test content
What is the Arc Client?
Install Arc

Season 9 Dev Blog #20: New Patrol Escort

1121315171821

Comments

  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited May 2014
    mosul33 wrote: »
    or is it phaser energy type? I As it should be imo, since its a fed ship...
    I hope it shoots bacon bolts, instead.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited May 2014
    overlapo wrote: »
    Go to the graphic options and set lightning quality to high. That is the only setting that can cause character textures to lose "depth".

    As for loss of frames per second, I am noticing it in the Dyson Sphere space. I never noticed any loss of fps outside 20 man raids before, something has changed and for the worse.

    Thanks for the info, I will try later. I remember tweaking most of the graphic settings higher, without ANY difference, but didn't try the Lightning.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited May 2014
    worffan101 wrote: »
    May I just add here that I would pay good money to have a character who looks like Odo? And who had, y'know, the requisite powers and stuff?

    ...and you want an androgyn clay character who can transform his body into almost everything and can stretch his body parts for WHAT EXACTLY?

    And don't hesitate to use many dirty words :P
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    ...and you want an androgyn clay character who can transform his body into almost everything and can stretch his body parts for WHAT EXACTLY?

    And don't hesitate to use many dirty words :P

    Wrong thread methinks.
    I need a beer.

  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    redwren89 wrote: »
    As I said, 3 eng slots for rcs and why wouldn't you fit aux to damps on it, with that skill it'll turn faster than any JHAS and you can use it because of the increased engineering boff layout. and 1 dual cannon was never enough to make any ship move away from you thats why it needs a bigger radius.

    Why do you assume the pursuer isnt also buffed? EPtE, APO on full uptime, etc?
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited May 2014
    Wrong thread methinks.

    Just a little of our usual off-topic entertainment for the Community for free.

    I like the Tempest and will buy her and the Fleet one.


    See? So it works. :D
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited May 2014
    icegavel wrote: »
    Actually, I saw some data mining results that came from when S9 was on Tribble. Someone hunted through the game's HOGG files and found a picture of the blown-up ESD, the Undine lockbox... and references to "Dahar Master", "Fleet Admiral", "Mk XIV", and other things related to the level cap increase. $5 says it's with X2.

    Interesting. There are a couple of reasons I'm still sceptical about it ever happening though.

    1, all 'endgame' content is geared for level 50 captains using MK XI to MK XII tech. If we suddenly jumped to level 60 and had access to MK XIV tech, then all endgame content is about to become a walk in the park (even for the people who find it challenging right now).

    2, a while back in a dev blog they said that before they would increase the cap, they wanted to introduce a new mechanic (read gimmick) to make us feel like we were in charge of a fleet of ships. Given how long it's taken to get a system to switch our ships out without having to reset everything about them, and it still doesn't work perfectly, I don't see them adding the ability to command other ships etc any time soon. Though who knows, perhaps the loadout system is supposed to act as that 'mechanic'.

    3, public uproar. For all the idea of a level cap increase sounds good. All of our current MK XII tech that people have paid millions of EC/Dilithium/real world money for, would no longer be top of the line. Given the reaction to this one ship change, can you imagine the uproar about that happening?

    Don't get me wrong, I'd like to see the level cap increased at some point. I'm just not going to put any money on it ever happening.
    f2pdrakron wrote: »
    I wish it was the other way around.

    ... Damn kids, in my days we had no "reputation system", all we got was the Borg set and we had to do each mission for each part, not just running ISE and there was no seperated space and ground, no sir ... we had to do both in one go and it used to take us FOUR HOURS to do so ...

    GET OFF MY LAWN!

    Hahaha! Those were the days! Though heck, even that wasn't there in the beginning.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • husnock1husnock1 Member Posts: 90 Arc User
    edited May 2014
    Hahaha! Those were the days! Though heck, even that wasn't there in the beginning.

    LOL

    I remember the days of the level cap being 45, and the C-Store consisting ONLY of Fed playable Ferengi and Klingon species.
    [SIGPIC][/SIGPIC]
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014

    Hahaha! Those were the days! Though heck, even that wasn't there in the beginning.

    Indeed. Hell, I'd love to see a return of the "random drop of proto tech" in STFs, perhaps as a method of getting really lucky and getting an item earlier than one normally would. It might also give people a reason to run stuff like the ground stfs as well!
    I need a beer.

  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited May 2014
    husnock1 wrote: »
    LOL

    I remember the days of the level cap being 45, and the C-Store consisting ONLY of Fed playable Ferengi and Klingon species.

    Yeah exactly. I still remember during beta when the ships weren't scaled, so people flying around in a Miranda class were the same size as people in a Galaxy class. It's the silly bugs you miss lol.
    Indeed. Hell, I'd love to see a return of the "random drop of proto tech" in STFs, perhaps as a method of getting really lucky and getting an item earlier than one normally would. It might also give people a reason to run stuff like the ground stfs as well!

    I would totally support that idea. The only STF ground queue that populates at any reasonable speed these days is KAGE. If you luck out and get a queue for the others, it's usually people who have never played them before and have no idea what to do, then leave half way through in a rage quit moment.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    I would totally support that idea. The only STF ground queue that populates at any reasonable speed these days is KAGE. If you luck out and get a queue for the others, it's usually people who have never played them before and have no idea what to do, then leave half way through in a rage quit moment.

    I remember when I first proposed the idea back when s7 was released. I was roundly shouted down lol. They were all like "OMFG U SHULD HAV G3rs ALREDY N00B!".
    I'd love to see a combo of both the old system of loot drop based maco gear and the rep system based version.
    It'd give dear old Roxy something to do as well. She's been looking ever so lonely since she was made redundant. I fear that one of these days we'll find her hanging from the rafters or something :(
    I need a beer.

  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    Btw, am on holodeck now and the old FPE is still the old FPE.
    New precedent.
    I need a beer.

  • clannmacclannmac Member Posts: 279 Arc User
    edited May 2014
    BLOG: "There is currently a Fleet Patrol Escort available in the in-game ship store if you have a Tier 1 Fleet Shipyard. That ship will be retired and no longer available. It will be replaced with the new Fleet Patrol Escort Refit."


    But, OF COURSE, the "promise" that if you already had the ship being mothballed (and YES, read the Blog, it IS the FPE being axed and REPLACED by the FPER) you would only have to pay one (1) Fleet Module instead of 5 is FALSE! Guess what: have it. Guess what else: went to go see if it was worth "swapping" out, and it still wants to charge me five (5) Fleet Modules.

    "...Minimum Rank: Vice Admiral
    Fleet Shipyard Requirement: Tier 1
    Cost: 5 Fleet Modules (1 Fleet Module if you already own the Patrol Escort Refit) plus Fleet Credits
    Hull Strength: 34,700..."

    Sorry, NOT paying 15 GBP for shiny electronic make-overs...

    Way to go...again...Cryptic!
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited May 2014
    Nice lookin ship but.... the federation already has 7 bazillion options on ships how about some kdf designs?? Hell Romulan too but the KDF really needs some love. The feds? they already have plenty of options leave em the hell alone for a while ffs
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited May 2014
    Btw, am on holodeck now and the old FPE is still the old FPE.
    New precedent.
    Guess they didn't release it yet.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    orangeitis wrote: »
    Guess they didn't release it yet.

    They have. It's in the c-store and the shipyard.
    I need a beer.

  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    Btw, am on holodeck now and the old FPE is still the old FPE.
    New precedent.
    The old FPE is still the old Fleet Patrol Escort, its not the new Fleet Patrol Escort Refit.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited May 2014
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    The old FPE is still the old Fleet Patrol Escort, its not the new Fleet Patrol Escort Refit.

    As I said, new precedent.
    "You want your fleet boat buffed? You pay up full whack once again!"

    Bleh. I was looking forward to being pleasantly surprised as well.
    I need a beer.

  • tpalelenatpalelena Member Posts: 1 Arc User
    edited May 2014
    Pity we won't be getting our old fleet patrol escorts refitted to this one.

    The Bridge officer seating is very nice. I'm not sure about the tailgun... most likely be phaser only, again.

    At least the BOs are well. We need more LT-com bridge officer slots on the ships, and this is the right direction.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    As I said, new precedent.
    "You want your fleet boat buffed? You pay up full whack once again!"
    Its a different ship

    FPE != FPER
  • darc001darc001 Member Posts: 12 Arc User
    edited May 2014
    redwren89 wrote: »
    Yes you've got aux to damps, and omega on the FPER, nothing will be able to stay in its aft - its too fast.

    But why design an escort with a potentially low enough turn that it might need an aft tail gun, its an interesting idea, but ultimately useless because the arc is tiny.

    The mere possibility of using this tailgun to hit more manouverable opponents is counterintuitive since they will outmanouver the 45 degree firing arc, thats why it needs to be bigger.

    So what about bigger slower ships? yes the tailgun will hit them almost always when you 'strafe', but with the general rule of thumb being that bigger ships have less dps than smaller ones, theres a high chance the escort increased engineering ability will be able to keep it alive, countering the need to use the tailgun whatsoever.


    it has a 90 degree firing arc not 45
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    Its a different ship

    FPE != FPER

    So tell me, why did they "retire" the old FPE (aka remove it from sale) if the new FPEr was a new boat?
    I need a beer.

  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    A base 16 is not a slow turn.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • heizlueftaheizluefta Member Posts: 167 Arc User
    edited May 2014
    ...so...are there any reactions on that from devs ?

    Is it really true that owners of a Fleet Patrol Escort are screwed ?

    Cryptic really knows how to make people bad and become hatred more and more....
    [SIGPIC][/SIGPIC]
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    So tell me, why did they "retire" the old FPE (aka remove it from sale) if the new FPEr was a new boat?
    I'm not a mindreader. My assumption is they didnt want to confuse potential buyers, given how existing owners were already confused by it.
  • usskeystoneusskeystone Member Posts: 19 Arc User
    edited May 2014
    These new ships are looking great!
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited May 2014
    I'm not a mindreader. My assumption is they didnt want to confuse potential buyers, given how existing owners were already confused by it.

    How would people be confused by it? I don't see that at all.

    Long story short, devs want more money from us.
    I need a beer.

  • clannmacclannmac Member Posts: 279 Arc User
    edited May 2014
    The old FPE is still the old Fleet Patrol Escort, its not the new Fleet Patrol Escort Refit.

    Umm...yeah, it is - read the blog. For shorts, here is the quote:

    "...There is currently a Fleet Patrol Escort available in the in-game ship store if you have a Tier 1 Fleet Shipyard. That ship will be retired and no longer available. It will be replaced with the new Fleet Patrol Escort Refit...."
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    How would people be confused by it? I don't see that at all.
    FPE and FPER have the same Fleet skin, but have a different layout. Somebody might buy the FPE when they meant to buy the FPER. Also your posts referring to the FPER as FPE v2 demonstrate that existing owners dont recognize there is a difference between FPE and FPER.
    Long story short, devs want more money from us.
    No kidding
Sign In or Register to comment.