long ago.
You mean those same doomsayers who 3 days after Launch said the game would not last 3 months?
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Just let the children play, it's kind of cute really.
The problem is known and it seems previous attempts at fixes haven't worked. What else can be done besides waiting for a fix that does work?
Either fly a ship without the traits causing the lag. Or play other games until the problem is resolved.
Do not bring reason into this.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
From seacoast of New Hampshire to Boston 12 msi Ping average speed 91.95 mbs Comcast server. From same area to LA 98 ms ping 51.68 mbs Time Warner server. From same area to London 110 ms 33.30 mbs Vodafone server. From same area to Melbourne Australia 258 ms 4.62 mbs.
So any questions why lag happens?
You see different times because of the amount of gear between you and the server you are going to. The closer the server for testing and on the same network (Comcast to Comcast for example), the faster your speeds will be.
Best thing to do is traceroute and ping and pathping from your location to STOs servers. Traceroute will tell you how many hops between you and their servers along with the MS speeds of said hop point to point.
In the case of STO, it isn't completely just that routing from you to their servers that is the issues for some. Some people are seeing slow times, and in those cases that might their ultimate cause. Others are seeing very good to decent times (30ms to 120ms.) My highest time I see typically is 49ms, even with a twitch broadcast and recording, game going on, and monitoring forums and the FB group I manage. Yet my lag is seen.
In these cases, it is what you or your instance is doing. The more server heavy your skills, ones that are ALWAYS checking for certain cases, the more likely you are to have lag.
Take the command ships as in the OP's case. Those are doing checks EVERY second to build up a bar to use special skills they offer alone. Then add in the Command spec tree which DOES the same affect. Add in the Pilot tree which has things doing a similar method and add nausea.
So in these cases, they are creating awesome skills that people love to use which are crippling their own server by the amount they are being used by everyone.
Need help with a mission to beat it? Visit http://pilotreviewshow.com to learn how we can help!
i've run a few of the new stfs like gateway to grathor (yes my spelling sucks) we hade no intel or command ships but the entire team was slide show lagging badly took almost 5 minutes to turn my ship and that lag seemed to be when the heralds used the skills they had so yeah its those skills seems like to me.
You see different times because of the amount of gear between you and the server you are going to. The closer the server for testing and on the same network (Comcast to Comcast for example), the faster your speeds will be.
Best thing to do is traceroute and ping and pathping from your location to STOs servers. Traceroute will tell you how many hops between you and their servers along with the MS speeds of said hop point to point.
In the case of STO, it isn't completely just that routing from you to their servers that is the issues for some. Some people are seeing slow times, and in those cases that might their ultimate cause. Others are seeing very good to decent times (30ms to 120ms.) My highest time I see typically is 49ms, even with a twitch broadcast and recording, game going on, and monitoring forums and the FB group I manage. Yet my lag is seen.
In these cases, it is what you or your instance is doing. The more server heavy your skills, ones that are ALWAYS checking for certain cases, the more likely you are to have lag.
Take the command ships as in the OP's case. Those are doing checks EVERY second to build up a bar to use special skills they offer alone. Then add in the Command spec tree which DOES the same affect. Add in the Pilot tree which has things doing a similar method and add nausea.
So in these cases, they are creating awesome skills that people love to use which are crippling their own server by the amount they are being used by everyone.
Exactly which was my point what is between you and where you are has a impact. I was just trying to point that out perhaps not in the best way. As far as command ships it not that different then Rom shipd building Sing power which is grown or drained by use of systems or skills unique to Rom ships there is a always a check going on this.
For those who still think it's graphics card or ISP issues...
If it was FPS lag caused by the gfx card not being able to handle the load, then we would see a drop in FPS that effects everything on screen. In all the videos you can clearly see this is not the case, I'm able to move my mouse, click on abilities, even type in chat while rubber banding/stuttering.
If it was gfx lag then the whole screen would be locking up.
Regarding ISP issues; this is highly illogical. You can see from the chat windows that where open that pretty much everyone in both instances where having the same lag issues, even further; the videos provided where recorded by people in Australia, the UK, and Canada. The rest of the teams where from all over the world.
It's just not feasible to have all 20 people from around the globe in both instances have bad ISPs. what are the odds of that? Not one person from both those runs has come out and said they didn't have lag. Every single person had the same exact lag.
Finally, the last nail in the coffin, look at the end of the videos at the Leave timer (especially the SB24 video). Look at how the timer freezes for long periods then jumps while there is still action going on the screen. This is a server side issue, not related to graphics or any network.
So what we have here is Cryptic is selling us defective merchandise.
A lot of players have lost faith in the quality of any future products from cryptic. Are they going to sell us more ships and abilities that cause lag???
Even if the new products do not generate any extra lag; what would be the point of buying new ships and abilities if they cannot be used? Seriously look at the videos, this has been my (and many others) game for months with no end in sight. Why would i spend anymore real money on a new ship that i wouldn't be able to use except in a few limited locations in the game?
Sure the issues don't affect everyone, but they can affect anyone at anytime and place in the game. The lag is getting worse and more and more players are getting affected as this issue continues month after month.
Enough is enough, stop telling us that you have people working on it; i don't care about words. I only care about results.
In any case, we have a lot more lag showcase videos in the work, not just space but ground also. Prepare yourselves.
Comments
Same... I've spent most of my time in the past few days doffing for exploration accolades. It's quite sad really
Fly with us and you'll see, that we don't lie. But it seems, that you don't want to see, that you are wrong.
Parser: CombatLogReader (CLR)
Well there you go, saying that we are lying. Well, back it up. Please come with us and we will show you. If you don't, and (apparently) don't suffer lag then why are you even responding to these threads? There is no reason to except to troll, pure and simple.
The offer to join us is still open despite your insults to me.
How about you start yourself right there? Lets pug isa, just you and me. First two noumbers for your statistic. Fair offer.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
For me Rubberbanding/Lagging is bad since Anniversary in January. Never recovered. Tried various VPN Connections, accelerators, helped a bit. Lately the connection to Cryptic's border (patchserver.crypticstudios.com) is stable and fast. Cant be an ISP Issue on both sides.
Salami already acknoledged that the new Traits were very expesive on their Hardware.
That doesnt help playing and enjoying the Game right now though!
In my Opinion they should stop developing any new content and concentrate on fixing this ASAP.
It's not like you lose an ISA in a 75k boat right now, but I thought in 2015 we didnt need no slideshows anymore.. it is just really annoying to just plain unplayable if the right combinations of Traits/Ships and Abilities go into an Instance.
I wouldnt even mind if you took all that stuff out of the Game until you have a reasonable fix for it.
Will I buy Zen in the actual state the game is in?
Nope
greetings from Germany.
So plainly obvious video evidence isn't proof enough? or let me guess they went to the trouble of not only recording and processing the video for what? just to kick a stink up about nothing? They've offered you the chance for a first class demonstration and you've back away from it. Under the assumption they'll grief you for it. To be fair whilst I've had some run ins with a few of the DPS guys in the past, the likes of Sarcasm and Snipey are fairly decent and reasonable fellows, and I'm sure they have better things that grief the likes of you buddy.
As for the claim that its server wide, it all depends on your point of view. In this case it has the ability to affect everyone at some point or other if certain conditions are met.
For something that is a lie and NOT a server wide issue they sure are acknowledging it in a big way.
http://sto-forum.perfectworld.com/showpost.php?p=23621141&postcount=552
Or eve this one, http://priorityonepodcast.com/po220/
We get that you are not having lag, not ever is. But why these if there is no issue?
Top DPS 102k
Keep this forum alive guys. State ur cases methodically and hopefully cryptic realizes how big of a problem this really is. Ignore that one person.
dps.shivtr.com/
I don't post much, but this topic is critical so I'd like to support it. I'm having the exact same problem as shown in the video. ISA is virtually unplayable now. I'm glad the Devs have acknowledged the issue but I'm not sure it is getting the priority it needs. The lag is game killing and needs to be fixed immediately!
the storyline in general seem to be mostly unaffected but the FE's were terrible, as were the new STF's. i remember doing a brotherhood of the sword on the fiirst night of release and everyone in the team reported issues with rubber-banding and other lag issues.
some red alerts behaved better than others, Kobali was free of trouble, ISA was unplayable for everyone on the Echelon Alliance teamspeak, even Defera ground hard missions were impossible.
to say the lag is server-wide isn't exact, it is server-side however as it doesn't seem to matter how powerful your home system is, if certain criteria are met then you're going to be bouncing around.
i applaud those people who have experimented with command abilities and posted their results, it's obviously more work than Cryptic ever did on the mechanics. if you're not affected then fine, but if you are then as customers and players you have the right to complain, and by turning up with results you lend credence to your arguments.
this is a real problem for many people, i for one would like Cryptic to be able to fix bugs that they introduce before they're rolled out on the live server, but i guess that's not how they operate
eventually season 9 was fixed, but it took months before even Defera ground missions worked again. i for one will not be holding my breath.....
...because he will find an easy way to do it.
-Bill Gates
Yawn.
I'm not going to be the 100 watt bulb to your annoying little moth anymore, sunshine. I extend you the opportunity to experience what we do which you declined. Your responses consistently and conveniently ignore/shrug matters of substance such as Dev acknowledgement and requests for you to produce proof of what you are saying in the same light that you requested proof from us. It is proof that we continue to provide.
So until you contribute anything of substance to this and other related threads I'm just going to ignore you as I do all trolls. I am gratified though that you have finally been exposed as a troll due to your back peddling and refusal to live by the same standards that you insisted we live by.
Enjoy your pickle.
Harden up Princess
Looking for an Oceanic fleet? Check out our website:
www.ausmonauts.com
I experience/-d the same sort of lag as many mentioned. The dev gave a hint on the causes and hopefully they will solve soon.
I would agree to an intermediated solution to shut down the causing traits temporally until it's solved on tribble.
DPS-Channel: you have my support for high-lighting issues in a clear and fair manner.
Trolls go home
Lag has made the space-game unplayable.
Before the April 30th fix, I could really not play anything - solo space patrols were just as bad as normal queues, and New Romulus was a disaster.
After the hotfix I seem to only lag badly on my Scimitar. So badly that I usually end up disconnecting, however these disconnects must be coded differently than if my internet cut out suddenly because no matter how fast I log back in, I have been removed from the group. This new "difficulty" makes the game zero fun to play on my Romulan at the moment, the entire time risking my effort for potentially zero reward.
On my Fed in his Guardian Cruiser, the fix seems to have alleviated game-breaking lag disconnects, however I will still occasionally rubber band a few times in anything space related. I will start to take note now of when their are Command Cruisers in those matches.
All being said, I have basically downgraded all of my "playing" to farming ground queues for the reputations I need 2-3 times per week, and then just doffing and leveling new alts. Would really appreciate this issue being addressed. Played many MMOs over the years and the single greatest "bad press" an MMO can get is when you cannot play the game because of connectivity errors. Hoping I dont have to find a new game for this summer, I truly love flying around in my cruiser/scimitar blowing up bad guys and science-ing my way to victory.
before: ISA with an other toon, no command ships -> no lag/rubberbanding
From seacoast of New Hampshire to Boston 12 ms Ping average speed 91.95 mbs Comcast server. From same area to LA 98 ms ping 51.68 mbs Time Warner server. From same area to London 110 ms 33.30 mbs Vodafone server. From same area to Melbourne Australia 258 ms 4.62 mbs Vodafone Hutchinson Australia server. From same area to Tokyo 340 ms 12.76 mbs Telin Server. From same area to Munich 130 ms 40.17 mbs InterNetX GmBH. Plus add in some folks are playing off a cell phone connection or a wifi hookup in local bistro so there you go all the ingrediants for a cluster frak of lag.
So any wonder why lag happens?
Just let the children play, it's kind of cute really.
The problem is known and it seems previous attempts at fixes haven't worked. What else can be done besides waiting for a fix that does work?
Either fly a ship without the traits causing the lag. Or play other games until the problem is resolved.
You see different times because of the amount of gear between you and the server you are going to. The closer the server for testing and on the same network (Comcast to Comcast for example), the faster your speeds will be.
Best thing to do is traceroute and ping and pathping from your location to STOs servers. Traceroute will tell you how many hops between you and their servers along with the MS speeds of said hop point to point.
In the case of STO, it isn't completely just that routing from you to their servers that is the issues for some. Some people are seeing slow times, and in those cases that might their ultimate cause. Others are seeing very good to decent times (30ms to 120ms.) My highest time I see typically is 49ms, even with a twitch broadcast and recording, game going on, and monitoring forums and the FB group I manage. Yet my lag is seen.
In these cases, it is what you or your instance is doing. The more server heavy your skills, ones that are ALWAYS checking for certain cases, the more likely you are to have lag.
Take the command ships as in the OP's case. Those are doing checks EVERY second to build up a bar to use special skills they offer alone. Then add in the Command spec tree which DOES the same affect. Add in the Pilot tree which has things doing a similar method and add nausea.
So in these cases, they are creating awesome skills that people love to use which are crippling their own server by the amount they are being used by everyone.
Top DPS 102k
Lag Watch:
Delta Rising: Warning
Anniversary Event: Severe
Iconian Season: Critical
Exactly which was my point what is between you and where you are has a impact. I was just trying to point that out perhaps not in the best way. As far as command ships it not that different then Rom shipd building Sing power which is grown or drained by use of systems or skills unique to Rom ships there is a always a check going on this.
If it was FPS lag caused by the gfx card not being able to handle the load, then we would see a drop in FPS that effects everything on screen. In all the videos you can clearly see this is not the case, I'm able to move my mouse, click on abilities, even type in chat while rubber banding/stuttering.
If it was gfx lag then the whole screen would be locking up.
Regarding ISP issues; this is highly illogical. You can see from the chat windows that where open that pretty much everyone in both instances where having the same lag issues, even further; the videos provided where recorded by people in Australia, the UK, and Canada. The rest of the teams where from all over the world.
It's just not feasible to have all 20 people from around the globe in both instances have bad ISPs. what are the odds of that? Not one person from both those runs has come out and said they didn't have lag. Every single person had the same exact lag.
Finally, the last nail in the coffin, look at the end of the videos at the Leave timer (especially the SB24 video). Look at how the timer freezes for long periods then jumps while there is still action going on the screen. This is a server side issue, not related to graphics or any network.
So what we have here is Cryptic is selling us defective merchandise.
A lot of players have lost faith in the quality of any future products from cryptic. Are they going to sell us more ships and abilities that cause lag???
Even if the new products do not generate any extra lag; what would be the point of buying new ships and abilities if they cannot be used? Seriously look at the videos, this has been my (and many others) game for months with no end in sight. Why would i spend anymore real money on a new ship that i wouldn't be able to use except in a few limited locations in the game?
Sure the issues don't affect everyone, but they can affect anyone at anytime and place in the game. The lag is getting worse and more and more players are getting affected as this issue continues month after month.
Enough is enough, stop telling us that you have people working on it; i don't care about words. I only care about results.
In any case, we have a lot more lag showcase videos in the work, not just space but ground also. Prepare yourselves.
https://www.youtube.com/watch?v=A3WuWM0so58
Surely that shows that it wasn't a graphics issue on just mine and Sarcasmdetector's end.