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Season 8 Dev Blog #54: Galaxy Class Reboot

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    oninotaki18oninotaki18 Member Posts: 38 Arc User
    edited February 2014
    While the boff seating leads a lot to be desired, on both the gal-x and the gal-r there is one interesting thing to note. The Gal-X is the only ship in the game to have the following:

    Saucer Pet and Hanger Pets at the same time. That is kind of interesting to me and the only thing I see left out of this discussion.

    Personally I would have like to have seen the Gal-X get the dyson sphere ship treatment

    CMD ENG
    Lt. CMD Sci/Lt. CMD Tac
    Lt Eng
    Lt Tac/Lt. Sci
    Ens. Uni

    When Lance mode activated the Lt. CMD Sci changes to a LT. CMD Tac and the Lt. Tac changes to a Lt. Sci

    Then the phaser lance becomes available as a permanent 5th forward weapon. Have one of the rear 4 weapons turn off.
    Keep saucer Seperation useable in both Lance and non lance modes, and let the lance become wide beam while seperated.

    Then Set up a 3 console set with the following:
    Saucer Seperation
    Anti-matter spread
    Federation Cloak (bonus points for making it a device instead of a console)

    Sure it would have been crazy but it would also be a clear message that cryptic was listening to fans, and trying to make the gal-x something really special. A hanger at this point would be completely unnecessary.

    Also I think the Gal-R should get the ens. Uni treatment too.
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    captsolcaptsol Member Posts: 921 Arc User
    edited February 2014
    So, have any devs confirmed we're not getting a canon bridge? Just the bridge pack a lot of us already have with the over-sized bridges?
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    whiskers3062whiskers3062 Member Posts: 7 Arc User
    edited February 2014
    So um, what if you've already purchased all the ships? What is the galaxy bridge? Is it a new bridge or the 3pack bridges? Can you buy the bridge separately if it is a special bridge? Just curious. I'm thankful that y'all are upgrading the ships and stuff. Thanks so much.
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    coffeemikecoffeemike Member Posts: 942 Arc User
    edited February 2014
    captsol wrote: »
    So, have any devs confirmed we're not getting a canon bridge? Just the bridge pack a lot of us already have with the over-sized bridges?

    We actually don't know... I wouldn't hold your breath though or they would have leaked the frak out of a full Galaxy interior.

    Considering we have the Dyson Science Destroyer mechanics in place... it would be funny if they put it into the Fleet Galaxy Dreadnought
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    captsolcaptsol Member Posts: 921 Arc User
    edited February 2014
    coffeemike wrote: »
    We actually don't know... I wouldn't hold your breath though or they would have leaked the frak out of a full Galaxy interior.

    Considering we have the Dyson Science Destroyer mechanics in place... it would be funny if they put it into the Fleet Galaxy Dreadnought

    True enough. Though, we're getting a Voyager bundle and interior supposedly later this year so it seems rather annoying that the only Enterprise we have left from the shows doesn't get one.
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    insanerandomnesinsanerandomnes Member Posts: 228 Arc User
    edited February 2014
    Oh. My. God.

    Holy F***!
    I AM THE HARBINGER OF HOPE!
    I AM THE SWORD OF THE RIGHTOUS!


    dark_dreadnaught_by_insane_randomness-d5z6ydl.jpg
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    hawke89305092hawke89305092 Member Posts: 237 Arc User
    edited February 2014
    I'm going to voice a dissenting opinion here and say that I like the hangar on the Gal-X. Really, it's about the only way left to give the ship something different in the current lineup of fed tac cruisers. If the (fleet) ship is competitive with the Sovereign, Avenger and co., offering a hangar in exchange for turn rate, it makes a reasonably unique option with its own merits, rather than a copy of another ship.

    I do hope the fleet version gets the 4th tac console, though, as it would need that to be competitive with the other ships that fill the same role - the Lt. Cmdr. Tac, too, really. In fact, I wouldn't mind seeing the Fleet Gal-X get that Lt. Cmdr. Tac with no other changes, giving it a sort of Tor'Kaht like boff layout. I don't think we need to worry too much, though - I doubt the devs would hype things this much only to make the Fleet ship a no boff change, 5 eng console mess. :P

    But - whatever the ship gets on a fleet version - I'm going to say thank you to Cryptic. This is a buff to a ship that needed it and something we've been asking for, even if some of it think it's not perfect. The devs have listened, and this player is grateful.

    On the other hand, this thread should really be called Galaxy-X Class Reboot, since the Galaxy-R is still awful. :D
    [SIGPIC][/SIGPIC]
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    jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited February 2014
    I get the feeling that we will be seeing something more for the GalX down the road. If you remember the Arkif has a two piece set, from the quad cannon and the refit console. When they add the similar bonus to the Defiant, it should be able to transfer over to the GalX since it can use both the cloak and quads from it. If that bonus were - just a wild guess here - battle cloak, it might make more sense why they left the Boff seating as is....
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    ghlaghgheeghlaghghee Member Posts: 0 Arc User
    edited February 2014
    Not so happy.

    The GalX gets a hangar, but the Galaxy (with its canonically massive shuttle capacity) still doesn't? And the GalX gets saucer sep (which doesn't even make sense) and a Fleet Version (for a ship that was already halfway to being "fleet quality" to begin with, the phaser lance being essentially a built-in gimmick console)

    And for a ship that's famously short on tactical capacity, your brilliant move on seating was to...make a tactical seat universal?

    Please try again, Cryptic. Take a look at the Lt Cmdr station. That's why people complain about this ship: It's too engineering heavy, and you haven't fixed that.
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    switchngcswitchngc Member Posts: 0 Arc User
    edited February 2014
    I still find it odd that most (if not all, as I haven't played with all of them) of the Klingon and Romulan ships can cloak without having to use up one of their valuable console slots to do so, while the handful of Federation ships that can cloak (why can't any ship equip the cloaking device again? There is no Treaty of Algeron any more) are required to basically waste one console slot for a cloak that isn't nearly as good as the cloaks that the Klingons and Romulans get for "free"...

    I could see making it use a console slot if you could put the console on ANY ship... It isn't even a battle cloak for goodness sake...
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    thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2014
    I'll second donkdrunkimshoot's variable BOff stations tied to saucer sep, though alternatively they could have made the Dreadnought something like:

    COM: Eng
    LTC x 2: Tac
    ENS x 2: Sci

    YMMV, of course.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
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    senselockesenselocke Member Posts: 0 Arc User
    edited February 2014
    I don't own any of this (yet), but I'm starting to see a trend. Similar thing with the free C-store items offered at the pre-anniversary.

    The folks that bought, and played, the broken stuff for months/years seem to be getting the shaft when the things are actually fixed.

    So, NEW players that buy the price-reduced bundle also get the Bridge... but those that bought each ship separately long ago, and dealt with the bad layout, don't?

    C'mon. You guys KNOW who bought the ships, who has that pip checked in the database. You should have ZERO problem allowing ANYONE who has all three to get the bridge too. Someone owns one or two ships, but not all three? They get a discount on that third, AND the bridge. Someone gets a "free" C-store item, but already bought it? Throw them some Zen to compensate. Don't just throw up your hands and say "Nothing we can do!".

    You reward people who paid for something broken, equally or a little more than those that buy it after it's fixed. It's just good manners.
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    captsolcaptsol Member Posts: 921 Arc User
    edited February 2014
    switchngc wrote: »
    I still find it odd that most (if not all, as I haven't played with all of them) of the Klingon and Romulan ships can cloak without having to use up one of their valuable console slots to do so, while the handful of Federation ships that can cloak (why can't any ship equip the cloaking device again? There is no Treaty of Algeron any more) are required to basically waste one console slot for a cloak that isn't nearly as good as the cloaks that the Klingons and Romulans get for "free"...

    I could see making it use a console slot if you could put the console on ANY ship... It isn't even a battle cloak for goodness sake...

    Because at first the Klingon players were angry that they'd have any Federation cloaking ships at all. So it was constrained to the Defiant and the Galaxy-X. Over time this has changed but the fact is still there that the Federation needs to sacrifice something for a cloak because it isn't standard equipment.
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    psiameesepsiameese Member Posts: 1,648 Arc User
    edited February 2014
    I'll ask. Might the Galaxy-X be offered the Monarch saucer? I've always thought those port/starboard shuttlebays would complement that third nacelle placement.
    (/\) Exploring Star Trek Online Since July 2008 (/\)
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited February 2014
    Well. disappointment is the expectation, and again the dev team has not failed to meet it.

    One might even call this professional trolling. But alas, cryptic, behavior like this sews my wallet shut.
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    switchngcswitchngc Member Posts: 0 Arc User
    edited February 2014
    captsol wrote: »
    Because at first the Klingon players were angry that they'd have any Federation cloaking ships at all. So it was constrained to the Defiant and the Galaxy-X. Over time this has changed but the fact is still there that the Federation needs to sacrifice something for a cloak because it isn't standard equipment.

    For one, they do sacrifice something... The ability to Battle Cloak (and as long as it is a console ANYTHING you could have used instead).

    Second, I'm just saying, if it is going to be a console, let it be equipped on any ship (or at least any Starfleet ship, I can hear the KDF Players moan now about Federation Jem'Hadar Dreadnaught Carriers cloaking and theirs not...) It still sacrifices a console slot on whatever ship you put it on AND still doesn't allow Battle Cloak.

    Otherwise it is a limited use gimmick pretty much only for role-players since:
    1) It is only available on 3 ships (Fleet versions aren't counted) and can only be obtained by Purchasing one of two particular ships from the C-Store (aka SOMEONE spent real money on it) while Romulans and KDF cloaks are free
    2) it is only able to be used in very limited conditions (aka not in battle)
    3) it takes a valuable console slot that could almost definitely be used for some other console that actually helps you in combat


    Edit: There is a reason I don't play a true Fed Character anymore (I play My Fed Romulan)... I get pretty much the same ship (Escort Carrier) with a Battle Cloak AND Singularity abilities
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    captsolcaptsol Member Posts: 921 Arc User
    edited February 2014
    switchngc wrote: »
    For one, they do sacrifice something... The ability to Battle Cloak (and as long as it is a console ANYTHING you could have used instead).

    Second, I'm just saying, if it is going to be a console, let it be equipped on any ship (or at least any Starfleet ship, I can hear the KDF Players moan now about Federation Jem'Hadar Dreadnaught Carriers cloaking and theirs not...) It still sacrifices a console slot on whatever ship you put it on AND still doesn't allow Battle Cloak.

    Otherwise it is a limited use gimmick pretty much only for role-players since:
    1) It is only available on 3 ships (Fleet versions aren't counted) and can only be obtained by Purchasing one of two particular ships from the C-Store (aka SOMEONE spent real money on it) while Romulans and KDF cloaks are free
    2) it is only able to be used in very limited conditions (aka not in battle)
    3) it takes a valuable console slot that could almost definitely be used for some other console that actually helps you in combat


    Edit: There is a reason I don't play a true Fed Character anymore (I play My Fed Romulan)... I get pretty much the same ship (Escort Carrier) with a Battle Cloak AND Singularity abilities

    Well, that's just the way it is. I'm not saying I agree with it, but, its what Cryptic decided to do. So, as with many things Cryptic's done that we don't agree with we just have to deal with it.
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    tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited February 2014
    reynoldsxd wrote: »
    Well. disappointment is the expectation, and again the dev team has not failed to meet it.

    One might even call this professional trolling. But alas, cryptic, behavior like this sews my wallet shut.

    What is so disappointing about this?
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    gofasternowgofasternow Member Posts: 1,390 Arc User
    edited February 2014
    tuskin67 wrote: »
    What is so disappointing about this?

    It's not the "I win" button everyone's looking for. It seems like the one thing that kills interest is that it doesn't have AT MINIMUM a Lt. Commander Tac BOFF slot.
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    evilbsg62evilbsg62 Member Posts: 172 Arc User
    edited February 2014
    i logged in an saw this, its like they saw every suggestion i had ever made for this ship an made it happen. awesome cryptic, bday is in a few weeks so imma count this as my bday present

    http://community.arcgames.com/en/news/star-trek-online/detail/3035243

    thnx
    Section 31Lane/Jeffjr/Varek @jeffjr USS Stadi/USS Grendel/USS AshigaruDreadnought Class Refit / Avenger Class Refit/Rhode Island Class Refit"With your shield or on it"/"Mors venit ad omnes."/"One with courage is a majority"https://www.youtube.com/@jeffjr84
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    theanothernametheanothername Member Posts: 1,507 Arc User
    edited February 2014
    It's not the "I win" button everyone's looking for. It seems like the one thing that kills interest is that it doesn't have AT MINIMUM a Lt. Commander Tac BOFF slot.

    Its more of the later rather than the former. I'm pretty sure if Cryptic had switched the Lt. Com. to universal INSTEAD of slapping a hanger on it ppl. would mostly cheering in here. And it would NOT make it more of a "I Win" button than any other T5 out there.
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    captaindatoncaptaindaton Member Posts: 24 Arc User
    edited February 2014
    It's not the "I win" button everyone's looking for. It seems like the one thing that kills interest is that it doesn't have AT MINIMUM a Lt. Commander Tac BOFF slot.

    Nobody expected or asked for a Scimitar-clone, but with the new "buffs" the Galaxy X is isn't going to be any better than before (and does the Galaxy R get ANY buffs at all?) - the setbonus is undesireable and tied to undesireable consoles, the only change to the Lance is that it gets WEAKER on seperation (and apparently not more accurate either) and turning the Ensign Tactical into Ensign Universal is downright comical. Meanwhile the "minimum" would have been buffing the Ensign Tactical slot to a Lt. Tactical.

    If that's all there is i'll happily take more hull, more shields and one more console for 1 Module and a Hangar for free (maybe get some debuffing fighters in to replace APB, dunno yet), but... you know... the overall situation isn't going to change because of this unless we get a nifty exclusive Hangarpet with it. We're going to tank even better now, which, as a Random Matchmaker Tank, i heartily agree with... but i already don't really notice Cubes and Gates fireing at me while i do no damage at anything that isn't a probe. If Engineering abilities were more useful and/or if the game had a real place for heavy tanks besides REALLY bad random groups, i'd be all over this... but the only really good thing here is the fleet version and personally i've been waiting far too long for that one to be too excited about it.
    Its more of the later rather than the former. I'm pretty sure if Cryptic had switched the Lt. Com. to universal INSTEAD of slapping a hanger on it ppl. would mostly cheering in here. And it would NOT make it more of a "I Win" button than any other T5 out there.

    So much this. Axe the Ensign Tactical entirely and turn the Lt.Cmdr. into a Universal.
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    vhiranikosvhiranikos Member Posts: 208 Arc User
    edited February 2014
    Looks great to me.

    Many people won't be satisfied of course.
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    starblade7starblade7 Member Posts: 169 Arc User
    edited February 2014
    I think some people are jumping the gun in terms of feeling that the Gal-X's BOff layout is unsatisfactory. Firstly, it's probable that they don't want to change the current C-Store ship's layout significantly in order to avoid corrupting existing ship setups. Secondly, I'm betting that the Fleet Gal-X will probably have either a Universal or a Tactical LtCom seat, which is the real boost we're going to look for.
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
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    captaindatoncaptaindaton Member Posts: 24 Arc User
    edited February 2014
    I'd certainly love that but i think they'd have said so if it was the case.
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    evilbsg62evilbsg62 Member Posts: 172 Arc User
    edited February 2014
    your right, they are gonna be so mad lol
    Section 31Lane/Jeffjr/Varek @jeffjr USS Stadi/USS Grendel/USS AshigaruDreadnought Class Refit / Avenger Class Refit/Rhode Island Class Refit"With your shield or on it"/"Mors venit ad omnes."/"One with courage is a majority"https://www.youtube.com/@jeffjr84
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    morlac126morlac126 Member Posts: 18 Arc User
    edited February 2014
    While the boff seating leads a lot to be desired, on both the gal-x and the gal-r there is one interesting thing to note. The Gal-X is the only ship in the game to have the following:

    Saucer Pet and Hanger Pets at the same time. That is kind of interesting to me and the only thing I see left out of this discussion.

    Personally I would have like to have seen the Gal-X get the dyson sphere ship treatment

    CMD ENG
    Lt. CMD Sci/Lt. CMD Tac
    Lt Eng
    Lt Tac/Lt. Sci
    Ens. Uni

    When Lance mode activated the Lt. CMD Sci changes to a LT. CMD Tac and the Lt. Tac changes to a Lt. Sci

    Then the phaser lance becomes available as a permanent 5th forward weapon. Have one of the rear 4 weapons turn off.
    Keep saucer Seperation useable in both Lance and non lance modes, and let the lance become wide beam while seperated.

    Then Set up a 3 console set with the following:
    Saucer Seperation
    Anti-matter spread
    Federation Cloak (bonus points for making it a device instead of a console)

    Sure it would have been crazy but it would also be a clear message that cryptic was listening to fans, and trying to make the gal-x something really special. A hanger at this point would be completely unnecessary.

    Also I think the Gal-R should get the ens. Uni treatment too.

    Lance mode would be awesome. We saw in the episode All Good Things the enterprise was able to fire that thing more than the 2 bursts you get to in game. They piereced that one neghvar like 3 or 4 times
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    tehjoneltehjonel Member Posts: 0 Arc User
    edited February 2014
    i must stress, that it will be a TRAGIC missed opportunity if the station fliping tech introduced on the dyson ships isn't also applied to the 2 galaxys. no one could possibly disagree that the X should get a LTC tac stranded, seriously, so lets start from there. the station fliping dyson tec should modify the galaxy X like so

    unseped:

    COM eng
    LTC tac
    LT eng
    LT sci
    ENS uni

    seped

    COM tac
    LTC eng
    LT eng
    LT sci
    ENS uni

    saucer sep is the perfect excuse for a station to be fliped, more so then any transformation. the galaxy X has precedent for fliping to a COM tac, because its considered a dreadnought-cruiser. and a dreadnought, sans the qualifier cruiser, is basically a cruiser with a COM tac, as seen on the jem dread and scimitar.


    the galaxy R should be changed like so

    unseped

    COM eng
    LTC eng

    LT tac
    LT sci
    ENS uni

    seped

    COM eng
    LTC tac
    LT tac
    LT sci
    ENS uni

    this time your just flipping LTC and LT stations, and the galaxy R remains a true cruiser seped or not. id would say make the unseped LTC a sci, but i think that would step on the ambassador's and mirror heavy's toes to much.



    the new 'relaunch' of the galaxy line, you could make it so good cryptic. please dont stop short of what these ships deserve.

    this is brilliant. make it happen, cryptic.
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    kortaagkortaag Member Posts: 525
    edited February 2014
    It's not the "I win" button everyone's looking for. It seems like the one thing that kills interest is that it doesn't have AT MINIMUM a Lt. Commander Tac BOFF slot.

    If you've read anything from the Gal X-hope threads and request threads or even this thread you'll know people aren't looking for an I-win button. They're looking for something that will make the ship useful.

    I already own the X and for years it has collected quite a layer of dust because it's downright pitiful. So after all this stretch of time, what have we seen?

    +20 hull plating (skill)
    +20 armor reinf (skill)
    +1 turn (woohoo?)

    ...at the cost of 2 console slots. I'll tell you right now, that to even make the X even remotely usable it needs a full breadth of use for those 2 slots in much more usable consoles than a gimmick-maneuver for separation or the antimatter spread.

    The hangar bay addition is insulting. We don't need nor does anybody really want that. Is this really how we're supposed to make up for its chastized DPS output? Have we really been reduced to battlestar galactica mechanics?

    Are we to cheer that we can use a hazard team or an engineering team instead of a tac team?


    Honestly if I was Steve, I'd walk into Al Rivera's office, sit down and simply ask. "So I'm a fix-it guy and you're a design-it guy.. Do I really need to help you fix this TRIBBLE you've been able to make into 2 turds?"

    C'mon Al.. You know this is a TRIBBLE.
    May good management be with you.
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    morlac126morlac126 Member Posts: 18 Arc User
    edited February 2014
    jaturnley wrote: »
    I get the feeling that we will be seeing something more for the GalX down the road. If you remember the Arkif has a two piece set, from the quad cannon and the refit console. When they add the similar bonus to the Defiant, it should be able to transfer over to the GalX since it can use both the cloak and quads from it. If that bonus were - just a wild guess here - battle cloak, it might make more sense why they left the Boff seating as is....

    They should add a dual launching quantum torpedo weapon for the defiant set. It always fired dual torpedoes in the Deep Space 9
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