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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014
    yurdag wrote: »
    hello!!

    Newbie here, i am new in StarTrek Online, i saw some videos and read something in the wiki. I need a recomendation:

    Which faction is best for begin?

    I am interesting in engineer career... but... faction... i dont know which. the 3 faction looks great, i understood that all money is about dilithium-zen, then... please anyone can recomend any faction?

    thank you all

    The Klingon Empire, ofcourse! :D

    On a more serious note, picking a faction can depend on several factors like:

    - Are there certain species you really like? (ex. Vulcan, Klingon, Bajoran, etc.)
    - Is there a certain aesthetic style you like?
    - Are there certain way of playing the game you prefer?

    Some things you really need to know before picking a faction are:

    Cryptic as a game developer favorizes the Federation faction heavily. Therefore, the Federation players have access to more types of ships and get more overall atention generally. The Federation faction also has more players than the other factions, so doing grouped content via queues is easier due to higher number of people willing to participate. The Federation also has more different species to choose from, but that one is not Crpytic's fault - that's due to lore. The content in the game is generally tailored to the Federation, although if you were a fan of the shows you may find out that the Federation here is not quite the same as that one.
    Generally speaking, one could say that the Federation is the most well rounded faction in the game.

    The Klingon (KDF) faction has smaller population numbers, but due to that is tightly knit bunch of people where a lot of the players know eachother and work well together. Also, a big portion of the population are veteran players and experienced PvPers who know a lot about game mechanics and are usually very helpfull. Due to smaller population it's generally more wellcoming, mature, has much less trolls and the atmosphere is generally more civil and cosy in zone chats on Klingon planets/starbases.
    Due to the nature of the faction, Klingon players do have to socialize a lot more to get stuff done. Where you can just sign up for a queue on the Federation side, you might need to utilize tools such as the >KDF channels list< to get things going and it usually helps being social and reaching out for people.
    The Klingon specific story levelling content is hands down the best content in the game and the quality and design of KDF starships is usually impecable., plus the way the game is developed - the Klingon faction is the most true to the lore and to Star Trek.

    The Romulan faction is in a bit weird place because at level 10 you need to ally with one of the Federation on Klingon factions. If you played or know of WoW, think Pandaren - only here in the Romulan case you're not fully assimilated in the faction you're allied with like WoW's Pandas, you're still in a Romulan faction. However due to this, the Romulan faction lacks some facilities the other factions have, like Romulan fleets, starbases or the Academy.
    On the other hand, the Romulan faction is the most OP faction in the game due to a lot of tactical heavy warbirds, the singularity warp cores on them and the Romulan and Reman space traits. You need to like the "cloak & dagger" style of play in order to utilize the Romulans to the full potential due to the nature of their ships which can all battlecloak. You also need to get used to having lower power levels than everyone else due to the singularity warp cores that have -20 power.
    The Romulan faction has only 2 choices of species + alien. Romulans also have a unique leveling storyline that is of very high quality with some truly exceptional missions.

    What is also important is that at end-game most of the queues and content are shared between the factions, so grouping is easier for everyone. Also you need to know that at end game the story content is also shared with a heavy Federation slant, while just some details are changed for the Klingon and Romulan factions to make it more apropriate from their point of view.
    Have in mind that Cryptic will always make more stuff and give more attention to the Federation faction - it's their favourite child for years, although this doesn't mean that you won't have a great experience playing the other two factions. I mean, look at me - I'm playing mostly KDF and loving it! :D

    If I was to dumb it down, this is what I'd say (in my personal opinion ofcourse):

    - Federation = most atetntion, most content, most choices, most development
    - Klingon = excellent ships, awesome aesthetics, good community, top-notch storylines, great characters on ground and for melee combat
    - Romulan = OP characters for space combat, awesome (though mostly tactical) ships, nice community, access to the best of their faction + the faction they're allied with (except ships)

    Personally, I'd check the >STO Wiki< (if you haven't yet) and base my choice on the species that look coolest to me and I'd like playing and the ships that look the best for me, because once you hit level 50 the differences you get are mostly aesthetic and in the species' passives - so you're better off with something you'll like looking at and feel cool playing.
    HQroeLu.jpg
  • jethroechosevenjethroechoseven Member Posts: 1 Arc User
    edited November 2014
    Hi, Just wanted to start playing - low budget, just get in cheap with a character or two. Is there any special / thing that I should be aware of?

    Thanks heaps!
  • gfreeman98gfreeman98 Member Posts: 1,200 Arc User
    edited November 2014
    shpoks wrote: »
    Cryptic as a game developer favorizes the Federation faction heavily.
    Correction: Star Trek as a franchise has always "heavily favorized" humans, hence the Federation, specifically as a vehicle to show our potential to advance and succeed in the future.

    All of the ST series were about the adventures of Federation ships* and Federation crews. The relatively few aliens depicted were used mostly as counterpoint for various aspects of humanity the writers wanted to explore, or to serve simply as adversaries. Both Klingons and Romulans filled the latter category BTW.

    * Yes DS9 was about a station, but let's not get technical.

    Anyway not trying to go off-topic, but the chip on the KDF's shoulder gets a little tiring.

    Your advise to the OP is pretty good though. :)

    OP: Choose Klink or Rommy if you want to be a rebel.
    screenshot_2015-03-01-resize4.png
  • weeveeweevee Member Posts: 1 Arc User
    edited December 2014
    I started with STO before it was free, but it never grabbed me. recently I've started playing again!

    I've fought my way to level 56 on my main Fed Tac captain. but this means that i'm using my level 40 ( ? ) free ship from the admiral...

    1)So my first question is simple!: What ship should i be begging for??

    I've seen some lovely ships float around. But what's the "best" ship for me?
    For the moment I've actually got a mirror patrol escort (looks like a Promethius). Its setup with Plasma Dual Heavy Cannons, a turret, an omnibeam and a torpedo.

    2) But should I be saving for the T6 intelligence? Hazari Destroyer? Benthan Cruiser?... or something else entirely?
    2a) is there an interim ship i should be getting first?

    3) i love the look of the Benthan, but its not an escort - and cant fit cannons... is this a problem?
    3a) is there a ship that flys like it thats cheap i could try out 1st?
    3b) is it better suited to an Engineer?

    I'd open up a new thread... but apparently i cant do that yet :P

    thanks in advance
  • rivinhrivinh Member Posts: 2 Arc User
    edited December 2014
    Hey guys, I'm super new to STO, and had a few questions as well (no one in chat wanted to help me lol) and I'd really appreciate any answers!

    1. How often do you get "free" ships? I recently leveled to Lt. Commander, and received my 2nd ship. Can I expect a 3rd free ship at an additional level?

    2. What do you do if you choose the "wrong" ship?

    I chose to play as a 'Science Officer' (always loved em in the shows) and when choosing my 2nd ship my fanboy-ism struck and instead of choosing what I now assume to be the "correct" ship type (a science vessel) I chose a Constitution-Class Cruiser (I mean come on right?).

    I realize that I'm not stuck or anything and I can certainly play still, but I was just curious if there is any fix to this, like can you swap out ship's console types (swapping the Constitution's extra engineering for science perhaps?) or even trading it/selling it for another ship/dilithium?

    Or am I stuck with it? If so, I suppose there are certainly worse ships to be stuck with (and I'll manage, especially if the answer to my first question is "yes").

    3. How does one get dilithium aside from buying it with Zen? I really want to start working on getting some dilithium so that when the time comes I'll have enough to sell if for Zen and buy the ship I REALLY want (the Nebula Class Advanced Research Vessel!) without just outright buying the Zen and purchasing it.

    Thanks for any and all help guys! So far this game seems awesome!
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited December 2014
    rivinh wrote: »
    Hey guys, I'm super new to STO, and had a few questions as well (no one in chat wanted to help me lol) and I'd really appreciate any answers!

    1. How often do you get "free" ships? I recently leveled to Lt. Commander, and received my 2nd ship. Can I expect a 3rd free ship at an additional level?

    2. What do you do if you choose the "wrong" ship?

    I chose to play as a 'Science Officer' (always loved em in the shows) and when choosing my 2nd ship my fanboy-ism struck and instead of choosing what I now assume to be the "correct" ship type (a science vessel) I chose a Constitution-Class Cruiser (I mean come on right?).

    I realize that I'm not stuck or anything and I can certainly play still, but I was just curious if there is any fix to this, like can you swap out ship's console types (swapping the Constitution's extra engineering for science perhaps?) or even trading it/selling it for another ship/dilithium?

    Or am I stuck with it? If so, I suppose there are certainly worse ships to be stuck with (and I'll manage, especially if the answer to my first question is "yes").

    Just stick with the Connie...dont spend dil just to swap out to a different ship. When you get to level 30 you'll get another free ship token and then again at level 40. If you still want a science ship then just get it at 30.
    rivinh wrote: »
    3. How does one get dilithium aside from buying it with Zen? I really want to start working on getting some dilithium so that when the time comes I'll have enough to sell if for Zen and buy the ship I REALLY want (the Nebula Class Advanced Research Vessel!) without just outright buying the Zen and purchasing it.

    Thanks for any and all help guys! So far this game seems awesome!

    At your level there are not a lot of options. How many character slots do you have? iirc new players get 3? so try this if you want to get started earning dilithium early. Keep leveling the Sci toon you are talking about. But if you have additional empty slots go ahead and make some other toons too. BUT just level those other toons enough to where you unlock the doff or Duty OFFicer system. There is a mission that pops up in the doff system every so often called "confiscate contraband from crew". It's under the doff assignments in the "personal" missions section. On a successful mission you will get an item called "contraband" you can trade it among your characters through your account bank or mail it to each other. When you have 5 contraband you can see an NPC and turn them in. The mission is a doff mission and it takes 4 hours to complete and it rewards 2000 unrefined dilithium. To access the doff interface look at your minimap. At the bottom edge of it look for the icon with 3 little heads, it will be right next to the dilithium store icon.

    Once you hit level 50 you will have more options. My favorite which seems to yield a lot of unrefined dil per effort/time is the Dyson Ground Battlezone (BZ). It is you and two of your bridge officers along with other players and their 2 bridge officers playing against a PVE opponent. You do certain objectives like capture and defend points, and so on. Then once you reach 100% progress in the battlezone 3 boss-type encounters come up. When you start a new character like i mentioned in the previous paragraph? make it an engineer. Have it as one of your long term goals to mke that engineer a dedicated ground toon. Use him to easily farm ground battlezones. You could do it with your Sci toon too, but it seems like Engineers are more suited for solo play in the BZs due to the abilities they have available to them.

    Another thing that you should do once you hit level 50 is start leveling all your reputation. When you max out a rep faction at tier 5 you get a care package from them which has a bunch of marks (which can be converted to dil or used to create gear/items). You get energy credits, expertise points, a stack of special items that can be used to create gear/items or traded in for dilithium, and you also get a stack of dilithium. Altogether when you hit tier 5 with everything i think you get around 150-180k worth of unrefined dilithium. To access your reputation tab, get to level 50, hit U and at the top click on Reputations.

    In regards to your ship the Nebula is nice and it does cost 2k zen. But if you have no plans on spending real money it might take you a while to save up for it. The last free ships you get at level 40 are pretty decent. You just wont get a special console with it like you with with a Zen store ship. Also take a look at some of the mirror science vessels to see if any of them will hold you over until you are able to afford the zen ship that you like.


    http://sto.gamepedia.com/Advanced_Research_Vessel_Retrofit

    http://sto.gamepedia.com/Mirror_Universe_Science_Vessel_Retrofit
    http://sto.gamepedia.com/Mirror_Universe_Deep_Space_Science_Vessel
    http://sto.gamepedia.com/Mirror_Universe_Reconnaissance_Science_Vessel

    http://sto.gamepedia.com/Deep_Space_Science_Vessel
    http://sto.gamepedia.com/Reconnaissance_Science_Vessel

    The first link is the ship that you say you wanted which costs zen. The 2nd, 3rd and 4th links are mirror ships that you can buy on the exchange for energy credits, and they are relatively dirt cheap. At level 40 you get one free ship token...the two ships in the last links are your options for that free ship token. They may not look alike but the Mirror Universe Science Vessel Retrofit probably has the most similar boff layout as the Nebula. It has the LCdr engineering seat on it. None of the other ships listed have an LCdr engineering boff seat.
  • rivinhrivinh Member Posts: 2 Arc User
    edited December 2014
    Thanks for the help guys.

    Looks like I'm stuck with the Constitution, but that's okay, it could be way worse (plus who wouldn't want a constitution-class ship), and since I'm pretty low level I still have lots of other ships coming my way, and time to work on getting that Nebula (or the Recon/Mirror deep space Sci Vessel) eventually. Also I could totally be wrong (because I figure you guys would know better than I do), but I could swear that the Adv Research Vessel was only 1000 Zen. (I had myself hyped up because I managed to get 200 somehow) lol.
  • waldotrekwaldotrek Member Posts: 319 Arc User
    edited December 2014
    3 quick questions:

    1 If you take the Reman Shield you get as a mission reward on Coliseum and match that will another it part from the Reman Advanced Set will you get any of the set bonuses?

    2 How effective is Plasma Hyperflux (3rd piece bonus from the Romulan Singularity Harness set) as used in normal game play? Comparing it to the Jem antiproton sweep or the Maco Beam.

    3 How well does the Low Energy Signature work on the Caitian shuttle? The playable one not the carrier version.
    Former Moderator 10-28-16
  • kintishokintisho Member Posts: 1,040 Arc User
    edited December 2014
    Space Weapon: [Ac/Dm]: Bonus accuracy/damage combo


    I have made AP Beams [CrtD]X3 [Over]

    the epic preview does not show this mod. was wondering if the preview shows these mods or are some weapons just not getting them, since pushing from UR to epic is super pricy...
  • ezim3ezim3 Member Posts: 0 Arc User
    edited December 2014
    This will be an open question thread, as I have noticed a lot of people responding only to criticize a players time/skill level/knowledge instead of helping them answer their questions, so basically, you ask a question, and there's a 99.9% chance I will know the answer :) so ask away, I'll try to check. This thread as much as possible. All hands, ask away :D

    OK here is my Q.

    I am trying to make a macro to bind my primary and secondary (ground) fire buttons with my interact function. I have read a few post on the keybinding functions but cant seem to work out the exact script.

    I dont care about the rotation it works in just that all three functions are bound to one key any help would be appreciated.
  • lordstrk2014lordstrk2014 Member Posts: 3 Arc User
    edited December 2014
    Hello i am so lost so if someone can point me in the correct Direction? I have Purchased the Lifetime Subscription. So if i understand correctly their is a Ship or Ships avail better than the given Miranda class ship because of Veteran Awards. How can i get one of these ships or should i wait until im a higher level. I currently just arrived at earth space dock. Also i received a email about getting a Khan outfit free i went to the tailor shop but couldn't figure out what i needed to do to get this outfit? Thank you in advance for any help.
  • puckalishpuckalish Member Posts: 25 Arc User
    edited December 2014
    Hello i am so lost so if someone can point me in the correct Direction? I have Purchased the Lifetime Subscription. So if i understand correctly their is a Ship or Ships avail better than the given Miranda class ship because of Veteran Awards. How can i get one of these ships or should i wait until im a higher level. I currently just arrived at earth space dock. Also i received a email about getting a Khan outfit free i went to the tailor shop but couldn't figure out what i needed to do to get this outfit? Thank you in advance for any help.

    As I'm not a lifetime subscriber, I may not be best suited to answer this, but, from what I can tell, the only extra ships you get are (a) the Captain's Yacht/Peghqu/Daeinos and (b) ships that you have to be a higher level to fly. I know there's a Vice Admiral token and some T5 ships, which you'll be able to fly once you're level 50, but you can't use either until you level up, if I'm not mistaken.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited December 2014
    puckalish wrote: »
    As I'm not a lifetime subscriber, I may not be best suited to answer this, but, from what I can tell, the only extra ships you get are (a) the Captain's Yacht/Peghqu/Daeinos and (b) ships that you have to be a higher level to fly. I know there's a Vice Admiral token and some T5 ships, which you'll be able to fly once you're level 50, but you can't use either until you level up, if I'm not mistaken.

    This is correct. You cannot use the vet ships that come with the LTS until you get to level 50.
    JWZrsUV.jpg
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  • dunnonutindunnonutin Member Posts: 21 Arc User
    edited December 2014
    Is there a guide for gear sets and how they synergize with different play styles? I know how the adapted maco with the 2-pc farengi torp and mine bonus is fantastic for dedicated torp boats, but what about the other sets?
  • lordstrk2014lordstrk2014 Member Posts: 3 Arc User
    edited December 2014
    Thanks westmetals and puckalish for the info very informative westmetals!! Thanks again any idea about how to get the Khan outfit.
  • damix4damix4 Member Posts: 609 Arc User
    edited December 2014
    Does the Pathfinder come with Intrepid skin variant, the one we see Voyager have in Delta story arc? I don't have t4 or t5 c-store version. Thank you
  • phoenixlight82phoenixlight82 Member Posts: 1 Arc User
    edited December 2014
    I'm horrifically confused. I am trying to get my bridge officers to use torpedo high yield 3 and torpedo spread 3 and other skills that I'm sure they are trained in because it's listed in their skills, but when they are at their stations they are only using level 1 stuff, I'm not sure why it won't change, either I'm doing something wrong, or it's a bug. Need a little help please
  • lan451lan451 Member Posts: 3,386 Arc User
    edited December 2014
    damix4 wrote: »
    Does the Pathfinder come with Intrepid skin variant, the one we see Voyager have in Delta story arc? I don't have t4 or t5 c-store version. Thank you

    It sure does. The only skin it doesn't come with is the Bellerophon which only comes in the bundle or from buying it separatley.
    I'm horrifically confused. I am trying to get my bridge officers to use torpedo high yield 3 and torpedo spread 3 and other skills that I'm sure they are trained in because it's listed in their skills, but when they are at their stations they are only using level 1 stuff, I'm not sure why it won't change, either I'm doing something wrong, or it's a bug. Need a little help please

    Higher ranked skill can only be used in a corresponding higher ranked slot. Those torpedo skills you listed need to be slotted into a Lt. Commander tactical slot to be used. If your ship does not have that slot, you cannot use those skills.

    The level 1 skills you see are because you have the same skill at a lower rank slotted into an Ensign tac slot. Those rank 3 skills can never be slotted into a lower ranking slot.
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  • vetteguy904vetteguy904 Member Posts: 3,903 Arc User
    edited December 2014
    Hi, Just wanted to start playing - low budget, just get in cheap with a character or two. Is there any special / thing that I should be aware of?

    Thanks heaps!

    as a free to play, you are limited to the number of characters, and how much EC you can have in your bank. which can be a problem if you want to buy expensive things off the exchange. if you buy/earn any zen, then get the EC cap.
    weevee wrote: »
    I started with STO before it was free, but it never grabbed me. recently I've started playing again!

    I've fought my way to level 56 on my main Fed Tac captain. but this means that i'm using my level 40 ( ? ) free ship from the admiral...

    1)So my first question is simple!: What ship should i be begging for??

    I've seen some lovely ships float around. But what's the "best" ship for me?
    For the moment I've actually got a mirror patrol escort (looks like a Promethius). Its setup with Plasma Dual Heavy Cannons, a turret, an omnibeam and a torpedo.

    2) But should I be saving for the T6 intelligence? Hazari Destroyer? Benthan Cruiser?... or something else entirely?
    2a) is there an interim ship i should be getting first?

    3) i love the look of the Benthan, but its not an escort - and cant fit cannons... is this a problem?
    3a) is there a ship that flys like it thats cheap i could try out 1st?
    3b) is it better suited to an Engineer?

    I'd open up a new thread... but apparently i cant do that yet :P

    thanks in advance

    if you like escorts, you will eventually want a phantom. to buy a T5 at this point is frankly stupid, unless you are buying a lobi ship from the exchange.

    I think you can test drive the T-6 ships on the tribble server.

    rivinh wrote: »
    Hey guys, I'm super new to STO, and had a few questions as well (no one in chat wanted to help me lol) and I'd really appreciate any answers!

    1. How often do you get "free" ships? I recently leveled to Lt. Commander, and received my 2nd ship. Can I expect a 3rd free ship at an additional level?

    2. What do you do if you choose the "wrong" ship?

    I chose to play as a 'Science Officer' (always loved em in the shows) and when choosing my 2nd ship my fanboy-ism struck and instead of choosing what I now assume to be the "correct" ship type (a science vessel) I chose a Constitution-Class Cruiser (I mean come on right?).

    I realize that I'm not stuck or anything and I can certainly play still, but I was just curious if there is any fix to this, like can you swap out ship's console types (swapping the Constitution's extra engineering for science perhaps?) or even trading it/selling it for another ship/dilithium?

    Or am I stuck with it? If so, I suppose there are certainly worse ships to be stuck with (and I'll manage, especially if the answer to my first question is "yes").

    3. How does one get dilithium aside from buying it with Zen? I really want to start working on getting some dilithium so that when the time comes I'll have enough to sell if for Zen and buy the ship I REALLY want (the Nebula Class Advanced Research Vessel!) without just outright buying the Zen and purchasing it.

    Thanks for any and all help guys! So far this game seems awesome!

    you get new ships every 10 levels to 40. 90% of the people at LCDR choose the Connie
    at Cdr, it gets interesting because you get the Akira which is the first decent escort, the Cheyenne heavy cruiser, and the Olympic "fishbowl" sci ship. the akira and cheyenne also have C-store variants with special conoles and are slightly better. (the thunderchild and the Stargazer). you can also get the T3 variants of the Nebula sci ship, and the Excelsior.

    Captain gives you the hero ships from TNG, Defiant, Galaxy and Intrepid. of the three the defiant is probably the best in the tier.

    Tier 5 opens up most of the C-store ships, and the freebie.. the Sovvy, the star cruiser, the recce sci the deep space sci, fleet and advanced escorts. they vary slightly by leaning one way or the other from the ensign boff slots. at this point in time I cannot recommend buying a T-5 c-store ship with the exeption of the Scimitar for the Romulans.

    you do not have to fly the ship of your class. my sci guy is flying the Eclipse cruiser and my tac is flying the dauntless sci. both will transition to a carrier if one becomes available.
    sig.jpg
  • decroniadecronia Member Posts: 0 Arc User
    edited December 2014
    waldotrek wrote: »
    2 How effective is Plasma Hyperflux (3rd piece bonus from the Romulan Singularity Harness set) as used in normal game play? Comparing it to the Jem antiproton sweep or the Maco Beam.
    .

    It's a free beam overload. You can also run it with the other two you mentioned as the hyperplasma is a bonus from having the torp, console and beam array, the others are from the shield, engine and deflector sets.
  • darpinkdarpink Member Posts: 341 Arc User
    edited December 2014
    This will be an open question thread, as I have noticed a lot of people responding only to criticize a players time/skill level/knowledge instead of helping them answer their questions, so basically, you ask a question, and there's a 99.9% chance I will know the answer :) so ask away, I'll try to check. This thread as much as possible. All hands, ask away :D
    Ok I have a question for you. I have searched and searched for an answer and have had no luck.
    So, my question is this:
    How does a player find out what they need to do to unlock the Emotes that are locked?

    Several new Emotes have been added recently, all of which are locked and I can find no info as to how to unlock them.

    Thank you in advance! :)
  • damix4damix4 Member Posts: 609 Arc User
    edited December 2014
    lan451 wrote: »
    It sure does. The only skin it doesn't come with is the Bellerophon which only comes in the bundle or from buying it separatley.
    Thank you, this was the info I needed before buying the ship. But I'll have to wait for the next discount time as I want to have Pathfinder+Interior without getting t4 and t5 version that I wouldn't use. Seems like it is only available at that time.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited December 2014
    darpink wrote: »
    Ok I have a question for you. I have searched and searched for an answer and have had no luck.
    So, my question is this:
    How does a player find out what they need to do to unlock the Emotes that are locked?

    Several new Emotes have been added recently, all of which are locked and I can find no info as to how to unlock them.

    Thank you in advance! :)

    Normally the wiki would help, but it seems to have lost editors recently and no one is stepping up to take over.

    Which emotes specifically are you asking about?

    Fan dance you get from the contest in the bar on nimbus.

    Samba dance you get from the summer event.

    Club dance was a freebie but if you missed it you need 250,000 platinum to buy it now.

    Its a faaaaake is romulan only.

    Jester dance needs a preorder code. Might be able to find one on eBay.

    Was there another you wanted to know about?
  • robkelly2013robkelly2013 Member Posts: 2 Arc User
    edited January 2015
    New to the game - flying a Tier 4 Defiant with a Tac officer and thinking about implementing the kind of weapons build i am probably going to use on my current characters final ship.

    Currently using 2 x dual beam banks and 2 x torpedoes on the front with 2 x beam arrays on the rear. I am using Beam FAW I and II and TS3 allowing me to hit multiple targets in my forward quarter at once (plus the TS3 looks pretty damn cool!). I've also got Tac Team in there for helping to keep my forward shields up. I find with this build i can one pass kill most NPC ships on the story line, usually 3 B'rels in one pass as well.

    That being said eventually i want to put 2 turrets in the rear for 360 coverage including upping my DPS for my forward quarter. I will likely leave 1 x beam array in the 3rd aft slot once i get into my final ship.

    Anyway the question..... Where do I buy / get turrets from?
  • crabbycabbycrabbycabby Member Posts: 127 Arc User
    edited January 2015
    You can get most weapons from the exchange including turrets.

    But may I suggest that with your build you try using the Omni Beam from the the Solanae story line? It acts as a beam, but with 360 degree firing arc like a turret. Only comes as Antiproton though. Click Here.

    If you go with the exchange (and have the funds) check out the Mk II stuff and find the mods you like, then just upgrade to the Mk you want. (Or craft it yourself.)
    Proudly F2P
  • robkelly2013robkelly2013 Member Posts: 2 Arc User
    edited January 2015
    You can get most weapons from the exchange including turrets.

    But may I suggest that with your build you try using the Omni Beam from the the Solanae story line? It acts as a beam, but with 360 degree firing arc like a turret. Only comes as Antiproton though. Click Here.

    If you go with the exchange (and have the funds) check out the Mk II stuff and find the mods you like, then just upgrade to the Mk you want. (Or craft it yourself.)

    Excellent thanks.

    Turrets all equipped along with new shields and tactical consoles to suit.

    Will definately look out for the Omni Beam when I get that far into the story line.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited January 2015
    New to the game - flying a Tier 4 Defiant with a Tac officer and thinking about implementing the kind of weapons build i am probably going to use on my current characters final ship.

    Currently using 2 x dual beam banks and 2 x torpedoes on the front with 2 x beam arrays on the rear. I am using Beam FAW I and II and TS3 allowing me to hit multiple targets in my forward quarter at once (plus the TS3 looks pretty damn cool!). I've also got Tac Team in there for helping to keep my forward shields up. I find with this build i can one pass kill most NPC ships on the story line, usually 3 B'rels in one pass as well.

    That being said eventually i want to put 2 turrets in the rear for 360 coverage including upping my DPS for my forward quarter. I will likely leave 1 x beam array in the 3rd aft slot once i get into my final ship.

    Anyway the question..... Where do I buy / get turrets from?

    Try to Put the beam array front and move one torp rear. See if you like that.
  • pcsparhawkpcsparhawk Member Posts: 9 Arc User
    edited January 2015
    Sorry if I am in wrong section but I dont come to forum often but I do need help
    I have obtained all 3 items of the counter command kit and it said you receive a tailor unlock
    I can not see it available when I go to the tailor. Am I doing something wrong or is it another bug?
  • ultimatenewbieultimatenewbie Member Posts: 269 Arc User
    edited January 2015
    pcsparhawk wrote: »
    Sorry if I am in wrong section but I dont come to forum often but I do need help
    I have obtained all 3 items of the counter command kit and it said you receive a tailor unlock
    I can not see it available when I go to the tailor. Am I doing something wrong or is it another bug?

    Hi, I cant help you directly as I dont have the counter-command set, however with other sets it was important that they were all of the same Mark, and iirc you also had to do a separate reputation project (eg, the nukara set). But I dont know if either or both of those apply to this case.
  • shandypandyshandypandy Member Posts: 632 Arc User
    edited January 2015
    pcsparhawk wrote: »
    Sorry if I am in wrong section but I dont come to forum often but I do need help
    I have obtained all 3 items of the counter command kit and it said you receive a tailor unlock
    I can not see it available when I go to the tailor. Am I doing something wrong or is it another bug?

    Lots of the 3 piece costume unlocks now also require another reputation project to be run once you have all of the 3 pieces to get the costume unlock.

    Try having a look in the CC rep, see if there's a costume unlock project there.
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