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- Official Star Trek Delta Rising Announcement

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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited August 2014
    We indeed did want to make sure to give our video team the time they needed to edit and format the video for public release, and they did a great job! We are very proud of them and the video itself. The Vegas team did a great job at the convention. Just look at how happy they made harry Kim :D

    ~CaptainSmirk


    Actually they (or rater Al ...) trolled him ... , when he got "promoted" to Lt.JG. .

    How do I know this ?
    Because I don't think that that will be his rank as the Captain of the Rhode Island .
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited August 2014
    drogyn1701 wrote: »
    What I see before the annoying redirect is him saying "Unlikely" which is not a flat out no, and then he goes on to say that they wouldn't want to do it and make older ships obsolete, a concern they have already said is being addressed.

    I have the majority of the lockbox ships and plenty of c-store ships and I'm thrilled about this new expansion. I've got a few toons that will actively play with T6 ships, but from the statements I've heard, I'm expecting to be able to keep the majority right where I want them, in their RP ships.

    Here's the interview without the redirect. Your reading of that matches mine.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited August 2014
    lets see new boff what could that be ? well more than likely some sort of silly ambassador or local guide. talaxian for feds kazon for kdf or something along those lines. not really sure what use a kazon would be even the borg think they are useless. and I sure hope we don't all get stuck with nelix type character.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited August 2014
    Prove it. This argument is trotted out time and time again by players, but I have never seen a place where it has been confirmed by a dev or CBS themselves that CBS vetoed a t5 connie.
    captaind3 wrote: »
    And CBS has forbid the Tier 5 Connie. That's reality.

    Yes, but the challenge was to "prove it" to the thread, since this particular thread will likely contain a number of users that do not spend a lot of time on the forums. My advice is to browse through the FCT thread, specifically the part about...
    askray wrote: »
    Tier 5 Constitution Class ship
    The answer to the T5 connie ship has been a no for 4 years and that answer comes from CBS. As such, there will not be a T5 constitution class ship in STO. Exert from a Q&A with DStahl & from the livestream by Smirk -
    Q: (thmichael) Are you going to implement the Ambassador Class at some point? And would it be possible to implement the Old Constitution Class for higher ranks?

    Dstahl: Yes. The Ambassador class is coming in 2013. CBS is still pretty adamant about the Old Connie not being an end game ship, but you never know what can happen as time rolls by.
    A: I personally think it is more of a forum issue right now because there are so many threads that pop up. Not going to come into the game I think ever! The T5 Connie, it was something that used to drive Branflakes insane, he would make me delete those threads, hide them. It doesn’t bother me that much. I would love something along the lines of like the Exeter class. I would love to have a traditional Connie with a 1960’s kind of bussard collector on the nacelles, something that is really big and powerful, like if you gave the regular constitution class a "grow mushroom" from Mario Bros and it just got big and super OP. I would love that but it’s not going to happen. There will not be a T5 Connie.
    ...the T5 Connie. Note the bit by Dstahl specifically acknowledging that, yes, CBS has indeed shot down the idea of the Connie being an end game ship. While that could (theoretically) now leave the door open for a T5 Connie with or after X2, it will not be on par with or upgradable to T6 so long as "CBS is still pretty adamant about the Old Connie not being an end game ship."


    Tier 5 ships will remain competitive. they have said that several dozen times.
    captaind3 wrote: »
    The tier 5 ships will be able to be upgraded to tier 6 but only to a point.

    Apparently the tier 6 ships will have special abilities that only they will be capable of accessing, while the tier 5 will be able to be upgraded to comparable stats they won't get the new abilities.

    Also, apparently there's going to be a new division of Bridge Officer.
    The real key here is the "remain competitive" part, with the natural follow-up being "with what?" Does this mean that the affected ships will be able to go toe-to-toe with the new T6 ships in PvP, or match the DPS potential of the new T6 ships in PvE? Will the ship locked T5 consoles be unlocked, possibly foreshadowed by the Sabotage Probe?

    We have also been told that T6 ships will have special abilities not available to other ships. This could be shiny powers on the ships themselves... or it could simply be akin to another boff rank being available. Looking at a T3 vs a T4 ship, we see the first available Commander boff ability come available; could these shiny new powers be the 5th slot on a boff's set of abilities, since our captains are getting +10 levels?

    At this stage, we have very little in the way of specifics. This Dev Blog didn't change that, yet, so it's neither time to panic nor rejoice. Just hurry up and wait, and stock up on dilithium/Zen; since we don't yet know how the current end game gear and ships will be handled it's a good idea to wait for more information before getting that new end game shiny. ;)

    [SUGGESTION] Since the current Rep gear is set to Very Rare Mk XII quality, rather than making further Mk's, creating a bunch of upgrade projects, and so on... just make them levelless and set them to +1 Mk equivalent over current levelless equipment (which generally tops out at Mk XI stats, of a Mk XII cap). Then the Rep gear can deal with upgrading itself rather than you having to code a metric ton of Very Rare Mk XIV Rep gear and upgrade projects for that existing Rep gear. Just a thought.[/SUGGESTION]
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited August 2014
    icsairguns wrote: »
    lets see new boff what could that be ? well more than likely some sort of silly ambassador or local guide. talaxian for feds kazon for kdf or something along those lines. not really sure what use a kazon would be even the borg think they are useless. and I sure hope we don't all get stuck with nelix type character.

    unless we can boil him in his own stew
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • skonnskonn Member Posts: 141 Arc User
    edited August 2014
    baratgab wrote: »
    I welcome the new content; to be honest, Voyager was my favorite series, and I never saw any reason for the widespread dismay about it.

    Because not everyone shares your taste. Quite a few of us truly dislike VOY. I, for one, am finding it hard to get excited over third rate Klingon clones (the Kazon) and two of the most annoying races in Trek (Ocampans and Talaxians). And this is the stuff they're SHOWING OFF.

    That being said, I'm glad for Voyager fans, and hope the Intrepid gets the love it deserves, and not another half-assed Galaxy "revamp."

    Just because I don't care for Voyager doesn't mean I'm an entitled brat that denies others their favorite ships.

    And I'm certainly not spending any money on the game (or dil in the game either) until we get more info regarding the level cap increase.
  • skyecolyoskyecolyo Member Posts: 54 Arc User
    edited August 2014
    I'll be blunt.

    Im not spending another dime on this game until I am ******ned sure that the money I put into T5 ships isn't going to be wasted.

    All that time spent making such a massive ship lineup just to make them all obsolete? I never believed you would do it. I wanted to believe you'd think of another way to boost the level cap without making the ships and reputation rewards for this tier old news. Maybe with promoting bridge officers to captain and starting a commandable squadron at the Admiral rank to do your episodes / endgame solo content with.
  • roebotsixtyfiveroebotsixtyfive Member Posts: 286 Arc User
    edited August 2014
    If T6 is going to be better than T5 (not just some BOff related gimmick), then any ZEN or Boxed (This includes ANY ship found in a box, from luckbox finds to seasonals and lobi) will need a FREE upgrade to have similar stats. I for one don't want to have to pay what will inevitably be a boatload of dil (8000 refine a day, cheapest dil items cost at LEAST 10000 (Not including other costs, such as rep marks, fleet credit, etc)) for at LEAST 49 ships (depending on whether or not they ever increase the character cap).

    A level cap increase, for no specific reason considering all story missions scale with the player, won't really help those looking for a harder challenge (a new difficulty setting, maybe call it insane or nightmare, would help these people more), won't really help, and if it isn't handled properly (E.g. adding new gear (mk xiii and xiv) and ships that are noticeably better than current gear), would cause many long termers to get angry that their previously maxed out build is now no longer as good as it used to be.

    I feared this dumb idea was just that, a dumb idea that someone rumoured. But no, someone decided to run with it, *Sarcasm* because the funnest part of ANY game is slowly levelling *Sarcasm Ends*.

    Also, Dreadnoughts are considered to be the top of the line ships for NPCs, many NPC dreadnoughts, Vo'quv, Oddy, Bortasqu, Galaxy X, Scimitar and Jem'hadar Dreadnought Carrier are currently T5 vessels. T6 would throw this out the window, not only making T5 worthless, but also rendering Dreadnoughts a joke.

    On that note, A Risian CORVETTE can fight bow to bow with a Jem'hadar DREADNOUGHT, because a pair of flying warp nacelles with a few guns slapped on it by Ferengi can fight a ship built for war. P.S. I have always hated the Risian Corvette, it's fun to make it go over 1000 impulse, but it shouldn't be a serious warship (science vessel would've been more appropriate, not an agile escort).
    sto_forum_sig_gif_by_roebot56-d9as2al.gif
    If you can't solve it logically, solve it like a moron.

    51 + 1 Foundry Character Slots is NOT enough. Some of us love our characters. If I want to buy more character slots, why can't I? I couldn't experience the entire Delta Recruitment event without deleting a character.

    The Iconians themselves can't time travel because their memories revert, but there is nothing to say an Iconian couldn't write everything she needed to do on a PADD, pin it to herself, travel back, read the PADD, do the tasks and return. Or just get one of her Non-Herald underlings to go back in time for her.

    Want a Star Trek themed starship command fan-made Board Game that isn't fiendishly complicated but not so easy it's a joke? Download mine for free here. https://roebot56.deviantart.com/art/BOARD-GAME-R56-s-Starship-Command-STAR-TREK-Edn-682732468 A Stargate version of the game is available from a link in the description.

    Oh yeah, I do Foundry missions for both KDFs and Feds. Just search KSTF (Short for Kinas Special Task Force, where Kinas is the name of the Admiral you will be serving under). The earlier ones are less story based and more combat based, while the later ones have a much heavier story element, but keep the large battles.
  • hyplhypl Member Posts: 3,719 Arc User
    edited August 2014
    *folds out chair and sits, grabs popcorn*

    And now we wait for the ever so slow release of information as the community descends into chaos.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited August 2014
    hypl wrote: »
    *folds out chair and sits, grabs popcorn*

    And now we wait for the ever so slow release of information as the community descends into chaos.

    [RUMORMONGERING] :eek: The upgraded boffs will not only unfold your chair for you, they'll make popcorn! They are amazing! :D[/RUMORMONGERING]
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • thebeastlytincanthebeastlytincan Member Posts: 0 Arc User
    edited August 2014
    I think that adding a new tier of ships is a mistake. I'll explain both why this is true, and what we might be able to do to stop our ships from becoming obsolete.

    Adding a new tier of ships will have the unfortunate consequence of making our vessels obsolete when compared to new ones with better consoles, equipment, and weapons. While it may be tempting to look exclusively at this fact, it will serve us better to look at the reason adding a new level is so beneficial to the developers: money.

    To solve this issue we must compromise, or no one will ever seriously consider what we're trying to say.

    Here's my logical solution: New technology allows for the construction of more advanced starships, but it also allows for the refit of older ones. Therefore, we (the players) gain the ability to pay the difference in price between one of these new ships, and our old ship. In return, we get the refit version of our current starship.

    For example, I pay 2500 zen for a multi-mission surveillance explorer, and the new ships cost a standard of 3500 zen. I pay 1000 zen to get more stations, consoles, and weapons for the vesta, along with a more powerful fermion transceiver and set bonus with the other vesta consoles.

    Pros for us:

    . We don't have to abandon the ships we've spent so much time developing. All of my ships have character, an element that is essential to any star trek vessel.

    . Our ships become more powerful, leading to new possible applications

    . We don't pay another mountain of zen to get our characters new ships

    Pros for devs:

    . Make a small amount of money on work they've already done! You don't have to develop new ships or ideas, just improve upon the ones you already have

    . Retain the loyalty of STO fans. I would actually be excited for the update if it didn't mean the end of my ships.

    Fly Safe Captains
  • roebotsixtyfiveroebotsixtyfive Member Posts: 286 Arc User
    edited August 2014
    skonn wrote: »
    Because not everyone shares your taste. Quite a few of us truly dislike VOY. I, for one, am finding it hard to get excited over third rate Klingon clones (the Kazon) and two of the most annoying races in Trek (Ocampans and Talaxians). And this is the stuff they're SHOWING OFF.

    That being said, I'm glad for Voyager fans, and hope the Intrepid gets the love it deserves, and not another half-assed Galaxy "revamp."

    Just because I don't care for Voyager doesn't mean I'm an entitled brat that denies others their favorite ships.

    And I'm certainly not spending any money on the game (or dil in the game either) until we get more info regarding the level cap increase.

    Voyager had it's problems, boring crew to make the boring aliens seem a little less boring, but the Ocampa were very much 'I live for 3 years then I die!' and Neelix, well, does wanting to stab him and space him, transporting him back just before death just to do it again, explain how annoying he was.

    Intrepid will get some love, albeit not much, when they get around to fitting the secondary deflectors onto all sci vessels. I like the Intrepid, but as a science vessel, I am loath to touch it, they just lack the firepower and survival of other ships, especially since some cruisers and escorts have Sensor Analysis.

    Galaxy revamp was half arsed, but not the Galaxy X revamp, that beauty needed something to make it different, before it was a firepower cruiser, but the Avenger killed that.

    Kazon are sadly what I think of when I think Voyager bad guys, also, to anyone who asks who won the Voyager species survey, I seem to recall it being the Voth (yeah, a single 2 part episode (if that) and they became an enemy species) who won.
    sto_forum_sig_gif_by_roebot56-d9as2al.gif
    If you can't solve it logically, solve it like a moron.

    51 + 1 Foundry Character Slots is NOT enough. Some of us love our characters. If I want to buy more character slots, why can't I? I couldn't experience the entire Delta Recruitment event without deleting a character.

    The Iconians themselves can't time travel because their memories revert, but there is nothing to say an Iconian couldn't write everything she needed to do on a PADD, pin it to herself, travel back, read the PADD, do the tasks and return. Or just get one of her Non-Herald underlings to go back in time for her.

    Want a Star Trek themed starship command fan-made Board Game that isn't fiendishly complicated but not so easy it's a joke? Download mine for free here. https://roebot56.deviantart.com/art/BOARD-GAME-R56-s-Starship-Command-STAR-TREK-Edn-682732468 A Stargate version of the game is available from a link in the description.

    Oh yeah, I do Foundry missions for both KDFs and Feds. Just search KSTF (Short for Kinas Special Task Force, where Kinas is the name of the Admiral you will be serving under). The earlier ones are less story based and more combat based, while the later ones have a much heavier story element, but keep the large battles.
  • armored411armored411 Member Posts: 1 Arc User
    edited August 2014
    Why can't we just access the Delta Q from the DS9 wormhole?
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited August 2014
    armored411 wrote: »
    Why can't we just access the Delta Q from the DS9 wormhole?

    That's Gamma and the next expansion?
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • somebobsomebob Member Posts: 556 Arc User
    edited August 2014
    The real key here is the "remain competitive" part, with the natural follow-up being "with what?" Does this mean that the affected ships will be able to go toe-to-toe with the new T6 ships in PvP, or match the DPS potential of the new T6 ships in PvE? Will the ship locked T5 consoles be unlocked, possibly foreshadowed by the Sabotage Probe?
    Of course not for PvP. But then again Cryptic absolutely does not make anything directly for PvP. And a very tiny percent of the population plays PvP in the first place (or because of it).

    If I had to make a guess, once you've slotted in your own MK XIV gear into your T5 'upgraded' ship, you'll be at say, 90-95% feature and power parity over the T6 ship. Remember - Cryptic wants you to buy the new ship, so it absolutely will not be 100%.

    And again, as I've said before, you can compete all Elite PvE content with a team of smart players in level 40 ships and white MK X gear. So they won't invalidate what is out there right now, even if you don't upgrade at all.
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  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited August 2014
    The Kazon were TRIBBLE against Voyager, and I'm going to relish annihilating their Good Year Blimp salvaged ships from the spacelanes.
    megawolf0 wrote: »
    Somehow, one thing that could be fun is that "Drive" episode where they raced. That could be a fun PvP event.
    That would be awesome.
    trelane87 wrote: »
    I just found an old dev Q&A blog where Geko flat out said... no tier 6 ships.. if you can avoid the redirect I suggest checking it out.

    http://sto.perfectworld.com/news/?p=985761
    Thank you.

    And for the record I did find the Captain's original post kinda rude. No one likes being accused of being a liar.

    Also, Dreadnoughts are considered to be the top of the line ships for NPCs, many NPC dreadnoughts, Vo'quv, Oddy, Bortasqu, Galaxy X, Scimitar and Jem'hadar Dreadnought Carrier are currently T5 vessels. T6 would throw this out the window, not only making T5 worthless, but also rendering Dreadnoughts a joke.
    I've always found it fascinating that enemy Dreadnaughts are vastly superior in durability to player ones. An NPC Vo'quv has 322,358 hp, as compared to the Tier 5 player version with base 42,000 hp.

    There's already a wide and unusual gap between the player vessels and the NPC vessels. I don't think us receiving tier 6 vessels will automatically move them into obsolesence any further than they already are, since even with that much hull they can still be beaten.
    On that note, A Risian CORVETTE can fight bow to bow with a Jem'hadar DREADNOUGHT, because a pair of flying warp nacelles with a few guns slapped on it by Ferengi can fight a ship built for war. P.S. I have always hated the Risian Corvette, it's fun to make it go over 1000 impulse, but it shouldn't be a serious warship (science vessel would've been more appropriate, not an agile escort).

    Well, I have always looked at Risian Corvettes as in the Millennium Falcon vein. It's not a small freighter it's basically a Speed Boat Yacht, but it's the same principle. You can kit this small ship out to do things it shouldn't do, but it can.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • iconiansiconians Member Posts: 6,987 Arc User
    edited August 2014
    rob2485 wrote: »
    Server not up for hours on end, random D/C, Random Crashing, Random network issues, hundreds of players unable to login.

    Can't wait for Delta Rising's launch day!
    ExtxpTp.jpg
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited August 2014
    Take Note Cryptic since Season 9.5 was a complete waste of time. Expansion X2 will have to be spectcular to keep a few players. Not to pleased that it is the Delta Quadrant as Talaxians, Kazon and Ocampa were the most boring species in Voyager. The one main thing is DO NOT MAKE BORG Playable as that will make me pack up and leave this game also allow us to upgrade out ships to Tier 6 as I have a few ships that are Tier V and will not pay for the same kind of ship again just to have it at Tier 6. Allow us to craft the upgrades as that will make me want to craft.

    This is make or break Cryptic do not TRIBBLE it up
    NO TO ARC
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    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • skonnskonn Member Posts: 141 Arc User
    edited August 2014
    My previous post notwithstanding, I would LOVE a Captain Proton costume pack, complete with weapons and a combat Satan's Robot pet (make us level it, but make it happen!)

    Especially if you tie it in to a black-and-white Captain Proton featured episode. You already have Kim to VO.. Paris can't be far behind.

    THAT would be a shut up and take my money item for me.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited August 2014
    rob2485 wrote: »
    Back to our game though, there hasn't been a level cap increase since season 4 which was before Free To Play went live. I never experienced a cap increase in this game as I didn't start playing til Season 5 launched.

    It has been a long time and I'm stuck at vice admiral along with everyone else that has played more than a couple of months which is about how long a casual player needs to max a character.

    I am tired of signing my Fleet Mail with Vice Admiral, would be nice to change that to Admiral.

    The one and only level cap raise was in Season Two, about 6 months after the game launched.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • adwynythadwynyth Member Posts: 369 Arc User
    edited August 2014
    askray wrote: »
    Here is my thinking about the T5 ships that are c-store and the new T-6 ships.

    I bought a T5 ship knowing it was called a Tier 5 ship and that at some probable time down the road they'd raise the level cap like almost every mmo in existence has done. Now if you are new to MMO's and didn't expect that to happen, they've obviously given an upgrade route that hasn't had much info released about yet to allow T5 to be a bit up to standard with T6 ships (though apparently T6 ships will be super top of the line for the time being).

    Sorry to be the downer but this isn't shocking and shouldn't be to anyone that's played MMO's. When a level cap raise happens, your stuff is obsolete and you need to get new gear. That's how it is. Yes, you paid money for it, but thems the breaks.
    Honestly, Ray, I'm on the "wait and see before pitchforks" side of things, but I think this is a rather flippant response.

    If this was a year in, and there hadn't been something like thirty or forty different T5.5 ships of various released into the game, ALL paid for by some form of real-world currency at some point, I would agree with your assessment.

    However, we're four years after the last level cap boost, and about two or three years past the last time anyone thought seriously about another level cap boost being a realistic possibility.

    We're also about eight or nine levels of serious grind into the rep and fleet systems, and entering the era of another serious grind (the new crafting system), all of which has yielded nothing beyond Mk XII to this point. Keep in mind we're not just talking about ships, but EVERY SINGLE piece of gear, including ground.

    That's a huge investment of time and money to laugh off as "them's the breaks".

    You're right that many, and maybe even most, MMOs obsolete old "top-end" equipment on a regular basis, and WoW is probably the biggest offenders in this practice.

    However, can you name me another MMO that waited four years between boosts, and was in a state where nobody really even discussed another level cap boost, and where a dev (much less one of the head devs) actually said flatly that another boost was unlikely?

    I don't think you can. If you can, I would imagine the players reacted as badly as some of us have, and justifiably so if they were simply told "them's the breaks".
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited August 2014
    odyssey47 wrote: »
    So according to Al Rivera this is the biggest expnsion since Legacy of Romulus, making it the biggest expansion since the last expansion.

    Consider LOR was the first expansion they have to make it bigger but then again season 9.5should have been bigger than season 9 and all they did was remove stuff
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2014
    what tier 6 is, is no mystery. more station powers, 11 or 12 consoles, say 15% more hull, thats tier 6.

    if they chose tier 6 to be something other then that, its not tier 6, its marketing BS or tier 5+. that sounds like what they are going to do, if tier 5 ships are going to so called be competitive still. if they go for real tier 6, then they are going to have to retrofit just about everything.

    i bet they could do that pretty easily by simply upgrading the stats of c store ships, and telling us to dismiss the tier 5 and reclaim the tier 6. lockbox ships we have bought, they could put a tier 6 version in the dil store were we can reclaim consoles currently. maybe put fleet ships you can only get a tier 5 version of from the fleet store there too.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    You must have missed this part of the announcement post:


    That's when you'll get your explanation.

    The world's natural order would cease to exist if people actually read.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • jrbrianjrbrian Member Posts: 157 Arc User
    edited August 2014
    Sounds awesome!!! Looking forward to its release :)
    Trek on everyone :)
  • ghobepongghobepong Member Posts: 136 Arc User
    edited August 2014
    Well now I am scratching my head here. Is Delta Rising more like Legacy of Romulus just an expansion? Or is this Season 10? Are we also going to have this intertwine well into the whole Iconian story line? Or is this going to be like Dyson 9.5 where we first faced the Voth then when everyone fussed about not getting Antiproton Weapons Perfectworld threw in the Undine as the game changer for the whole Dyson Saga. This just keeps getting more and more interesting as someone trying to play chess with Data and always losing to him. The possibilities are infinite oh my!

    On a side note the level cap love it, and also may I add seeing some familar faces in STO as well. Who knows maybe even Seven of Nine might chicka bow chicka bow bow show up too. The thing I am keeping an eye out about is this whole new ship designs as well. Hopefully this doesn't TRIBBLE over having people to go back and rebuild their ships like they did with the Dyson Saga. That was definately an interesting game changer there. Also to include the issue about Flotilla's that been going around over the past few years going back to Legacy of Romulus. Either this going to be good? Or bad like thousand year egg. :P
  • cannydogcannydog Member Posts: 148 Arc User
    edited August 2014
    I know that some of this is what people want... But most of the whole new "T6" thing I hate! I seriously abhor the idea of having to grind for all new "Mk XIV" gear. And I don't think its right that they should nerf the old content to oblivion.

    I mean what I've heard is that there will be some way to "upgrade" the T5 ships. But what about so many of the special ships: the Elachi, Undine, Hirogen, Xindi, and Adapated Romulan ships? Those are my favorite ships... NOT the garden variety T5 ships.

    And If you're going to allow us to upgrade T5 ships. Why not allow us to update other gear as well? I just hate the fricking GRIND!

    Sadly this whole thing sounds like some of the other poorly thought out adjustments that have been made recently. I guess since they've had some success they now have to see if they can drive some players away from the game.
  • startrek1warsstartrek1wars Member Posts: 0 Arc User
    edited August 2014
    You'll probably be able to upgrade lockbox ships-there's no way cryptic is going to make one of their primary money makers obsolete.

    I really, really, really hope they allow us to upgrade gear. Otherwise my Mk XII Adapted MACO ground set isn't going to count for anything.
  • glassguitarglassguitar Member Posts: 427 Arc User
    edited August 2014
    what tier 6 is, is no mystery. more station powers, 11 or 12 consoles, say 15% more hull, thats tier 6.

    if they chose tier 6 to be something other then that, its not tier 6, its marketing BS or tier 5+. that sounds like what they are going to do, if tier 5 ships are going to so called be competitive still. if they go for real tier 6, then they are going to have to retrofit just about everything.

    i bet they could do that pretty easily by simply upgrading the stats of c store ships, and telling us to dismiss the tier 5 and reclaim the tier 6. lockbox ships we have bought, they could put a tier 6 version in the dil store were we can reclaim consoles currently. maybe put fleet ships you can only get a tier 5 version of from the fleet store there too.

    Well now, that would actually make sense ... what's the chance?
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited August 2014
    captaind3 wrote: »
    I've always found it fascinating that enemy Dreadnaughts are vastly superior in durability to player ones. An NPC Vo'quv has 322,358 hp, as compared to the Tier 5 player version with base 42,000 hp.

    There's already a wide and unusual gap between the player vessels and the NPC vessels. I don't think us receiving tier 6 vessels will automatically move them into obsolesence any further than they already are, since even with that much hull they can still be beaten.
    The difference between NPC ships and player ships aren't only the HP amount. It's the fact that player ships have vastly more ways to regain hull and shields than NPCs do. I assume it's an intentional feature though, as it means that the NPCs will eventually be defeated, while combat still seems more genuine and fair.

    And of course, when examining it at that level, you know it's not. I find it very immersion-breaking too. A player vs an NPC battle isn't meant to be fair. We're always meant to eventually be the winners. Realistically, it would be closer to PvP. But of course that would have to also involve better NPC AI as well...
    what tier 6 is, is no mystery. more station powers, 11 or 12 consoles, say 15% more hull, thats tier 6.

    if they chose tier 6 to be something other then that, its not tier 6, its marketing BS or tier 5+. that sounds like what they are going to do, if tier 5 ships are going to so called be competitive still. if they go for real tier 6, then they are going to have to retrofit just about everything.

    i bet they could do that pretty easily by simply upgrading the stats of c store ships, and telling us to dismiss the tier 5 and reclaim the tier 6. lockbox ships we have bought, they could put a tier 6 version in the dil store were we can reclaim consoles currently. maybe put fleet ships you can only get a tier 5 version of from the fleet store there too.
    My prediction: The new "tier 6" ships will be as you say, "more station powers, 11 or 12 consoles, say 15% more hull" and an additional 'storyline-originated' feature. The upgraded tier 5 ships however I think would be pure +station powers/console slots/hull in addition to whatever powers they already have(unique consoles, fused weapons, etc), except we may have to pay in dil or some new 'ship retrofitting' items for the latter.

    I could be wrong, but that seems most likely.
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