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Dont even think of nerfing the scimitar/BFAW devs!!

hojain2020hojain2020 Member Posts: 417 Arc User
Just thought id say that considering all the new grindy content i need a "grind boat" scimitar aux to bat marion technician etc build. Dont get me wrong i bought the faeht and spent my saved lobi on the hazari for technique and skill driven gameplay. But when i need research mats and vendor trash and specialisation points i always go back to my scimitar.
I see that you have started with nerfing the pets already ( i never even notice my romulan drone ships anymore ) so again dont mess with the scimitar and bfaw. Thanks in advance
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  • solarwraithsolarwraith Member Posts: 191 Arc User
    edited November 2014
    hojain2020 wrote: »
    Just thought id say that considering all the new grindy content i need a "grind boat" scimitar aux to bat marion technician etc build. Dont get me wrong i bought the faeht and spent my saved lobi on the hazari for technique and skill driven gameplay. But when i need research mats and vendor trash and specialisation points i always go back to my scimitar.
    I see that you have started with nerfing the pets already ( i never even notice my romulan drone ships anymore ) so again dont mess with the scimitar and bfaw. Thanks in advance

    You had to post this...they're going to nerf them now. :mad: :( :eek:

    I can feel a massive disturbance in the farce; Nerfs to FAW and CSV for all to enjoy!
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  • trelane87trelane87 Member Posts: 242 Arc User
    edited November 2014
    They'll probably remove BFAWs ability to crit like how it used to be and up the base damage it does like they did with that one lockbox tac kit module.. so basically the opposite of beam overload. Then they'll up the amount of damage NPCs inflict so anyone running a maxed out DPS build will pop within seconds of an STF.
  • john98837john98837 Member Posts: 761 Arc User
    edited November 2014
    They do seem to be looking for new and interesting ways to get the most players possible to rage quit so a scimitar nerf is probably on the agenda.
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited November 2014
    Well, the 101K barrier has been broken.

    Clearly this is WORKING AS INTENDED.

    Someone gets more than 100 XP per hour.

    NERF DAMMIT, NERF!
  • solarwraithsolarwraith Member Posts: 191 Arc User
    edited November 2014
    trelane87 wrote: »
    They'll probably remove BFAWs ability to crit like how it used to be and up the base damage it does like they did with that one lockbox tac kit module.. so basically the opposite of beam overload. Then they'll up the amount of damage NPCs inflict so anyone running a maxed out DPS build will pop within seconds of an STF.

    If they nerf FAW, the forums might just disintegrate from the nuclear reaction it will receive. As it is now, nothing is safe from the suborbital nerf bombardment(SNB).
  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    I cant imagine the nerfs these dudes are putting out!! and ignoring all the bugs that are being pointed out on you tube by long time players of this game. Complete recipe for disaster this. I have suddenly found a new fascination with Asian grindy games like TERA however now thanks to STO. lol
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  • trelane87trelane87 Member Posts: 242 Arc User
    edited November 2014
    If they nerf FAW, the forums might just disintegrate from the nuclear reaction it will receive. As it is now, nothing is safe from the suborbital nerf bombardment(SNB).

    It wouldn't really be a nerf seeing how it used to not cause crits and people complained so they added the ability for BFAW to crit. It's not a matter of if they'll do it but when they'll do it, people posting videos bragging about all the DPS they can do and saying things like "oh the devs don't even know how we do it" isn't helping the cause, the devs know exactly how they're doing it, they're trying to figure out the best way to nerf it. Space right now is the most unbalanced aspect of the game and it really needs a good shake up.
  • abfabfleetabfabfleet Member Posts: 0 Arc User
    edited November 2014
    nabreeki wrote: »
    I've gone ahead and forwarded the OP to appropriate mods/devs for further review. This needs to be addressed (nerfed) so players stop exploiting the OP scim.

    This clearly needs to be addressed, otherwise it will become mandatory that everyone have this build to get what we need outside of going to the NoP :) And no, I don't care they are going nerd happy moistening their panties hitting over 40K dps then bragging about it on the forums, clearly the ship is OP and AP weapons need to be scaled back along with any other console that provides that. Clearly the game is not balanced. ;)
  • solarwraithsolarwraith Member Posts: 191 Arc User
    edited November 2014
    trelane87 wrote: »
    It wouldn't really be a nerf seeing how it used to not cause crits and people complained so they added the ability for BFAW to crit. It's not a matter of if they'll do it but when they'll do it, people posting videos bragging about all the DPS they can do and saying things like "oh the devs don't even know how we do it" isn't helping the cause, the devs know exactly how they're doing it, they're trying to figure out the best way to nerf it. Space right now is the most unbalanced aspect of the game and it really needs a good shake up.

    It would most definitely be a nerf seeing as they would be removing a buff that they implemented. I'm just wondering if they will take a look at the crit system in its entirety. Will they remove crits from CSV if they remove them from FAW? Will they remove the crit stacking ability of SRO's? Imagine if they did that...the forums would go from fire to gamma ray burst in seconds.

    I kind of miss the good'ol days when the game was simpler.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited November 2014
    Probably a troll thread, but what the hell.....

    How would one nerf just the Scimitar exactly? Its so OP because of all the features it bundles into one package, not because of any one particular thing. If you took it out of the game, all the show-offs would just switch to the Jem Dread, Narcine, Recluse, and Kar'fi. If you took out all of those ships they'd all run the Contortrix, FPER, Chel Grett, or any cruiser with LtCmdr Tac. Ships may accentuate certain problems, but they're not the source.
  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    Probably a troll thread, but what the hell.....

    How would one nerf just the Scimitar exactly? Its so OP because of all the features it bundles into one package, not because of any one particular thing. If you took it out of the game, all the show-offs would just switch to the Jem Dread, Narcine, Recluse, and Kar'fi. If you took out all of those ships they'd all run the Contortrix, FPER, Chel Grett, or any cruiser with LtCmdr Tac. Ships may accentuate certain problems, but they're not the source.

    No NO not trolling bro just voicing an opinion. Im a f2p player who spent money buying the scimitar then ground the heck out of the game to get all the little goodies to stick on to it. Took me three months or so. and was enjoying a brief period ( a few weeks) of feeling a little supremacy in stfs etc). then DR hits and i decided to get the faeht and my lobi spent on the hazari. The real funny thing is that i have to grind with the scim cause its just faster.

    I play the game "as intended" " somtimes" with the faeht and hazari just to learn some new techniques or skills. If i tried to grind with the faeht and hazari it just takes too long and I might be too tempted to suddenly impulse buy zen for assorted goodies cause playing with them makes the game move way too slow.
    The scimitar helps me in a sort of cathartic way because it helps me play through the grindiness of the game at a speed way faster than the other two skilled like ships. ( I think im being way too candid about why the scimitar should remain the way it is along with the FAW skill ... i hope they dont nerf it1 )
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  • lowy1lowy1 Member Posts: 964 Arc User
    edited November 2014
    abfabfleet wrote: »
    This clearly needs to be addressed, otherwise it will become mandatory that everyone have this build to get what we need outside of going to the NoP :) And no, I don't care they are going nerd happy moistening their panties hitting over 40K dps then bragging about it on the forums, clearly the ship is OP and AP weapons need to be scaled back along with any other console that provides that. Clearly the game is not balanced. ;)

    The problem isn't FAW or AP weapons. Hell, you can't even maximize dps on a Scim with AP, that's why they all use plasma. :rolleyes: You are right, space is not balanced but a comprehensive approach needs to be taken.

    1. Reduce NPC HP and give them full load outs that scale. This in and of itself would make it necessary to have Science Ships and Cruisers.

    2. Projectiles seriously need to be looked at. There is absolutely no point in having them outside of getting a set bonus.

    3. Science needs to be looked at as well. Excellent for PvP (although that doesn't matter ATM) but the worst of the 3 in PvE.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2014
    The most broken mechanic in the game and you want it left alone so you can grind? Nope, needs to be broken so other builds can flourish.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    talonxv wrote: »
    The most broken mechanic in the game and you want it left alone so you can grind? Nope, needs to be broken so other builds can flourish.

    Lucky for me you aint running cryptic ... yet ... but im sure your wish will come true! maybe the faeht and hazari will get a few re-looks as well.
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  • lianthelialianthelia Member Posts: 7,897 Arc User
    edited November 2014
    trelane87 wrote: »
    They'll probably remove BFAWs ability to crit like how it used to be and up the base damage it does like they did with that one lockbox tac kit module.. so basically the opposite of beam overload. Then they'll up the amount of damage NPCs inflict so anyone running a maxed out DPS build will pop within seconds of an STF.

    I wouldn't complain at all if that happened!

    DPS shouldn't be able to DPS and tank!

    But if they cared about that at all they would of fixed that with DR instead the game is more PEW PEW LAZERZ like usual.
    Can't have a honest conversation because of a white knight with power
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited November 2014
    Because a small percentage of people can do ridiculous things with game mechanics, let's change them so everyone loses.



    Wait, what?
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2014
    sinn74 wrote: »
    Because a small percentage of people can do ridiculous things with game mechanics, let's change them so everyone loses.



    Wait, what?

    Oh come on, not even ridiculous. FAW with DBB and Arrays are far superior to Beam Overload and the cannon abilities.

    Sorry needs to be cut down. Because to buff the other abilities just introduces more power creep. Time to curtail that some.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited November 2014
    talonxv wrote: »
    Oh come on, not even ridiculous. FAW with DBB and Arrays are far superior to Beam Overload and the cannon abilities.

    Sorry needs to be cut down. Because to buff the other abilities just introduces more power creep. Time to curtail that some.

    So what of the people using BFAW who still can't hit 10k DPS (let's not pretend they don't exist, and in large numbers)? They get knocked down to 5k? How do you compensate them for their lack of damage, now? That doesn't seem like a logical solution to me.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited November 2014
    It would most definitely be a nerf seeing as they would be removing a buff that they implemented. I'm just wondering if they will take a look at the crit system in its entirety. Will they remove crits from CSV if they remove them from FAW? Will they remove the crit stacking ability of SRO's? Imagine if they did that...the forums would go from fire to gamma ray burst in seconds.

    I kind of miss the good'ol days when the game was simpler.

    IMO, BFaW+A2B+DEM+etc. has been in need of a nerf since before DR. I just wish that they had just done that instead of trying to balance content around these players.

    The Romulan SROs have also been in need of a nerf. Or at least something comparable on the other two sides.
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    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    sinn74 wrote: »
    Because a small percentage of people can do ridiculous things with game mechanics, let's change them so everyone loses.



    Wait, what?

    Dude you are so right. I share that sentiment and i know lots of people who do as well. Just crazy to see so many long time players wanting to nerf the scimitar. I mean how underpowerd were ships back in 2010-13 anyway? oh wait that was when content was less grindy i suppose! And wasnt the scimitar a squishy boat with bugs originally? I was reading about how it picked up the shuttles shield values instead of its publicly stated stats lol .
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  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    Im seeing so much of sto in this lol
    Nice one Extra Credits !!
    https://www.youtube.com/user/ExtraCreditz
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2014
    sinn74 wrote: »
    So what of the people using BFAW who still can't hit 10k DPS (let's not pretend they don't exist, and in large numbers)? They get knocked down to 5k? How do you compensate them for their lack of damage, now? That doesn't seem like a logical solution to me.

    Well that comes with experimenting with builds. Sorry right now many times it just feels like 1 build to rule them all.

    Tack on your beams in the most damaging flavor. Put on said tac modules to buff it, and a few sci ones help too, then just hit spacebar while spamming A2B and FAW.

    Sorry something HAS to give. I mean full torp builds pale in comparison, but sometimes I like to just roll torps.

    Or cannons. CRF and CSV simply can't put out that much damage.

    Also now you can also suppliment FAW with BO with a few correct modules and you can have it spike damn near as much as a Phase lance now.

    Sorry something has gotta change here. ALL builds should be viable to hit HIGH DPS, not just 1.
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    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    Eh, I don't care about whether or nor Scims should get a nerf. But can someone *please* do something about that %^(*$%^)($##&%$ ridiculously large bounding box around them?! Next time I'm getting bumped by one of those oversized wings, hand to God, I'll snap one off! :)
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  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    meimeitoo wrote: »
    Eh, I don't care about whether or nor Scims should get a nerf. But can someone *please* do something about that %^(*$%^)($##&%$ ridiculously large bounding box around them?! Next time I'm getting bumped by one of those oversized wings, hand to God, I'll snap one off! :)

    lol i have to agree with you on that!! plus piloting a scimitar feels like driving a large SUV around eco mini cars!! Im not sure the scaling on the thing is right though compared to other ships. I always felt the jem dreadnought was bigger or even the DD.
    STO NPC AI LEVEL--->
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  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited November 2014
    talonxv wrote: »
    ALL builds should be viable to hit HIGH DPS, not just 1.

    The rational thing to do for that would be buffing everything else, not nerfing the 1 good performer, yes?
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited November 2014
    hojain2020 wrote: »
    lol i have to agree with you on that!! plus piloting a scimitar feels like driving a large SUV around eco mini cars!! Im not sure the scaling on the thing is right though compared to other ships. I always felt the jem dreadnought was bigger or even the DD.

    It isn't. It should be smaller than the D'Deridex.
    sinn74 wrote: »
    The rational thing to do for that would be buffing everything else, not nerfing the 1 good performer, yes?

    It's easier to bring one thing in line with everything else than to bring everything else in line with one thing.
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    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
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  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    sinn74 wrote: »
    The rational thing to do for that would be buffing everything else, not nerfing the 1 good performer, yes?

    Yes I agree considering the higher HP of enemies etc etc buffing every other type of build to acceptable levels is the way to go not nerfing the few ships and builds that potentially deal with content well. Ive seen the jem dread does pretty darn good too and a few other ships.

    The worry about power creep can be easily dealt with as we have seen in the DR release! In fact they have really gone a bit further than intended in buffing enemies etc haven't they!

    Technology and weapon power are supposed to increase with time in anycase!! Ever heard of weapons being "less powerful" in the future?

    BUFF all other builds to competitive levels ... dont nerf the scimitar and the builds viable for the ship me says!!
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