It's more difficult to get into PVP now. That is true. But there are places like Tyler Durden where people new and old get together and have fun.
If you enjoy stomping a ISE/CSE/KASE in 7-10minutes, GREAT. I would prefer a long 1+hr premade match against a good team or a fun 20-30 minute 14/15 TD with people the day before I never talked to.
If you don't enjoy that is fine. But I don't tell Cryptic that PVE is pointless even though I think it is. I hate spending 2-4 weeks doing daily BS missions that take 3-7 minutes just to fill out Rep missions. I hate having to do 50+ STFs to get max Omega and get any Space gear I may want. I hate having to do pointless PVE to get dil for fleet gear, rep gear, ect ect. I hate that queing with a friend gets a bunch of a afk newb tards panties in a bunch crying premade. I hate that half the teams out there don't want good fights anymore.
But hey Tyler Durden provides a super fun forum for novice and veterans alike. Most always it's more fun than hitting the queues so I take the good with the bad. I accept I have to grind for days, weeks, months sometimes because I am forced to by a larger PVE community. I wouldn't complain about better rewards for PVP... But it doesn't matter to me because PVP is just fun for me.
you know...I played Baseball from first grade all the way to 8th grade when I was a kid. I would have played in high school too but I had way too many other things going on too and I couldn't fit it in. I didn't get anything from it. Heck, my team was only in 1st place for one year. We usually were somewhere in the middle and for 2 years in a row we were dead last, so winning wasn't much of a reward for me also. It was just a fun team sport to play with my friends.
How does this apply to STO? For me, PvP is a fun team game within STO. I don't need a reward or a goal. Win or lose, the fun is in the game itself. That's why I PvP in STO.
With that said, if anyone does not like to play STO's version of PvP, they don't have to. PvE is more than enough fun for most people, including me.
EDIT: well actually I did get great life lessons from playing a team sport and research shows that children who play team sports do better in society and the workplace than children who did not. In fact, women who played team sports as children are more likely to be CEOs than women who did not, but that's all besides the point.
I agree that it's hard to get a new person into pvp in the current game and I would like to see some improvements and additions to pvp. I actually hope with the two recent guest blogs on pvp that the devs will show some love towards pvp. It's a gold mine sitting in front of cryptic and they're just letting it sit there.
One big easy way to help fix pvp would be to fix the in game voice chat. I know that there's a lot of different languages spoken in this game, but it's the same for other games and voice chat really helps. Other than that, just some new maps would be great. A great addition would be a persistent Dysonesque space and ground battlezone full of PvP and PvE objectives, but those are just my ideas.
I've mentioned RvB'ing the queues in numerous other threads as well. Likewise, I've discussed the issue of imbalance with Ker'rat in numerous threads as well.
While I admittedly went through and nuked my own posts for the past two weeks or so in the PvP forums, I've got 500 posts since Nov 9th, 2013 in the PvP forums.
Almost 7000 posts since returning to the forums in August of last year...want to take a wild guess at where probably 95% or more of those posts where made?
Meanwhile, a quick search of your 103 posts (at the time I post this)...how many are in the PvP section of the forums? 0...zero...zilch...
Kind of begs the question, have you even actually played EVE - or - did you just read about it somewhere....
That is suppose to be an explanation? Perhaps try again, unless an explanation of what this RvB is.
That's kind of a curious question from somebody that supposedly enjoys PvP elsewhere...though, it's entirely possible that somebody could have enjoyed PvP in a format that did not involve Red vs. Blue elsewhere. If they'd PvP'd here though...or in many places...they might have noticed one team was red and one was blue.
Mind you, given that the post actually stated this...
It's one of the reasons some of us had suggested they RvB the queues instead of maintaining the KvK, KvF, FvF. The wait for the queues can be tedious on a Fed - the wait for the queues is often beyond ludicrous on a KDF.
That is suppose to be an explanation? Perhaps try again, unless an explanation of what this RvB is.
He means "Red Vs Blue".
In other words get rid of the Klingons Vs Federation... and mix the klinks in with the feds so its a simple "Red Team Versus Blue Team" with klingons and feds on each side.
"You know when that shark bites, with its teeth dear... scarlet billows start to spread..."
In other words get rid of the Klingons Vs Federation... and mix the klinks in with the feds so its a simple "Red Team Versus Blue Team" with klingons and feds on each side.
Great idea, but it still doesn't address the overall problem. This is nothing more than a quick little fix that does nothing, nor expands the game.
I've mentioned RvB'ing the queues in numerous other threads as well. Likewise, I've discussed the issue of imbalance with Ker'rat in numerous threads as well.
While I admittedly went through and nuked my own posts for the past two weeks or so in the PvP forums, I've got 500 posts since Nov 9th, 2013 in the PvP forums.
Almost 7000 posts since returning to the forums in August of last year...want to take a wild guess at where probably 95% or more of those posts where made?
Meanwhile, a quick search of your 103 posts (at the time I post this)...how many are in the PvP section of the forums? 0...zero...zilch...
Kind of begs the question, have you even actually played EVE - or - did you just read about it somewhere....
Again, that is not a solution nor does it do anything to expand the game. All it does is satisfy a small fraction of the community when Cryptic should be doing more to find a way to attract more players in. This is small, do you have anything else to show? I suspect you dont!
Nice jab on the Eve front, but i suspect that has more to do with me getting under your skin. Perhaps you should put that attitude in check.
Great idea, but it still doesn't address the overall problem. This is nothing more than a quick little fix that does nothing, nor expands the game.
If you believe there is an overall problem with PvP in STO, then perhaps start a thread in the PvP Forums (here's a link, since you've never posted there: http://sto-forum.perfectworld.com/forumdisplay.php?f=125 ) about what what you see as the overall problem, eh?
Cause, to be fair - this is such a major case of derail going on and on and on and on...as brandonfl pointed out tends to happen with dev tracker.
Well... Winter Wonderland does nothing to "expand the game" more grinding rep garbage seasons does nothing to "expand the game".
So... whats your point?
Oh i agree, it does nothing to expand the game. My point is that those that keep defending this poor excuse for PvP, have done nothing to propose any significant changes that would effect, while attracting more into that of PvP which is i would think that ultimate goal of the PvP community is it not? And all i see is small, none significant solutions to the problem.
If you believe there is an overall problem with PvP in STO, then perhaps start a thread in the PvP Forums (here's a link, since you've never posted there: http://sto-forum.perfectworld.com/forumdisplay.php?f=125 ) about what what you see as the overall problem, eh?
Cause, to be fair - this is such a major case of derail going on and on and on and on...as brandonfl pointed out tends to happen with dev tracker.
Ah, the distraction from the discussion at hand. I do enjoy those that want to distract from what the blog is stating, or trying to attempt. Ive made several threads in the past in detail for what i would think could be a suitable solution, while many have as well.
Ill bow out of this so you can have your fluffy discussion that goes nowhere and would rather discuss distractions instead of solutions.
Note: Too bad this game wasn't open to modders, the modders would fix what the devs can not!
As i have stated in the past and i will say it again, PvP in this game is pointless and their is no reason to even participate as you win nothing, nor do you gain nothing. If i want to PvP, ill do it in a game that offers it, like Eve which i do still play.
Hey Cryptic, here is an idea why dont you try and make a PvP that matters and plays into the overall game. Perhaps a territory system. That which i have suggested and many others have suggested, makes why too much sense, instead they will offer another reputation system.
Again NO purpose and who cares about zen prizes or dill, that provides nothing to the overall game as whole. This shouldn't even be considered PvP, because you surprise anyone that might have a lower build on them, nor collect what they have left of the ship they are flying, again NO purpose, NO objective and NO endgame perhaps you should rewrite your blog to include perhaps a territory system, at least that would be something that provides an overall purpose. PvP in this game is a JOKE, get over yourselves, if you want to PvP, join me in a REAL game that provides PvP.
Nicely stated, they think that this is a REAL PvP when in fact isn't. LOLOLOLOL, that is what is funny about this article by this blog. We will never get anything close to a real PvP or anything like a territory system, instead they think they an can continue to give us more content with a new reputation system.
I didnt see anyone state to remove PvP, id like to see Cryptic to attempt to TRY and do something that would affect the overall game through PvP, like i have suggested to many others, some type territory system that plays into with the station systems. But that makes to much sense by that of Cryptic, instead they would rather give us pointless content and another Reputation.
I didnt see anyone state to remove PvP, id like to see Cryptic to attempt to TRY and do something that would affect the overall game through PvP, like i have suggested to many others, some type territory system that plays into with the station systems. But that makes to much sense by that of Cryptic, instead they would rather give us pointless content and another Reputation.
Oh iam sure it is, i think if Cryptic could do something they should revamp the entire PvP system that includes something that effects the overall game as whole. Example, i like ground PvP, but id like it to be included in some type of overall system that plays into fleets, groups whatever it might be to improve the game overall. I dont want to see them get rid of it, to be frank, iam bored and i leave at months at time to come back to the same old same old. Cryptic has an opportunity to do something that would attract people back to this game in droves, but i suspect that wont happen. Many people in the last few years have offered such ideas in well detailed information and Cryptic has done nothing about it, mainly the excuse is the "Engine" cant handle it, well that only means they have programmers that are limited or perhaps they should upgrade the engine if that is the case.
Over all to your question, NO purpose and it is rather predictable by you to come out to defend that which has NO purpose, which plays nothing into the overall game. You have suggested NOTHING in the way to expand that than keeping to that of the same old that we currently have. It has nothing to do with your assumptions, but again you have provided NO ideas on what could be done to improve the overall PvP experience. Typical, all talk on a guess blog, with no substance to back it up with.
Well then, why dont you offer up any solutions to the issue at hand when it come to a balanced approach on PvP for Cryptic if you are so famaliar with that of PvP in other games? From where iam reading, i dont see that. Nothing you have said suggests anything of the sorts, at least others have suggested a better experience that might or could give the player a balance approach on PvP or in the overall game itself. I know that we cant bring in Eve like, nor would i want that, i suggest it because that is for hardcore players just as you stated with the other. I ASK WHERE IS YOUR PLAN to introduce something to Cryptic if you have that ear? At least i have offered something, while many others have as well and Cryptic has DONE NOTHING as usual.
Why is that? Would that be such a turn off to you people that offer Nothing in regards to something that would play into the overall game itself? We have nothing from you to propose, any ideas as to how a revamp should be? We are waiting for the wisdom of your ideas?
Again, that is not a solution nor does it do anything to expand the game. All it does is satisfy a small fraction of the community when Cryptic should be doing more to find a way to attract more players in. This is small, do you have anything else to show? I suspect you dont!
Nice jab on the Eve front, but i suspect that has more to do with me getting under your skin. Perhaps you should put that attitude in check.
Ah, the distraction from the discussion at hand. I do enjoy those that want to distract from what the blog is stating, or trying to attempt. Ive made several threads in the past in detail for what i would think could be a suitable solution, while many have as well.
Ill bow out of this so you can have your fluffy discussion that goes nowhere and would rather discuss distractions instead of solutions.
Note: Too bad this game wasn't open to modders, the modders would fix what the devs can not!
And here is where I come in with my question to you.....
If you say so much that you hate PVP in STO, then why on earth are you even here???
You've mentioned in one of those quotes up there that you still play eve, well if you so much like the pvp in even, why don't you just stop playing STO...
I mean if you so hate pvp here then why are you in sto in the 1st place??
I personally don't care about, if you like it or not, and im sure others here don't care aswell...
Oh i agree, it does nothing to expand the game. My point is that those that keep defending this poor excuse for PvP, have done nothing to propose any significant changes that would effect, while attracting more into that of PvP which is i would think that ultimate goal of the PvP community is it not? And all i see is small, none significant solutions to the problem.
There has been ideas for years. FFS the fleet starbase defense **** was rumored to have a PVP element. Did it?? NO.
Rvb, no uni-console/passive queues, team queues, territory control (again rumored this was going to be a part of Star base,) so and so forth. For years there have been ideas but we never get anything expect complaints from the PVE community. You don't have to PVP but we still have to PVE so I don't get the problem?
Perhaps we should go to the PVE forums and make rude, sarcastic BS threads just to be dicks because most of us don't enjoy PVE. I would rather see PVE gone and only PVP but that will never happen. This is a MMO after all. If I wanted to play Star Trek for the PVE I would load of Bridge Commander and load up Kobayashi Maru mod.
And here is where I come in with my question to you.....
If you say so much that you hate PVP in STO, then why on earth are you even here???
You've mentioned in one of those quotes up there that you still play eve, well if you so much like the pvp in even, why don't you just stop playing STO...
I mean if you so hate pvp here then why are you in sto in the 1st place??
I personally don't care about, if you like it or not, and im sure others here don't care aswell...
Maybe he just doesn't agree that the solution to making PvP a more significant aspect of the game is teaching everyone to work around all the balance-distorting, power-creepy mechanics. Maybe he believes the "fix" is to rebalance or remove these mechanics altogether.
Maybe he just doesn't agree that the solution to making PvP a more significant aspect of the game is teaching everyone to work around all the balance-distorting, power-creepy mechanics. Maybe he believes the "fix" is to rebalance or remove these mechanics altogether.
If that is the case... well then I feel sorry for him.... :rolleyes:
I was fully prepared to hate this blog. When Brandon announced it I was girding myself for either a numbers diatribe or some terrible advice. Imagine the pleasant surprise in finding that not only was this well written, it was really good advice.
Kudos. So many players new to pvp think that gearing or rep is the most important thing. It's not. It's attitude, flexibility and creativity. Not to mention a healthy dose of flying and timing. Ask anyone in a serious pvp fleet. Want the max rep lockbox guy with a bad attitude and an inflexible build or a new player with white gear and no rep who has a good attitude and is willing to learn and try things with the team? No contest.
To those who say pvp is about cookie cutter builds? Yeah, those guys aren't good at pvp. The metagame of team based builds is incredibly deep in STO. It's just too bad we can't get a new map and some more rewards for pvp to make people want to come do it (and not afk it).
i agree very nice blog i usually am either in my assault crusier, oddy, or obleisk on my fed eng char always going in to the queue's, non of my fleetmates ever want to do pvp, but I am trying to get better at my tank
on kdf side i am usually in my sci char's karfi with advanced fer'jai's or my tact with the bug
(STO)
Matriarch of Banished Orion Girls. Neela D'tan @captaintpol (with many alts)
May we sail and have fun always and forever. LLAP
(PC version NW)
Arwen@captaintpol TR - Tully's of RiverRun
Mai Kelly DC-Tully's of RiverRun
Neela BumKisses HR-
Arya Stark GF-
Sansa Stark CW- Team Fencebane
Crystal Marie OP-
(xbox version NW)
Arwen@Admiral Jazdia TR- Team Fenebane
Mai Kelly DC- " "
Ahsoka Tano CW- " "
Neela BumKisser HR- " "
I was fully prepared to hate this blog. When Brandon announced it I was girding myself for either a numbers diatribe or some terrible advice. Imagine the pleasant surprise in finding that not only was this well written, it was really good advice.
Yep, it was kind of a refreshing different take on it...can see why Cryptic/PWE posted it.
...it's a personal opinion. Nobody can really argue with you, that you find PvP to be pointless. You're definitely entitled to that opinion and even to share that opinion.
However, in the phrasing you used - it can sometimes come off (whether said by you or by others) - as PvP is pointless in general. That's getting into an area of speaking for folks other than yourself...which you just can't do.
Some may read what you said there as just being your opinion - so they didn't give it a second thought. Some may read what you said there as you trying to speak in general - and well, that's where many such threads end up derailed, eh?
PvP in STO is currently pointless for me. I used to have fun, but there are so many broken things now - so many things where Cryptic has catered to the most extremely casual PvE players - and just well, there's just far too many [REDACTED EXPLETIVES] in the queues for it to be fun anymore.
I'm not going to say it's pointless though, not in general, because I know there are folks that still enjoy it.
Pointless for me? Check!
Pointless in general? Can't say that...
edit: Having a smoke and thinking about that part in Orange, I can't even really say that. Not honestly, eh? It's very narrow-minded. Stepping back and looking at it, even though I currently choose not to participate in PVP - as an aspect of the game, as part of the reason that folks play - it's also going to be a potential source of revenue from those players. Revenue helps the development of the game...so even there, PvP - even if I'm not doing it - still has a point for me and is not pointless.
This is true - it was my opinion, and while my phrasing was general, it was intended only to reflect my opinion.
That said, I don't form my opinion based solely on a general dislike of PvP. My dislike of PvP in STO is drawn from a number of factors, those being;
- The discraceful lack of balance, hence why - generally speaking, of course - DPS boats like the Scimitar, T'Varo Retro, Bugship and so on are king. This is without going into the effects of special consoles, fleet gear etc. that also ultimately unbalances gameplay.
- As above, the amount of stuff that I would need acquire before I would be capable of being competitive against people who play it. Sure, I could jump in and get lucky with a team, but that's not my point - they'd probably end up carrying me until I had comparable gear.
- The lack of rewards. Principally my point when I say "it's pointless". It's gear and dilithium. Nothing I couldn't get anywhere else, without the hassle I would inevitably endure trying to get it via PvP.
- The blandness of it. I've done a few PvP sessions in my time. What I recall is that the maps were bland and unimaginitive. Something that permeates with much of the maps in this game, granted, but if when i'm not enjoying myself on the map, then that blandness is brought to the fore.
That's basically it. Even with a massive overhaul, i'd probably still be put off by it. And given the rumors that the Fed-KDF war will possibly be ended in the future, i'd say Cryptic aren't pinning that much hope of major PvP content.
So there's my opinion. To me, PvP is a waste of time and I personally fail to see how people can enjoy it. But it's their game to play and they can play it how they like, as far as i'm concerned.
You're just a machine. And machines can be broken.
If that is the case... well then I feel sorry for him.... :rolleyes:
Because it would never happen, or because it would be wrong-headed to desire such a thing in the first place? To the former, I agree. To the latter, not so much.
If what everyone wants is this spending contest to a cookie-cutter finish line, at least divide up the queue so that people without the time and MONEY to be kitted out with fleet gear, lockbox ships, C-store consoles and insanely overpriced exchange doffs in time for a scheduled pugstomp with a premade might get some enjoyment out of it, too.
Here's some useful information I would have liked to have seen in a PvP guest blog when I was starting out
1 - Setting up your call and targeting keys
a - How to setup "t" so that it puts in team chat "Target >> this bozo << !! " automatically
b - How to setup "r" and pinning the "caller" so that you can easily switch targets to the caller.
c - How to create a separate TEAM chat window that only has TEAM chat in it.
2 - Setting up your UI to be more useful
a - Moving your health and teammates icons closer to the center of the screen (include examples from players of how they have their UI configured)
b - Enabling the health bars of all on-screen objects
c - Disabling auto pet targeting
d - Arranging items in your first 1-0 tray such that they are the most "on-demand" items you need
3 - Setting up your "healer" keys (Especially if you're not a healer! Cross-healing wins matches!)
a - (this is personal preference) Setup F1-F4 to fire all your heals for the 1st, 2nd, etc teamate on your team. Setup F5 to fire heals for YOU (including miracle worker etc). Order them so that shields or hull fire first based on how you prefer to run.
4 - Setup a "SpamBar"
a - Line up all your self defense buffs, and trigger a fire all weapons
5 - Setup a Alpha Attack bar
a - Line up all your offensive buffs, and trigger a fire all weapons
6 - Or just combine 4 & 5 for the simplest solution - SuperSpamBar!
7 - Use your power distribution buttons! So many people just run 50/50/50/50. :-(
I know for ADVANCED USERS THESE SUGGESTIONS ARE TEH STUPID IT BURNS, but for people getting started they get you light-years beyond the typical person in the queue.
Oh i agree, it does nothing to expand the game. My point is that those that keep defending this poor excuse for PvP, have done nothing to propose any significant changes that would effect, while attracting more into that of PvP which is i would think that ultimate goal of the PvP community is it not? And all i see is small, none significant solutions to the problem.
This sort of made me laugh a little. The PvP community if full of good ideas... frankly its not up to us to implement them.
The community of PLAYERS does a lot to forward PvP in STO.
- The Blog you read was written by unpaid players who enjoy STO PvP
- Boot Camp... where vets in a very proactive way try to include as many people that would like to play as possible.
- Organized PvP... one of the largest General PvP chat channels you will find in a theme park style MMO
- Tyler Durden a channel and game style created to combat the "premade" issues many people coming into PvP take issue with. Also happens to be one of the funnest ways to enjoy STO PvP
- Tournaments - to many to list them all off... almost every month for 4 years the community has run some form of contest. We have had seasons with bear league style games on weakends and plenty of one off afternoon/evening events.
- Help guides... tons of them
- PLAYER created and Programed Leader boards. (Yes I'm not kidden Hilbert as an Unpaid fan of the game has produced something that is higher quality then you will find in almost any AAA MMO)
- Parser tools. I always smile when I see someone in STO using a parser to improve there PvE builds when I realize they are using a parsing module put together by an STO PvPer.
There are plenty of other things we could point at as positive Community activities in STO.
However lets be completely honest... it isn't up to the player base to overhaul or improve or even attract the die hard pvp haters in STO. That is a job for Cryptic... I do appreciate very much the work of People like bran who have worked hard to include our community, and support us. They have been great with there support for boot camp... giving some of us a voice in the form of blogs ect. Some of them are trying no doubt, Seeing some of the Cryptic guys pvping more has also been great. I know they do like the PvP side of things. I think we just need to get Cryptic to commit to some of the core game play issues we all want to see improved. Yes more maps more game types... perhaps new balance mechanics... improved Ques. These are things we now need Cryptic to move forward on. We will support them as a community have no doubt there.
Here's some useful information I would have liked to have seen in a PvP guest blog when I was starting out
1 - Setting up your call and targeting keys
a - How to setup "t" so that it puts in team chat "Target >> this bozo << !! " automatically
b - How to setup "r" and pinning the "caller" so that you can easily switch targets to the caller.
c - How to create a separate TEAM chat window that only has TEAM chat in it.
2 - Setting up your UI to be more useful
a - Moving your health and teammates icons closer to the center of the screen (include examples from players of how they have their UI configured)
b - Enabling the health bars of all on-screen objects
c - Disabling auto pet targeting
d - Arranging items in your first 1-0 tray such that they are the most "on-demand" items you need
3 - Setting up your "healer" keys (Especially if you're not a healer! Cross-healing wins matches!)
a - (this is personal preference) Setup F1-F4 to fire all your heals for the 1st, 2nd, etc teamate on your team. Setup F5 to fire heals for YOU (including miracle worker etc). Order them so that shields or hull fire first based on how you prefer to run.
4 - Setup a "SpamBar"
a - Line up all your self defense buffs, and trigger a fire all weapons
5 - Setup a Alpha Attack bar
a - Line up all your offensive buffs, and trigger a fire all weapons
6 - Or just combine 4 & 5 for the simplest solution - SuperSpamBar!
7 - Use your power distribution buttons! So many people just run 50/50/50/50. :-(
I know for ADVANCED USERS THESE SUGGESTIONS ARE TEH STUPID IT BURNS, but for people getting started they get you light-years beyond the typical person in the queue.
Those are excellent points Husanak. I wonder how many people realize that the player created leaderboard also has a function where it will autobalance teams based on past performance? And that he did this for free just because he loves pvp?
Thank you Hilbert for all that you do. It's totally appreciated.
Comments
If you enjoy stomping a ISE/CSE/KASE in 7-10minutes, GREAT. I would prefer a long 1+hr premade match against a good team or a fun 20-30 minute 14/15 TD with people the day before I never talked to.
If you don't enjoy that is fine. But I don't tell Cryptic that PVE is pointless even though I think it is. I hate spending 2-4 weeks doing daily BS missions that take 3-7 minutes just to fill out Rep missions. I hate having to do 50+ STFs to get max Omega and get any Space gear I may want. I hate having to do pointless PVE to get dil for fleet gear, rep gear, ect ect. I hate that queing with a friend gets a bunch of a afk newb tards panties in a bunch crying premade. I hate that half the teams out there don't want good fights anymore.
But hey Tyler Durden provides a super fun forum for novice and veterans alike. Most always it's more fun than hitting the queues so I take the good with the bad. I accept I have to grind for days, weeks, months sometimes because I am forced to by a larger PVE community. I wouldn't complain about better rewards for PVP... But it doesn't matter to me because PVP is just fun for me.
[SIGPIC][/SIGPIC]
you know...I played Baseball from first grade all the way to 8th grade when I was a kid. I would have played in high school too but I had way too many other things going on too and I couldn't fit it in. I didn't get anything from it. Heck, my team was only in 1st place for one year. We usually were somewhere in the middle and for 2 years in a row we were dead last, so winning wasn't much of a reward for me also. It was just a fun team sport to play with my friends.
How does this apply to STO? For me, PvP is a fun team game within STO. I don't need a reward or a goal. Win or lose, the fun is in the game itself. That's why I PvP in STO.
With that said, if anyone does not like to play STO's version of PvP, they don't have to. PvE is more than enough fun for most people, including me.
EDIT: well actually I did get great life lessons from playing a team sport and research shows that children who play team sports do better in society and the workplace than children who did not. In fact, women who played team sports as children are more likely to be CEOs than women who did not, but that's all besides the point.
Where is this proposal you speak of?
They're right here in this thread, just have to go back a page or so. Post 51.
One big easy way to help fix pvp would be to fix the in game voice chat. I know that there's a lot of different languages spoken in this game, but it's the same for other games and voice chat really helps. Other than that, just some new maps would be great. A great addition would be a persistent Dysonesque space and ground battlezone full of PvP and PvE objectives, but those are just my ideas.
That is suppose to be an explanation? Perhaps try again, unless an explanation of what this RvB is.
Post #51 in this thread was when I last mentioned it.
This was back on June 30th, 2013: http://sto-forum.perfectworld.com/showthread.php?t=772991
I've mentioned RvB'ing the queues in numerous other threads as well. Likewise, I've discussed the issue of imbalance with Ker'rat in numerous threads as well.
While I admittedly went through and nuked my own posts for the past two weeks or so in the PvP forums, I've got 500 posts since Nov 9th, 2013 in the PvP forums.
Almost 7000 posts since returning to the forums in August of last year...want to take a wild guess at where probably 95% or more of those posts where made?
Meanwhile, a quick search of your 103 posts (at the time I post this)...how many are in the PvP section of the forums? 0...zero...zilch...
Kind of begs the question, have you even actually played EVE - or - did you just read about it somewhere....
That's kind of a curious question from somebody that supposedly enjoys PvP elsewhere...though, it's entirely possible that somebody could have enjoyed PvP in a format that did not involve Red vs. Blue elsewhere. If they'd PvP'd here though...or in many places...they might have noticed one team was red and one was blue.
Mind you, given that the post actually stated this...
Instead of KvK, KvF, FvF...do RvB...
...oh, whatever could that possibly mean?
He means "Red Vs Blue".
In other words get rid of the Klingons Vs Federation... and mix the klinks in with the feds so its a simple "Red Team Versus Blue Team" with klingons and feds on each side.
Great idea, but it still doesn't address the overall problem. This is nothing more than a quick little fix that does nothing, nor expands the game.
Well... Winter Wonderland does nothing to "expand the game" more grinding rep garbage seasons does nothing to "expand the game".
So... whats your point?
Again, that is not a solution nor does it do anything to expand the game. All it does is satisfy a small fraction of the community when Cryptic should be doing more to find a way to attract more players in. This is small, do you have anything else to show? I suspect you dont!
Nice jab on the Eve front, but i suspect that has more to do with me getting under your skin. Perhaps you should put that attitude in check.
If you believe there is an overall problem with PvP in STO, then perhaps start a thread in the PvP Forums (here's a link, since you've never posted there: http://sto-forum.perfectworld.com/forumdisplay.php?f=125 ) about what what you see as the overall problem, eh?
Cause, to be fair - this is such a major case of derail going on and on and on and on...as brandonfl pointed out tends to happen with dev tracker.
Oh i agree, it does nothing to expand the game. My point is that those that keep defending this poor excuse for PvP, have done nothing to propose any significant changes that would effect, while attracting more into that of PvP which is i would think that ultimate goal of the PvP community is it not? And all i see is small, none significant solutions to the problem.
Ah, the distraction from the discussion at hand. I do enjoy those that want to distract from what the blog is stating, or trying to attempt. Ive made several threads in the past in detail for what i would think could be a suitable solution, while many have as well.
Ill bow out of this so you can have your fluffy discussion that goes nowhere and would rather discuss distractions instead of solutions.
Note: Too bad this game wasn't open to modders, the modders would fix what the devs can not!
The world, in case somebody had not previously pointed this out to you, does not revolve around your pinky. No charge for that advice...
You've created four threads.
1) NSA: Spying on you in MMORPG's http://sto-forum.perfectworld.com/showthread.php?t=950351
2) Exchange UI and Search http://sto-forum.perfectworld.com/showthread.php?t=868971
3) Server Not Responding Oh My! http://sto-forum.perfectworld.com/showthread.php?t=859401
4) Reactivate Station 24 Ground http://sto-forum.perfectworld.com/showthread.php?t=856191
And here is where I come in with my question to you.....
If you say so much that you hate PVP in STO, then why on earth are you even here???
You've mentioned in one of those quotes up there that you still play eve, well if you so much like the pvp in even, why don't you just stop playing STO...
I mean if you so hate pvp here then why are you in sto in the 1st place??
I personally don't care about, if you like it or not, and im sure others here don't care aswell...
There has been ideas for years. FFS the fleet starbase defense **** was rumored to have a PVP element. Did it?? NO.
Rvb, no uni-console/passive queues, team queues, territory control (again rumored this was going to be a part of Star base,) so and so forth. For years there have been ideas but we never get anything expect complaints from the PVE community. You don't have to PVP but we still have to PVE so I don't get the problem?
Perhaps we should go to the PVE forums and make rude, sarcastic BS threads just to be dicks because most of us don't enjoy PVE. I would rather see PVE gone and only PVP but that will never happen. This is a MMO after all. If I wanted to play Star Trek for the PVE I would load of Bridge Commander and load up Kobayashi Maru mod.
[SIGPIC][/SIGPIC]
Maybe he just doesn't agree that the solution to making PvP a more significant aspect of the game is teaching everyone to work around all the balance-distorting, power-creepy mechanics. Maybe he believes the "fix" is to rebalance or remove these mechanics altogether.
If that is the case... well then I feel sorry for him.... :rolleyes:
Kudos. So many players new to pvp think that gearing or rep is the most important thing. It's not. It's attitude, flexibility and creativity. Not to mention a healthy dose of flying and timing. Ask anyone in a serious pvp fleet. Want the max rep lockbox guy with a bad attitude and an inflexible build or a new player with white gear and no rep who has a good attitude and is willing to learn and try things with the team? No contest.
To those who say pvp is about cookie cutter builds? Yeah, those guys aren't good at pvp. The metagame of team based builds is incredibly deep in STO. It's just too bad we can't get a new map and some more rewards for pvp to make people want to come do it (and not afk it).
i agree very nice blog i usually am either in my assault crusier, oddy, or obleisk on my fed eng char always going in to the queue's, non of my fleetmates ever want to do pvp, but I am trying to get better at my tank
on kdf side i am usually in my sci char's karfi with advanced fer'jai's or my tact with the bug
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@captaintpol (with many alts)
May we sail and have fun always and forever. LLAP
(PC version NW)
Arwen@captaintpol TR - Tully's of RiverRun
Mai Kelly DC-Tully's of RiverRun
Neela BumKisses HR-
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Yep, it was kind of a refreshing different take on it...can see why Cryptic/PWE posted it.
Indeed... I've got to re-read it for the 5th time!!
This is true - it was my opinion, and while my phrasing was general, it was intended only to reflect my opinion.
That said, I don't form my opinion based solely on a general dislike of PvP. My dislike of PvP in STO is drawn from a number of factors, those being;
- The discraceful lack of balance, hence why - generally speaking, of course - DPS boats like the Scimitar, T'Varo Retro, Bugship and so on are king. This is without going into the effects of special consoles, fleet gear etc. that also ultimately unbalances gameplay.
- As above, the amount of stuff that I would need acquire before I would be capable of being competitive against people who play it. Sure, I could jump in and get lucky with a team, but that's not my point - they'd probably end up carrying me until I had comparable gear.
- The lack of rewards. Principally my point when I say "it's pointless". It's gear and dilithium. Nothing I couldn't get anywhere else, without the hassle I would inevitably endure trying to get it via PvP.
- The blandness of it. I've done a few PvP sessions in my time. What I recall is that the maps were bland and unimaginitive. Something that permeates with much of the maps in this game, granted, but if when i'm not enjoying myself on the map, then that blandness is brought to the fore.
That's basically it. Even with a massive overhaul, i'd probably still be put off by it. And given the rumors that the Fed-KDF war will possibly be ended in the future, i'd say Cryptic aren't pinning that much hope of major PvP content.
So there's my opinion. To me, PvP is a waste of time and I personally fail to see how people can enjoy it. But it's their game to play and they can play it how they like, as far as i'm concerned.
Because it would never happen, or because it would be wrong-headed to desire such a thing in the first place? To the former, I agree. To the latter, not so much.
If what everyone wants is this spending contest to a cookie-cutter finish line, at least divide up the queue so that people without the time and MONEY to be kitted out with fleet gear, lockbox ships, C-store consoles and insanely overpriced exchange doffs in time for a scheduled pugstomp with a premade might get some enjoyment out of it, too.
1 - Setting up your call and targeting keys
a - How to setup "t" so that it puts in team chat "Target >> this bozo << !! " automatically
b - How to setup "r" and pinning the "caller" so that you can easily switch targets to the caller.
c - How to create a separate TEAM chat window that only has TEAM chat in it.
2 - Setting up your UI to be more useful
a - Moving your health and teammates icons closer to the center of the screen (include examples from players of how they have their UI configured)
b - Enabling the health bars of all on-screen objects
c - Disabling auto pet targeting
d - Arranging items in your first 1-0 tray such that they are the most "on-demand" items you need
3 - Setting up your "healer" keys (Especially if you're not a healer! Cross-healing wins matches!)
a - (this is personal preference) Setup F1-F4 to fire all your heals for the 1st, 2nd, etc teamate on your team. Setup F5 to fire heals for YOU (including miracle worker etc). Order them so that shields or hull fire first based on how you prefer to run.
4 - Setup a "SpamBar"
a - Line up all your self defense buffs, and trigger a fire all weapons
5 - Setup a Alpha Attack bar
a - Line up all your offensive buffs, and trigger a fire all weapons
6 - Or just combine 4 & 5 for the simplest solution - SuperSpamBar!
7 - Use your power distribution buttons! So many people just run 50/50/50/50. :-(
I know for ADVANCED USERS THESE SUGGESTIONS ARE TEH STUPID IT BURNS, but for people getting started they get you light-years beyond the typical person in the queue.
This sort of made me laugh a little. The PvP community if full of good ideas... frankly its not up to us to implement them.
The community of PLAYERS does a lot to forward PvP in STO.
- The Blog you read was written by unpaid players who enjoy STO PvP
- Boot Camp... where vets in a very proactive way try to include as many people that would like to play as possible.
- Organized PvP... one of the largest General PvP chat channels you will find in a theme park style MMO
- Tyler Durden a channel and game style created to combat the "premade" issues many people coming into PvP take issue with. Also happens to be one of the funnest ways to enjoy STO PvP
- Tournaments - to many to list them all off... almost every month for 4 years the community has run some form of contest. We have had seasons with bear league style games on weakends and plenty of one off afternoon/evening events.
- Help guides... tons of them
- PLAYER created and Programed Leader boards. (Yes I'm not kidden Hilbert as an Unpaid fan of the game has produced something that is higher quality then you will find in almost any AAA MMO)
- Parser tools. I always smile when I see someone in STO using a parser to improve there PvE builds when I realize they are using a parsing module put together by an STO PvPer.
There are plenty of other things we could point at as positive Community activities in STO.
However lets be completely honest... it isn't up to the player base to overhaul or improve or even attract the die hard pvp haters in STO. That is a job for Cryptic... I do appreciate very much the work of People like bran who have worked hard to include our community, and support us. They have been great with there support for boot camp... giving some of us a voice in the form of blogs ect. Some of them are trying no doubt, Seeing some of the Cryptic guys pvping more has also been great. I know they do like the PvP side of things. I think we just need to get Cryptic to commit to some of the core game play issues we all want to see improved. Yes more maps more game types... perhaps new balance mechanics... improved Ques. These are things we now need Cryptic to move forward on. We will support them as a community have no doubt there.
I so agree.
Thank you Hilbert for all that you do. It's totally appreciated.