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Priority One Podcast 201 | Meow!

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  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited December 2014
    starswordc wrote: »
    And in this case being nice results in exactly the same silence and/or evasions and outright lies as being sarcastic, so why bother doing what doesn't come naturally?

    I guess my disagreement is with your assertion that the results are exactly the same.

    In my experience, tough feedback is more well recieved by a friend than by an enemy.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited December 2014
    starswordc wrote: »
    Because I'm naturally a straight shooter. I say what I mean; I don't dress it up in sugar and smiles unless a paycheck depends on me doing it. And in this case being nice results in exactly the same silence and/or evasions and outright lies as being sarcastic, so why bother doing what doesn't come naturally?

    You know that your behavior on this forum doesn't substantiate any claim you make that you are a 'straight shooter'. Actually the evidence is to the contrary. You yourself stated that you would act against your nature (by being polite) if paid to do so, but if left to your own devices you would be sarcastic (if you would even dignify your posts with that description).

    Sarcasm and insults do not equal straight shooting.

    The evidence points to you taking pleasure from and gaining a feeling of increased self worth by taking actions that you feel have a chance to cause others distress.

    You know what that indicates, don't you? That's why you're here.

    You've done nothing to demonstrate that you have an interest a positive resolution.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited December 2014
    Just a sidenote, but you aren't allowed to call people trolls - I know because I got a warning for it yesterday with 22 people reporting every post I do now
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2014
    orangeitis wrote: »
    Also, I want my Nanopulse-Edge Battle Axes.
    That sounds awesome!

    But we probably won't get them as long as the devs need to make a new attack animation. Hmm... might be able to use the Lirpa animation somehow, although it'd be more of a poleaxe.
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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    That sounds awesome!

    But we probably won't get them as long as the devs need to make a new attack animation. Hmm... might be able to use the Lirpa animation somehow, although it'd be more of a poleaxe.
    Doesn't a lirpa use bat'leth animation anyway? :(
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited December 2014
    thissler wrote: »
    You know that your behavior on this forum doesn't substantiate any claim you make that you are a 'straight shooter'. Actually the evidence is to the contrary. You yourself stated that you would act against your nature (by being polite) if paid to do so, but if left to your own devices you would be sarcastic (if you would even dignify your posts with that description).
    I was talking about not mouthing off to my RL boss, thissler. That means I get fired and have to start looking for another job and meanwhile I can't pay my car insurance and my student loans wreck my credit score.
    thissler wrote: »
    Sarcasm and insults do not equal straight shooting.
    Fine, I used the wrong term. Sue me.
    thissler wrote: »
    The evidence points to you taking pleasure from and gaining a feeling of increased self worth by taking actions that you feel have a chance to cause others distress.

    You know what that indicates, don't you? That's why you're here.
    No, that's a troll. I'm just a guy with a naturally abrasive personality. If I call you a moron, it's because at that moment I genuinely consider you a moron.
    thissler wrote: »
    You've done nothing to demonstrate that you have an interest a positive resolution.
    Clearly you have the same problem as the other guy: You see the insult or the sarcasm and then conveniently ignore the part after it where I bring up a valid point. Like I did both times the Mirror Event came up: I called it a TRIBBLE-poor and bloody irritating excuse for an STF and then proposed a different format for the objectives (change the time-gate into an optional a la the pre-DR KSE) that IMHO would encourage participation over leeching.
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  • kazamiyukarinkazamiyukarin Member Posts: 158 Arc User
    edited December 2014
    elijahmre wrote: »
    To you, I say... Join the team and help us improve. Become that volunteer member that helps the volunteer hosts.

    How do you want us to contact you? Are there pre-requisites?
    Call me Yuka~
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  • lawstanzlawstanz Member Posts: 70 Arc User
    edited December 2014
    meimeitoo wrote: »
    There's 1 major flaw in your logic. Namely, that Elijah is not obligated to listen to you. . .
    Extend this a little bit and I think we're getting the crux of the argument in the this thread.

    1) Cryptic doesn't owe P1 anything.

    The Devs don't have to show up. If they do they, the Devs certainly don't have to answer anything they don't want to answer. Sure there are sneaky ways to phrase questions that solicit Cryptic's company line on topics they otherwise wouldn't talk about, but ultimately Cryptic will only give P1 the company line because that's the only reason they bother to show up. P1 aren't reporters and they they can't push for the kind of dirt that some seem to want.


    2) P1 doesn't owe anyone.

    First, the assumption is that there is "A" community for them to represent, which this thread aptly demonstrates is false. This forum has several factions that constantly "banter" back and forth, and this is hardly the only place that STO players gather to express opinions. While there are a vocal group of players currently beating the war drums, I challenge anyone to show that they necessarily represent THE community.

    Second, P1 is a fan production that is answerable only to itself. If you want them to talk about something else, tell them (as they've asked). Ultimately, however, they don't work for us. They can impose whatever conditions or expectations they want. They can research as much, or as little as they want. Don't like that, don't listen and/or start your own production.


    3) Manners matter.

    Being an jerk doesn't make you "honest" or "real" it makes you a jerk. In some instances jerks still have entitlements because no matter how combative they are, they still have rights. Since STO, this forum, and P1 are all an association by consent, jerks are entitled to nothing. Here we don't have a "right" to anything other than to vote with our presence.
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    This content has been removed.
  • kazamiyukarinkazamiyukarin Member Posts: 158 Arc User
    edited December 2014
    Okay, so through this thread, I think that we have established a few things. Please correct me if I'm wrong.

    1. Members of the community feel that their concerns for the game are not being addressed.

    2. Members of the community feel that when the P1 team gives interviews, they let the devs give less than satisfactory answers or completely dodge the question in some cases.

    3. Members of the forum specifically feel that there is a disconnect between them and P1 (as well as Cryptic/PWE) and that they are looked down upon by them.


    So instead of arguing, how can we fix this problem?
    Call me Yuka~
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  • aoax10aoax10 Member Posts: 271 Arc User
    edited December 2014
    Okay, so through this thread, I think that we have established a few things. Please correct me if I'm wrong.

    1. Members of the community feel that their concerns for the game are not being addressed.

    2. Members of the community feel that when the P1 team gives interviews, they let the devs give less than satisfactory answers or completely dodge the question in some cases.

    3. Members of the forum specifically feel that there is a disconnect between them and P1 (as well as Cryptic/PWE) and that they are looked down upon by them.


    So instead of arguing, how can we fix this problem?

    Throw snowballs at each other to release the tiger within us.
  • jarfarujarfaru Member Posts: 585 Arc User
    edited December 2014
    Elija, I've enjoyed Priority One for quite a while now. But, in my opinion, your production does not represent the community and certainly does not match my experience or enjoyment of the game.

    I will not be listening anymore.

    I get the impression from listening to P1's broadcasts that the team is too close to the studio. I think of Icarus here with y'all. I feel you're interviews with the developers are not interviews but advertisements.

    What is wrong with this game? We have a group of tremendously gifted artists working for a group of tremendously inept game designers being controlled by a group of tremendously greedy foreign owners.

    Perhaps it would be helpful to go back and re-watch the last few episodes of STOked, maybe #124 and around that, then look at what we've tolerated from PWE since that time.

    In my opinion STOked at that time represented the community and didn't seem, to me at least, to be a PWE/Cryptic mouthpeice. I'm sad to say that I think P1 has drifted a bit too far in the wrong direction. But it's also fair to say the game has been drifting in the wrong direction for years now.

    It is what it is. You do what you feel you and P1 have to do. If this wasn't the only place* for "new" Star Trek content I would have been gone way, way long ago. But, sadly, this game and the "community" coverage of it just keeps changing from something that I once enjoyed and is morphing slowly into something that I find increasingly hard to stomach.






    *Besides fan-film productions. I don't really care for the JJ-verse.

    I couldn't have said it better. Its all about them keeping their podcast going by not rocking the boat. I stopped buying the podcast bs a while ago. Geko probably told them not to bring up the complaints on the forums or they will lose out talking to Devs. The last honest thing writen about the game came from Massively.
  • hausofmartokhausofmartok Member Posts: 0 Arc User
    edited December 2014
    Since when were Podcasters held to the same standard as journalists? Is there anyone on P1 that claims to be a journalist? Seems like not so much. These guys have fun with the game and have fun doing the pod cast. They do it for fun in their limited free time for no pay.
    The devs come on the show in their free time. Elijah is not Howard Stern and really there is no way you can slam the game developer of the game your podcasting about and expect to ever talk to him again or continue a constructive relationship with Cryptic.

    So give it a rest. You don't like the podcast, no one cares. Don't listen to it then. These "I'm not listening to your PC anymore" posts are no better than a "I quit" thread. Adds nothing. Worth nothing other than the "Can I haz ur stuff" response but in this case there is no stuffs.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited December 2014
    jarfaru wrote: »
    I couldn't have said it better. Its all about them keeping their podcast going by not rocking the boat. I stopped buying the podcast bs a while ago. Geko probably told them not to bring up the complaints on the forums or they will lose out talking to Devs. The last honest thing writen about the game came from Massively.

    That might be fine if he didn't either. That's my beef is that he brings up complaints from the forums and dismisses them and asks for insights on them when, from a power perspective and an awareness perspective, podcasters aren't going to contradict him.

    It reminds me of a guy I know in comic books. A very prominent artist. He's been feuding with this one fan for years and he goes on the air constantly, brings up this one fan, and makes fun of him. The fan in this case is kind of a jerk but really reads like someone with Asperger's who has some valid comments now and again. But he isn't on the air and this artist uses his airtime to make fun of the guy, question his sexuality, accuse him of being all kinds of things specifically to get a rise out of him. This fan is never on the podcasts. And this artist talks about him constantly and urges his fans and friends to track down this guy and harass him for laughs. I'm not a fan of this fanboy guy but he's just an average guy presumably with a normal job or drawing disability somewhere and this artist just keeps provoking him, joking about how he's going to drive this fan to shoot him someday and laughing about it.

    Geko doesn't take it that far. It raises a sore point with me though. It's punching down.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    jarfaru wrote: »
    I couldn't have said it better. Its all about them keeping their podcast going by not rocking the boat. I stopped buying the podcast bs a while ago. Geko probably told them not to bring up the complaints on the forums or they will lose out talking to Devs. The last honest thing writen about the game came from Massively.
    You think that is more likely than someone thinking that nothing's really wrong with the game itself? Really? :confused:
  • kazamiyukarinkazamiyukarin Member Posts: 158 Arc User
    edited December 2014
    Since when were Podcasters held to the same standard as journalists? Is there anyone on P1 that claims to be a journalist? Seems like not so much. These guys have fun with the game and have fun doing the pod cast. They do it for fun in their limited free time for no pay.
    The devs come on the show in their free time. Elijah is not Howard Stern and really there is no way you can slam the game developer of the game your podcasting about and expect to ever talk to him again or continue a constructive relationship with Cryptic.

    While I agree that podcasters aren't held to the same standard as journalists, P1 advertises itself as "the premiere STO podcast." I think that they are held to a much higher standard by some because the devs do come onto their show and give interviews. While they obviously don't want to offend people at PWE/Cryptic and ask inappropriate questions, P1 is in the unique situation of being friendly with them. I don't think it would hurt them to politely discuss issues that the community is having with the game.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited December 2014
    jarfaru wrote: »
    I couldn't have said it better. Its all about them keeping their podcast going by not rocking the boat. I stopped buying the podcast bs a while ago. Geko probably told them not to bring up the complaints on the forums or they will lose out talking to Devs. The last honest thing writen about the game came from Massively.

    You think Elijah has a real choice? What do you think will happen if they really start to lay in on Geko? He still won't give any real answers; yet, this time around he will be p*ssed, and just never return. Why is it so difficult for people to understand Elijah and his team simply *cannot* be this irresponsible?!

    And they really ARE asking the tough questions. Geko's answers are his own, though. If you feel the answers are BS, just blame Geko himself; that's what I do. :) Seriously. Do you think I honestly believe the queues are empty because of some alleged display anomaly?! If Geko wants tp give those kind of answers, let him. I don't see how it should reflect poorly on Elijah and his team, though.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2014
    While I agree that podcasters aren't held to the same standard as journalists, P1 advertises itself as "the premiere STO podcast." I think that they are held to a much higher standard by some because the devs do come onto their show and give interviews. While they obviously don't want to offend people at PWE/Cryptic and ask inappropriate questions, P1 is in the unique situation of being friendly with them. I don't think it would hurt them to politely discuss issues that the community is having with the game.

    The thing that would make them "Premiere" can be a lot of things - I think one "Premiere" thing about them is that they get to talk with representatives of the Cryptic team - and not just some spokesperson, but also actually people that make major design decision. That is a pretty important, I think.

    It can also be about production values (at the minimum, that you can actually understand what everyone is saying, but also stuff like music, special sound effects...).
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  • kazamiyukarinkazamiyukarin Member Posts: 158 Arc User
    edited December 2014
    The thing that would make them "Premiere" can be a lot of things - I think one "Premiere" thing about them is that they get to talk with representatives of the Cryptic team - and not just some spokesperson, but also actually people that make major design decision. That is a pretty important, I think.

    It can also be about production values (at the minimum, that you can actually understand what everyone is saying, but also stuff like music, special sound effects...).

    What or what doesn't make them "premiere" is going to depend on who you ask.

    But the fact that they are able to get these interviews on a regular basis is super important. Does the team ask difficult questions? I think that one or two sometimes get thrown around. And I don't think that anyone is blaming a dev's answers on Elijah There have been cases where a dev twists the question or gives misleading information that does not answer the question. That isn't P1's fault, and maybe they don't notice it sometimes. But when it is noticed by others who listen to the podcast, it is never addressed.
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  • voporakvoporak Member Posts: 5,621 Arc User
    edited December 2014
    I highly suggest that everyone calm down and reread Leviation99's post.

    Especially you, Elijah.
    I ask nothing but that you remember me.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    voporak wrote: »
    I highly suggest that everyone calm down and reread Leviation99's post.

    Especially you, Elijah.
    I'm pretty sure he already did, and that this was his response.
  • jornadojornado Member Posts: 918 Arc User
    edited December 2014
    orangeitis wrote: »
    I'm pretty sure he already did, and that this was his response.

    Yeah and kind of missed the point.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited December 2014
    orangeitis wrote: »
    I'm pretty sure he already did, and that this was his response.

    oh yea beat me to it lol

    but yeah he already responded to it.

    Also, +1 to all the people keeping this thread civil :)
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    Okay, so through this thread, I think that we have established a few things. Please correct me if I'm wrong.

    1. Members of the community feel that their concerns for the game are not being addressed.

    2. Members of the community feel that when the P1 team gives interviews, they let the devs give less than satisfactory answers or completely dodge the question in some cases.

    3. Members of the forum specifically feel that there is a disconnect between them and P1 (as well as Cryptic/PWE) and that they are looked down upon by them.


    So instead of arguing, how can we fix this problem?

    Back in the day STOked, RSA and pretty much all the podcasts took community questions -- as in polled the community for questions for a specific Dev that they had scheduled an interview with .

    This could also sidestep the feeling that the right questions are not being asked / answered , and Elijah did ask for community involvement ... .
    But the questions that were chosen to be asked then would need to be presented as is, and not through some interpretation of one of the podcasters (no offense) .
  • jornadojornado Member Posts: 918 Arc User
    edited December 2014
    I understand the need to softball an interview when the interviewee is there purely on a volunteer basis, and the very continuation of the show is at stake if they decline to come on the podcast again.

    However, I also posit that in that case, the interview itself is useless. It will only engage in "preaching to the choir", in that no answers to difficult, or hot button topics will be forthcoming without being swaddled in doubletalk.

    I don't wish to denigrate the work involved in the P1 podcasts, but an interview that essentially boils down to an infomercial for the game we are already playing is nothing more than free advertising.

    In the interest of honesty, just don't call them interviews or Q&A sessions - they are paid content - the payment is that Cryptic employees will continue to appear so you can continue to make the podcasts.

    Again, I realize that you put a lot of your free time into these, but without some real substance rather than a series of virtual high-fives, you are wasting what could be a very interesting discussion.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • kazamiyukarinkazamiyukarin Member Posts: 158 Arc User
    edited December 2014
    aelfwin1 wrote: »
    Back in the day STOked, RSA and pretty much all the podcasts took community questions -- as in polled the community for questions for a specific Dev that they had scheduled an interview with .

    This could also sidestep the feeling that the right questions are not being asked / answered , and Elijah did ask for community involvement ... .
    But the questions that were chosen to be asked then would need to be presented as is, and not through some interpretation of one of the podcasters (no offense) .

    Agreed.

    Elijah, if you and P1 are serious about asking for community involvement, why not bring it up on the podcast (and not as part of your scripted opening and ending). Add positions to the team that could bring you concerns from various mediums. Maybe you have one person that monitors reddit's concerns and brings them to you. Maybe someone looks through the forums and brings you information from there. Instead of mentioning it here (and it getting lost), why not ask people directly during the show? I'm sure that there would be plenty of people willing to help.
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited December 2014
    I may give 201 a listen as 200 was a freekin riot.
    :D
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    Now shaddup about the queues, it's a BUG
  • hausofmartokhausofmartok Member Posts: 0 Arc User
    edited December 2014
    voporak wrote: »
    I highly suggest that everyone calm down and reread Leviation99's post.
    Especially you, Elijah.

    Yeah, he should read it for a good laugh because frankly, it's embarrassing. A smear campaign against the players? This stuff is getting so silly people need to get over it or move on. Elijah seems to have found himself in an unfortunate position of scapegoat for all the forumites frustration.
    If I were him, I'd just ignore these people because trying to reason with or even appease them is about as possible as slamming a square peg into a round hole.
  • jornadojornado Member Posts: 918 Arc User
    edited December 2014
    Yeah, he should read it for a good laugh because frankly, it's embarrassing. A smear campaign against the players? This stuff is getting so silly people need to get over it or move on. Elijah seems to have found himself in an unfortunate position of scapegoat for all the forumites frustration.
    If I were him, I'd just ignore these people because trying to reason with or even appease them is about as possible as slamming a square peg into a round hole.

    He's not so much being made into a scapegoat for the game's problems, he's being blamed for being in a near impossible situation of having to bite the hand that feeds to actually do his job.

    I already agree his position sucks.

    I just think if he admitted that it wasn't possible to be a real interviewer in his situation, all of this negativity would just go away.

    And yes, it's a TRIBBLE situation people. Cut the guy at least some slack.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited December 2014
    orangeitis wrote: »
    I'm pretty sure he already did, and that this was his response.

    Which dodged the point almost entirely, that's not a response that's an attempted put down. That is actually behaviour that I detest more than people being trolls, trolls are just funny. But I pretty much addressed this already in my first post, that I do have my ear close to most of the main communities related to the game, and Elijah clearly doesn't take anything from any of them.

    It doesn't take a few days to do research, it really doesn't, and from my own considerable amount of experience:
    • Weapon Testing: 5-10 Minutes
    • Ship Testing: 1 Hour or so, depends on appropriate gear availability.
    • Community Opinion Collection: If it was me doing it, I could probably do all the major communities in about an hour or two, depends on the method used.
    • System Testing: Depends, if resources are provided and the system is simple, maybe a couple of hours for a small system and a week for much larger ones, but this is the only case of it taking more than a few days.
    • Checking Changes in Systems: Again depends, but with something like XP it really should take less than a day if you're competent.

    I could continue that list for ages, but the basic fact is that researching a particular issue really doesn't take that long, and can be done very well in a narrow time frame, and as I showed above the only thing that could take longer are large systems testing, prime example being the Upgrade System which is partly why I am so agitated about how Elijah glossed over the effort that went into that testing.

    Someone has mentioned this somewhere but I'll paraphrase, since when did anything in this game get fixed as a result of politeness? I've been here long enough to know that never happens. Honestly, anything meaningful that has been fixed has been as a result of what is usually a lot of rage, and for a darn good reason. This time round has been exceptional because of just how badly they have messed up, and from a lot of people's perspectives they simply don't care.

    Volunteer does not mean unaccountable in this case because you claim to represent us, so in that capacity yes we can hold you to account so long as you claim that. If you start doing this openly for yourself only then that logic would make sense. I've worked as a volunteer, doesn't mean squat when you have a job to do, you darn well get on with it as you are expected to do. To claim that somehow exempts you from the expectations on how you do your job, then you need a reality check, because there is no way you'd get away with that attitude with the volunteering jobs I've done.

    As to him pretending he let Geko dodge questions, you'd have to be pretty new to gaming in general to believe that queues don't start because of a visual bug, that's pretty pathetic and that should have been pursued.
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
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