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RE: New Mirror Event

johngazmanjohngazman Member Posts: 2,826 Arc User
Okay, just finished my first run though of the new MU event. My thoughts thus far. Feel free to chime in with your own opinions.

  • + The Expertise payout is roughly similar to what you might get on the old MU event for a single run. That is to say, I recall getting between 10-15k on a run on the old one, whereas I got 10k expertise for this one. With that sort of Expertise payout, it pisses all over any other PvE queue in the game and any mission replay reward in terms of Expertise. And it means I can play the game and earn the expertise I need without resorting to Doffing and slipping into a coma.
  • + The marks are pretty fair for an elite run. Bearing in mind I have no idea if we actually did well or not, but 66 Marks is not to be frowned upon.
  • + It only has a 25 minute cooldown, unlike other Elite level PvE queues.
  • + It's fun.
  • + DAT KIRK.

That being said;
  • - It's long. I mean, compared to the old one, really long. I can already say for certain that not all of my toons will get Mirror Hakeev, as i'm not going to do this nine times a day for the next two weeks. That being said, my main, main Rom and my alt Fed (who needs expertise anyway) probably will.
  • - Depsite what was said, it's clearly geared toward DPS. Destroying ships makes the mission objective progress faster, so the quicker you can kill ships, the quicker you can complete the mission.
  • - You can't skip the final rifts. You have to close them all or the Dreadnought just sits there at 0% health until you do.
  • - It's not going to be around after three weeks, which makes me sad.
  • - It has a 25 minute cooldown, compared to the old one's zero minute cooldown.
  • - The station's "Plasma Lance" uses the Phaser Lance FX. What gives?
  • - No Mirror Odyssey. I was disappoint.
  • - Dilithium rewards for Elite are only 480. While it's less of a big deal, I think - for an Elite level map - 960 would be more appropriate.
  • - It has an instance-breaking bug.

All in all, excellent work all round, now leave it in the damn game.
You're just a machine. And machines can be broken.
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Post edited by johngazman on
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Comments

  • doalxkdoalxk Member Posts: 0 Arc User
    edited March 2014
    Definitely seems 5-10 minutes too long, especially since its on a timer.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited March 2014
    I figure the time will shrink as people get to grips with optimum strategies.

    There's a certain amount of 'what do I do next' occuring at the moment.

    I've run it once, and it seems good to me.

    I do appreciate the fact that different ship roles get to do different things more effectively.

    VO work is fun too.

    I will say though, that it would be nice to have an alt-friendly event once in a while.
  • doalxkdoalxk Member Posts: 0 Arc User
    edited March 2014
    rinkster wrote: »
    I figure the time will shrink as people get to grips with optimum strategies.

    There's a certain amount of 'what do I do next' occuring at the moment.

    I've run it once, and it seems good to me.

    I do appreciate the fact that different ship roles get to do different things more effectively.

    VO work is fun too.

    I will say though, that it would be nice to have an alt-friendly event once in a while.

    Most of my matches have spent 3-4 minutes sitting waiting for the clock to wind down, with the fully powered up station defenses, closing the odd rift when they open.

    And just broke the mission. Closed the last dread portal while the dread was in a portal, so now it can't come back and we can't kill it.

    Update: Sat in the mission for 5 minutes after the bonus timer ran out. Finally said TRIBBLE it, and just had to leave. yay now i get to do the too long mission again on that char :/
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2014
    I like this mission a lot. The choice of marks is a plus. Please.... keep this mission Cryptic. It would be foolish to lock it after the event..
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • tpalelenatpalelena Member Posts: 1 Arc User
    edited March 2014
    The old mission was just plain better, less annoying, and less bugged.


    I used it to grind expertise for reputation gear.

    Perhaps the biggest flaw in the new mission is the 3d placement of enemies. Should be okey...... IF our ships could actually go UP or DOWN.

    Psst Cryptic. They cant. They can only go upwards in a derpy spiral pattern.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2014
    Saw a mirror oddy, seems the dread is random.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • doalxkdoalxk Member Posts: 0 Arc User
    edited March 2014
    ashkrik23 wrote: »
    Saw a mirror oddy, seems the dread is random.

    I've only seen a mirror oddy, on 5 runs thus far.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2014
    My first was a dread galaxy.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • vamerrasvamerras Member Posts: 0 Arc User
    edited March 2014
    First I did this with my main - tactical officer in a Tac Oddy. 66 marks is fairly decent, cruiser objective is ok. 480 dili for an Elite mission is not enough it should be 960 as all other elites.

    Second I did this with my science officer in a Vesta. My Vesta is not in the best shape at the moment - so this is not a DPS king like other Vestas. I sucked. The rift closing is simply a DPS race - there is no way to close the rifts without killing all ships at the area. Despite the introducing video a decent escort seems better than a science ship for this task - which is disappointing a little bit.

    Anyway this is a decent mission and I'm sure we will finish it much-much faster in a few days when tactics will spread across the board.
  • crm14916crm14916 Member Posts: 1,531 Arc User
    edited March 2014
    I know there's a few ppl here who do video runs of their play in different events... Can't remember their usernames, but is anyone planning a youtube vid of their run? would really help those of us at work who can't wait to do them at home tonight!

    Thanks!
    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2014
    just done a normal queue run, i can see where the confusion lies with the rifts at the end and the spock (poor taste in name considering leonard's condition in RL). however, it was completed even though it was raining confusion half the time.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • edwardianededwardianed Member Posts: 0 Arc User
    edited March 2014
    I like it, yeah it's a bit long but at least there's a structure to the length. The only thing that bothers me is that I can't close rifts whilst under fire; normally that's not a problem as one destroys the enemy before closing the rift, but if enemy numbers get too high before the rifts can be closed it creates a self-perpetuating nightmare bazillion ships with no way to stop more from spawning.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited March 2014
    Enjoyed it. I liked the different roles people can perform, and its not just pure pew pew,

    marks are based on overall performance which i like.

    really dont know how people can its say really long though. the mission takes about 15 minutes. first stage is 11 minutes. next is i think 4. its certainly longer than the old one but its pretty reasonable.

    found one bug. the dreadnought can get taken by tractor mines which slows the final section to a crawl as its untargetable while its snared.
  • hyplhypl Member Posts: 3,719 Arc User
    edited March 2014
    I liked it. It was pretty fun.

    TOO BAD IT'S GOING AWAY THOUGH, AMIRITE?
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited March 2014
    just done a normal queue run, i can see where the confusion lies with the rifts at the end and the spock (poor taste in name considering leonard's condition in RL). however, it was completed even though it was raining confusion half the time.

    The name is random, actually. I had the I.S.S. Kirk on my first run, but it was the I.S.S. London on the run I just finished.

    Anyway, run the Elite twice more, once as my Sci Main in the Dyson ship and once as my Rom Eng in a Fleet D'D. Fed Sci went well, topped out at 68 Marks.

    Rom Eng's game, less so. It seems the memo about closing rifts didn't get passed around to my group, so before long there were literally dozens and dozens of Terran ships - including at least six or seven Typhoons - spamming the station. Suffice to say, it lost all it's health, repaired itself and in the space of about ten seconds it was at zero health again.

    My other beef is with that repulsor wave thingy. You can be minding your own business, closing rifts far from the station and then BOOM! A MILLION SHIPS ARE RIGHT NEXT TO YOU.
    hypl wrote: »
    TOO BAD IT'S GOING AWAY THOUGH, AMIRITE?

    You're so right, you're left.
    You're just a machine. And machines can be broken.
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  • saihung423saihung423 Member Posts: 548 Arc User
    edited March 2014
    That was a blast. I like the intro instructions, and definitely dug it overall.

    I did the elite, died 5 times in my little T'varo thanks to the mirror ship Sisko.



    Took about fifteen minutes, seemed like longer because I died.


    Still took 60 marks if I remember correctly.


    That was fun. Can we do the project more than once?:P Cause I think I'll have it done in a couple of days at most.
  • doalxkdoalxk Member Posts: 0 Arc User
    edited March 2014
    Enjoyed it. I liked the different roles people can perform, and its not just pure pew pew,

    marks are based on overall performance which i like.

    really dont know how people can its say really long though. the mission takes about 15 minutes. first stage is 11 minutes. next is i think 4. its certainly longer than the old one but its pretty reasonable.

    found one bug. the dreadnought can get taken by tractor mines which slows the final section to a crawl as its untargetable while its snared.

    Well I say its a bit long because its part of a "run this 14 times event".

    Since it can't take LESS than around 13-15 minutes that's 3 to 3.5 hours per character just running the event to get the reward. That's not particularly short especially if you have more than one char. At least CE runs taking 5-10 minutes were a bit more managable.
  • edwardianededwardianed Member Posts: 0 Arc User
    edited March 2014
    saihung423 wrote: »
    That was fun. Can we do the project more than once?:P Cause I think I'll have it done in a couple of days at most.

    The project can't be done quicker than 14 days (well, slightly quicker due to the way the game timers work), but there is a secondary project you can do afterwards
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited March 2014

    really dont know how people can its say really long though. the mission takes about 15 minutes. first stage is 11 minutes. next is i think 4. its certainly longer than the old one but its pretty reasonable.

    It's an alt thing.

    Assuming 15 minutes, you're looking for ten alts at around 150 minutes a day.


    I have 13, so its 195 minutes a day for two weeks. In a 3 week window.


    Recent events have really not been alt friendly.
  • saihung423saihung423 Member Posts: 548 Arc User
    edited March 2014
    Ahhh those doohickeys you get are like daily dyson commendations then I gather.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited March 2014
    saihung423 wrote: »
    That was fun. Can we do the project more than once?:P Cause I think I'll have it done in a couple of days at most.

    You get one per day, and you need fourteen. So you won't have it done "in a couple of days art most." You'll have it done "in two weeks at the very least".
    You're just a machine. And machines can be broken.
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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited March 2014
    saihung423 wrote: »

    That was fun. Can we do the project more than once?:P Cause I think I'll have it done in a couple of days at most.

    No, but you'll only get one of those reward things a day (or every 20 hours etc) it will take you 14 days unless you get very lucky with how the times runs then you can shave a day or two off.

    after the big project is done, a smaller one per day will open up.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    I got The I.S.S. Stadi twice and the I.S.S. London once, both were Galaxy-X's

    The Event was fun IMO, if a bit long.

    Also, next mirror ship: Mirror universe Galaxy Dreadnought........PLEASE!!!!!
  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited March 2014
    crm14916 wrote: »
    I know there's a few ppl here who do video runs of their play in different events... Can't remember their usernames, but is anyone planning a youtube vid of their run? would really help those of us at work who can't wait to do them at home tonight!

    Thanks!
    CM

    Here you go:

    http://www.twitch.tv/lowlifecat/b/510749522

    Warning! Contains Spoilers!
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited March 2014
    I think my only major gameplay complaint about this is that sometimes the Typhoon spam gets a bit excessive.
    You're just a machine. And machines can be broken.
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  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited March 2014
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2014
    johngazman wrote: »
    I think my only major gameplay complaint about this is that sometimes the Typhoon spam gets a bit excessive.

    playing normal you can get 2-3 typhoons in one rift if left unchecked long enough, i would imagine its a lot more uglier with elite difficulty as well as the accumulation on other mirror vessels elsewhere.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited March 2014
    Fun little mission. On Normal you can charge in going all Leeroy Jenkins and do whatever you like, cackling madly as you go. Elite though, pugging in the queues is just painful, with people just letting the rifts go till you have a couple dozen ships on the station and waaaaay too many TS3s flying around. With a group with a plan though, maybe split into two flights going in opposite directions, one player drawing fire while the other closes rifts and activates power stations uninterrupted? Amusingly I'm getting more marks out of Normal than Elite because of all the blown optionals in Elite.

    Would like this mission to stick around though.
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited March 2014
    rinkster wrote: »
    It's an alt thing.

    Assuming 15 minutes, you're looking for ten alts at around 150 minutes a day.


    I have 13, so its 195 minutes a day for two weeks. In a 3 week window.


    Recent events have really not been alt friendly.

    I'm not sure you can really balance events like this on the assumption that people will have more than a couple of Alts. I mean I'm sure you recognise that 13 Alts is... excessive compared to the average?
    http://mmo-economics.com - analysing the economic interactions in MMOs.
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited March 2014
    This mission is a lot of fun, but it's only going to be here for three weeks? Why?

    My guess as to the limited time of the event is due to them testing the waters with the revamp. The same thing occurred when they brought back Crystalline Catastrophe shortly before Legacy of Romulus launched. They removed it from the Queue for a few weeks until the expansion launched, where they added it back to the Queue with an Elite and Normal version.

    If they see that the event does well, then we'll probably get it returned to the queue when Season 9 launches, complete with a choice of marks like we got with Crystalline Catastrophe.

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