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[VIDEOS] Pay 2 L-L-L-L-L-L-L-Lag

sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
Yesterday we had an idea: what would happen if you cram 20 Command Battlecruisers into an instance?

So the call went out on RedditChat, PriorityOne chat, and the DPS-Channels: LFM SBD (Command Ships Only) [Looking for More, Starbase Fleet Defense].

We got 19 CBCs and 1 Scimitar... good enough. This is the result:

Pay 2 Lag part 1. Starbase Lag Defense

The two POVs are from McLaughlin(in the UK) and myself(in Canada).

Because that was so much fun, we decided to try it again, this time with SB24. If you thought the lag in the last video was bad...

We got a full team of 20 CBCs this time and asked everyone to run their "expensive" abilities. Result:

Pay 2 Lag part 2. Lagbase 24

Again the two POVs are from McLaughlin (UK) and myself (Can). Snipey (from Australia) was in the run with us and also recorded the run here:

Lagbase 24 3rd POV

Lets take a step back and consider what we (the players in these instances) have paid for these ships and abilities... easily a couple thousand dollars combined from all 20 players, if not more.

There are people on these forums who think we are exaggerating about the lag, that's it's a minor issue... that we're making mountains out of a molehill. That because they don't have any lag issues, that means that they are the majority... for every person complaining about lag there are 20 who don't :rolleyes:

These people are full of it. I challenge them to fly with us, we guarantee we can lag them out to the point of frustration... and not because we're intentionally trying to create lag, but because we are just using ships and abilities we paid cryptic $$ for.

The lag issue is a Serious issue. IT NEEDS TO BE RESOLVED NOW. not later, not after more progression nerfs, not after they introduce more lag via new powercreep. This game has been unplayable since the Anniversary event.

No more excuses, no more delays, no more wishywashying. We're not paying anymore dollars for lag. FIX IT!
Post edited by Unknown User on
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Comments

  • guilli88guilli88 Member Posts: 0 Arc User
    edited May 2015
    Ti fix; buy the pilot ships coming soon!

    -cryptic

    sig

    http://img825.imageshack.us/img825/5451/om71.jpg

    It is a peculiar phenomenon that we can imagine events that defy the laws of the universe.
  • dylantrinidydylantrinidy Member Posts: 313 Arc User
    edited May 2015
    "we cant help it if the players love us so much"-Geko
  • fletchervansefletchervanse Member Posts: 12 Arc User
    edited May 2015
    Yup exactly the kind of slide show i get in all my ISA on my rom toon with all fancy ship trait stuff and more and more in other kind of pve queues. :mad:

    Started to have huge lag spike couple months ago but since few weeks this went insane and made it unplayable, thx for showing it sarcasm.
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited May 2015
    on my low end system i can not even play the ques do to the lag as i just end up being carried by who ever i am grouped with and i refuse to be a burden to them. this needs to be fixed
    victoriasig_zps23c45368.jpg
  • daciaeternadaciaeterna Member Posts: 219 Arc User
    edited May 2015
    If this game dies its not cuz players will lose interest but because how players are treated.

    1. Create a character and grind reputation.
    2. Buy best ships
    3. Buy best traits.
    4. Buy/craft/upgrade best weapons.
    5. Buy best dofs.
    6. Grind XP like a madmen to get best specializations.
    After all that work u get **** enjoyment. But don't stop buy more, new season coming soon ...


    Note: After Dyson changes lots of players cant play there anymore due to getting constant crashes (1-2 minutes/crash). Exactly when the dil event ... its almost like the devs limited the number of possible instances in Dyson Ground not only the number of players/instance.

    We are still waiting for NWS to come back ...
      HcmgIKI.png
    • meimeitoomeimeitoo Member Posts: 12,594 Arc User
      edited May 2015
      No more excuses, no more delays, no more wishywashying. We're not paying anymore dollars for lag. FIX IT!

      Although 1 person's experience is largely merely anecdotal, of course, still, I resolved to do a 'tour' in a Command ship too, the other day; and, lo and behold, the lag was extreme on all 3 instances (whereas I normally hardly experience any lag).

      So, Cryptic, stop scrutinizing metrics to find ways to nerf XP rewards, and instead start fixing this. As in: actually doing it. Honestly, this needs to be given high priority.
      3lsZz0w.jpg
    • iconiansiconians Member Posts: 6,987 Arc User
      edited May 2015
      I can't wait for the upcoming dev blog(s) that show just how excited the STO team is to release $30 pilot ships for gameplay that makes you feel like you're playing on a 14.4k dial-up modem in Somalia.

      And the players of STO will buy those ships up like hotcakes despite the crippling, unenjoyable, frustrating lag, and the probability they'll become obsolete within a year and 'encouraged' to buy an upgraded version of it for another $30.
      ExtxpTp.jpg
    • sennahcheribsennahcherib Member Posts: 2,823 Arc User
      edited May 2015
      thx for the headache, my eyes are dead after watching your vids :P

      i have encountered exactly the same problems: misfire, rubberbanding and lag.
    • thlaylierahthlaylierah Member Posts: 2,987 Arc User
      edited May 2015
      Switched back to my Intel Escort because of this.

      If enough people stop using the command ships, they won't have to fix the problem.

      And they already got your money.

      WIN/ WIN (at least from Cryptic's point of view)
    • fletchervansefletchervanse Member Posts: 12 Arc User
      edited May 2015
      Switched back to my Intel Escort because of this.

      If enough people stop using the command ships, they won't have to fix the problem.

      And they already got your money.

      WIN/ WIN (at least from Cryptic's point of view)

      It's not only command ships, every ship with AHOD or other high ressources eater traits will make your instance a slide show. It's a major trait implementation TRIBBLE up, someone probably decided that code optimization wasn't that important in the name of Deadline God.
    • meimeitoomeimeitoo Member Posts: 12,594 Arc User
      edited May 2015
      It's not only command ships, every ship with AHOD or other high ressources eater traits will make your instance a slide show. It's a major trait implementation TRIBBLE up, someone probably decided that code optimization wasn't that important in the name of Deadline God.

      AHOD is on all ships of mine. I only experience huge lag on Command ships.
      3lsZz0w.jpg
    • benben500benben500 Member Posts: 112 Arc User
      edited May 2015
      Is this on the mac version? Because you could try that and there would be more lag. You can't use the mac version with your graphics set to normal levels. I have mine set low and I still lag to less than 10 fps sometimes (especially in delta maps and the different parts of the dyson spheres with the fancier backgrounds). I crash if I look at the waterfall on ESD and when I use the tailor.

      And I don't even have a command ship or any traits.
      "Bloody explorers, ponce off to Mumbo Jumbo land, come home with a tropical disease, a suntan and a bag of brown lumpy things, and Bob's your uncle, everyone's got a picture of them in the lavatory."
      -Edmund Blackadder-
    • fletchervansefletchervanse Member Posts: 12 Arc User
      edited May 2015
      meimeitoo wrote: »
      AHOD is on all ships of mine. I only experience huge lag on Command ships.

      Here it does on all my ships in instances without any command ship around, once next buff up hit the team, it's hell, maybe it's a trait combo, not sure yet.
    • sqwishedsqwished Member Posts: 1,475 Bug Hunter
      edited May 2015
      Yesterday we had an idea: what would happen if you cram 20 Command Battlecruisers into an instance?
      snip.....

      I've not always agreed with you guys in that past, but on this subject I'll stand shoulder to shoulder with you guys. Ran a Herald sphere with just two Command ships and managed to bring the mission to almost a complete stand still. I'll also agree that they need to focus on this issue more than anything else.
      Oh, it's not broken? We can soon fix that!

    • jaymclaughlinjaymclaughlin Member Posts: 630 Arc User
      edited May 2015
      benben500 wrote: »
      Is this on the mac version? Because you could try that and there

      My view is from a mac, Sarcasm's is PC
      animated.gif
    • praxi5praxi5 Member Posts: 1,562 Arc User
      edited May 2015
      It doesn't matter where the issue is; whether the fault lies with Cryptic or not.

      The fact of the matter is that it's having a terrible effect on players. Cryptic runs this game, the onus falls on them to make sure it runs.

      Get it done. No excuses.
    • tecbulltecbull Member Posts: 48 Arc User
      edited May 2015
      I feel your pain. I live in east Texas, and usually work there or New Mexico or Louisiana, and I've always had lag and performance problems. A couple months ago, I had a job in eastern Pennsylvania, and when I linked my 6 year old Toshiba laptop to the hotel's Wi-Fi, I expected the same old game. But I was wrong. Maybe it was the shorter distance to the Boston servers, maybe the planets were aligned just right, I don't know, but I was actually able to enjoy the game to it's fullest. My T-5U Fleet Avenger, (the only ship I ever bought with RL money) actually flew like it was supposed to. I pugged an ISA, and I felt like the harbinger of death! I melted spheres, killed cubes, and actually tanked the gate while killing it and the Tac cube (shameless dual A2B FaW'er with THY3, Marion, 3 Technicians, and 2 torp doffs). On the ground, Vaardwar died and Voth stayed dead. I squashed the Spawnmother, with 12ga RAID, and I served grilled Tholian with tartar sauce.
      When I got back to Texas, however, I was back to the old same laggy mess. During a Fleet alert, my ship will just wander off, out of control, and doing the Kobali missions for datacores, my toons will sometimes spin in circles firing randomly. I wonder what my teammates think of all this....
      I've played the game since it went F2P, and bought a LTS on sale, and I've noticed with every addition since LOR, it just gets worse and worse. Will I leave the game? NEVER! I know the bright boys (and girls) will someday have a Eureka! moment, change a few lines of code and Voila!, works again! (I hope).
      Oil, because Matter-Antimatter reactors haven't been invented yet... Please Hurry!
    • serhatgs1905serhatgs1905 Member Posts: 100 Arc User
      edited May 2015
      Well what's left to say? lag has made this game unplayable as in a measure of enjoyment!


      dunno what to say... Cryptic is lucky there isn't another Star Trek MMO cause this lag would make a lot of players jump over.


      FIX the DARN LAG!! :mad:
      tactics? to pew pew or not to pew pew?!

    • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
      edited May 2015
      You bought yourselves into this problem (Command ships) , you can buy yourselves out of it (Pilot ships) .





      ... oh, and don't forget to "assume competence" on Cryptic's part ... , that's what they do after all ...
    • snipey47asnipey47a Member Posts: 485 Media Corps
      edited May 2015
      aelfwin1 wrote: »
      You bought yourselves into this problem (Command ships) , you can buy yourselves out of it (Pilot ships) .





      ... oh, and don't forget to "assume competence" on Cryptic's part ... , that's what they do after all ...

      That won't fix the issue. The command spec tree when used in the same zone as intel/pilot causes lag also. Not to mention all the new ship traits....
    • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
      edited May 2015
      aelfwin1 wrote: »
      You bought yourselves into this problem (Command ships) , you can buy yourselves out of it (Pilot ships) .





      ... oh, and don't forget to "assume competence" on Cryptic's part ... , that's what they do after all ...

      Pilot ships are supposed to have a ship mechanic similar to inspiration. i'm dreading their release.
    • hyefatherhyefather Member Posts: 1,286 Arc User
      edited May 2015
      This is why Cryptics Number 1 Priority is to get NEW players. See new players haven't got none of the new shinnies and there not aware of all the bugs, lag, loss of PVP and PVE content. New players think they are getting all the bells and whistles of, say a new game you would buy or a 14.99 a month subscription game. Most are not aware of the Shenanigans F2P games try to stick to you. With New Players that task is very easy. What Cryptcs customer base "Normally" consist of is New ppl coming in to see the new ships, The redone episodes, The complex specialization and so on. Thinking to themselves there must be some awesome content to back this up but, sadly its not. So unless Cryptic considers Lag as a loss in revenue it will NEVER get fixed.

      P.S. I remeber the good old days when you tryied to explain the ripoff of F2P. PPl would come out of the wood work to defend thier almight game. Now they haven't got a leg to stand becasue its common knowlege now of how the F2P society works. I kinda miss those arguments cause they were so easy to win. Oh, well maybe I should talk about Life Time subscription robbery. I think there is a few ppl that still defend that.
    • jaymclaughlinjaymclaughlin Member Posts: 630 Arc User
      edited May 2015
      Pilot ships are supposed to have a ship mechanic similar to inspiration. i'm dreading their release.

      It's not going to be pretty if that's the case! :eek:
      animated.gif
    • lordprotiuslordprotius Member Posts: 115 Arc User
      edited May 2015
      I was one of the 20 who took part in this experiment...


      I run a high end computer 16 gigs of ram, 6 core processor 3.0 gig, 25 meg Fiber Optic internet... I ping 40-70 to all of cryptics servers...

      With that being said... the lag was horrible... felt like i was in a mad techno club with a DubStep DJ...

      Hopefully we can get the Devs to take a serious look at their hardware and databases to solve this issue.
      #Aux2batman Lives!!

    • nandospcnandospc Member Posts: 1,260 Arc User
      edited May 2015
      My brain just had a frustration failure during those videos lol :P
      Cryptic, FIX IT!
    • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
      edited May 2015
      I was one of the 20 who took part in this experiment...


      I run a high end computer 16 gigs of ram, 6 core processor 3.0 gig, 25 meg Fiber Optic internet... I ping 40-70 to all of cryptics servers...

      With that being said... the lag was horrible... felt like i was in a mad techno club with a DubStep DJ...

      Hopefully we can get the Devs to take a serious look at their hardware and databases to solve this issue.

      you obviously need to contact your ISP and/or upgrade your computer.
    • lordprotiuslordprotius Member Posts: 115 Arc User
      edited May 2015
      you obviously need to contact your ISP and/or upgrade your computer.

      LOL Yeah ill be placing a call to my ISP immediately!!!
      #Aux2batman Lives!!

    • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
      edited May 2015
      Well said, sarcasmdetector, well said .
      hyefather wrote: »
      This is why Cryptics Number 1 Priority is to get NEW players. See new players haven't got none of the new shinnies and there not aware of all the bugs, lag, loss of PVP and PVE content. New players think they are getting all the bells and whistles of, say a new game you would buy or a 14.99 a month subscription game. Most are not aware of the Shenanigans F2P games try to stick to you. With New Players that task is very easy. What Cryptcs customer base "Normally" consist of is New ppl coming in to see the new ships, The redone episodes, The complex specialization and so on. Thinking to themselves there must be some awesome content to back this up but, sadly its not. So unless Cryptic considers Lag as a loss in revenue it will NEVER get fixed.

      P.S. I remeber the good old days when you tryied to explain the ripoff of F2P. PPl would come out of the wood work to defend thier almight game. Now they haven't got a leg to stand becasue its common knowlege now of how the F2P society works. I kinda miss those arguments cause they were so easy to win. Oh, well maybe I should talk about Life Time subscription robbery. I think there is a few ppl that still defend that.

      I have this feeling too about catering to new players ( e.g. the crafting system , the delta recruit ) however, new players can soon play Fleet Alert and if a 60ish level guy with the full pilot and/or command tree shows up ...
      P58WJe7.jpg


    • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
      edited May 2015
      iconians wrote: »
      I can't wait for the upcoming dev blog(s) that show just how excited the STO team is to release $30 pilot ships for gameplay that makes you feel like you're playing on a 14.4k dial-up modem in Somalia.

      And the players of STO will buy those ships up like hotcakes despite the crippling, unenjoyable, frustrating lag, and the probability they'll become obsolete within a year and 'encouraged' to buy an upgraded version of it for another $30.

      Somalia, heck we still got peeps in the U.S., that have that low of speeds.


      Anyways, it reminds me of the days of COD host migration connections and, has me wondering if this is how the system tries to gain more bandwidth, considering ARC if I am correct is a p2p bandwidth sharing system? Not sure on this but, my other MMO being DDO, has used pando media booster and, I believe is using a different one currently but, their server farms are also located in Boston.

      And, even though they too don't require you to use the media share bit, they still experience on occasions similar lag issues but, nowhere near as often and as bad as this MMO game.

      So, I am wondering besides the way the server farm is chained together, if it is a mix of this, combined with possible programming lingo issues, stemmed further by a possible p2p file sharing problem and/or, bandwidth overburdening from such a system or, maybe it is making use in certain instances, an actual host migration???

      Makes me wonder but, yeah you guys show exactly the reason I steer clear of certain queue missions, because like you all.

      I get the same laggy game play and, I don't even own a single command vessel other than the samsar.
      tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


      Praetor of the -RTS- Romulan Tal Shiar fleet!

    • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
      edited May 2015
      The Samsar isn't a Command Ship, it just has a Command BOff seat (LTC IIRC). The Command Ships have two Command seats (one of them being Command Commander) and Inspiration.
    This discussion has been closed.