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Fleet Galaxy Dreadnought Announcement Imminent? (Announced)

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  • thegalaxy31thegalaxy31 Member Posts: 1,211 Arc User
    edited February 2014
    "It's more of a Dread yacht". LOL. That's funny, and I think it is a bad idea to add a Fleet Galaxy DREADNOUGHT.
    I would love to visit this star in-game...or maybe this one!
    Won't SOMEONE please think of the CHILDREN?!
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited February 2014
    My expectation:

    Tier: Fleet-ish
    Hull: 44,000
    Shield Modifier: 1.1
    Weapons: 4/4
    Crew: 1000
    Bridge officers: Lt Cmdr Tac, Ens Tac, Cmdr Eng, Lt Eng, Lt Universal
    Device Slot: 4
    Consoles: 5 Tac, 3 engineering, 2 science
    Turn rate: 2
    Impulse Modifier: 0.15
    Inertia: 25
    Bonus Power: +10 Weapons, +5 Engines, +5 Aux
    Abilities: Cloak (console, not included), Spinal Lance/Cannon when saucer separated (integral)
    -Can mount dual heavy cannons
    - Weapon System Efficiency
    - Attract Fire
    - Carrier Commands

    Includes a Type 11 Shuttlecraft with Dual Phaser Cannons and Photon Torpedos.

    I don't know, a few things...if they give it a hangar I doubt they're gonna give it a tac heavy re-seating. I mean if nothing else who would want the Bastion or Bulwark then? Might as well make the LT Uni a Sci...I mean who is gonna be stupid enough to charge into anything without HE? Personally I'd rather see the Lt Uni a Sci and the Tac Ens a Uni.

    Plus I don't see it having a integrated Lance and Saucer Separation, I imagine you'll need the Galaxy Retrofit for that like you need the Galaxy-X or Tactical Escort Retrofit for the cloak on the Avenger.
    Can't have a honest conversation because of a white knight with power
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited February 2014
    and I think it is a bad idea to add a Fleet Galaxy.

    You're actually the second poster in this thread to type that and so I apoligize if this seems like an attack. It's not.

    But just to clarify,

    a fleet Galaxy already exists.
    [SIGPIC][/SIGPIC]
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited February 2014
    I don't think this will be a 'minor' upgrade.

    Reason One: Money. This could sell well if they make something that's competitive with the Romulan Falchion.

    Reason Two: Money. Renewed interest in the game have seen (apparently) a spike in recurring users.

    Reason Three: Bring back older players, and ultimately MONEY. The first version of the Galaxy X is likely the most maligned ship they ever built. It was NEVER as good as the Gal-X seen in "All GoodThings', but that was during the 10K dps being a hard to achieve number (2 years ago). With the influx of 20K, 30K and 50K builds, a superior Fed dreadnought-type ship is what is needed.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited February 2014
    I don't think this will be a 'minor' upgrade.

    Reason One: Money. This could sell well if they make something that's competitive with the Romulan Falchion.

    Reason Two: Money. Renewed interest in the game have seen (apparently) a spike in recurring users.

    Reason Three: Bring back older players, and ultimately MONEY. The first version of the Galaxy X is likely the most maligned ship they ever built. It was NEVER as good as the Gal-X seen in "All GoodThings', but that was during the 10K dps being a hard to achieve number (2 years ago). With the influx of 20K, 30K and 50K builds, a superior Fed dreadnought-type ship is what is needed.

    I don't see them making big changes to the current Gal-X, plus if they make a new 3 pack not only are they gonna upset people who already think they're very money grubbing they're also going to upset the people who already bought the original Gal-X.
    Can't have a honest conversation because of a white knight with power
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited February 2014
    It was NEVER as good as the Gal-X seen in "All GoodThings', but that was during the 10K dps being a hard to achieve number (2 years ago). With the influx of 20K, 30K and 50K builds, a superior Fed dreadnought-type ship is what is needed.

    Couple of things ...

    1- No ship in this game reflects what that ship did in a few seconds of screen time. Nor should any ship reflect that.

    That's insane that you want a ship to two shot battlecruisers.

    2- The Odyssey keeps getting referred to as a dreadnought on the wiki. Which means the Feds might have 2 dreadnoughts with a third possible dreadnought in the future (Jupiter?)

    Again, I hope this is a fleet Galaxy X. I hope people get what they've been clamoring for.

    But at least try to keep things in a tinsy bit of perspective?
    [SIGPIC][/SIGPIC]
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  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited February 2014
    I'm assuming this is just an announcement that the Galaxy-X is getting saucer seperation.

    That's it.
  • thegalaxy31thegalaxy31 Member Posts: 1,211 Arc User
    edited February 2014
    I think that the dreadnought is just a dated ship and that it should be left alone. It can still do some pretty cool stuff.
    I would love to visit this star in-game...or maybe this one!
    Won't SOMEONE please think of the CHILDREN?!
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    Couple of things ...

    1- No ship in this game reflects what that ship did in a few seconds of screen time. Nor should any ship reflect that.

    That's insane that you want a ship to two shot battlecruisers.

    2- The Odyssey keeps getting referred to as a dreadnought on the wiki. Which means the Feds might have 2 dreadnoughts with a third possible dreadnought in the future (Jupiter?)

    Again, I hope this is a fleet Galaxy X. I hope people get what they've been clamoring for.

    But at least try to keep things in a tinsy bit of perspective?

    Ugh, they can make the c-store ship a "fleet ship" - it wouldn't be a new thing if they did.
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    I think that the dreadnought is just a dated ship and that it should be left alone. It can still do some pretty cool stuff.

    Nah, it needs smore cookers over the drive coil and a crank shaft that goes all tilt-a-whirl when your lobi ship passes by.

    The skin in the picture looks like they may have repaired some parts on the model though.
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited February 2014
    Nah, it needs smore cookers over the drive coil and a crank shaft that goes all tilt-a-whirl when your lobi ship passes by.

    The skin in the picture looks like they may have repaired some parts on the model though.
    That's just a player model ship :P With the borg set
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    That's just a player model ship :P With the borg set

    I'm talking about the geometry alone the central nacelle pylon leading up the hull. There're some issues there and on the "lance" itself.
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    lianthelia wrote: »
    I don't know, a few things...if they give it a hangar I doubt they're gonna give it a tac heavy re-seating. I mean if nothing else who would want the Bastion or Bulwark then? Might as well make the LT Uni a Sci...I mean who is gonna be stupid enough to charge into anything without HE? Personally I'd rather see the Lt Uni a Sci and the Tac Ens a Uni.

    Plus I don't see it having a integrated Lance and Saucer Separation, I imagine you'll need the Galaxy Retrofit for that like you need the Galaxy-X or Tactical Escort Retrofit for the cloak on the Avenger.


    Doesn't the Bulwark still have that 180-torpedo, better shields, better turn-rate, and the like?
  • killdozer9211killdozer9211 Member Posts: 920 Arc User
    edited February 2014
    I also just realized, they could very easily release a properly functioning saucer seperation console for the existing GXD and everyone who's purchased it through that new reclaim function in the dil store for ship specific consoles.
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    i Also Just Realized, They Could Very Easily Release A Properly Functioning Saucer Seperation Console For The Existing Gxd And Everyone Who's Purchased It Through That New Reclaim Function In The Dil Store For Ship Specific Consoles.

    Oh Lawd No, Not Synergy!
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited February 2014
    Battle Cloak Console, Saucer Sep Console and Lance Weapon (Which when equipped, adds the 3rd Nacelle to the galaxy costume) = 3 Piece Set bonus. 5 forward weapon slots, 3 aft. Tac version comes with Lance Weapon, Science comes with Cloak, Eng comes with Saucer Sep.

    Tac: 5 Tac consoles, 1 Sci, 4 Eng
    Sci: 2 Tac Consoles, 4 Sci, 4 Eng
    Eng: 3 Tac Consoles, 2 Sci, 5 Eng

    Hey if we're gonna dream -- dream big.
    Dreaming big is great. But there are a couple problems with that. First of all, the 3rd nacelle isn't the only difference between Galaxy and Galaxy-X. Off the top of my head, there's the physical appearance of the spinal phaser lance on the bottom of the saucer, the phaser cannons mounted on top of the saucer, and the phaser arrays mounted on top of the nacelles. Secondly, it is highly unlikely... no, nigh impossible that a cruiser would get more tactical consoles than engineering consoles. =(
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited February 2014
    not going to lie hope saucer seperation is not going to be the high light other wise i will be let down i dont really care for saucer seperation but that is MO
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • questeriusquesterius Member Posts: 8,497 Arc User
    edited February 2014
    Maybe a future upgrade to the galaxy-x will be a secondary deflector or something along those lines. It would be the only cruiser/dreadnaught with that ability.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • dukeskyloaferdukeskyloafer Member Posts: 101 Arc User
    edited February 2014
    An interview with Rivera had him talking about their reworking the Gal-Dread, giving it access to saucer separation (after two years of it being already functional but lacking "good animation" or something), and giving that separation and the MVAE separation systems a rework to function like the Odyssey.

    If it ends up having a permanent gun in place of the click-shoot ability then it'll be confirmation that the Dyson destroyer permanent gun is really the TRIBBLE child of the things on this forum said about what the Dreadnought needed.

    If it ends up with the Scimitar boff layout that'll be confirmation of another claim that el'scimitar is the Gal-Dread's forum-ghost.

    Edit://

    And the ship should already be "fleet grade", none of this "Fleet module" (or 3-pack) business.

    Yeah, I remember that interview. He was saying something about the lance becoming like a sawed off shotgun when the saucer separates.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited February 2014
    Doesn't the Bulwark still have that 180-torpedo, better shields, better turn-rate, and the like?

    Well the torp really isn't much good, assuming stats don't change the Bulwark would have a .1 better shield mod and 1k more hull, it does have 1 point higher in turn and 10 higher inertia.

    But the Dread stats I responded to, have 5 tac consoles...which is 3 more than the Bulwark which is huge currently how the game functions, it has half the crew of the Bulwark, and two integrated abilities.

    Which would you rather...spend 2500-5000 zen for the Fed Dread or spend who knows how much zen with a completely random chance of never getting what you want or spend 500 million+ EC.

    For me I'd rather go for the sure thing than the random chance I could spend twice as much and have nothing to show for it.
    Can't have a honest conversation because of a white knight with power
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited February 2014
    Yeah, I remember that interview. He was saying something about the lance becoming like a sawed off shotgun when the saucer separates.


    That was the first and last Priority One I've ever watched.

    Dude was all "FUSION GENERATORS! *mouth breathing*" and the Cryptic dude was all "Uh.............yeah.......ok."
    lianthelia wrote: »
    Well the torp really isn't much good, assuming stats don't change the Bulwark would have a .1 better shield mod and 1k more hull, it does have 1 point higher in turn and 10 higher inertia.

    But the Dread stats I responded to, have 5 tac consoles...which is 3 more than the Bulwark which is huge currently how the game functions, it has half the crew of the Bulwark, and two integrated abilities.

    Which would you rather...spend 2500-5000 zen for the Fed Dread or spend who knows how much zen with a completely random chance of never getting what you want or spend 500 million+ EC.

    For me I'd rather go for the sure thing than the random chance I could spend twice as much and have nothing to show for it.

    It lacks the luster of being "elite access" and the torpedo is pretty solid given how it can be linked to another 180 torpedo.


    Oh come on. You know what I mean. The X will get the fleet treatment. Which will make it better than a free assault cruiser or star cruiser, the two free cruisers. And I guess you could even count the Galaxy Retro since it was "free" for a time.

    Can they do more to the ship when making it a fleet variant? Sure.
    Should they do more? Yeah, sure.

    Will they do more? Eh, it's Geko and I gave up trying to figure him out ages ago.

    But a fleet X will be better than the free Star Cruiser I got oh so many years ago.

    If they made the G-D a "fleet grade" ship without making it a "Fleet ......" ship that wouldn't be out of line with the numerous store ships that are "fleet grade." But each of those ships has better hull and shields on top of the 10th console - and the consoles aren't really what gives a ship its greatest functionality. The BOFF layout determines real ability mechanically, (much of) the rest is just a joke by comparison.

    What people seem to overlook most is that the ship is a gimmick which they built off of the Assault Cruiser layout though at the time they decided to remove a rear weapon and a console because the "cloak and lance" abilities were "that good" (smirk).

    Cryptic has started going in a more "you get more things to play with" direction with ships and are leveraging more of their engine's functionality in doing so but if they engage in sketchy updates (cough cough 3 pack) or just link a console to the ship it'll be a case of wasted resources.
    "It's more of a Dread yacht". LOL. That's funny, and I think it is a bad idea to add a Fleet Galaxy DREADNOUGHT.

    Fleet-grade Galaxy Dread? Not.
  • philipclaybergphilipclayberg Member Posts: 1,680
    edited February 2014
    a3001 wrote: »
    No, they're alot more like early gasoline engines; backfiring and always breaking down :p

    Nothing wrong with flatulence. Think of all the free natural gas it creates (no fracking necessary). And oh so odorless too.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited February 2014
    If they released this I would have to play again. :(
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  • john98837john98837 Member Posts: 761 Arc User
    edited February 2014
    Hopefully if they do anything with the galaxy dread it will be to make it into a 3 pack ship redesigned to be a true dreadnought, an answer to the romulan scimitar instead of another cruiser called a dreadnought for no reason what so ever. Maybe, just maybe, then my old feds might be allowed to engage in space combat again.

    To be a fed answer to a scimitar it would need a Cmdr Tac station, 5 tac consoles, a 5/3 weapon layout and preferably a built in battle cloak.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited February 2014
    john98837 wrote: »
    Hopefully if they do anything with the galaxy dread it will be to make it into a 3 pack ship redesigned to be a true dreadnought, an answer to the romulan scimitar instead of another cruiser called a dreadnought for no reason what so ever. Maybe, just maybe, then my old feds might be allowed to engage in space combat again.

    To be a fed answer to a scimitar it would need a Cmdr Tac station, 5 tac consoles, a 5/3 weapon layout and preferably a built in battle cloak.

    The Odyssey is the Flagship of the Federation, and thus the "answer" to the Scimitar.

    Also if you actually think they would give that to the gal-X, then i am the king of Antarctica.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited February 2014
    john98837 wrote: »
    Hopefully if they do anything with the galaxy dread it will be to make it into a 3 pack ship redesigned to be a true dreadnought, an answer to the romulan scimitar instead of another cruiser called a dreadnought for no reason what so ever. Maybe, just maybe, then my old feds might be allowed to engage in space combat again.

    To be a fed answer to a scimitar it would need a Cmdr Tac station, 5 tac consoles, a 5/3 weapon layout and preferably a built in battle cloak.
    It's a Cruiser though.
  • killdozer9211killdozer9211 Member Posts: 920 Arc User
    edited February 2014
    john98837 wrote: »
    Hopefully if they do anything with the galaxy dread it will be to make it into a 3 pack ship redesigned to be a true dreadnought, an answer to the romulan scimitar instead of another cruiser called a dreadnought for no reason what so ever. Maybe, just maybe, then my old feds might be allowed to engage in space combat again.

    To be a fed answer to a scimitar it would need a Cmdr Tac station, 5 tac consoles, a 5/3 weapon layout and preferably a built in battle cloak.

    No. God. No. Please. God. No. No. No. No. NOOOOOOOOOOOOOOOOOOOOOOOOOOO.

    No more 5 fore weapon ships. That was supposed to be the Kumari's gimmick. Every side now has at least one ship with 5 fore weapons.

    No more. A terrible precedent is being set. Every ship that can run DHCs does not suddenly need to run 5 of them, people did and still do fine with 4.

    Edit: The only exception to this would be a KDF raptor or something with wing cannons, that's only fair.


    The galaxy-x can get its own gimmick, like saucer sep. I'm indifferent about a hangar, it's close enough to a cruiser that I'll consider it a FDC and not start on an anti-escort carrier rant. I wonder what cruiser commands it would have like that.

    Do what you want with the consoles.
  • rickdankorickdanko Member Posts: 470 Arc User
    edited February 2014
    As long as my Fleet Galaxy gets saucer separation, I'll be satisfied. :)
    They're not really gone, as long as we remember them
    candle_burning.gif
    Plasma Nugget
    Rayzee
    excellentawesome#4589
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    raeat

    I'm allowed to disagree.
This discussion has been closed.