eh i'll go for them i fly the c store avenger which is 9 console well my main finnaly got the fleet version but my sci caitian has the 9 console version so does not really bother me get it if u want to don't if not stop Q_Qing yes i hate grinding to but eh it's part of the game since i play FF11 which IS ALOT of grinding i'm use to it.
You don't get it, I'm fine with 9 console ships, I don't have a single fleet, Lobi or Lockbox ship. The only 10 console ships I own are some of the C-Store 3 packs.
I would have loved to fly base 9 console anniversary ships. BUT they're gated behind a grind. BUT they're not complete without 3 times replaying the new FE AND getting the special consoles on the future C-Store versions.
Where the hell is the part of the Anniversary that actually rewards the players for being here? The last 2 Anniversaries were great.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
The Klingon Defense Force Variant ? Nov Class (DAT SHIP!) and the Romulan Republic Variant ? Aves Class (My Excited Face) are beautiful ships.
I want wallpapers of them? Where can I get some?
One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
Big +1 for this one. There are a lot of 9 console ships in the CStore at $20-25 each. The grind basically gets you the equivalent of those - a "tier 5 + Console" ship (MVAM, Regent, GalX, Atrox, Avenger, Mogh, etc). This one is at the same level, which is a step above the ones they game out the last two years.
As for the three sets coming next month, that's the same as the Bort and Ody bundles.
The only issue I have is the ships need to be unlocked on each character to be able to take advantage of the set synergy on the Cstore versions. I would be very happy if I only had to grind once per faction and got an account unlock for the ships instead of 8 grinds and never being able to get it on future characters.
Frankly, while I have no comment to offer on the rest of the post, the argument in your first paragraph has just one logical flaw:
The C-Store ships can also be ground for. Furthermore, the C-Store ships are account-wide, so you don't have to repeat the grind for every new character of a faction that you create. And, to add to this, you don't need to grind the dilithium within a specific timeframe, and can instead take as much (or, within certain limits defined by the combination of the refining cap and the amount of characters on the account, as little) time as you like to do it.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
I appreciate all the hard work that went into these new ships, but I just lost all interest in these science destroyers because of these things happening in tactical mode:
Secondary Deflector is disabled
Sensor Analysis is disabled
Subsystem Targeting is disabled
-15 Aux Power
I won't pretend to speak for all science players, but I'd personally rather have a standard science ship with four front weapons, no ability to use dual cannons, and leave the functionality of the secondary deflector, sensor analysis, subsystem targeting and +15 Aux power in place.
Right now, it's not really a "science destroyer" ... it's a science ship that temporarily transforms into and escort and can change back into a science ship.
The way I play my science toon, I'd rather just have a science ship with one extra fore weapon slot than sacrifice all the things that make a science ship worth playing.
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
My concern is, what is this going to do with our trays? The things are breaky enough as it is, and I can just imagine the switching mechanic wreaking havoc with them.
You set both commander powers on your tray, but one is grayed out until you switch to which then the other grays out.
Another thing, when will Proton weapons be available?
If we are to gimp ourselves by being forced to use the built in Proton DHC, we should at least be able to get Fleet level Proton weapons to go along side it.
Protonic Polaron do not count, as their base damage is Polaron....
First, Beautiful ships.
Second; Beautiful bridge
Third: I thought the secondary deflector was supposed to stick around, rather than be shut off in tactical?
Wonder if the Aves is going to be able to handle all the science with that weedy little singularity core though.
Could we get some details on "These experimental weapons are already balanced to do comparable damage to more conventional energy types" about the cannons? Does this mean they have DPS equal to, say, DHCs with two blue Mk12s or the like?
These ships have a turn rate of 12, impulse speed of 0.16 and inertia of 50. In Tactical Mode they have a turn rate of 14 and a inertia of 60.
Rather low for escorts, very low for warbirds isn't it?
You don't get it, I'm fine with 9 console ships, I don't have a single fleet, Lobi or Lockbox ship. The only 10 console ships I own are some of the C-Store 3 packs.
I would have loved to fly base 9 console anniversary ships. BUT they're gated behind a grind. BUT they're not complete without 3 times replaying the new FE AND getting the special consoles on the future C-Store versions.
Where the hell is the part of the Anniversary that actually rewards the players for being here? The last 2 Anniversaries were great.
Toiva here, as well as some others, is doing a fine job at explaining just what's wrong with the new anniversary. Similarly, I didn't complain about the winter or summer events gating their rewards behind a slightly longer grind (though I did fail utterly at getting myself to finish any of the 3 ships so far ) because those ships were worth grinding for (stat-wise) and didn't depend on the usage of obscenely large quantities of Zen to be truly complete.
Why some people (like some of STORP.ORG's population a couple of hours ago, apparently) can't understand that, I will never understand...
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
I disagree. All the anniversary ships get DHCs, there's no reason to penalize the fed one for this just because it's the fed one.
It'd be better if the fed one had the most hull and shields and no cloak, then the klingon one had less hull and shields and regular cloak, and then the romulan one had the least hull and shields and battlecloak.
ALL KDF and Rom ships can use DHCs, almost no non-escort feds can (and none of the ones that can are free). Hence, it's a standard feature built into the formula, not a bonus for the other two, but it IS a bonus for the Feds. A big bonus, that greatly increases DPS vs single cannons or DBBs. This same argument happened with the Mogh when it came out.
How about they take away the DHCs and give the Fed a hull bonus instead? I am betting you'd still be complaining because the other two have DHCs. And if they had given the Feds all of the things that the other two got, plus extras, the other two factions would be complaining. You can't make everyone happy.
Why the drastic difference in hull, shield and crew members for the 3 different ships? Also, why nothing on the fed version that can match the advantages offered by the cloaking devices?
■ There will be a Featured Episode starring Admiral Tuvok (Tim Russ, Star Trek: Voyager), "A Step Between Stars". It will reward you with:
► 400 "Qmendations" (1st playthrough only)
► One of 3 pieces (Shield, Impulse Engine or Deflector) of the 4-piece Solanae Hybrid Technologies Space Set.
► One of 3 variants of the Solanae Environmental Suit. Collecting all 3 (since you'll need to play it 3x anyways to get all 3 pieces of the Solanae Hybrid Technologies Space Set), will allow you to trade them into the Lobi Store (at a cost of 50 Lobi) for one of two Upgraded versions (black or white). Rinse and repeat to get both Upgraded versions.
■ Even low-level captains can get the full set-bonuses of the Solanae Hybrid Technologies Space Set regardless of what Mark their items are.
■ There will be an event reputation project that will reward you with a 9-console Dyson Science Destroyer (Costing 1000 "Qmendations"). The Dyson Science Destroyer comes equipped with Solanae Dual Heavy Proton Cannons which are available only in Tactical Mode. They are built into the ship and cannot be removed or replaced. The ship also comes with a new bridge skin.
■ The Dyson Science Destroyer for Fed and KDF Captains will be pre-equipped with the Solanae Overcharged Warp Core (the 4th piece of the Solanae Hybrid Technologies Space Set) as well as the Solanae Secondary Deflector which is part of another, currently unknown, 4-piece set (see below). Romulan Captains will also receive a Matter/Anti-Matter Warp Core with the Romulan variant of their ship in addition to the pre-equipped Solanae Overcharged Singularity Core.
■ There will be a Q-themed daily mission wherein you can earn 40 Qmendations per day. You can also get a Festive Party Horn, Party Box, or Mystery Item. If you don't want to grind the daily mission for these ships, you can spend 5 Lobi for an Anniversary Qmendation Package containing between 10 and 20 Qmendations each (roughly a max of 300 Lobi for 0 grind).
■ In late February, Cryptic will be releasing a Dyson Science Destroyer 3-pack for EACH faction (i.e. 9 variants total) on the C/Z-Store. Each of these factional variants will have a 10th console slot, a Special Console to put in it, and upgraded stats. These ships will NOT contain the Solanae Overcharged Warp Core/Solanae Overcharged Singularity Core nor will they come with the Solanae Secondary Deflector which are both limited-time Anniversary Event exclusives.
■ Equipping the Special Consoles from the C/Z-store versions -- which will be detailed in a future update -- plus the Solanae Secondary Deflector from the Anniversary ships onto the C/Z-Store versions will provide another 4-piece set-bonus completely separate from the Solanae Hybrid Technologies Space Set. Cost of these packs is currently unknown.
I appreciate all the hard work that went into these new ships, but I just lost all interest in these science destroyers because of these things happening in tactical mode:
You don't have to use tactical mode -- you'll still benefit from the 2nd deflector and its set with the FE rewards (including using it on a different ship if you'd like), etc.
Rom is also paying for it with singularity core. I do wonder about the Klingon ship though. Clearly the best ratings of the bunch.
The Klingon Nov is getting less shields and more crew - and as the game mechanics of STO have it, more crew is usually a bad thing because the rate the crew is lost is equal for any ship, but the ship needs more time to fully regenerate crew, therefore the passive regeneration rates of the KDF ship will be lower compared to the Fed & Rom one.
You don't have to use tactical mode -- you'll still benefit from the 2nd deflector and its set with the FE rewards (including using it on a different ship if you'd like), etc.
Cheers,
Brandon =/\=
do these secondary deflector's cause a giant power gap to cause them to be disabled?
what if they give base power stats is that completely disabled?
or is it the extra bonus effect of boosting certain Science Abilities?
or is the secondary deflector only for that extra effect on Science Abilities?
These are some really great ships...but the Romulan ship has advantages stacked up on top of advantages. I was under the impression that secondary deflectors would be a Federation/Klingon Defense Force exclusive to make up for the fact that they lack Singularity abilities in the same way that Cruisers and Battle Cruisers have Advanced Communication Arrays. Right now, the new Romulan ship gets singularity abilities, +200 more crew, and Romulan Battle Cloak in exchange for 0.05 less shields over the Federation ship. I'm hoping the inclusion of the secondary deflector on the Romulan starship was a typo.
ALL KDF and Rom ships can use DHCs, almost no non-escort feds can (and none of the ones that can are free). Hence, it's a standard feature built into the formula, not a bonus for the other two, but it IS a bonus for the Feds. A big bonus, that greatly increases DPS vs single cannons or DBBs. This same argument happened with the Mogh when it came out.
The problem here is that you're comparing these ships to the existing catalog of ships out there. These are the same ship, released in the flavor of three different factions, but they should be directly comparable to one another since they are essentially the same ship with some numbers moved around. A ship is being penalized for having something the other two get free, if indeed the lower hull is because of DHCs, and that renders it an inferior ship to the other two.
Saying that the fed ship should be penalized because it has DHCs and other fed ships don't is like saying that fed ships should be weaker because they have the largest ship catalog or that romulan ships of the future should be nerfed because they have the scimitar.
ALL KDF and Rom ships can use DHCs, almost no non-escort feds can (and none of the ones that can are free). Hence, it's a standard feature built into the formula, not a bonus for the other two, but it IS a bonus for the Feds. A big bonus, that greatly increases DPS vs single cannons or DBBs. This same argument happened with the Mogh when it came out.
How about they take away the DHCs and give the Fed a hull bonus instead? I am betting you'd still be complaining because the other two have DHCs. And if they had given the Feds all of the things that the other two got, plus extras, the other two factions would be complaining. You can't make everyone happy.
I'll tell you what. I'll quit complaining about the moghs built in cloak and the new fed ships crappy hull when the feds get some decant boff traits.
They are using game balance and power creep to try and force fed players to reroll. Its a poor form of population control.
Aves-class looks better and better every time I see it. Easily the best looking of the three - still manages to resemble a D'Deridex while also maintaining the hybrid-ish look. Will be nice to have something to fly as Romulan Science captain that isn't an eyesore.
Don't know how I feel about the Fed one. I said before it looks like an Avenger with Obelisk bits. The more I look at it now though, the more I see elements of the Intrepid class in it's design. Not much, I grant you, but it is there.
Same with the Nov-class. On first glance it's very similar in shape to the K'Tanco.
Colour me impressed with these ships. Not impressed enough to buy them from the C-Store, but impressed enough to grind for the free ones on all my Science toons.
Also; That bridge? Really?
You're just a machine. And machines can be broken.
Rom is also paying for it with singularity core. I do wonder about the Klingon ship though. Clearly the best ratings of the bunch.
See the Mogh anouncement thread for that, it went on, and on, and on.
Klingons get cloak for free as part of their base design, basically. They always have, so they can't really go back and balance things out now without causing a s**tstorm. The Romulans pay for their battle cloak and singularity powers with their -10 power per system. Feds don't get DHCs on their non-escorts, so any ship that has them gets a penalty vs the Klingons.
It is what it is. Bottom line, if you want the best ship, go make a Klingon - their ships are always class-for-class slightly better than the Feds.
NOTE: The C-store ships we mentioned in yesterday?s Anniversary Rewards blog come with neither the warp core nor the secondary deflector that are mentioned above. If you are interested in the warp core or the secondary deflector, especially to use them in the two different 4-piece set bonuses available (first with the Anniversary event and the second from the C-store bundles next month), make sure to complete the 4-year anniversary reputation project for each character.
aka. "TRIBBLE anyone who joins after or can't play during this period and pays a fortune for 3 3-piece sets ($75, right?)"
You don't have to use tactical mode -- you'll still benefit from the 2nd deflector and its set with the FE rewards (including using it on a different ship if you'd like), etc.
Cheers,
Brandon =/\=
Lol, then why get the ships in the first place?
Just wait for the current science ships to get the update.
I don't think, as well as most others, feel that getting a Proton DHC that you have no choice in using, is a fair replacement for the stats you lose from the Science aspect..
Comments
You don't get it, I'm fine with 9 console ships, I don't have a single fleet, Lobi or Lockbox ship. The only 10 console ships I own are some of the C-Store 3 packs.
I would have loved to fly base 9 console anniversary ships. BUT they're gated behind a grind. BUT they're not complete without 3 times replaying the new FE AND getting the special consoles on the future C-Store versions.
Where the hell is the part of the Anniversary that actually rewards the players for being here? The last 2 Anniversaries were great.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
I want wallpapers of them? Where can I get some?
Frankly, while I have no comment to offer on the rest of the post, the argument in your first paragraph has just one logical flaw:
The C-Store ships can also be ground for. Furthermore, the C-Store ships are account-wide, so you don't have to repeat the grind for every new character of a faction that you create. And, to add to this, you don't need to grind the dilithium within a specific timeframe, and can instead take as much (or, within certain limits defined by the combination of the refining cap and the amount of characters on the account, as little) time as you like to do it.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Fine by me if you give the fed one a battle cloak.
With no cloak fed one should be 31.5k and 1.3
Secondary Deflector is disabled
Sensor Analysis is disabled
Subsystem Targeting is disabled
-15 Aux Power
I won't pretend to speak for all science players, but I'd personally rather have a standard science ship with four front weapons, no ability to use dual cannons, and leave the functionality of the secondary deflector, sensor analysis, subsystem targeting and +15 Aux power in place.
Right now, it's not really a "science destroyer" ... it's a science ship that temporarily transforms into and escort and can change back into a science ship.
The way I play my science toon, I'd rather just have a science ship with one extra fore weapon slot than sacrifice all the things that make a science ship worth playing.
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
You set both commander powers on your tray, but one is grayed out until you switch to which then the other grays out.
This has nothing to do with this topic, so please stay on topic for future posts in this and other threads However, this was posted yesterday: http://sto-forum.perfectworld.com/showthread.php?t=996901
Cheers,
Brandon =/\=
but if you use tactical mode.
why.... i thought we agreed this is a Science Based ship?
i agree with this.
can it activate during combat?
why not (Very Rare)?
If we are to gimp ourselves by being forced to use the built in Proton DHC, we should at least be able to get Fleet level Proton weapons to go along side it.
Protonic Polaron do not count, as their base damage is Polaron....
This is my beef.
I'd have no objection to this system of grind and pay for a new shiny if it weren't being plonked on the anniversary event.
Cryptic have a right, one could argue a duty, to explore ways of monetarising their work so the game survives and thrives.
However, this event is neither the time or the place for such a move.
I am extremely saddened that the devs seems to have no understanding of this.
Cool; that makes me feel better. Thanks.
Second; Beautiful bridge
Third: I thought the secondary deflector was supposed to stick around, rather than be shut off in tactical?
Wonder if the Aves is going to be able to handle all the science with that weedy little singularity core though.
Could we get some details on "These experimental weapons are already balanced to do comparable damage to more conventional energy types" about the cannons? Does this mean they have DPS equal to, say, DHCs with two blue Mk12s or the like?
Rather low for escorts, very low for warbirds isn't it?
Toiva here, as well as some others, is doing a fine job at explaining just what's wrong with the new anniversary. Similarly, I didn't complain about the winter or summer events gating their rewards behind a slightly longer grind (though I did fail utterly at getting myself to finish any of the 3 ships so far ) because those ships were worth grinding for (stat-wise) and didn't depend on the usage of obscenely large quantities of Zen to be truly complete.
Why some people (like some of STORP.ORG's population a couple of hours ago, apparently) can't understand that, I will never understand...
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
How about they take away the DHCs and give the Fed a hull bonus instead? I am betting you'd still be complaining because the other two have DHCs. And if they had given the Feds all of the things that the other two got, plus extras, the other two factions would be complaining. You can't make everyone happy.
Totally agreed on that, the rom one got balanced out for the battle cloak, but the klingon didnt get any hit for the cloak, why is this?
#CryingFeds :P
Would be SOOO much better if the abilities used the same slot on the bar. I run out of space as it is.
► 400 "Qmendations" (1st playthrough only)
► One of 3 pieces (Shield, Impulse Engine or Deflector) of the 4-piece Solanae Hybrid Technologies Space Set.
► One of 3 variants of the Solanae Environmental Suit. Collecting all 3 (since you'll need to play it 3x anyways to get all 3 pieces of the Solanae Hybrid Technologies Space Set), will allow you to trade them into the Lobi Store (at a cost of 50 Lobi) for one of two Upgraded versions (black or white). Rinse and repeat to get both Upgraded versions.
■ Even low-level captains can get the full set-bonuses of the Solanae Hybrid Technologies Space Set regardless of what Mark their items are.
■ There will be an event reputation project that will reward you with a 9-console Dyson Science Destroyer (Costing 1000 "Qmendations"). The Dyson Science Destroyer comes equipped with Solanae Dual Heavy Proton Cannons which are available only in Tactical Mode. They are built into the ship and cannot be removed or replaced. The ship also comes with a new bridge skin.
■ The Dyson Science Destroyer for Fed and KDF Captains will be pre-equipped with the Solanae Overcharged Warp Core (the 4th piece of the Solanae Hybrid Technologies Space Set) as well as the Solanae Secondary Deflector which is part of another, currently unknown, 4-piece set (see below). Romulan Captains will also receive a Matter/Anti-Matter Warp Core with the Romulan variant of their ship in addition to the pre-equipped Solanae Overcharged Singularity Core.
■ There will be a Q-themed daily mission wherein you can earn 40 Qmendations per day. You can also get a Festive Party Horn, Party Box, or Mystery Item. If you don't want to grind the daily mission for these ships, you can spend 5 Lobi for an Anniversary Qmendation Package containing between 10 and 20 Qmendations each (roughly a max of 300 Lobi for 0 grind).
■ In late February, Cryptic will be releasing a Dyson Science Destroyer 3-pack for EACH faction (i.e. 9 variants total) on the C/Z-Store. Each of these factional variants will have a 10th console slot, a Special Console to put in it, and upgraded stats. These ships will NOT contain the Solanae Overcharged Warp Core/Solanae Overcharged Singularity Core nor will they come with the Solanae Secondary Deflector which are both limited-time Anniversary Event exclusives.
■ Equipping the Special Consoles from the C/Z-store versions -- which will be detailed in a future update -- plus the Solanae Secondary Deflector from the Anniversary ships onto the C/Z-Store versions will provide another 4-piece set-bonus completely separate from the Solanae Hybrid Technologies Space Set. Cost of these packs is currently unknown.
Rom is also paying for it with singularity core. I do wonder about the Klingon ship though. Clearly the best ratings of the bunch.
Yes on the first part. You can even take the warp core and put it on another ship to get the 4-piece set. We haven't heard about visuals yet.
You don't have to use tactical mode -- you'll still benefit from the 2nd deflector and its set with the FE rewards (including using it on a different ship if you'd like), etc.
Cheers,
Brandon =/\=
The Klingon Nov is getting less shields and more crew - and as the game mechanics of STO have it, more crew is usually a bad thing because the rate the crew is lost is equal for any ship, but the ship needs more time to fully regenerate crew, therefore the passive regeneration rates of the KDF ship will be lower compared to the Fed & Rom one.
do these secondary deflector's cause a giant power gap to cause them to be disabled?
what if they give base power stats is that completely disabled?
or is it the extra bonus effect of boosting certain Science Abilities?
or is the secondary deflector only for that extra effect on Science Abilities?
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
The problem here is that you're comparing these ships to the existing catalog of ships out there. These are the same ship, released in the flavor of three different factions, but they should be directly comparable to one another since they are essentially the same ship with some numbers moved around. A ship is being penalized for having something the other two get free, if indeed the lower hull is because of DHCs, and that renders it an inferior ship to the other two.
Saying that the fed ship should be penalized because it has DHCs and other fed ships don't is like saying that fed ships should be weaker because they have the largest ship catalog or that romulan ships of the future should be nerfed because they have the scimitar.
I'll tell you what. I'll quit complaining about the moghs built in cloak and the new fed ships crappy hull when the feds get some decant boff traits.
They are using game balance and power creep to try and force fed players to reroll. Its a poor form of population control.
Your argument with the dhc is weak as hell.
Obvious you don't play fed much.
Don't know how I feel about the Fed one. I said before it looks like an Avenger with Obelisk bits. The more I look at it now though, the more I see elements of the Intrepid class in it's design. Not much, I grant you, but it is there.
Same with the Nov-class. On first glance it's very similar in shape to the K'Tanco.
Colour me impressed with these ships. Not impressed enough to buy them from the C-Store, but impressed enough to grind for the free ones on all my Science toons.
Also; That bridge? Really?
See the Mogh anouncement thread for that, it went on, and on, and on.
Klingons get cloak for free as part of their base design, basically. They always have, so they can't really go back and balance things out now without causing a s**tstorm. The Romulans pay for their battle cloak and singularity powers with their -10 power per system. Feds don't get DHCs on their non-escorts, so any ship that has them gets a penalty vs the Klingons.
It is what it is. Bottom line, if you want the best ship, go make a Klingon - their ships are always class-for-class slightly better than the Feds.
aka. "TRIBBLE anyone who joins after or can't play during this period and pays a fortune for 3 3-piece sets ($75, right?)"
Also, grind. :P
Lol, then why get the ships in the first place?
Just wait for the current science ships to get the update.
I don't think, as well as most others, feel that getting a Proton DHC that you have no choice in using, is a fair replacement for the stats you lose from the Science aspect..