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Captain on the Bridge

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  • eazzieeazzie Member Posts: 4,252 Arc User
    edited January 2014
    Good luck and all the very very best Dan with your new project, I hope all goes well for you. Stephen a huge welcome. Again all the very very best.
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited January 2014
    The change of Exec-Prod is irrelevant when it's still Geko who really calls the shots and continues to ignore player opinion on what goes into the game.
  • johncampbell07johncampbell07 Member Posts: 143 Arc User
    edited January 2014
    Congratulations and welcome aboard.

    Since I don't get the opportunity to speak with Star Fleet Command directly I would like to avail myself this opportunity to post some serious consideration requests.

    I too have seen the original series as it aired and many of the sequel creations that followed as well as all of the feature length movies. Having grown up with Star Trek this STO (Cryptic) effort brought back many fond memories and the thirst to hopefully see something of an actual warp drive star ship launched while I'm still alive to see it. Obviously I have my doubts that such will happen in my life time, but with the development of the cell phone (Star Trek communicator) and now the development of the, and soon to be released on the market, Medical Tricorder slated for this fall of 2014 after FDA approval, anything of the reality is a welcome sight.

    Having said that, the reality part is what's on my mind. Could the good folks at STO put a bit more focus into giving us a more realistic looking graphic of the various ships, space stations, characters and so on as opposed to something that takes on a more cartoonist look?

    Also, could we get back to the realism of scientific study and theory, the things that made what some call scientific babble due to a lack of scientific study, the part of Star Trek that today has come to fruition in reality? Case in point, the Dyson Sphere. Little to no lead up is involved for the existence of a Dyson Sphere so many people have no clue what a Dyson Sphere actually is nor what it would take to create such a feat. The story line around this part of STO gives no story line to even try to suggest why there would be an external surface of a Dyson Sphere that has an atmosphere nor gravity. Further, the theory relies on a star within the sphere to supply the basic survival needs within the sphere's inner wall and yet no effort is being shown to suggest anyone is seeking any entry inside the sphere.

    Then there's the dinosaur thing. That one went over the top. Unless STO gets back to the realism aspect you might as well contract Fisher Price to do the graphics work. Just one Captains opinion.

    Anyway, so as not to put a damper on anyone's spirits, there's my two cents worth and a sincere welcome aboard. I'm looking forward to an adventure and all the experiences in excellence to come.

    Vice Admiral John Campbell
    Captain: U.S.S. Vengeance, U.S.S. Crusader
  • vamankvamank Member Posts: 366 Arc User
    edited January 2014
    astro2244 wrote: »
    To paraphrase Picard, Stahl: "And in maritime tradition, I wish you clear horizons... my friend, make it so."

    You mean Fair Winds and Following Seas.
    Admiral%20sig%202.png
  • eazzieeazzie Member Posts: 4,252 Arc User
    edited January 2014
    genada wrote: »
    The game really has improved and been getting better. Often times it may seem like everything is just bad and nothing good is happening but it's just not true. Many people are enjoying and having fun in Star Trek Online and while always wanting to see things get better, they are having a overall happy experience. So thank you Mr Stahl and the rest of the STO team for making a fun game that we can all enjoy, best of luck with your next project.

    Looking forward to seeing further improvement to the game and to enjoying it more. Thank you to all the people that work on making STO the game it is and making it better and better over the years.


    I agree entirely. The Devs and EVERYONE involved with STO should be commended for their hardwork and dedication. Everyone involved with STO has brought us the most enjoyable MMO ever.

    I wish Dan all the very very best in his new project, and wish him every success with it.
  • direphoenixdirephoenix Member Posts: 0 Arc User
    edited January 2014
    because every time a game is getting develop it is the champions devs that are moved to work on it and champions linger in its dismal state.

    You do realize that just last June, PWE opened up a new studio, Cryptic North (located in Seattle) that is focused almost entirely on Champions Online?

    http://finance.yahoo.com/news/perfect-world-entertainment-unveils-cryptic-192300848.html

    http://gamasutra.com/view/news/193707/QA_With_Neverwinter_inbound_Cryptic_founds_Seattle_studio.php
    Gamasutra wrote:
    Cryptic and its parent Perfect World Entertainment told Gamasutra about the founding of Seattle?s Cryptic North, which is currently supporting the Redwood City mothership by polishing Champions Online.

    That hardly sounds that they're leaving CO to wither on the vine.
    [SIGPIC][/SIGPIC]
    Raptr profile
  • jonsillsjonsills Member Posts: 10,473 Arc User
    edited January 2014
    Speaking as a longtime player of both STO and CO, I have to laugh at all the people here complaining about radio silence from the STO executive producer.

    Go over to the CO boards and check out when the last State of the Game or UNTIL Report came out. Go ahead, go check - I'll wait.




    So, what "silence" are you complaining about again?
    Lorna-Wing-sig.png
  • angelphoenix12angelphoenix12 Member Posts: 116 Arc User
    edited January 2014
    You do realize that just last June, PWE opened up a new studio, Cryptic North (located in Seattle) that is focused almost entirely on Champions Online?

    http://finance.yahoo.com/news/perfect-world-entertainment-unveils-cryptic-192300848.html

    http://gamasutra.com/view/news/193707/QA_With_Neverwinter_inbound_Cryptic_founds_Seattle_studio.php



    That hardly sounds that they're leaving CO to wither on the vine.

    im very aware of that, for the last 2 games sto and now was in production, it was champions devs that were taken from their project. remember that is for now and when the new game needs devs it will be champions to pay that bill yet again. champions is/has been the redheaded step child of this company, and I don't see it ending. oh and here is a post I found "as well as supporting efforts on both Star Trek Online and Dungeons & Dragons Neverwinter"
  • akpaakpa Member Posts: 250 Arc User
    edited January 2014
    I hope the new Executive Producer knows more about mmos than the last one...
    my post's number is higher than smirk's dps
  • amalefactoramalefactor Member Posts: 511 Arc User
    edited January 2014
    Stahl has been a great lead for Star Trek Online, and I was very happy to see him back after he left the first time.

    I do hope, I admit, that he returns to STO again someday.
  • druhindruhin Member Posts: 7 Arc User
    edited January 2014
    You do realize that just last June, PWE opened up a new studio, Cryptic North (located in Seattle) that is focused almost entirely on Champions Online?

    http://finance.yahoo.com/news/perfect-world-entertainment-unveils-cryptic-192300848.html

    http://gamasutra.com/view/news/193707/QA_With_Neverwinter_inbound_Cryptic_founds_Seattle_studio.php



    That hardly sounds that they're leaving CO to wither on the vine.

    And what pray tell, has this mythical "Cryptic North" accomplished for CO since?

    The articles you linked were posted over 6 months ago. Things change. And we've heard NOTHING since then regarding Cryptic North. For all we know, it's since been closed, to focus on this "4th project"
  • mimey2mimey2 Member Posts: 0 Arc User
    edited January 2014
    What time is the effigy burning?

    8:30, Reg. Look forward to seeing you there.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • direphoenixdirephoenix Member Posts: 0 Arc User
    edited January 2014
    im very aware of that, for the last 2 games sto and now was in production, it was champions devs that were taken from their project. remember that is for now and when the new game needs devs it will be champions to pay that bill yet again. champions is/has been the redheaded step child of this company, and I don't see it ending. oh and here is a post I found "as well as supporting efforts on both Star Trek Online and Dungeons & Dragons Neverwinter"

    I'm pretty sure the STO Foundry fanatics will claim that it was STO's dev resources that were shanghai'd to work on Neverwinter, not CO's.
    [SIGPIC][/SIGPIC]
    Raptr profile
  • angelphoenix12angelphoenix12 Member Posts: 116 Arc User
    edited January 2014
    I'm pretty sure the STO Foundry fanatics will claim that it was STO's dev resources that were shanghai'd to work on Neverwinter, not CO's.

    and the only reason for that is because champions never had the foundry.
  • picardcrusherpicardcrusher Member Posts: 101 Arc User
    edited January 2014
    So, Scotty is in the big chair and James Tiberius is in another dimension...

    Thanks Dan and good fortune Stephen

    Nerfing is Fraud...
  • jonsillsjonsills Member Posts: 10,473 Arc User
    edited January 2014
    druhin wrote: »
    And what pray tell, has this mythical "Cryptic North" accomplished for CO since?
    Bug fixes. Many bug fixes, some of which had been languishing for years. And Auras were introduced, making many players giddily happy (and others angrily frustrated, because the Auras didn't work the way they were hoping - so it goes). Oh, and a couple of new costume sets, including one that was promised us way back when they were talking about having an Alert that took place in Victorian England.
    Lorna-Wing-sig.png
  • angrytargangrytarg Member Posts: 11,009 Arc User
    edited January 2014
    akpa wrote: »
    I hope the new Executive Producer knows more about mmos than the last one...

    ... or Star Trek, for that matter :D
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2014
    tacofangs wrote: »
    I, for one, welcome our new programmatical Overlord!

    Everything aside it will probally be better to have him as EP now than it was then :)

    You all should make him wear a holo emitter prop :P rofl
  • eazzieeazzie Member Posts: 4,252 Arc User
    edited January 2014
    Stephen. Please please please PLEASE make your first executive decision of blasting all those blooming disco balls out of the nearest airlock into a collapsing binary star and rid the universe of them once and for all, and save my sanity PLEASEEEEEEEEEEEEEEE!!!!!:P
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited January 2014
    Oh... Well... That worked out well last time...

    Looking forward to all C-Store ships being converted into single-purchases, decreased content, and increased Zen-prices...

    Just like last time.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2014
    eazzie wrote: »
    Stephen. Please please please PLEASE make your first executive decision of blasting all those blooming disco balls out of the nearest airlock into a collapsing binary star and rid the universe of them once and for all, and save my sanity PLEASEEEEEEEEEEEEEEE!!!!!:P

    I second that. Also in order to advance pvp anyone who sets off a disco ball becomes targetable.
  • eazzieeazzie Member Posts: 4,252 Arc User
    edited January 2014
    I second that. Also in order to advance pvp anyone who sets off a disco ball becomes targetable.

    Ohh thank you. Glad someone else is on my side. I forgot to menton too. If any Dev gets the idea to come up with any more annoying VO in events, have them clean the bathrooms with a tooth brush for a week :P
  • origcaptainquackorigcaptainquack Member Posts: 614 Arc User
    edited January 2014
    deception is all I can say about the switch.

    the project that stahl went to work on I bet is not an mmorpg, it is a game or games to be played on consoles or xbox live. similar to call of duty
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2014
    anazonda wrote: »
    Oh... Well... That worked out well last time...

    Looking forward to all C-Store ships being converted into single-purchases, decreased content, and increased Zen-prices...

    Just like last time.

    Kind of funny how they ended last week with a screen shot and then saying 8.5 coming soon and then we get a reminder of the past :)
    eazzie wrote: »
    Ohh thank you. Glad someone else is on my side. I forgot to menton too. If any Dev gets the idea to come up with any more annoying VO in events, have them clean the bathrooms with a tooth brush for a week :P

    It would be so fun to be a sniper during the risa event :) They could sell us risian duck blinds to blend in and maco and khg amphibious assault costumes.
    deception is all I can say about the switch.

    the project that stahl went to work on I bet is not an mmorpg, it is a game or games to be played on consoles or xbox live. similar to call of duty

    Naw they are first going to take all the leveling content of STO, CO, and NW and put it into a console game and at the end it will say to continue download arc at the website.
  • origcaptainquackorigcaptainquack Member Posts: 614 Arc User
    edited January 2014
    for a console game wouldn't surprise me.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2014
    for a console game wouldn't surprise me.

    If they hadn't planned on it I probally gave them the idea now lol.
  • kanonistiskanonistis Member Posts: 53 Arc User
    edited January 2014
    ...and we hope he will stay by us:)
    dstahl forever!
    Fleet Leader: Hellenic Space Force
    Characters FED: TAC Ponos - TAC Tromos - ENG Athena - ROM TAC Phovos - SCI Martyrium - REM Apatros
    Fleet: La Familia: SCI Stave
    KDF Fleet: Syndicate of Shadows: ENG Sha'Kal


  • origcaptainquackorigcaptainquack Member Posts: 614 Arc User
    edited January 2014
    nah d.stahl is a traitor. shoot on site. worse then Klingon. kill him for treason.:P
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2014
    iconians wrote: »
    A while back I responded to a survey of the best STO seasons from 1 to 8. The one where D'Angelo was EP and Dstahl left for Zynga was at the bottom of the list.

    My morale for STO is now slipping from cautious optimism to skeptical uncertainty.

    I think D'Angelo got an even worse hand dealt to him than Zinc. He did inherit the game under a mandate to go F2P when they had a dramatically reduced team.

    I think the big things I'd have concerns about from his tenure:

    - He made the call for the lockbox Galor or at least signed off on it, when Stahl has said he would have vetoed it because of longterm implications.

    - He's a bigger fan of Asimov than Bradbury, if memory serves. (I believe he might even dislike Bradbury.) This kind of thinking can make me nervous as it can veer towards nuts and bolts engineering over passionate, humanistic stories. That may appeal to a lot of you though.

    I'm sure he'll make the runabouts run on time, achieve goals, and hit targets. I think we probably have a better chance at seeing his vision this time when we wouldn't have before and would also guess that the next 6-8 months will still have things Stahl contributed to in them.

    I'm curious to see what his vision is.

    Here are some quotes from D'Angelo over the years:
    Hard science fiction is my favorite. This kind of writing puts plot and ideas at the center. Characters can be flat and barely portrayed. The point is to present an idea of physics, mathematics, psychology, or something else in a coherent plot. Larry Niven and Greg Bear are great examples of this kind of writing.
    My favorite author is Larry Niven.
    Some people like Ray Bradbury but his writing mostly comes across as space fantasy and with a few exceptions does not impress me a lot.
    I have a love for the independent press and of quality black-and-white books over mass-produced color ones. Marvel and DC have a lot of history and a lot of great heroes, but many of the books seem so flat and rehashed. The small press had a lot of bombs, but it also had some of the best work around.

    My personal favorite is Usagi Yojimbo by Stan Sakai. This book is amazing!
  • captmack001captmack001 Member Posts: 0 Arc User
    edited January 2014
    He's "gone" from STO, if that's what you mean, but he's here at Cryptic working on a top secret new project; it's pretty exciting.

    And no, what you're guessing is completely inaccurate and you know it :)

    Cheers,

    Brandon =/\=


    For the love of god please say its a stargate mmo

    with the cryptic engine that would be awesome
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