So after reading up on this game, and seeing some Let's Plays, and even seen someone who is doing a let's play on both STO, and ED, I don't see Star Trek....unless you are talking about the Jovian Run which is the closest thing that game has with Trek...Which then I ask...Can I do Titan's Turn ?
Anywho, STO is a MMORPG, and ED is a SIM game, that's like comparing X wing Vs. Tie Fighter, with Star Wars Knights of the Old republic. Yeah, both are Star Wars games, but completely different genre.
If there was any game that felt Trekish, is the First Mass Effect....It has exploration, a crew, a hero ship, a Soon to be Legendary Commander, and our heros going on adventures....Hell it even had a "Federation" that made more sense then the one in Trek.
After looking at ED and SC i think neither game will have an impact on STO. If anything its Eve online that will compete with those games. And the players leaving STO have left already or are just logging in to doff and rep.
Let STO go back to subscription based when those come out and we can necro this thread up again to see the impact...
Pretty much f2p is keeping decent numbers otherwise STO would be like POTBS which is still around but almost hard to find.
Honestly, I always felt that any sandbox space sim is closer to Trek than STO is.
Heck, even a space based 4x game like SE5 with some Trek mods running is more Trek than STO is.
The only thing those games are not is character based RPGs - and honestly, since everyone is the same rank, everyone does the same exact TRIBBLE, half the population picks the same damn accolades to display, and even the smallest bit of sandbox that we really had (exploration, yes it sucked, but at least it was lipservice) is gone, any game whatsoever that allows you to make your own choices in any way shape or form, and is set in space, is more Trek than STO, in everything but the paintjob, and phoned in voiceovers.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
I would guess that most of the religous STO players arent twitch gamers. ED is an FPS with full 3D movement and aiming, while STO target player gets lost in an exploration nebula.
But most isn't all, and there are a lot of twitch-capable players here because of few alternatives. There is going to be a noticeable decline, no doubt about it. I can say that because there has already been a decline even without ED, steamcharts tell the story there, and it is going to accelerate when there is a decent alternative. Think the queues are bad now, just wait.
ps--It's too late for Cryptic to do anything about it, when they think they already did something with Delta Quadrant and Neelix.
Honestly, I always felt that any sandbox space sim is closer to Trek than STO is.
Heck, even a space based 4x game like SE5 with some Trek mods running is more Trek than STO is.
The only thing those games are not is character based RPGs - and honestly, since everyone is the same rank, everyone does the same exact TRIBBLE, half the population picks the same damn accolades to display, and even the smallest bit of sandbox that we really had (exploration, yes it sucked, but at least it was lipservice) is gone, any game whatsoever that allows you to make your own choices in any way shape or form, and is set in space, is more Trek than STO, in everything but the paintjob, and phoned in voiceovers.
But STO is not trying to be a Space Sim, so comparing it to one is pointless, that's like me saying Super Mario does not feel like Call Of Duty, because Mario is not trying to be a FPS
But STO is not trying to be a Space Sim, so comparing it to one is pointless, that's like me saying Super Mario does not feel like Call Of Duty, because Mario is not trying to be a FPS
Replying to your original self-quote I got a bit turned around since you sort of do a flip flop between the first paragraph and the rest.
I was replying to the first paragraph which simply states that you don't see any Trek in it, not your paragraph on genres, which actually seems at odds with the first point you make.
Sorry for the confusion.
Edit: And then you go to cite a linear story shooter as a point of reference, bringing you back to your first paragraph but completely ignoring your "different genre" point - hence why it was difficult for me to form a cogent reply. That post is all over the place.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Chris Robert's on SC:
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
Thinking that the arrival of a new game is going to somehow suddenly spur Cryptic into action when everything that is going on here is having little effect is certainly wishful thinking.
Elite Dangerous is an open world simulator sandbox with a heavy emphasis on trading. Since it isn't story driven, it's a different kind of game from STO, some people will be interested, some won't, but since it doesn't have a Star Trek theme, ED will have no impact of any great significance, it will be a distraction not a substitute.
Elite Dangerous certainly looks interesting but it remains to be seen whether there are any safeguards to prevent its PvP aspect from turning it into a griefer's paradise. While the majority of PVPers are honorable decent people who want games to be enjoyable for everyone, there will always be those who find their game most enjoyable when they know they are ruining someone else's enjoyment and if ED provides too much accessibility for this kind of behavior it may ultimately have limited popularity.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
Replying to your original self-quote I got a bit turned around since you sort of do a flip flop between the first paragraph and the rest.
I was replying to the first paragraph which simply states that you don't see any Trek in it, not your paragraph on genres, which actually seems at odds with the first point you make.
Sorry for the confusion.
Edit: And then you go to cite a linear story shooter as a point of reference, bringing you back to your first paragraph but completely ignoring your "different genre" point - hence why it was difficult for me to form a cogent reply. That post is all over the place.
Yeah, its from another thread so kinda makes no sense..
Let's start over, hi my name is NeoakiraII and I worship Gul Dukat
Yeah ... sorry they don't even know/care what's going on in their own game ("Queues are not empty, it's a bug") ... why would they care about another game :P ...
Everything is awesome, just sit back, relax and enjoy smelling your own farts ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
Yeah, its from another thread so kinda makes no sense..
Let's start over, hi my name is NeoakiraII and I worship Gul Dukat
Hi, my name is Jornado, and I can totally understand your worship of the Legate.
I do not dispute that they are fundamentally different games with different target audiences, albeit with at least some overlap.
I merely posit that I find more Trek in almost any sandbox type space game that I currently see in STO, and completely understand if your opinion differs.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
That was scray. All that for some darn liquor? LOL. Not worth the risk... Fun, but very insane.
The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
are you trying to say you've worked on trek mods for whatever SE5 is?
what is it, anyway?
Space Empires 5. 4x game, think Civilization in space, but with a lot more depth to delve into. Civ 5 make take you 40 hours for a game, I think I've put over a hundred into a few SE games.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Hi, my name is Jornado, and I can totally understand your worship of the Legate.
I do not dispute that they are fundamentally different games with different target audiences, albeit with at least some overlap.
I merely posit that I find more Trek in almost any sandbox type space game that I currently see in STO, and completely understand if your opinion differs.
There is that, if you really want the feeling of exploration and just going out there into the Galaxy, STO isn't the game for it. I follow the Scott Manley youtube videos, the guy's an astronomer as well as a gamer so he gets right into it and seeing the game in his videos it does look pretty impressive.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
Hi, my name is Jornado, and I can totally understand your worship of the Legate.
I do not dispute that they are fundamentally different games with different target audiences, albeit with at least some overlap.
I merely posit that I find more Trek in almost any sandbox type space game that I currently see in STO, and completely understand if your opinion differs.
My thing with sandbox space games is they feel like any generic Sci Fi game, it needs more for me to feel trek, Trek has some unique things other IP's don't have.
STO lacks one major thing which is why I used ME in that post because I can make choices that affect my Crew, and story, where in STO it does not matter the out come is always the same
It would be nice if I made a choice and lost a BO....or I made a choice and punched the Gorn ambassador in DS9 dominion story, then later in the Dyson story he remembers, and punches me back to be even.
At least STO is trying now compared to when it first came out.
STO lacks one major thing which is why I used ME in that post because I can make choices that affect my Crew, and story, where in STO it does not matter the out come is always the same
Yeah, I started playing some of the old DOS Trek games again recently for that very reason.
It's actually silly when you think about it, that a near 20 year old game like ST:25th can do better Trek with completely outdated everything than a game with the full weight of 21st century technology can. Come to think of it, I don't think there has been a really authentic Trek game since Final Unity came out.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Yeah, I started playing some of the old DOS Trek games again recently for that very reason.
It's actually silly when you think about it, that a near 20 year old game like ST:25th can do better Trek with completely outdated everything than a game with the full weight of 21st century technology can. Come to think of it, I don't think there has been a really authentic Trek game since Final Unity came out.
Don't even get me started on that.
I remember when I was a kid playing TNG game on Sega Genesis, and was like this is awesome, now I wonder how that game would be with today's technology
I renumber when I was a kid playing TNG game on Sega Genesis, and was like this is awesome, now I wonder how that game would be with today's technology
Ever played Final Unity? It's worth getting a copy somewhere if you haven't - IIRC it might even be on some abandonware sites.
Not only is the story awesome, it has all the TNG main cast, and you can actually resolve the whole game non-violently if you try.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Keep in mind I still prefer SE4 most of the time - less buggy on my tablet - despite the less glamorous tactical combat.
Edit: Is the Steam version the same as the original retail all patched up? As in, does it crash as much randomly?
Space Empires 5. 4x game, think Civilization in space, but with a lot more depth to delve into. Civ 5 make take you 40 hours for a game, I think I've put over a hundred into a few SE games.
are you trying to say you've worked on trek mods for whatever SE5 is?
what is it, anyway?
1: what Jornado said.
2: it's an empire level strategy game, you take on the role of emperor/president-for-life or whatever and manage however many planets and fleets you have.
4: I've written a few mods for SE5, but the most time consuming one has been version 2 of Warp 10. (version 1 was written by a fellow named Ekolis, and part of why he gave up on the idea was that he realized it was horribly balanced. I started over from scratch instead of trying to "fix everything".) Anyways, it has a bunch of races from the TV show and versions of their ships. I didn't create the shipsets, though I did modify them somewhat.
4: I've written a few mods for SE5, but the most time consuming one has been version 2 of Warp 10. (version 1 was written by a fellow named Ekolis, and part of why he gave up on the idea was that he realized it was horribly balanced. I started over from scratch instead of trying to "fix everything".) Anyways, it has a bunch of races from the TV show and versions of their ships. I didn't create the shipsets, though I did modify them somewhat.
I'll have to give it a whirl - I typically have just used the ship sets and customized the tech trees and AI to run Trek SE5, and having less work to do to set up each game would be nice - although sometimes half the fun is in the setup....
And, totally nerdtastic of me, but I've added the Empire from Star Wars as AI into a few games - when it's down to my allies and me in a defensive war against the Empire and the Borg who are also bashing each others brains out, it's just pure joy in my eyes.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Yeah, I started playing some of the old DOS Trek games again recently for that very reason.
It's actually silly when you think about it, that a near 20 year old game like ST:25th can do better Trek with completely outdated everything than a game with the full weight of 21st century technology can. Come to think of it, I don't think there has been a really authentic Trek game since Final Unity came out.
I assume it is due to back then, video games had to rely on story far more than graphics and gameplay. After all, look at the first RPG games. Completely text based with zero graphics. It is likely a lot of the same people that were writing good text games also wrote the story for early generation rpg games with graphics. Now a lot of the games today are all style and no substance. There are some exceptions like Elder Scrolls, Dragon Age, and Mass Effect, but the majority are all about style.
I assume it is due to back then, video games had to rely on story far more than graphics and gameplay. After all, look at the first RPG games. Completely text based with zero graphics. It is likely a lot of the same people that were writing good text games also wrote the story for early generation rpg games with graphics. Now a lot of the games today are all style and no substance. There are some exceptions like Elder Scrolls, Dragon Age, and Mass Effect, but the majority are all about style.
I'd even argue that all three of those franchises have started to value style over substance recently as well, with the latest Dragon Age being a notable exception.
Yeah, which makes me wonder how a Telltale Star Trek game would be now :eek:
And yeah, I've said it before and I'll say it again, Telltale is the only company that I am aware of that I would trust with the Trek license in a big way.
My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
Comments
Let STO go back to subscription based when those come out and we can necro this thread up again to see the impact...
Pretty much f2p is keeping decent numbers otherwise STO would be like POTBS which is still around but almost hard to find.
Honestly, I always felt that any sandbox space sim is closer to Trek than STO is.
Heck, even a space based 4x game like SE5 with some Trek mods running is more Trek than STO is.
The only thing those games are not is character based RPGs - and honestly, since everyone is the same rank, everyone does the same exact TRIBBLE, half the population picks the same damn accolades to display, and even the smallest bit of sandbox that we really had (exploration, yes it sucked, but at least it was lipservice) is gone, any game whatsoever that allows you to make your own choices in any way shape or form, and is set in space, is more Trek than STO, in everything but the paintjob, and phoned in voiceovers.
Keep guessing.
But STO is not trying to be a Space Sim, so comparing it to one is pointless, that's like me saying Super Mario does not feel like Call Of Duty, because Mario is not trying to be a FPS
The next time I die in Eve I'm going to have CCP do my "Video Eulogy". Those guys make very aspiring videos.
Replying to your original self-quote I got a bit turned around since you sort of do a flip flop between the first paragraph and the rest.
I was replying to the first paragraph which simply states that you don't see any Trek in it, not your paragraph on genres, which actually seems at odds with the first point you make.
Sorry for the confusion.
Edit: And then you go to cite a linear story shooter as a point of reference, bringing you back to your first paragraph but completely ignoring your "different genre" point - hence why it was difficult for me to form a cogent reply. That post is all over the place.
https://www.youtube.com/watch?v=KbaLJTGHkj8
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
Elite Dangerous is an open world simulator sandbox with a heavy emphasis on trading. Since it isn't story driven, it's a different kind of game from STO, some people will be interested, some won't, but since it doesn't have a Star Trek theme, ED will have no impact of any great significance, it will be a distraction not a substitute.
Elite Dangerous certainly looks interesting but it remains to be seen whether there are any safeguards to prevent its PvP aspect from turning it into a griefer's paradise. While the majority of PVPers are honorable decent people who want games to be enjoyable for everyone, there will always be those who find their game most enjoyable when they know they are ruining someone else's enjoyment and if ED provides too much accessibility for this kind of behavior it may ultimately have limited popularity.
No, pretty sure it's a doom post...
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
Yeah, its from another thread so kinda makes no sense..
Let's start over, hi my name is NeoakiraII and I worship Gul Dukat
Everything is awesome, just sit back, relax and enjoy smelling your own farts ...
Hi, my name is Jornado, and I can totally understand your worship of the Legate.
I do not dispute that they are fundamentally different games with different target audiences, albeit with at least some overlap.
I merely posit that I find more Trek in almost any sandbox type space game that I currently see in STO, and completely understand if your opinion differs.
My character Tsin'xing
That was scray. All that for some darn liquor? LOL. Not worth the risk... Fun, but very insane.
what is it, anyway?
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Which are yours, if you don't mind me asking?
Keep in mind I still prefer SE4 most of the time - less buggy on my tablet - despite the less glamorous tactical combat.
Edit: Is the Steam version the same as the original retail all patched up? As in, does it crash as much randomly?
Space Empires 5. 4x game, think Civilization in space, but with a lot more depth to delve into. Civ 5 make take you 40 hours for a game, I think I've put over a hundred into a few SE games.
My thing with sandbox space games is they feel like any generic Sci Fi game, it needs more for me to feel trek, Trek has some unique things other IP's don't have.
STO lacks one major thing which is why I used ME in that post because I can make choices that affect my Crew, and story, where in STO it does not matter the out come is always the same
It would be nice if I made a choice and lost a BO....or I made a choice and punched the Gorn ambassador in DS9 dominion story, then later in the Dyson story he remembers, and punches me back to be even.
At least STO is trying now compared to when it first came out.
Yeah, I started playing some of the old DOS Trek games again recently for that very reason.
It's actually silly when you think about it, that a near 20 year old game like ST:25th can do better Trek with completely outdated everything than a game with the full weight of 21st century technology can. Come to think of it, I don't think there has been a really authentic Trek game since Final Unity came out.
Don't even get me started on that.
I remember when I was a kid playing TNG game on Sega Genesis, and was like this is awesome, now I wonder how that game would be with today's technology
I miss the 90's sometimes
Ever played Final Unity? It's worth getting a copy somewhere if you haven't - IIRC it might even be on some abandonware sites.
Not only is the story awesome, it has all the TNG main cast, and you can actually resolve the whole game non-violently if you try.
Yeah, which makes me wonder how a Telltale Star Trek game would be now :eek:
2: it's an empire level strategy game, you take on the role of emperor/president-for-life or whatever and manage however many planets and fleets you have.
3: the most recent patch for SE5 is 1.79. I'm not sure if that's on Steam since I don't use Steam.
4: I've written a few mods for SE5, but the most time consuming one has been version 2 of Warp 10. (version 1 was written by a fellow named Ekolis, and part of why he gave up on the idea was that he realized it was horribly balanced. I started over from scratch instead of trying to "fix everything".) Anyways, it has a bunch of races from the TV show and versions of their ships. I didn't create the shipsets, though I did modify them somewhat.
My character Tsin'xing
I'll have to give it a whirl - I typically have just used the ship sets and customized the tech trees and AI to run Trek SE5, and having less work to do to set up each game would be nice - although sometimes half the fun is in the setup....
And, totally nerdtastic of me, but I've added the Empire from Star Wars as AI into a few games - when it's down to my allies and me in a defensive war against the Empire and the Borg who are also bashing each others brains out, it's just pure joy in my eyes.
I assume it is due to back then, video games had to rely on story far more than graphics and gameplay. After all, look at the first RPG games. Completely text based with zero graphics. It is likely a lot of the same people that were writing good text games also wrote the story for early generation rpg games with graphics. Now a lot of the games today are all style and no substance. There are some exceptions like Elder Scrolls, Dragon Age, and Mass Effect, but the majority are all about style.
I'd even argue that all three of those franchises have started to value style over substance recently as well, with the latest Dragon Age being a notable exception.
And yeah, I've said it before and I'll say it again, Telltale is the only company that I am aware of that I would trust with the Trek license in a big way.