Even after the latest patch that says they have fixed the problem, I still have a response to a insubordinates challenge that is now into it's 471st hour and I can't get them to throw in the towel either.
http://content.screencast.com/users/WoodyValley/folders/Jing/media/3a5c5c65-d65e-46f9-bcec-85e43a3a9a3f/doff%20mission.png
This is happening on my KDF aligned Reman and I would like them to stop now, they are interrupting other duty officers from doing their duties. Not to mention how difficult it is to get the blood stains out from the targ rug.
Successfully submitted ticket ID #2,629,885.
Thanks.
Comments
And my EPS conduit project is running on negative two minutes right now.
Edited to add screencap.
Edited again to emphasize that given the extensive timegating associated with crafting, this is pretty game-breaking.
Edited again: currently at -22 minutes to completion on what's supposed to be less than a 2 minute project?
All 8 characters have delayed completion times. 1 out of 8 has frozen missions, they will not complete. And the R&D for that character is also frozen and will not finish.
disappointing.
I have better things to do with my time and money.
6 missions now heading to 20 hours overdue.
http://imgur.com/O2IiPog
http://imgur.com/gP9DjNj
http://imgur.com/fgMzNGa
http://imgur.com/DvPmNmj
I did notice that one of the stuck missions is Sick Bay, so is that part of the problem? I noticed the last time every time the Respond mission was stuck, it was followed by a Sick Bay mission.
Also, some missions are completing after I start them, just not these stuck ones.
Please let me know if you need anything else.
EDIT sorry, forgot to add, this is Zimma@Malkarris
Nouveau riche LTS member
Thanks Mate!!
All 20 are now in negative complete times and my R&D projects are also finished but I can't complete.
I read somewhere about abort button doesn't work either, but haven't tried this myself.
Anyone found the culprit or a workaround? A few fleet mates have solved it by map moving apparently, this hasn't worked for me though. As far as I know it's only one character but haven't check any of my other characters recently.
Adding a screen of my missions ATM going on 49 HOURS !!
http://i.imgur.com/WXffy6i.png
http://sto-forum.perfectworld.com/showthread.php?p=18603291
General:
Resolved an issue which was causing many Romulan Duty Officers assignments from not starting.
An example would be Romulan Evaluate Bridge Officer Candidate Assignments.
All Mark rewardpacks now unpack upon pick up.
These can no longer be stacked in the players inventory.
Currently, this does not apply Mark Boxes which allow a choice of Marks upon opening the box.
The Duty Officer Mission cooldown on Star Cluster contacts has been reduced from 20 hours down to 4 hours.
Updated Khazan Cluster missions so that they should give credit to the Khazan exploration accolades.
Resolved an issue causing Aegis Engines and Shields to require multiple Aegis items equipped to get their full bonuses.
Resolved an issue causing a negative time amount will appear when a Duty Officer mission is completing.
Motivation: The description now correctly says it lasts 12 seconds
HAPPY HAPPY HAPPY :-D
EDIT : NOT happy happy happy did NOT work, no fix only thing they canged was the took out the counter..
still reads as next to finish in - 5 days now...
Thats it, no more zen for me, no more of my money for you crypto.. From now on, I dont support you any more.
kuapa'a@hoemschipoemsch
I know, that you already know about that bugs, but now they are in with over minus 100 hours - and I can't even abort them.
Can you please kill them from the list, so I can start them again - or force them to finish? There are a lot of colonization assignments I can't do any more
thx
mona
Now, all 8 DOFF missions are stuck at finishing along with the four research projects.
I will give it another five minutes or so before submitting another ticket about it.
EDIT: Still no change after at least five minutes. If it helps, while the individual mission timers are gone, the "Next Assignment completes in" timer on the overview is still counting up, as well as the corresponding counter in the research summary.
I cant believe i will have to wait for another 7 days for fix :mad:
Why did it have to be this way
Im not waiting 7 more days for this to be fixed, if this is not fixed today, me and my crew will go play something else. ( Not made by Cryptic ) Waste of time and money.....
If this goes another week it's getting very frustrating.
Also a little displeased that, as my Klingon is the only toon I have that hasn't maxed the Doff system, that I'm virtually locked out of it for the CXP weekend.
I'm not going to threaten to quit or anything, but I would ask that this be given top priority and fixed as soon as possible, even if it means an unscheduled maintenance downtime. Players who are experiencing this bug have lost a great deal of time and resources and it would be very unfortunate if we have to wait until next Thursday to get fix.