so basically, they are saying that the large gaps in the leveling process are supposed to be there.. ummmmmm... can someone explain this too me..
Right after you finish mindscape you get a popup window that explains the exp in delta rising is no longer going to get you one level per mission and the patrol mission wrapper is there to guide you to the ones linked to story. It also recommends doing other patrols to keep leveling.
I don't particularly think it was a great idea, but yes it is intended. We can only speculate on intent until they speak about it, but I think it was meant for both a theme and a mechanic reason.
As a mechanic it is a barrier to people finishing all the content in an hour then bi#%%$&ng about there being nothing to do. Its a bad way, but I think that's the goal.
From a theme point I think it is supposed to make you feel like he story has ripple effects over large areas and into many cultures. Which it kinda does, but based on the forum posts complaining, I think it fails here for many people. Though it did work for me, I believe there could have been a less artificial way to achieve the same goal.
I can't believe that with Borg Command ships not spawning in Red Alerts about 75% of the time, making them uncompletable, that they jump right on this to "fix". I think I might be about done with this game after playing since beta.
When the math is they way you to replay 100 story missions to get to 60 they are obviously not going to allow anything anywhere to be even remotely rewarding.
This is 100% in line with what I've seen from them the past 2 years, deleting features so that they can control the players.
Nevermind that people liked playing tour the galaxy, exploration etc.
Straight up battery hens on the assembly line.
"Somewhere someone is not playing his designated 1.2411 STF per day, red alert!!11"
If they wanna get rid of us so bad they should just go after doffing and marauding already
You have GOT to be kidding me!! It wasnt an exploit! WHY did they have to **** with it?!
SO WHAT if players wanted to get to 60 in order to actually play the storylines through rather than stop and grind, stop and grind?!
Random desktop crashes, broken content, broken upgrade systems and everything else making this new expansion the crapfest it is and THIS is what they choose to address?
Ermergerd! PLaerz isnt playin the wayz we wont them two! Nerf nerf nerf!
Thats it . I said before if this happened it would prove beyond a shadow of a doubt that Cryptic couldnt give two sh!ts about the players or the game and just want to grind your wallets.
Done.
Personally i blame you for this nerf. keep stuff like this in fleet chat. In the military its call operational security, or OPSEC. basically keep your mouth shut for the success of a mission. Because you posted a How-to. you skylined the grind to the devs, who in turn did what they just did.
News flash this is a game not a job, I don't play a game to grind and not have fun, I go to my job to work, I play a game to have fun...MY WAY YOU KNOW ME THE F*CKING CUSTOMER, not some predetermined pattern you want us to follow. You want everything to go a certain already determined way then make a single player game not an MMO. People are completionist they want to get to the top level is quickly a possible so they can actually enjoy the content. Cant tell you how many times I ran through the Romulan Story line just so I can play through it in it's entirety in the ship I want to fly from start to finish without having to pause to micromanage everything. Keep it up cryptic and all of a sudden ship spinning in eve will look a lot more fun then. Just be happy people are even playing your game and buying your ships. How about fixing actually problems in the game that have been in existence since beta then trying to put breaks on players actually playing your game.:mad:
The issue may not have been people levelling to 60. It is more likely that people were farming it for specialisation points and ship mastery XP.
This is probably more to do with it. Without even meaning to, I got my first two mastery tiers on my Fleet Daeinos in one run. By the time I was level 55, I had all four. Didn't even look at my specialization stuff, I can only imagine how that rocketed up.
I think we should call for a more frequently running XP event done in a way that won't artificially accelerate mastery and specialization growth. I wasn't even grinding for that purpose, and I'd happily give that up if there was a way I could ease the core leveling process.
Wooooo Nerf Bat Baby! Cryptic Loves To Smash Us In The Nacelles With It! (oddly This Causes An Instant Warp Core Breach) Love You Cryptic And Hit Me Again Eh?!
Personally i blame you for this nerf. keep stuff like this in fleet chat. In the military its call operational security, or OPSEC. basically keep your mouth shut for the success of a mission. Because you posted a How-to. you skylined the grind to the devs, who in turn did what they just did.
Yeah yeah.... look, I can't say with 100% certainty that it was my thread that sparked this stupidity but I CAN tell you I have learned my lesson. Dont ask and especially don't tell.
Personally i blame you for this nerf. keep stuff like this in fleet chat. In the military its call operational security, or OPSEC. basically keep your mouth shut for the success of a mission. Because you posted a How-to. you skylined the grind to the devs, who in turn did what they just did.
Actually, they probably could see what's going on just from pulling their numbers, seeing what kind of activity is going on. From however they get their "metrics."
Dude, Crypitic didn't need a forum post to know this was going on. They know everything that goes on.
On another front: I like the pitchfork idea. Or better: a Walk-out. Stop playing STO for a week. We can cry all we want to, but nothing is gonna get their attn. We all *****, no one DOES anything.
This is 100% in line with what I've seen from them the past 2 years, deleting features so that they can control the players.
Nevermind that people liked playing tour the galaxy, exploration etc.
DING DING DING!
It IS about control. Hence the term "Playing as Intended" People REALLY need to let this sink into their skulls.
It's hard to gauge and forcast metrics when people are offroading their progression!!
Personally I've just been going around doing whatever I felt like, because yeah, as soon as I saw this posted I knew that the devs were going to shut it down. So as far as I am concerned, I will level on the things that I like and enjoy, and leave everyone else guessing as to what those things might or might not be.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Well, if anyone from Cryptic is reading this, now might be a good time to give the players an honest and intelligent response to this issue, before the players group up and storm your citadel with torches and pitchforks. Not that anyone from cryptic actually pays any attention to us lowly players.
It's far more likely that folks will Just Stop Playing.
I think that Cryptic has finally found Their way to create Their own N.G.E.
It's not surprising to me that They have announced a Dilithium Bonus Weekend and a Lobi Give-a-way for this weekend.
They are trying to stem the exodus of Their player numbers from this past week.
<shrug>.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Dude, Crypitic didn't need a forum post to know this was going on. They know everything that goes on.
On another front: I like the pitchfork idea. Or better: a Walk-out. Stop playing STO for a week. We can cry all we want to, but nothing is gonna get their attn. We all *****, no one DOES anything.
I vote walk-out.
Hear hear. I think people are close to a breaking point. It would be frakking glorious if people went on strike.
I was just in the game doing the patrol mission to get my daily marks and all of a sudden, with one system left, I can't finish the patrol
So basically, I need to finish the mission with a Tau Dewa Red Alert to get my marks for the day...
Nice :mad:
You want to blame someone, blame the devs, not the players for playing the fkn game. The Devs changed it for some mysterious reasons (ostensibly financial considerations).
Yeah yeah.... look, I can't say with 100% certainty that it was my thread that sparked this stupidity but I CAN tell you I have learned my lesson. Dont ask and especially don't tell.
It wasn't you. The devs datamine. They barely read the forums, they need smirk and trendy to tell them what threads to read. But they absolutely do datamine.
Yeah yeah.... look, I can't say with 100% certainty that it was my thread that sparked this stupidity but I CAN tell you I have learned my lesson. Dont ask and especially don't tell.
Dude It's not your fault.
Zone chat alone would have given it away.
Cryptic maybe a lot of things, but stupid ain't one of them.
They could see what was going on.
The issue may not have been people levelling to 60. It is more likely that people were farming it for specialisation points and ship mastery XP.
Those 2 are supposed to take time from what I understand and I can understand maybe nerfing that. But please don't nerf the ability to level easily to 60 so players can enjoy the new content with out interruption.
That and on Elite, they were dropping at least 1 Superior Crafting bonus every other run.
i would laugh hard if dewa isnt nerfed, but gets similar treatment to dq and the stf.
then laugh harder as i realised that it it would represent a difficulty spike washing its way back through the levels since all that will happen is players do the maths and figure out another path of least resistance.
Already done and has been used since before tau dewa because not works better. Check the first tread about making it to 60.
Figured it would happen sooner or later. If "they" actually gave us good rewards and stopped nerfing everything so we could level at a good pace instead of slow dribble bull TRIBBLE. This is NOT work! I play this game to have fun. Not like I just did with the last mission in the story line by spending 2 hours in it. That's NOT FUN!!! You've turned this game into a long drawn out crapfest of zzzZZZZzzz. This is not an asain mmo. I hope CBS is looking hard at you. :mad:
I no longer patrol there, like ever. But nerfing Tau Dewa?! Sorry, Craptic, but this has got to be one of the lamest stunts you ever pulled! And yet, why am I Laughing Out Loud!? Probably because I soooo saw moves like this coming! Hahaha! So incredibly pathetic! Good thing I hastily leveled up, on Elite, fighting endless swarms of NPC's at DS9, before Craptic had a chance to wise up to people doing something as horrible as grinding their XP the way they choose!
Seriously, Cryptic, nerfing every and all ways to get EC, gear, and Dilithium, that was pretty lame already as it was. But I think y'all stooped to a new low, nerfing patrol missions, for the sole reason of having ppl play the new, harder content (read: so they'll buy the new ships out of frustration). Really, could youl sink any lower?! Maybe y'all should ask the Breen to build an Absolute Zero set from your latest decisions.
Make the new Delta Patrols a bit less HP per enemy, give a tad bit more XP to make it more appealing. That way, we'd go there and pick out which system we like to patrol to death?
In all seriousness, this is what you'd expect human beings to do. Find the most efficient route and eventually a herd will follow. It's our nature.
Personally i blame you for this nerf. keep stuff like this in fleet chat. In the military its call operational security, or OPSEC. basically keep your mouth shut for the success of a mission. Because you posted a How-to. you skylined the grind to the devs, who in turn did what they just did.
Even if it ended up being an undiscovered shortcut (which what it really is, as the info box after Mindscape CLEARLY describes patrol missions as a way to level up, and using Elite settings {which are allowable} and going into ANY patrol mission as a full team {which is allowable and has been since forever}, not just Japori/BT/etc.,) it still would have been talked about.
Hence my defense of OP in that thread. It isn't an exploit as it wasn't an illegal use of a game mechanic, as in pre-DR you could also do Tau Dewa Patrols on elite with a full group and get about the same level of XP... but well, you already know by now the great logic employed by PWE/Cryptic. Whatever detracts from the player being a slave to the system set in place by PWE/Cryptic, even if it is legitimate under said system... must be nerfed.
I just fear that the other methods used to powerlevel (which I will not name but can be found if you know where to look for them) will be next on the list. In the end, it is PWE/Cryptic who is going to end up looking like a villain, not the players.
my $0.02.
WELL IF THE JAPORI INCIDENT HAS TAUGHT ME ANYTHING, IT'S THAT MY EXISTENCE IS AN EXPLOIT. THANKS CRYPTIC.
IF YOU ARE READING MY SIG - THEN YOU ARE DOING IT WRONG
Comments
Right after you finish mindscape you get a popup window that explains the exp in delta rising is no longer going to get you one level per mission and the patrol mission wrapper is there to guide you to the ones linked to story. It also recommends doing other patrols to keep leveling.
I don't particularly think it was a great idea, but yes it is intended. We can only speculate on intent until they speak about it, but I think it was meant for both a theme and a mechanic reason.
As a mechanic it is a barrier to people finishing all the content in an hour then bi#%%$&ng about there being nothing to do. Its a bad way, but I think that's the goal.
From a theme point I think it is supposed to make you feel like he story has ripple effects over large areas and into many cultures. Which it kinda does, but based on the forum posts complaining, I think it fails here for many people. Though it did work for me, I believe there could have been a less artificial way to achieve the same goal.
I told people to get it done.
When the math is they way you to replay 100 story missions to get to 60 they are obviously not going to allow anything anywhere to be even remotely rewarding.
This is 100% in line with what I've seen from them the past 2 years, deleting features so that they can control the players.
Nevermind that people liked playing tour the galaxy, exploration etc.
Straight up battery hens on the assembly line.
"Somewhere someone is not playing his designated 1.2411 STF per day, red alert!!11"
If they wanna get rid of us so bad they should just go after doffing and marauding already
Personally i blame you for this nerf. keep stuff like this in fleet chat. In the military its call operational security, or OPSEC. basically keep your mouth shut for the success of a mission. Because you posted a How-to. you skylined the grind to the devs, who in turn did what they just did.
Thanks
Heres your post about it too.....
http://sto-forum.perfectworld.com/showthread.php?t=1262631
This is probably more to do with it. Without even meaning to, I got my first two mastery tiers on my Fleet Daeinos in one run. By the time I was level 55, I had all four. Didn't even look at my specialization stuff, I can only imagine how that rocketed up.
I think we should call for a more frequently running XP event done in a way that won't artificially accelerate mastery and specialization growth. I wasn't even grinding for that purpose, and I'd happily give that up if there was a way I could ease the core leveling process.
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You WON THE INTERNETS !
Yeah yeah.... look, I can't say with 100% certainty that it was my thread that sparked this stupidity but I CAN tell you I have learned my lesson. Dont ask and especially don't tell.
Actually, they probably could see what's going on just from pulling their numbers, seeing what kind of activity is going on. From however they get their "metrics."
And with the whole of the game still fun, count me out of any strike or such
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
On another front: I like the pitchfork idea. Or better: a Walk-out. Stop playing STO for a week. We can cry all we want to, but nothing is gonna get their attn. We all *****, no one DOES anything.
I vote walk-out.
DING DING DING!
It IS about control. Hence the term "Playing as Intended" People REALLY need to let this sink into their skulls.
It's hard to gauge and forcast metrics when people are offroading their progression!!
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
It's far more likely that folks will Just Stop Playing.
I think that Cryptic has finally found Their way to create Their own N.G.E.
It's not surprising to me that They have announced a Dilithium Bonus Weekend and a Lobi Give-a-way for this weekend.
They are trying to stem the exodus of Their player numbers from this past week.
<shrug>.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Hear hear. I think people are close to a breaking point. It would be frakking glorious if people went on strike.
You want to blame someone, blame the devs, not the players for playing the fkn game. The Devs changed it for some mysterious reasons (ostensibly financial considerations).
@Casaubon ~
Well if you inved a very low-level toon into the party....., well that was very close to exploiting.
I expect Cryptic only to nerf that nothing more. Still sidekicking should be legit...
It wasn't you. The devs datamine. They barely read the forums, they need smirk and trendy to tell them what threads to read. But they absolutely do datamine.
Dude It's not your fault.
Zone chat alone would have given it away.
Cryptic maybe a lot of things, but stupid ain't one of them.
They could see what was going on.
These missions are for 50s only, low klevel can't get in.
That and on Elite, they were dropping at least 1 Superior Crafting bonus every other run.
Already done and has been used since before tau dewa because not works better. Check the first tread about making it to 60.
Seriously, Cryptic, nerfing every and all ways to get EC, gear, and Dilithium, that was pretty lame already as it was. But I think y'all stooped to a new low, nerfing patrol missions, for the sole reason of having ppl play the new, harder content (read: so they'll buy the new ships out of frustration). Really, could youl sink any lower?! Maybe y'all should ask the Breen to build an Absolute Zero set from your latest decisions.
Ah, the dilithium connection, there it is. Bet that's the first thing to go.
Make the new Delta Patrols a bit less HP per enemy, give a tad bit more XP to make it more appealing. That way, we'd go there and pick out which system we like to patrol to death?
In all seriousness, this is what you'd expect human beings to do. Find the most efficient route and eventually a herd will follow. It's our nature.
To which I say - So what?
Even if it ended up being an undiscovered shortcut (which what it really is, as the info box after Mindscape CLEARLY describes patrol missions as a way to level up, and using Elite settings {which are allowable} and going into ANY patrol mission as a full team {which is allowable and has been since forever}, not just Japori/BT/etc.,) it still would have been talked about.
Hence my defense of OP in that thread. It isn't an exploit as it wasn't an illegal use of a game mechanic, as in pre-DR you could also do Tau Dewa Patrols on elite with a full group and get about the same level of XP... but well, you already know by now the great logic employed by PWE/Cryptic. Whatever detracts from the player being a slave to the system set in place by PWE/Cryptic, even if it is legitimate under said system... must be nerfed.
I just fear that the other methods used to powerlevel (which I will not name but can be found if you know where to look for them) will be next on the list. In the end, it is PWE/Cryptic who is going to end up looking like a villain, not the players.
my $0.02.
IF YOU ARE READING MY SIG - THEN YOU ARE DOING IT WRONG