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Geko, What Game are You Playing(If at All)?

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  • woozywyvernwoozywyvern Member Posts: 25 Arc User
    edited December 2014
    orangeitis wrote: »
    I don't think the '1-2 missions per level' bit has changed at all. It just doesn't include post-50.

    Or at least I think. Haven't leveled a character before 50 since DR hit. :<

    Yep, I have recently returned and levelling to 50 (well at least to 37) its generally 1 to 3 missions per level.

    Have no experience of post 50 though, kinda dreading getting there based on what I've read here. :(
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited December 2014
    I'm just listening to it now. You've got the interviewer just gushing over the content saying it was "Amazing" at every opportunity (wow more Emperor's new clothes!) and then you have Geko taking the save lines offered by the interviewer. Offering up an excuse answer during the question is not good interviewing technique. If it was an interrogation it would be called a leading question.

    Geko saying 50 to 60 is by design 35 hours of playtime. That cracks me up. The fact he thinks it's 45hrs to level 1-50 is also funny. It's about 10hrs during a double XP session or about 20hrs otherwise. The progression speeds should have been either totally rebalanced (as per every other damn MMO) or adjusted at least to keep a linear or even logarithmic progression. Shoehorning 35 hours into 8 missions was incredibly poor judgement.

    @woozywyvern - Up to the end of the Fed's Romulan Mystery it's roughly 1 level per mission. Cardassian arc varies between 0.5 and 1 level per mission. Post Cardassian arc through to Dyson it's 0.5 levels per mission on avg. Dyson ups it back to around 1 to even 2 at some points.

    Then it comes to DR where it's about 1 pixel per mission. Rivera (Geko) claims happily that DR missions give more XP by a large factor compared to the original missions. My alt's who are level 53 beg to differ. All gain more XP by completing missions prior to DR. I got all to level 50 during a Double XP stint and therefore they have a lot of excess missions...
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    Yep, I have recently returned and levelling to 50 (well at least to 37) its generally 1 to 3 missions per level.

    Have no experience of post 50 though, kinda dreading getting there based on what I've read here. :(
    It's a longer path for sure. But do your DOFF assignments aggressively(Delta Quadrant assignments, as in, the new assignments that are only available in the DQ give double exp), run your patrol missions(rumor has it that they'll start giving more exp after this week's patch), and finish all pre-Delta missions and you should be more than okay.

    Also, take a break and queue up once in a while. <3
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited December 2014
    Look, he has to keep up appearances, and sell STO to customers...

    He is well aware of the state of the game... He IS the one who makes the decisions after all.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • js26568js26568 Member Posts: 0 Arc User
    edited December 2014
    Yep, I have recently returned and levelling to 50 (well at least to 37) its generally 1 to 3 missions per level.

    Have no experience of post 50 though, kinda dreading getting there based on what I've read here. :(

    If I were you I'd prepare yourself for seeing Argala patrols in your nightmares because you'll be running them over and over for the next year if the Devs have their way.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited December 2014
    The thing I get from this is he has a team of 37 people working under him. He is the 38th and D'Angelo is the 39th and his boss with the CEO being above D'Angelo. He doesn't know release information, patch info, doesn't know the details of what's going on in the R&D system or the Upgrade system. He characterised his duties as making sure it was working in reference to the game itself.

    Just compare that to Chris Roberts who knows what's going into each patch, what state each module is at, is aware of player feedback, both the negative and the positive, is heavily involved with each aspect of the game from the Economy to the Storyline to the Art direction to the very Code itself. When asked he gives specifics unless it's in the case of spoilers or information that hasn't been concepted or decided upon.

    It's not surprising Chris managed to get $65M (up to 1st Dec 2014) from players before the game (an MMO too) is even released. I doubt I'll see Geko managing a similar feat...
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited December 2014
    I've said it before, but whatever your opinion on Blizzard, these are the guys whose patch notes following the release of Reaper of Souls included stuff like "X power didn't feel meaty enough, so we..."

    How a game feels to the player is the most important metric. It's the reason why everyone thinks Destruction magic sucks absolute man orbs in Skyrim.

    Technically, an autistic idiot could claim that the numbers for it work out (well, given absolutely ideal assumptions of all aspects of efficiency), but the actual average players funnily enough aren't any sort of efficient, don't like running backwards all the time, get bored off their nut at having to take a breather to refill their 'can actually fight' bar (instead of just their 'am dying' bar), can't afford losing the HP to Magicka at level up because they're not that good at not getting beaten up, and really don't have the patience to fix all this by enduring their boredom until they level up enough and find enough gear to hopefully fix it. Instead, they're going to Sneak Archer for their ranged characters because it's hilariously rewarding almost immediately and just gets continuously more hilarious. And et voila, Destruction magic sucks.

    Lots of people are saying that the game doesn't feel right, which is a metric that immediately trumps every single other metric you've got. When that one, single metric isn't properly catered to, you have instant suck. Nothing else matters. Dilithium could be hurled at us like candy and we could have all the awesome toys in hours, but if THAT made the game feel rubbish because it was OVERLY rewarding, your metric on how the game feels means it sucks.
    [SIGPIC][/SIGPIC]
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    nuqi wrote: »
    the best way to look at the sheer volume of dil+ec+specpoints introduced with crafting/DR is in 'bite-size' attainable bits. Whatever you do, don't do the total math... heck no... or if you do, do the math our way, with our slanted perspective.


    But ... I rather like that perspective !!

    It makes me think I CAN afford a Lamborghini !! :rolleyes:



    ... off to the dealer now ... , let's see how long until he throws me out for quoting a talking lizard ...
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited December 2014
    orangeitis wrote: »
    I heard that the patrols don't match what's in the game now, and they're getting patched to give more exp(which apparently is getting patched this week). What am I supposed to hear? :confused:

    That Patrols are not "meant" for lvling ... yet it's the only content getting an XP-Boost i.E. ... seems to me, Geko is one of these Breatharians claiming to live without food ... you don't need XP to LvL, just breathe and consume the Light, my friend ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • js26568js26568 Member Posts: 0 Arc User
    edited December 2014
    I've been sat waiting for Khitomer Vortex advanced to launch but there are no people queued up for it. Not some random STF nobody plays, but Khitomer Vortex Advanced.

    If one of the most played STFs isn't popping, something is rotten in the state of Denmark.

    That's right, I've read Shakespeare.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    That Patrols are not "meant" for lvling ... yet it's the only content getting an XP-Boost i.E. ... seems to me, Geko is one of these Breatharians claiming to live without food ... you don't need XP to LvL, just breathe and consume the Light, my friend ...
    Can you demonstrate this claim? Because it doesn't seem very likely to me.
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited December 2014
    It's not a claim it's a reference to the Podcast P1 200. In it he claims that it's for levelling and also not for levelling. He said there's an expected number of Patrol runs between episodes and that currently the Patrols are giving out only 1/3 the amount of XP they are supposed to. The Critter nerf was apparently due to them giving too much XP by comparison. I'm starting to think the comparisons used are various fruits, maybe a few nuts...
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    ^ No, that's good enough.

    But if patrol missions give enough exp, I'll be fine with it.
  • cpc2011acpc2011a Member Posts: 0 Arc User
    edited December 2014
    Somehow I get the feeling that even if they do add to the xp given by patrols, they will also just add to the xp requirement per level like they did the last time they "buffed awarded xp". Why do I think this? Because they have already proven to pull some pretty underhanded bullsh*t with every patch since DR hit us like a brick.

    Thankfully Dec 16th is right around the corner, at which point D'angelo, Rivera, and the Chinese can all bite me.
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited December 2014
    I love the hatred, these forums are great
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
    http://dtfleet.com/
    Visit our Youtube channel
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited December 2014
    rsoblivion wrote: »
    It's not a claim it's a reference to the Podcast P1 200. In it he claims that it's for levelling and also not for levelling. He said there's an expected number of Patrol runs between episodes and that currently the Patrols are giving out only 1/3 the amount of XP they are supposed to. The Critter nerf was apparently due to them giving too much XP by comparison. I'm starting to think the comparisons used are various fruits, maybe a few nuts...

    He is stumbling on his own words to justify the mess. Its like someone saying eagles cant fly. Total <redacted.>

    The so called boost will affect the DQ quadrant. I also think the numbers are for testing purposes or will be lowered on holodeck. I also think they will increase xp requirement if people love fast.

    Its the Cryptic way. Shaft the players.
  • js26568js26568 Member Posts: 0 Arc User
    edited December 2014
    I'm going to be interested to see how they're planning on keeping us in the Delta Quadrant, bumping up the numbers to justify their changes, when the winter event starts?

    I'm guessing the Winter Event will transport us to an as-yet unnamed planet in the Delta Quadrant somewhere.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited December 2014
    js26568 wrote: »
    I'm guessing the Winter Event will transport us to an as-yet unnamed planet in the Delta Quadrant somewhere.

    The Winter Event will occur inside yet another Dyson Sphere. Then they'll only need to pull another one out their butt so they can finally have an interstellar sized executive desk toy.
    [SIGPIC][/SIGPIC]
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    js26568 wrote: »
    I'm going to be interested to see how they're planning on keeping us in the Delta Quadrant, bumping up the numbers to justify their changes, when the winter event starts?

    I'm guessing the Winter Event will transport us to an as-yet unnamed planet in the Delta Quadrant somewhere.
    Or Q makes THE WHOLE UNIVERSE the Delta Quadrant.

    Such a magnificent being, that Q is...
  • nuqinuqi Member Posts: 38 Arc User
    edited December 2014
    lordkhorak wrote: »
    Lots of people are saying that the game doesn't feel right, which is a metric that immediately trumps every single other metric you've got. When that one, single metric isn't properly catered to, you have instant suck. Nothing else matters.

    This should be engraved on the inner-eyelids of all studio employees.

    By a sweaty and oversized highlander known as Mad McKenzie.

    With a blunt butter-knife.

    To the accompaniment of a John Carpenter soundtrack.
    0EaMZUq.jpg
  • ragingloliragingloli Member Posts: 63 Arc User
    edited December 2014
    nuqi wrote: »
    'Cos at the end of the day each of the 100-odd episodes (AKA 'content') has a 'replay' button as a friendly designer hint at how you're supposed to play the game. OK?

    There really is no reason to replay episodes when a replay only brings you a quarter of the first time XP.
  • cpc2011acpc2011a Member Posts: 0 Arc User
    edited December 2014
    nicha0 wrote: »
    I love the hatred, these forums are great

    They (Cryptic) have brought it on themselves.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    errab wrote: »
    There's a major disconnect between the Dev that was speaking during the 200 P1 episode and the players of STO.

    I have to question by what standards Cryptic is measuring the success of Delta Rising :confused:

    Those would be the quite numerous charts in the hands of the EP ... -- according to Geko .



    ... I guess if you held some of those upside down ...
  • nuqinuqi Member Posts: 38 Arc User
    edited December 2014
    ragingloli wrote: »
    There really is no reason to replay episodes when a replay only brings you a quarter of the first time XP.

    I agree... however... my point was that they have a replay button. Right there. With the word 'REPLAY' on it. It's an unnecessary but highly-revealing word when it comes to understanding how the studio want you to play the content. Over and over. With extra over.

    Don't forget that some gear (set) pieces actually require that you replay an episode.

    I'm a big fan of 'The Corbomite Manoeuvre.' Just not over and over and over while drinking the same cup of coffee.
    0EaMZUq.jpg
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited December 2014
    The replay reward for all story missions at level 60 should be 480 dil and 40,000 XP.
  • venkouvenkou Member Posts: 0 Arc User
    edited December 2014
    rsoblivion wrote: »
    I love seeing blind faith, it's so heartwarming...
    'Its called "OMG! Star Trek cannot do no wrong!"

    *points to "Star Trek: Nemesis" and "Star Trek: The Final Frontier"*

    *Cryptic executive walks into thread, points, and says, "Everyone's comments have been nerfed!"*

    :D
    nuqi wrote: »
    Everyone should listen to this podcast. It's packed with hours-worth of words trying to rationalise insanity.
    Insane Geko logic?

    *runs away while screaming*
  • edited December 2014
    This content has been removed.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited December 2014
    I don't listen to podcasts, but really what else would you expect here?

    It's a public communication, so he's going to frame STO in a positive successful light even if the thing is a broken mess shuddering in the corner. No-one working on a product they want to sell would come out in public and just admit it's pants.

    I see in the other thread that the guys responsible for the cast are getting flak as well, but from their perspective they probably needed to submit questions to Cryptic beforehand and get them 'approved' for air. I wouldn't be surprised if they were told point blank to behave themselves or Gecko wouldn't show up at all.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited December 2014
    varekraith wrote: »
    Because based on the most recent P1 podcast, it's clearly not Holodeck on STO.
    http://priorityonepodcast.com/po200/

    Just listen to him talk about patrols and exp. Listen. They don't square with what is actually going on in-game.
    I never liked Geko to begin with, but this is a new low.
    Congrats, I guess.

    Yep - shows he DOESN'T play his own game - he just reads the data mined infor (probably collated on an MS Excel spreadsheet. I'm also pretty certain that given his comments, the data mining they are doing DOESN'T give him (or the Dev team) an accurate view of STO EXP reward levels.

    problem is, until they start seeing a major cash flow drop - nothing will change. (And personally, I still think Geko needs to be put in charge of a game that's more in line with his level of development ability - like 'Champions Online'. he will remain with Cryptic until the company closes it doors because he's so inept at what he does, I doubt any respectable game development company would offer him anything but an unpaid intern position.

    Edited to add:
    Again, after listening to Geko, the only thing that fits in with his take of STO are the opening kines of this video:

    http://www.youtube.com/watch?v=n0w099fw4lw
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • caylenrcaylenr Member Posts: 126 Arc User
    edited December 2014
    ashkrik23 wrote: »
    Geck is either delusional, or answering to the big boss.

    Would you care to clarify your meaning? Everyone answers to their boss. :?
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