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Nice new ships - but I won't buy

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  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2015
    nabreeki wrote: »
    What percentage of that 26.3 percent is just players making KFD alts to farm contra? How many are just alts that get minimal play time compared to Fed mains? While we cannot get a hard number or percentage here, I think you'll find that regular, active KFD players fall far below the 26.3% stated in your post.

    Pandering to the majority means more money. The majority will buy what they're offered. Why spend man-hours, energy, badly needed staff, to fill out a faction that has been deemed unprofitable for YEARS now? This is not a new phenomenon; Cryptic has been stating that KDF is not making money for a LONG time, way before LoR.

    Rom was also never meant to be a standlone faction, because having 1 unprofitable faction is still better than 2.
    And how much of the fed characters are in fact inactive, and were created well before LoR, when creation was restricted to a fed character on a new account ?

    A lot of MMOs have done several faction with more or less equal love, and it works.

    STO is totally unfair in faction balance, them shows numbers to prove they are right to do so. Numbers not biased by the current situation, obviously.
    [SIGPIC][/SIGPIC]
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    walshicus wrote: »
    Why are you only playing one faction? Seems perverse.

    Playing only one faction is perverse now?? LMAO @ these forums. :D :P :D
    Kahless forbid that someone does anything besides playing STO in their life.
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  • krisrobertskrisroberts Member Posts: 27 Arc User
    edited February 2015
    I would give my left nut for a vengeance dreadnought. Make it happen cryptic and I will throw all my money at you.
    [SIGPIC][/SIGPIC]
  • vocmcpvocmcp Member Posts: 1,134 Arc User
    edited February 2015
    anodynes wrote: »
    I don't really like being this person, but this phrase you keep throwing around (here and in the title of your other thread) is the wrong one. Unless you have a time machine, or some other way to see the actual ramifications of the decision, you cannot know that it is ill-fated. I believe the term that you're grasping for is ill-advised.

    Example: France's decision to rely n the Maginot Line as their primary means of defense against German aggression between the World Wars proved to be ill-fated in retrospect when the Germans simply went around it.

    You're right. I'm not a native speaker so this slipped me. Thanks for the heads up.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2015
    If there is one thing STO does not need in my opinion its more ships. The stats and traits of those will decide if I grab some. However if I take into account how disappointing the ships of the DR pack were I’m not at all optimistic here. I ended up flying one of em, rest was just for traits.

    Nevertheless good job on those designs and the fact that you release non fed ships in a noteworthy number as well.

    Are there any news by the way when and especially how Tier 6 fleetversions become available?
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    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • tigercatgirltigercatgirl Member Posts: 108 Arc User
    edited February 2015
    flash525 wrote: »
    I'm afraid I'm with you. My RR character doesn't get enough playtime for me to invest in a RR ship (command or otherwise), I'm quite content with my three T5U FED ships, and whilst I had wanted a new KDF ship, the three new ones on offer make me want to throw up. If that wasn't enough, I don't enjoy the game at the moment, probably need a break. After the Dilithium event I think!

    3000zen for what is essentially a ship trait just isn't worth it.

    I want something that says "We are klingons!! Fear us!!".....not these designs.

    If I'm going to spend $30 or more on a set of ships, I want something cool to fly around in. I want klingon designs that look like these....(LOOK IDEAS FOR YOU CRYPTIC)...

    http://fc07.deviantart.net/fs50/i/20...tRider2007.jpg

    http://fc05.deviantart.net/fs49/i/20...tRider2007.jpg
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    Well said patrickngo. There are many Klingon ships and features that could be used to make the faction more interesting, currently they are indeed far too neglected.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • jorumgandrjorumgandr Member Posts: 142 Arc User
    edited February 2015
    I will buy a klingon ship if it looks awesome enough... these new ones are just not awesome
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited February 2015
    The reason I won't buy them, is because they will just end up obsolete when they release T7 and later T8 ships.

    Sure, I will be sitting in a massively outdated T5 ship by then, but I already am, and I won't spend money on something that will just become useless next time they go nuts.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    patrickngo wrote: »

    Cryptic's organizational base can't handle a multi-faction MMO, they probably lost the people who could when CoH/CoV was shut down. These are people whose excuses have been epic...

    Cryptic sucked at multi factions even with COH/COV. Awful. It was so poorly handled, there was no way it was going to work. I say that as someone who bought COV, and paid monthly for less development, until I threw up my hands and left the game. I honestly don't understand why they even tried it with STO.
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    valoreah wrote: »
    Cryptic had nothing to do with CoX when it was shut down. They had sold it to NCSoft long before that. They were, however, the developers when CoV was launched. So yeah, they can make a decent multi-faction game.

    There's no way I would call COx a "decent multi-faction game" in any way, shape, or form. The Klingon section of this forum is saying almost exactly what the Villain section of that forum used to say.
  • decroniadecronia Member Posts: 0 Arc User
    edited February 2015
    sinn74 wrote: »
    Cryptic sucked at multi factions even with COH/COV. Awful. It was so poorly handled, there was no way it was going to work. I say that as someone who bought COV, and paid monthly for less development, until I threw up my hands and left the game. I honestly don't understand why they even tried it with STO.

    It could have been worse STO could have been done by the same numpties who mad WAR, the only game I have played that was mothballed a year or so after coming out and then shut down as soon as the liucense time was up. The only reason it didn't close sooner that I can think of was most likely down to contractual penalties they may have had to pay.
  • valenn1valenn1 Member Posts: 842 Arc User
    edited February 2015
    jorumgandr wrote: »
    I will buy a klingon ship if it looks awesome enough... these new ones are just not awesome

    Aye!
    If the traits are good maybe... when it's discounted somewhere in the future,
    i have too much Dahar-Master Work to do (order people around etc [DOFF Missions]) to grind argala, so the Command Specialization won't be completed anytime soon.

    I thought about the Romulan pack, they come with the usual romulan elegance, but for that i would have to upgrade one Romulan Char... but i guess two (and a halfdone, then abandoned) KDF-Mains are enough at the moment
    Maybe when it's discounted somewhere in the future.
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
  • blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited February 2015
    vocmcp wrote: »
    We'll be getting some new ships soon. I love the look of the Rommie one but I won't buy them. Too much grind, to little value in return. Plus an ill fated decision regarding Klingons. I won't be Cryptics cash cow to milk.

    p.s. sorry about the sig Taco. I hope you can see it criticizes a management decision and not your work as a developer. Plus it's clear stated and constructive :)

    You do realize the game is funded by purchases, yet you claim you like playing STO.

    But your not willing to show through actions your support.

    Your post causes more hurt than anything.

    Not a good thing to encourage others follow your lead and not make purchases.

    If your a free to player only, do you really think the advertisement for a purchasable product is solely directed towards you.

    People needed to stop complaining that it takes longer to get something for free.

    What ever happen to a honest wage for a honest day's work.
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  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    valoreah wrote: »
    I would. It wasn't the absolute best in terms of being multi-faction, nor was it the absolute worst. IMO villain-side you had some very fun archetypes, faction specific story content and arcs, villain specific team content and the like. There was a lot more faction specific stuff to do as a villain in CoV than there is a KDF here in STO.

    Could it have been better? Sure. Was there more to do hero-side than villain-side? Sure. That doesn't necessarily mean it sucked.

    And updates were generally either Villain (rarely) or Hero specific, which would generally cheese one side or the other off. I remember Matt Miller stating that it was implemented poorly from the start, and if he could do it again, he wouldn't do it the same way. Or maybe not even at all.

    There are so many ways it was botched, I could write an article about it. And some have. :D

    So, no. There's no way I would point to COx as a model of properly done multifaction games. It's somewhere near the bottom.
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    valoreah wrote: »
    I never said it was a model of properly done multi-faction games either. I said IMO it was decent.

    LOL I'd say "playable."

    If it were F2P, (which I guess it turned into at the end) I'd give it "decent." :P
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    edited February 2015
    sinn74 wrote: »
    LOL I'd say "playable."

    If it were F2P, (which I guess it turned into at the end) I'd give it "decent." :P

    The CoV subscription got rolled into the CoH subscription midway through. Towards the end they added a Romulan-like faction to get archetypes from the other side then added side switching and gray alignments that could play and team with either side.

    After the shutdown one of the devs said CoV was pretty much a dud for all the very vocal supporters it had as those were about the only supporters it had.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2015
    sinn74 wrote: »
    Cryptic sucked at multi factions even with COH/COV. Awful. It was so poorly handled, there was no way it was going to work. I say that as someone who bought COV, and paid monthly for less development, until I threw up my hands and left the game. I honestly don't understand why they even tried it with STO.
    Enh, if you want factions to be "different" then it's largely inevitable for one or more to be more popular than the others. The only games I've played with balanced factions were games where faction was little more than a logo.
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    My character Tsin'xing
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2015
    I suppose it depends on how much pride you take in the product you create. If they don't want Klingons in the game then remove the faction, don't make it a half-arsed effort that shows demonstrably how little you care. Being totally honest would be to say that this part of the game is a drain on resources and is losing money so we are sorry but it will be removed. If you're going to do it, then do it well. Personally I don't think that 20% of the player base is a small niche of players.
    To paraphrase the rules of Acquisition, "pride in a sack is worth as much as an empty sack"
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    My character Tsin'xing
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  • doctordositheusdoctordositheus Member Posts: 29 Arc User
    edited February 2015
    I don't really have strong opinions about their appearance, and they seem fine with regard to boff seating and consoles. The reason I probably won't buy any is because I just find the Command abilities all a little underwhelming. I think when we have fleet versions of the intel ships they will outperform these. It seems to me that there's no real gems among the command abilities like Override Subsystem Safeties or Surgical Strikes in the intel abilities.
  • jarfarujarfaru Member Posts: 572 Arc User
    edited February 2015
    If enough people took this stance, might actually get their attention. One can hope.

    Never gonna happen,this game has to many whales.
  • kelshandokelshando Member Posts: 887 Arc User
    edited February 2015
    valoreah wrote: »
    True, but STO is never going to have this. It hasn't from the beginning. As Nabreeki said, Cryptic has been saying that the KDF has been unprofitable for years. If you want that to change, start playing KDF and more importantly, buying more KDF stuff and encourage others to do so.

    Well that's the thing.. they used there wallets to complain.. and complained them self's out of content and now are upset about it :D
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    valoreah wrote: »
    As I recall, that was more due to the superhero genre and most people wanting to play the hero instead of the villain as well as introducing villains as an expansion instead of from the get go.

    It was, IIRC, because it was a paid "expanshalone" (remember that term?), which meant you could buy only COV, and play it. Since many did just that (me included), people didn't like the "issues" being heavily slanted toward one side or the other. Also, many expected a complete game, since COH was at 50 with endgame content- COV only went to lvl 40, and took up 90% of an "issue" to get the level 50 zone with the LRSF. They added the shared subscription thing later on, when people of each side kept complaining they weren't getting their updates like they wanted (look! It's the same game now! So it's a "game" update!).

    It was just poorly done in almost every way.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited February 2015
    jarfaru wrote: »
    Never gonna happen,this game has to many whales.

    I know and its depressing, but principle matters even for whales. I mean heck I've made enough from dil over the past week to just buy the pack outright, and could put the All Hands trait to good use on several characters, but doing so would mean supporting what the game has become. Sometimes even when you can do something, maybe even want to do it, doesn't mean you should do it. And the only thing that is ever gonna change Cryptic's mind is if there is more money to be made by not doing grind and power creep, so we all just gotta do what we can do. *shrugs*
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited February 2015
    These new ships are an absolute slap in the face.

    I have 2 Intel Ships (Guardian, Phantom) and now these come out for the same price but they're fleet?

    WTF?

    You couldn't just make them base T6 like what we already have, you have to make everything else obsolete in an attempt to get people to spend.

    This is the last f'n straw for me.. this is completely unacceptable. Who's going to buy ships with a system like this where 2-3 months later it's outdated?

    This really pisses me off. This is that last bit of encouragement I needed to finally put this game behind me.
    Insert witty signature line here.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    These new ships are an absolute slap in the face.

    I have 2 Intel Ships (Guardian, Phantom) and now these come out for the same price but they're fleet?

    WTF?

    You couldn't just make them base T6 like what we already have, you have to make everything else obsolete in an attempt to get people to spend.

    This is the last f'n straw for me.. this is completely unacceptable. Who's going to buy ships with a system like this where 2-3 months later it's outdated?

    This really pisses me off. This is that last bit of encouragement I needed to finally put this game behind me.

    lol :D Would you prefer these to be 3.5 k Zen and 7/14k for the bundles? :D
    HQroeLu.jpg
  • cookiecrookcookiecrook Member Posts: 4,536 Arc User
    edited February 2015
    I like the look of some of the ship pieces but I won't be buying. I want more canon ships and I won't be buying until more are released. Yes, I do realize that PWE has stated there will be no more canon ships added to the game.
    <
    > <
    > <
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    Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
  • savnokasavnoka Member Posts: 176 Arc User
    edited February 2015
    I'm pretty happy with the looks and handling of the Qib, and frankly none of these Klingon ships fit the playstyle I like.

    As with Romulan, Scimtard is still superior, so not much point there.

    The Fed ships are nice enough, but I tend to agree with the OP that there's just not much need for them.
    [SIGPIC][/SIGPIC]
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited February 2015
    shpoks wrote: »
    lol :D Would you prefer these to be 3.5 k Zen and 7/14k for the bundles? :D

    No, I would prefer they were base T6 to keep them equivalent to the other ships in the game.


    So now you have T5U ships that have 11 Consoles.

    Lobi and Lockbox Ships at T6 have 11 consoles.

    And now Command Ships have 11 Consoles.

    So basically when I paid $30 for my Guardian, I paid for one of the only ships left in the game with only 10 consoles.

    This is completely unacceptable. I don't get how people aren't outraged over this. They're invalidating ships they just sold us 3-4 months ago.
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited February 2015
    No, I would prefer they were base T6 to keep them equivalent to the other ships in the game.


    So now you have T5U ships that have 11 Consoles.

    Lobi and Lockbox Ships at T6 have 11 consoles.

    And now Command Ships have 11 Consoles.

    So basically when I paid $30 for my Guardian, I paid for one of the only ships left in the game with only 10 consoles.

    This is completely unacceptable. I don't get how people aren't outraged over this. They're invalidating ships they just sold us 3-4 months ago.

    Don't worry you'll get to pay 500 more zen for a Fleet Guardian with an extra console slot. :cool:
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