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    ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2015
    farnihr wrote: »
    A comming soon starbase with a New Romulus-like arboretum under the floor
    3cd532-1431442162.jpg

    Borg-Unimatrixship from "AST7 Kontinuum"
    75dff9-1431442260.jpg

    One of the Morpork-Station engine rooms from "AST4 Der Weg des Profits"
    261317-1431442317.jpg

    An important asteroid from "AST4 Der Weg des Profits"
    d7dcb3-1431442408.png

    You will teach me these secrets.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
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    farnihrfarnihr Member Posts: 59 Arc User
    edited May 2015
    primar13 wrote: »
    Hey We love it...

    Nice to know its not just the English Speaking guys that use the Foundry...

    Keep up with the Picture Spam. Its awesome.

    We are not that big and not that productive (ok, before the guys hit me, we are productive...), but are trying <3
    drogyn1701 wrote: »
    The more the better! Our new motto should be:

    One Foundry, One Community

    Definitiv right. The only problem is the language barrier... I'm honest, my english sucks (click here for proof) but I know, there are many people whose english is more worse. So, there is a separation between the foundry, but I think we can nevertheless work here in the forum. (funny thing from the german foundry: we don't have that much spotlights, 'cause many of us think 'nah, it could be broke...'. As I know, here is it more like 'omg, my mission is spotlight! wow! thx!' different countries, different views.) :D
    ashkrik23 wrote: »
    You will teach me these secrets.

    I will? Ehm... secrets... Hundreds of loadingsscreens per map, adjustments about 0.01, hours of working. And flexibility like 'hmmm... the backside of this wallconsole could be used to build white walls (not from me, from benalexander, but you know, what I mean)...

    The arboretum was made with 4 giant New romulus-rocks and that stuff.
    The Unimatrix are only much twisted transwarpgates and cubes.
    And at the other two pictures shoudl speak for themself. While I'm working on my maps, I often have a little Idea (the engine-room was only "much species-tech in one room" and the rest was spontaneously. Looking in the list, see a rock or a console and the thought "hm... I could use this in that way...")

    I'm working spontaneously all the time, most times I only planed things like "on this map the player will speak with x and so know that a should be done", how it looks come while I'm building it. No plans, no sketches and stuff like that, only one idea "starbase!" and while I'm working I think "hmmm... there could be a arberetum in the ground"

    A little time ago, I've made a time-lapse-Video while I'm build a simple fed-interior:
    Link
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
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    drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited May 2015
    We actually haven't had any spotlights in quite a while. It was Branflakes' pet project and thus far hasn't really been continued by his successors. Trying to get some taken down right now actually to do some updates, which isn't going very quickly.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
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    thay8472thay8472 Member Posts: 6,108 Arc User
    edited May 2015
    drogyn1701 wrote: »
    The more the better! Our new motto should be:

    One Foundry, One Community

    /Rawr

    One to One!
    2gdi5w4mrudm.png
    Typhoon Class please!
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    benalexanderbenalexander Member Posts: 40 Arc User
    edited May 2015
    Well, I can't resist posting some of my creations that are basically all "work in progress". I'm never really satisfied with them and always find things to improve.

    The heart of a Borg relais station:

    bild%20001.jpg?dl=0


    A Klingon Great Hall, disigned to belittle the Great Hall on Qo'noS. Work in Progress, details are still missing.

    bild%20002.jpg?dl=0


    The Orbit of Casperia Prime:

    bild%20003.jpg?dl=0

    A modified phaser beam array closing subspace rifts:

    bild%20004.jpg?dl=0
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    benalexanderbenalexander Member Posts: 40 Arc User
    edited May 2015
    A Romulan station previously protected by a minefield:

    bild%20005.jpg?dl=0

    The station's interior:

    bild%20006.jpg?dl=0

    A sickbay:

    bild%20007.jpg?dl=0

    The bridge of the U.S.S. Helios:

    bild%20008.jpg?dl=0
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    edited May 2015
    Thats it... I'm outsourcing All my Foundry Work to the Germans...


    hahaha... you guys are Amazing.... I've seen some pretty epic work from our people, but nothing on the Scale of what you guys have.

    Puts a new meaning to the phrase "German Engineering"
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    farnihrfarnihr Member Posts: 59 Arc User
    edited May 2015
    primar13 wrote: »
    Thats it... I'm outsourcing All my Foundry Work to the Germans...


    hahaha... you guys are Amazing.... I've seen some pretty epic work from our people, but nothing on the Scale of what you guys have.

    Puts a new meaning to the phrase "German Engineering"

    w
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
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    commandermiccommandermic Member Posts: 124 Arc User
    edited May 2015
    primar13 wrote: »
    Thats it... I'm outsourcing All my Foundry Work to the Germans...


    hahaha... you guys are Amazing.... I've seen some pretty epic work from our people, but nothing on the Scale of what you guys have.

    Puts a new meaning to the phrase "German Engineering"

    hehe, thanks :D

    But you guys also have made some very nice stuff, would be nice to see more ;)
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    novapolaris#2925 novapolaris Member Posts: 784 Arc User
    edited May 2015
    What part or parts were used to make that Borg core? I don't remember seeing ANYTHING like that before.
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    edited May 2015
    theoryfive wrote: »
    What part or parts were used to make that Borg core? I don't remember seeing ANYTHING like that before.


    That Looks like the Rotating Borg Portal Component we have From Khitomer Space STF.


    Just a Bunch rotate to make a Sphere.
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited May 2015
    The heart of a Borg relais station:?

    It's a trick where you place a prop, then place half a dozen more each rotated differently. It looks like the time gate from Khitomer Vortex.

    EDIT: *assimilates Primar for being a ninja*
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    edited May 2015
    I'm a Ninja Now?

    http://imgur.com/F9zCKP8
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    novapolaris#2925 novapolaris Member Posts: 784 Arc User
    edited May 2015
    Just went into the Foundry and found it before seeing the replies here. Wow.

    I didn't realize on seeing how it was used that it was actually made using the "Gateway - Borg Chroniton 01" prop. I might be able to find some use for that as well.
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    csrr12905csrr12905 Member Posts: 47 Arc User
    edited May 2015
    With all the other awesome maps posted here, I thought I'd show off the one I was working on, even though it feels a little- underwhelming compared to the other missions here.

    Tkanis 38 Surface (Yes, the final version will require an EV suit)
    3qyKyWg.png

    Tkanis 38 Diving Platform
    pLzLHYT.png
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    edited May 2015
    csrr12905 wrote: »
    With all the other awesome maps posted here, I thought I'd show off the one I was working on, even though it feels a little- underwhelming compared to the other missions here.

    Tkanis 38 Diving Platform
    pLzLHYT.png

    What is that? Quarks Dilithium Swimming Pool on Fereginar??? hahaha

    Can't wait to see the Context
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    csrr12905csrr12905 Member Posts: 47 Arc User
    edited May 2015
    primar13 wrote: »
    What is that? Quarks Dilithium Swimming Pool on Fereginar??? hahaha

    Can't wait to see the Context

    Actually, it's supposed to be the lowered landing ramp of a Klingon Bird-of-Prey above a liquid methane lake on a frozen moon, hunting for an Iconian outpost. :)
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    alexbridgeralexbridger Member Posts: 2 Arc User
    edited May 2015
    "Urlaub mal anders"


    screenshot_2014-08-25-16-25-23.jpg

    screenshot_2014-08-02-02-05-07.jpg

    screenshot_2014-08-31-19-12-18.jpg

    screenshot_2014-08-31-19-28-11.jpg
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    theyredeadjimtheyredeadjim Member Posts: 243 Arc User
    edited May 2015
    Some maps that I have been working on for my new mission:

    2015-05-18_00001_zps6c1dzquw.jpg

    2015-05-18_00002_zpsbwxewjdm.jpg

    2015-05-18_00003_zpsr3rtw5mt.jpg
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    ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2015
    Some random snapshots I took of an in-progress map. This current editor bug makes it so hard to see where stuff will land.

    Untitled_zpssikdnmqj.png

    Camp%202_zpslctgl5fd.png

    Camp_zps65yygicv.png

    Camp%20map_zpsd09am8rk.png
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
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    thay8472thay8472 Member Posts: 6,108 Arc User
    edited May 2015
    The War has come back to Mol'Rihan. The Heralds are searching for something.

    NiwaUHE.jpg
    2gdi5w4mrudm.png
    Typhoon Class please!
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    paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited June 2015
    Here is the first teaser image from my still-in-progress Tales from the Frontlines mission "Ghost's Gambit".

    Ghosts_Gambit.jpg
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    farnihrfarnihr Member Posts: 59 Arc User
    I've made new stuff! :D

    An new and better terran-base for my Spotlight "Auf der falschen Seite" (and yes, you can fight aganist the ships you see outside throw the window)

    gameclient2015trb0plkx7m.jpg

    gameclient2015gzaky83he0.jpg

    gameclient20157la0t95xmi.jpg
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
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    [Deleted User][Deleted User] Posts: 0 Arc User
    A fairly important NPC of my current project:
    Kerim%20Morag_zpsp24lnqvn.pngKerim%20Morag%20headshot_zpsichnua61.png


    drogyn1701 wrote: »
    We actually haven't had any spotlights in quite a while. It was Branflakes' pet project and thus far hasn't really been continued by his successors. Trying to get some taken down right now actually to do some updates, which isn't going very quickly.

    I miss BranFlakes. :(
    farnihr wrote: »
    I've made new stuff! :D

    An new and better terran-base for my Spotlight "Auf der falschen Seite" (and yes, you can fight aganist the ships you see outside throw the window)

    <snip awesomeness>

    You're making us look bad, farnihr. :D
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    This still is an awesome thread.. we need to keep this going. We can't let it Die!

    :lol:
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    thay8472thay8472 Member Posts: 6,108 Arc User
    primar13 wrote: »
    This still is an awesome thread.. we need to keep this going. We can't let it Die!

    :lol:

    Just waiting for the green pixels to be banished. :cookie:
    2gdi5w4mrudm.png
    Typhoon Class please!
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    [Deleted User][Deleted User] Posts: 0 Arc User
    thay8472 wrote: »
    primar13 wrote: »
    This still is an awesome thread.. we need to keep this going. We can't let it Die!

    :lol:

    Just waiting for the green pixels to be banished. :cookie:

    Yeah, I have the same problem. It's not so difficult in space if you aren't doing anything complicated. But when you need to build somebody an office? Yeah, pain in the neck.
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    farnihrfarnihr Member Posts: 59 Arc User
    farnihr wrote: »
    I've made new stuff! :D

    An new and better terran-base for my Spotlight "Auf der falschen Seite" (and yes, you can fight aganist the ships you see outside throw the window)

    <snip awesomeness>

    You're making us look bad, farnihr. :D

    You know, what the world says about us germans and work? :P

    If you want to do it:
    red TOS-carpet
    Walls you can see, I think ;) (distance to each other 10.5 and 0,001 on the side to prevent texture fighting)
    For the wide stripes on the ground the same object like the sheets in the floor and window
    two glas-walls near to eacht other, so it look more like a glaswall
    lights! (in the story you must switch to "mode grey" and the lights go out ;) )

    That's all, very simple to do, awesome look ;) And, don't forget place objects with coordinates on the second decimal place to let it look perfect (needs a tone of loadscreens, but is it worth...)

    A little time ago I've made a video from me building a map like this (to made mirror-fed-looking instead of fed just use the tos-carpet and the other walls):
    https://www.youtube.com/watch?v=C1mGDXRK6Xk
    German STO-Forum-Mod

    Der Mod spielt
    It's time for war, it's time for blood, it's time for tea.
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Cool! :D that's pretty neat. :)
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    thay8472 wrote: »
    primar13 wrote: »
    This still is an awesome thread.. we need to keep this going. We can't let it Die!

    :lol:

    Just waiting for the green pixels to be banished. :cookie:

    Yeah, I have the same problem. It's not so difficult in space if you aren't doing anything complicated. But when you need to build somebody an office? Yeah, pain in the neck.

    Well the Good news is that Zero and the Team have Fixed that little bug internally.

    Bad news... She said it required changes to over 9000 files so, bundling the fixed files for push to Tribble was gonna take a while.

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