Personally what Cryptic should do with the Fleet Galaxy boff setup is make it the engineering mirror of her sister class the Nebula. Makes so much sense as the 2 ships share a linage
Boff
Lt Uni Lt Tact. Cmd Eng Ens Eng Ltc Sci
Consoles
4 Eng 3 Science 3 Tactical
This would give the galaxy access to either 4 tactical powers at Ens-Lt grade or 5 Science Powers or 7 Engineering powers. Making her far more flexible and versatile than she is now without making her overpowered, as the Sovereign, Excelsior, Regent and Odyssey with their ability to have a Lt Cmd still gives them the edge in firepower.
Galaxy becomes a jack of all trades but a master of none. But most def she'd be competitive with this station layout
Yes this would kinda step on the toes of the Ambassador as both ships will be very similar except the Galaxy will have that Lt. Uni to give her better build options
THIS. That is the Galaxy we should have. It certainly is much closer to its on-screen counterpart in terms of versatility and would totally make me fly it again. As it is, I just can't stomach the Gal-R's layout.
Personally what Cryptic should do with the Fleet Galaxy boff setup is make it the engineering mirror of her sister class the Nebula. Makes so much sense as the 2 ships share a linage
Boff
Lt Uni Lt Tact. Cmd Eng Ens Eng Ltc Sci
Consoles
4 Eng 3 Science 3 Tactical
This would give the galaxy access to either 4 tactical powers at Ens-Lt grade or 5 Science Powers or 7 Engineering powers. Making her far more flexible and versatile than she is now without making her overpowered, as the Sovereign, Excelsior, Regent and Odyssey with their ability to have a Lt Cmd still gives them the edge in firepower.
Galaxy becomes a jack of all trades but a master of none. But most def she'd be competitive with this station layout
Yes this would kinda step on the toes of the Ambassador as both ships will be very similar except the Galaxy will have that Lt. Uni to give her better build options
That's a layout I and a few others came up with during the original Galaxy threadnaught as well, I would support this wholeheartedly as well
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
With the way crafting revamp is going, I don't know, I'd be very very wary of any further "revamps" to the Galaxy Class.
Just seems like things would get further and further away from what the players are after.
the galaxy/intrepid/defiant seem like the perfect first bunch of craft-refit ships. gecko said he wanted to make ships a craftable thing, might be the way to bring these 3 back from obscurity. no change to the galaxy could actually make it worse then it is.
the galaxy/intrepid/defiant seem like the perfect first bunch of craft-refit ships. gecko said he wanted to make ships a craftable thing, might be the way to bring these 3 back from obscurity. no change to the galaxy could actually make it worse then it is.
(Sorry if this counts as derailing the thread )
Craftable Starships.....
Could you post me a link to where he said that if you can ? If you do I'll give you a cookie!
I'm sorry to people who I, in the past, insulted, annoyed, etc.
the galaxy/intrepid/defiant seem like the perfect first bunch of craft-refit ships. gecko said he wanted to make ships a craftable thing, might be the way to bring these 3 back from obscurity. no change to the galaxy could actually make it worse then it is.
I'm personally hoping that we'll be able to 'craft' tier 6 ships out of our current tier 5 ships when they raise the level cap. That would be mighty nifty.
I'm personally hoping that we'll be able to 'craft' tier 6 ships out of our current tier 5 ships when they raise the level cap. That would be mighty nifty.
a higher ship tier period, and crafting being the bar of entry for it, would be what id consider a worst case scenario. with the RNG in the system, your more libel to craft a tier 4 ship.
I'm personally hoping that we'll be able to 'craft' tier 6 ships out of our current tier 5 ships when they raise the level cap. That would be mighty nifty.
Great Idea! Make things less of a worry, makes things easier, and adds more choices. And should balance things out a bit.
I'm sorry to people who I, in the past, insulted, annoyed, etc.
a higher ship tier period, and crafting being the bar of entry for it, would be what id consider a worst case scenario. with the RNG in the system, your more libel to craft a tier 4 ship.
To be fair, it would be consistent with Trek's continuity.
But seriously, I mainly brought that up because of the hints Cryptic keeps giving us. How our level cap WILL be raised. How if we DO get tier 6 starships, we'll be able to upgrade our current ships into them. How they're hyping the R&D system as one that will be far more than a 'craft vendor trash' system. Maybe I'm actually growing a tinfoil hat here, but it may very well be a real possibility.
Personally what Cryptic should do with the Fleet Galaxy boff setup is make it the engineering mirror of her sister class the Nebula. Makes so much sense as the 2 ships share a linage
Boff
Lt Uni Lt Tact. Cmd Eng Ens Eng Ltc Sci
Consoles
4 Eng 3 Science 3 Tactical
This would give the galaxy access to either 4 tactical powers at Ens-Lt grade or 5 Science Powers or 7 Engineering powers. Making her far more flexible and versatile than she is now without making her overpowered, as the Sovereign, Excelsior, Regent and Odyssey with their ability to have a Lt Cmd still gives them the edge in firepower.
Galaxy becomes a jack of all trades but a master of none. But most def she'd be competitive with this station layout
Yes this would kinda step on the toes of the Ambassador as both ships will be very similar except the Galaxy will have that Lt. Uni to give her better build options
Another big +1 to supporting that layout. Well-reasoned in terms of game logic and Trek logic.
Another suggestion I've seen, that I'm personally a big fan of, is to make the Galaxy console layout shift depending on whether or not the saucer is separated -- essentially, a swinging LTC slot rather than the swinging CMDR slot that the Dyson science destroyers have. More science emphasis while integrated, more tactical emphasis when separated. That would fulfill Cryptic's stated desire to give each ship its own little niche, while making the ship dramatically more interesting. Not incompatible with your vision at all.
That said, I think many of us can agree that more bridge officer abilities would be a welcome change that could improve the Galaxy's lot in life dramatically. I agree that we're unlikely to see that anytime soon. I can always cross my fingers for X2 bringing a new suite of powers...
Make the LCdr Eng a LCdr Uni.
Make the Ens Eng an Ens Uni.
Make the Lt Tac a Lt Eng.
X, X, X, X
X, X X, X X, X, X
X
Make the 5th Eng Console a 3rd Tac Console.
3 - 4 - 3
No. The problems with ship balance stem from universal slots in the first place. Players have far too much versatility when it comes to loading up a ship. The galaxy class is fine as is, because it's a perfect example of what a ship layout should look like for a specific role. Ships shouldn't have the ability to hit hard like an escort while tanking and healing like a cruiser or Sci ship. This is exactly why dedicated ships (galaxy, intrepid, defiant) are so put down and brushed aside by most average players. If they can't use TT, THY, and BO all at once, along with a couple of attack patterns, and be able to heal through everything, then they aren't interested.
No. The problems with ship balance stem from universal slots in the first place. Players have far too much versatility when it comes to loading up a ship. The galaxy class is fine as is, because it's a perfect example of what a ship layout should look like for a specific role. Ships shouldn't have the ability to hit hard like an escort while tanking and healing like a cruiser or Sci ship. This is exactly why dedicated ships (galaxy, intrepid, defiant) are so put down and brushed aside by most average players. If they can't use TT, THY, and BO all at once, along with a couple of attack patterns, and be able to heal through everything, then they aren't interested.
No they don't have enough. What was the Galaxy in canon. She was a multi mission vessel that can do several things at once. Thus she NEEDS to be all universal. It solves the inherent issue with the ship as is, makes it more canon and would be easy to do considering Cryptic track record on things.
No. The problems with ship balance stem from universal slots in the first place. Players have far too much versatility when it comes to loading up a ship. The galaxy class is fine as is, because it's a perfect example of what a ship layout should look like for a specific role. Ships shouldn't have the ability to hit hard like an escort while tanking and healing like a cruiser or Sci ship. This is exactly why dedicated ships (galaxy, intrepid, defiant) are so put down and brushed aside by most average players. If they can't use TT, THY, and BO all at once, along with a couple of attack patterns, and be able to heal through everything, then they aren't interested.
Why?
Why is the Galaxy Class supposed to be just the ship that is supposed to be the tank of all tanks?
I think a ship like the Typhoon or the Jupiter should be much more specialzied towards tanking than the Galaxy.
As admiralq1732 said, the Galaxy Class was a multi mission ship, capable to fill a huge bandwidth of missions, including tactical missions.
I think it's pretty one sided thinking to belive that Starfleet would send it's most complex ship into the unknown (meaning: no reinforcements) without the ability to outfight an enemy.
.. and btw. the un-"holy" trinity of MMORPGs has tankfully been abandoned for good.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
That's an awesome episode, one of my all time favs. It's a shame they haven't had the technical stuff to create more advanced special effects at that time.
I wish Cryptics devs would inlcude THAT kind of Galaxy Class. :cool:
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
They didn't miss it. The stock T4/5 cruiser bridges (classic and variants) are based on the yesterday's enterprise bridge (no seats next to the captain, extra stations on the far left and right side, the "classic" bridge even has the tactical "board" seen on the battle bridge in some other episode). The bridge is just heavily oversized it could fit a runabout in, but it is essentially cryptics shot at "that" bridge.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
They didn't miss it. The stock T4/5 cruiser bridges (classic and variants) are based on the yesterday's enterprise bridge (no seats next to the captain, extra stations on the far left and right side, the "classic" bridge even has the tactical "board" seen on the battle bridge in some other episode). The bridge is just heavily oversized it could fit a runabout in, but it is essentially cryptics shot at "that" bridge.
Nope. That's is a modified Generations bridge. I want to see this bridge. they have plenty of reference for it and I always imagine the GalX have this kind of bridge.
with the RNG in the system, your more libel to craft a tier 4 ship.
Yeah. The crafting thing has me worried. It has all the hallmarks of cryptic systems development of years past. Trying to do too many things, still not delivering what the players actually want, and being ready to launch incomplete.
I don't know. I really don't know. And that spills over into I guess cynicism on other topics like this one.
The Galaxy Reboot is now rather infamously bad and missed the mark.
Another attempt? I shudder to think what would happen.
a higher ship tier period, and crafting being the bar of entry for it, would be what id consider a worst case scenario. with the RNG in the system, your more libel to craft a tier 4 ship.
Considering STO's status as an MMORPG, it's inevitable that we're getting a level cap, and will need corresponding gear and ships to go with it. IMO, upgrading our existing ships is preferable to outright replacement, with every fleet ship and the vast majority of zen store ships being tier 5 or 5.5. And I doubt that you'll get a lower-tier anything when trying to modify or upgrade an existing item or ship with the R&D system.
I do recognize that it seems like a nightmare to a min/maxer such as yourself, but MMOs raise their level cap all the time. And when it comes, we can still hope for the best where balance is concerned.
Considering STO's status as an MMORPG, it's inevitable that we're getting a level cap, and will need corresponding gear and ships to go with it. IMO, upgrading our existing ships is preferable to outright replacement, with every fleet ship and the vast majority of zen store ships being tier 5 or 5.5. And I doubt that you'll get a lower-tier anything when trying to modify or upgrade an existing item or ship with the R&D system.
I do recognize that it seems like a nightmare to a min/maxer such as yourself, but MMOs raise their level cap all the time. And when it comes, we can still hope for the best where balance is concerned.
a higher level cap is nothing, all it would mean is you get enough skill points to now check every box! leveling that way is archaic, the levels themselves should be eliminate, the 'end game' content formula is how things are done this decade.
a higher ship tier is totally different, and unprecedented
a higher ship tier is totally different, and unprecedented
Thats for sure.
But we all know its sucess depends on how it is realized.
I can either become one of the best things Cryptic ever invented or reaaaaly bad.
Let's wait and see...
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
a higher level cap is nothing, all it would mean is you get enough skill points to now check every box! leveling that way is archaic, the levels themselves should be eliminate, the 'end game' content formula is how things are done this decade.
I totally agree. If I were to direct the creation of an MMORPG, I would totally do away with levels. But unfortunately, that's not how most existing MMORPGs work. I do think that STO could definitely function without levels, but I doubt it's likely that we will get rid of them.
a higher ship tier is totally different, and unprecedented
But still possible, especially since STO does have a standard MMORPG template.
But you gotta admit, the Galaxy having more of a chance of being competitively viable is one of the things that is very possible in the event that we do get to upgrade our ships with the level cap increase.
...
But you gotta admit, the Galaxy having more of a chance of being competitively viable is one of the things that is very possible in the event that we do get to upgrade our ships with the level cap increase.
That totally depends on how "starship crafting" is going to work.
Maybe it just means that Tier 5 ship get a simple HullHP addition, or something like that.
On the other side, it could be easily possible for us to create Starship Bridge modules we can plug into our ships, so they get a different BOFF layout.
Everythings possible afaik.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
That totally depends on how "starship crafting" is going to work.
Maybe it just means that Tier 5 ship get a simple HullHP addition, or something like that.
On the other side, it could be easily possible for us to create Starship Bridge modules we can plug into our ships, so they get a different BOFF layout.
Everythings possible afaik.
I agree that there are indeed a lot of possibilities, I doubt there will be any change to the base configuration of any ship. Whatever we get will probably be additions. Adding a "Captain-tier" BOFF seat, giving them 1 more of each type of console, etc.
Nope. That's is a modified Generations bridge. I want to see this bridge. they have plenty of reference for it and I always imagine the GalX have this kind of bridge.
We are talking about two different bridges here. It doesn't help that I don't know their names by heart, but you are refering to the "Galaxy bridge pack" - those are the three bridges handed out with the "bundle" including a bridge with the steps in front of the command seat, first and second officer seats left and right of the captain and no additional stations to the far sides. I was talking about the stock bridges every cruiser gets for free at T4 which resemble the yesterdays enterprise bridge. No steps, no first and second officers but instead the additional stations to far left and right side of the room. This IS cryptic's shot at the YE bridge, although it's huge like all the bridges are
EDIT: If I confuse something right now I'm sorry. When I get back into the game I'll check wether or not it makes sense what I'm saying XD
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
We are talking about two different bridges here. It doesn't help that I don't know their names by heart, but you are refering to the "Galaxy bridge pack" - those are the three bridges handed out with the "bundle" including a bridge with the steps in front of the command seat, first and second officer seats left and right of the captain and no additional stations to the far sides. I was talking about the stock bridges every cruiser gets for free at T4 which resemble the yesterdays enterprise bridge. No steps, no first and second officers but instead the additional stations to far left and right side of the room. This IS cryptic's shot at the YE bridge, although it's huge like all the bridges are
EDIT: If I confuse something right now I'm sorry. When I get back into the game I'll check wether or not it makes sense what I'm saying XD
That's still a generations based bridge. there is no Yesterday's Enterprise bridge sellection in game.
May I ask, where are you guys taking this stuff about crafting ships from??
Aparently Mr. CaptGecko was mentioning a possible "starship crafting" feature at some internet podcast (or whatever this is called nowadays).
I think this is how rumors get started, lol.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Comments
THIS. That is the Galaxy we should have. It certainly is much closer to its on-screen counterpart in terms of versatility and would totally make me fly it again. As it is, I just can't stomach the Gal-R's layout.
"Let them eat static!"
That's a layout I and a few others came up with during the original Galaxy threadnaught as well, I would support this wholeheartedly as well
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Just seems like things would get further and further away from what the players are after.
the galaxy/intrepid/defiant seem like the perfect first bunch of craft-refit ships. gecko said he wanted to make ships a craftable thing, might be the way to bring these 3 back from obscurity. no change to the galaxy could actually make it worse then it is.
(Sorry if this counts as derailing the thread )
Craftable Starships.....
Could you post me a link to where he said that if you can ? If you do I'll give you a cookie!
I'm sorry to people who I, in the past, insulted, annoyed, etc.
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newest priority one interview. don't have a link, but google is your friend. i just ate, i dont need a cookie!
a higher ship tier period, and crafting being the bar of entry for it, would be what id consider a worst case scenario. with the RNG in the system, your more libel to craft a tier 4 ship.
Great Idea! Make things less of a worry, makes things easier, and adds more choices. And should balance things out a bit.
I'm sorry to people who I, in the past, insulted, annoyed, etc.
But seriously, I mainly brought that up because of the hints Cryptic keeps giving us. How our level cap WILL be raised. How if we DO get tier 6 starships, we'll be able to upgrade our current ships into them. How they're hyping the R&D system as one that will be far more than a 'craft vendor trash' system. Maybe I'm actually growing a tinfoil hat here, but it may very well be a real possibility.
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Another big +1 to supporting that layout. Well-reasoned in terms of game logic and Trek logic.
Another suggestion I've seen, that I'm personally a big fan of, is to make the Galaxy console layout shift depending on whether or not the saucer is separated -- essentially, a swinging LTC slot rather than the swinging CMDR slot that the Dyson science destroyers have. More science emphasis while integrated, more tactical emphasis when separated. That would fulfill Cryptic's stated desire to give each ship its own little niche, while making the ship dramatically more interesting. Not incompatible with your vision at all.
That said, I think many of us can agree that more bridge officer abilities would be a welcome change that could improve the Galaxy's lot in life dramatically. I agree that we're unlikely to see that anytime soon. I can always cross my fingers for X2 bringing a new suite of powers...
No. The problems with ship balance stem from universal slots in the first place. Players have far too much versatility when it comes to loading up a ship. The galaxy class is fine as is, because it's a perfect example of what a ship layout should look like for a specific role. Ships shouldn't have the ability to hit hard like an escort while tanking and healing like a cruiser or Sci ship. This is exactly why dedicated ships (galaxy, intrepid, defiant) are so put down and brushed aside by most average players. If they can't use TT, THY, and BO all at once, along with a couple of attack patterns, and be able to heal through everything, then they aren't interested.
No they don't have enough. What was the Galaxy in canon. She was a multi mission vessel that can do several things at once. Thus she NEEDS to be all universal. It solves the inherent issue with the ship as is, makes it more canon and would be easy to do considering Cryptic track record on things.
Why is the Galaxy Class supposed to be just the ship that is supposed to be the tank of all tanks?
I think a ship like the Typhoon or the Jupiter should be much more specialzied towards tanking than the Galaxy.
As admiralq1732 said, the Galaxy Class was a multi mission ship, capable to fill a huge bandwidth of missions, including tactical missions.
I think it's pretty one sided thinking to belive that Starfleet would send it's most complex ship into the unknown (meaning: no reinforcements) without the ability to outfight an enemy.
.. and btw. the un-"holy" trinity of MMORPGs has tankfully been abandoned for good.
I wish Cryptics devs would inlcude THAT kind of Galaxy Class. :cool:
They didn't miss it. The stock T4/5 cruiser bridges (classic and variants) are based on the yesterday's enterprise bridge (no seats next to the captain, extra stations on the far left and right side, the "classic" bridge even has the tactical "board" seen on the battle bridge in some other episode). The bridge is just heavily oversized it could fit a runabout in, but it is essentially cryptics shot at "that" bridge.
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Nope. That's is a modified Generations bridge. I want to see this bridge. they have plenty of reference for it and I always imagine the GalX have this kind of bridge.
Yeah. The crafting thing has me worried. It has all the hallmarks of cryptic systems development of years past. Trying to do too many things, still not delivering what the players actually want, and being ready to launch incomplete.
I don't know. I really don't know. And that spills over into I guess cynicism on other topics like this one.
The Galaxy Reboot is now rather infamously bad and missed the mark.
Another attempt? I shudder to think what would happen.
I do recognize that it seems like a nightmare to a min/maxer such as yourself, but MMOs raise their level cap all the time. And when it comes, we can still hope for the best where balance is concerned.
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a higher level cap is nothing, all it would mean is you get enough skill points to now check every box! leveling that way is archaic, the levels themselves should be eliminate, the 'end game' content formula is how things are done this decade.
a higher ship tier is totally different, and unprecedented
Thats for sure.
But we all know its sucess depends on how it is realized.
I can either become one of the best things Cryptic ever invented or reaaaaly bad.
Let's wait and see...
But still possible, especially since STO does have a standard MMORPG template.
But you gotta admit, the Galaxy having more of a chance of being competitively viable is one of the things that is very possible in the event that we do get to upgrade our ships with the level cap increase.
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Maybe it just means that Tier 5 ship get a simple HullHP addition, or something like that.
On the other side, it could be easily possible for us to create Starship Bridge modules we can plug into our ships, so they get a different BOFF layout.
Everythings possible afaik.
I could be wrong, but that's my guess.
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We are talking about two different bridges here. It doesn't help that I don't know their names by heart, but you are refering to the "Galaxy bridge pack" - those are the three bridges handed out with the "bundle" including a bridge with the steps in front of the command seat, first and second officer seats left and right of the captain and no additional stations to the far sides. I was talking about the stock bridges every cruiser gets for free at T4 which resemble the yesterdays enterprise bridge. No steps, no first and second officers but instead the additional stations to far left and right side of the room. This IS cryptic's shot at the YE bridge, although it's huge like all the bridges are
EDIT: If I confuse something right now I'm sorry. When I get back into the game I'll check wether or not it makes sense what I'm saying XD
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That's still a generations based bridge. there is no Yesterday's Enterprise bridge sellection in game.
I think this is how rumors get started, lol.