It's not unreasonable to limit the amount of free storage people get. Essentially, the mail system was an end-run around expanding your account bank.
However, I might argue that 100 is too low a limit. That's only 20 mails at 5 attachments per mail.
_________________________________________________ [Kluless][Kold][Steel Heels][Snagtooth] [Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk] [D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
I m with you Neav, however, we need to stop having all these currencies that use up inventory space, and we need better storage options. This goes for Doffs, Pets, Tribbles, Food etc. Why can't lock box ships not be like a c-store unlock. There are a lot of quality of life improvements that could soften the blow from removing infinite mail storage. This could be a win win situation for the server hamsters and the bean counters
Yes, the mailbox limit is OK to have, BUT YOU SHOULD HAVE ANNOUNCED IT!!!!
AND YOU SHOULD HAVE MADE SURE IT ACTUALLY WORKS!!!!!
I currently have 71 items in my mailbox, of which approx. 20 are older than 6 months - so those shouldn't count (and event if they do count against the limit, i'm still short).
Now I don't know exactly how many items are hidden in the "unsold item returned from exchange" messages I have, but I only have about a dozen of these, and as far as I know they can only contain 1 item.
I am not a "power user", I am just a normal customer who recently wanted to clear out a charakter to free up a character slot.
You might have guessed it by now, but I can no longer send items by mail. And I have not reached the 100 attachments limit.
So it is not just a stealth nerf, it is a BROKEN stealth nerf. Congratulations on a job well done.
I understand that there has to be a limit to free storage, especially since Cryptic wants to sell expanded storage options. But quietly introducing a broken limit and hoping nobody will notice is really just stupid.
It's not unreasonable to limit the amount of free storage people get. Essentially, the mail system was an end-run around expanding your account bank.
However, I might argue that 100 is too low a limit. That's only 20 mails at 5 attachments per mail.
The main point is that this major change was not published before release. It has hamstrung many players, especially folks who are having to micro-manage doff's for SB projects and the out of balance doff requirements.
The lack of storage in the game is a problem and folks would probably pay to expand bank slots and doff rosters, but the limits are set way too low for the daily game mechanics of progressing characters and SB.
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
Even if you are correct, they should have published what was going on so folks could adjust. A major change for something where opinion's think it is an exploit or not... it is poor business not to explain the situation except by a twitter response.
How this was handled was wrong regardless of position/opinion.
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
If you "fix" something to the disadvantage of the player population it is called a nerf.
Prices for sci doffs cannot come down any further, they are already at a point where it makes more sense to airlock them, but some people dislike doing so (RP equivalent of killing an underperforming junior officer), so they look for ways to store them.
And I am NOT abusing the mail system. I am a returning player (actually I retured 1-2 weeks BEFORE LoR), so I have some old mails in my inbox (unsold items, items I wanted to transfer to another character...).
Now I want to start a 2nd romulan character. To do this without paying money for a (currently) broken game I have to delete an old character. Because I do not want to throw all the progress and money I have made with this soon-to-be-deleted-character out the window I try to transfer as much money and equipment away to my other characters and/or store it for the new character. So I sold all white doffs (except for sci) and transferred the rarer quality doffs via the mailbox. The shared account bank is simply too small for 40-50 doffs, and again, I am unwilling to put money into a broken system.
I am still well below the 100 attachments limit, but I can no longer send my passengers to my other characters.
tldr: YES it is a nerf. NO, I did not abuse the mail system. And YES the new system is broken.
The honorable thing to do would be to apologize, remove the limit, maybe think about other solutions to storage problems (take a good look at WoW's "void storage" long term storage solution), and OFFICIALLY reintroduce the attachment limit in a few months (preferably after you have fixed the inability to delete mail).
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop.
Unintended? Really? How was one "intended" to transfer items between characters? That was the main purpose of item attachments in mail (be it to your or another persons toon) and by the way is the ONLY reason to store white doffs in it. I personally never used mail to "store" anything besides doffs and boffs because the storage limit is CAPPED for individual characters. My main character has MAXIMUM slots, bank, inventory, doffs, you name it. Even account bank and subber slots. NOT ENOUGH for DoFFs and BoFFs, period. You see, it works like this: toon X is in a fleet. X fleet doesn't need doffs right now but toon Y's fleet does. 600 to be exact. It makes more sense to have 600 sci doffs in mail system than anywhere else. Which brings me to point #2....
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
Lower until what end, 1ec? So now instead of the time consuming process of putting 5 at a time in mail (already a pain), now sell 40 doffs, swap toons, buy 40 doffs. Now you will say the EXCHANGE is being exploited. Give me a break guy, don't let the bean counter skew your logic. This WAS a stealth nerf, no 2 ways about it. Whether it was the sole, expressed, intended purpose of invisible developers to accommodate fleet project requirements is irrelevant. Provide a solution then and don't just stick out your tongue and call us exploiters.
[SIGPIC][/SIGPIC] If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
That's hogwash ghost, this 'fix' came as part of LoR and NOT part of any emergency maintenance done to the system. As well NO official confirmation that this was done at all nor any patch notes is even more disturbing as the company seems to be trying to slip this by us hoping we wont notice. ONLY an unofficial twitter post confirms this 'nerf' is by design. I don't know what Cryptics game is here but as an IT guy I can assure you it's not to address server space used by their mail system unless their mail system is that poorly written.
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
How quickly folks forget.
Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
The Solution for the so called problem makes no sence.
If you want to prevent mail be?ng used as a bank make sure items wil be automatically deteled after 30 day's or something. You don't go like hmm let cap the number of items someone can recieve. Because you will still allow (small) longe time storage space while at the same time limit players who have a big mail item flow.
So don't sove a problem by creating another...and think before you act.
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
How quickly folks forget.
Heh, why stop there ? Eliminate the mail system completely, and while your at it eliminate the exchange. Then you'll be FORCED to buy a subscription if you want to give one of your other toons a shield if he doesn't already have one. Both use the same asset tag for items and by eliminating both systems their supposed server storage issues disappear overnight.
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
Yes, Mail should not be use as unlimited storage. But You forcing us to do this. I have All of my characters maxed out on both bank, inventory and doff space. You not letting me purchase more. I have to open 400 fleet science boxes to get 90 Medical Doffs. It is 310 DOFF slots i do not have anymore and it only for ONE project.
Then it is Data samples. For some of us who still craft ( yes i know). Why 250 stock ? Why Defera data samples stock only to 99?
Why Regenerations, hypos, charges, batteries stock to 20? You have to keep stocks and stocks of them in bank or go back to Vendors/exchange all the time.
This is complex game much more complex,than it was even two years ago. You are creating more and more staff for us to collect and use . Do not get me wrong we are grateful for this, but You adding staff on one side and not creating enough storage space, instead you took it away.
Solutions
Remove mail attachment limit.
Create Storage bin for DOFFs/Pets. Increase stock size of everything. Let us purchase more bank space/inventory/doff slots.
If you REALLY (REALLY??) had to cap the number of things in a character's mail, it is grossly unfair to do it when we are unable to delete and claim things out of the mail. I have about a dozen officers in the mail that I can't pick up, not due to lack of doff space, and I have tried with all my toons, they are stuck. They are buried under item sold notices, expired sale notices, and stuff that makes a grocery store bulletin board look organized. The haphazard way the mail works now needs to be fixed before you try to implement any other changes, THEN we'll discuss the "abuse of the mail system for storage".
"Susse-thrai" had been the name bestowed upon her, half in anger, half in affection, by her old crew on Bloodwing; the keen-nosed, cranky, wily old she-beast, never less dangerous than when you thought her defenseless, and always growing new teeth far back in her throat to replace the old ones broken in biting out the last foe's heart. Romulans: left one homeworld, lost another, third time's the charm?
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
How quickly folks forget.
What do you think will happen if they do?Do you think it will go over well with existing players?Do you think that potential player/customers will invest in a game that at random will delete things they worked hard for or bought with Zen a.k.a money?
A very dangerous statement....
The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!
Take back your home,end the grind!
Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
How quickly folks forget.
I honestly don't remember anything like this. And even if my memory is faulty, I don't think there's anywhere that any rule explicitly states "Thou shalt not store items in the mail system." If there is, I would like to see it, because I have TONS of BOffs that I got from DOff missions or wherever, and I simply don't have room for them in my inventory (let alone the laughably small 12-BO storage in the roster). I also don't really see much point in selling blue BOffs on the exchange, since they tend to go for super cheap.
I'm surprised. Some of you have been here long enough to remember what they did last time the mail system was getting into this state; they purged people's mail.
How quickly folks forget.
If an ISP with unlimited serverside email storage purged it because people were using it to store files that they had no room on their hard drive for, what do you think would happen?
Cryptic doing that would be even worse in a way, because as so many people have correctly pointed out, cryptic itself caused the main underlying issue with the unbalanced distribution from doff packs. I could easily see that resulting in people reversing charges due to losing items they paid real money for.
This wasn't a stealth nerf; this was emergency maintenance. The mail system was being broken, and that breaking was affecting other things.
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
Please may I direct your attention to the features matrix that specifies gold members unlimited access to in game mail, if you would be so kind to redirect me to a link that defines unlimited. In the dictionary to 100 I will gladly amend the post appropriately but to me. 100 seems like a limit.
Please may I direct your attention to the features matrix that specifies gold members unlimited access to in game mail, if you would be so kind to redirect me to a link that defines unlimited. In the dictionary to 100 I will gladly amend the post appropriately but to me. 100 seems like a limit.
Unlimited often means 'We don't actually expect you to use TOO MUCH', see telco's unlimited data for an example.
In any case...
There has always been an attachment limit but few have reached that limit. This new limit is 4% of the old limit but nobody in an official capacity will admit that anything was changed, so we have no way to start a meaningful conversation about it, nor have any recourse if we lose everything.
...But a purge of the mail will start a chain reaction Cryptic may not recover from.
Please may I direct your attention to the features matrix that specifies gold members unlimited access to in game mail, if you would be so kind to redirect me to a link that defines unlimited. In the dictionary to 100 I will gladly amend the post appropriately but to me. 100 seems like a limit.
Please, may I .. redirect your attention *back* to the Features Matrix...
If you actually read the portion on "Unlimited Mail" you'd have noticed the "limit" isn't in regard to how many emails you can house, but rather who you can mail to.
You (and others) have been knowingly (or unknowingly) taking advantage of an unintended benefit of code the mail system had. They have now "plugged the hole" on that "exploit".
Also, take note of the bottom of the matrix list where it explicitly states, "NOTE: Subject to Change."
Unlimited often means 'We don't actually expect you to use TOO MUCH', see telco's unlimited data for an example.
In any case...
I appreciate the unlimited ' fair usage' policy but the former 500 mails 2500 items was the fair usage data package. This current option is the 'basic no frills' package.
And again if they implement this then surely that should be the silver option and the original option should be gold members. Thus encouraging subscribers that benefit from that feature. Win win for users and cryptic.
I will echo other posts. The intentional lack of publicising and recognising this change is poor management. Customers, paying or otherwise should be treated with dignity respect and courtesy otherwise they no longer stay customers. There are people paid to monitor these forums and keep in touch with the user base. They should seek the information from whoever the appropriate person is and feed that back to us, head in the sand attitude or dictatorship attitude is poor business practice.
Once the 'delete' mail issue is fixed the limit won't affect me but that said I don't agree with the change. It's restricting the game to other users and taking out another area of enjoyment, this is a game, not a career. Unfortunately they nerf things to force you into career mode. And to prolong achievements and progression.
Please, may I .. redirect your attention *back* to the Features Matrix...
If you actually read the portion on "Unlimited Mail" you'd have noticed the "limit" isn't in regard to how many emails you can house, but rather who you can mail to.
You (and others) have been knowingly (or unknowingly) taking advantage of an unintended benefit of code the mail system had. They have now "plugged the hole" on that "exploit".
Also, take note of the bottom of the matrix list where it explicitly states, "NOTE: Subject to Change."
Jolan'tru
You seem to be under the mistaken notion that our use of the mail system somehow affects your gameplay. If you quit drinking their kool-aid for a second and think about how e-mail attachments actually work you'll realize the attachment limit has nothing at all to do with game or server performance and is only a way to channel users into another pay-to-use system authored by your game creators.
Please, may I .. redirect your attention *back* to the Features Matrix...
If you actually read the portion on "Unlimited Mail" you'd have noticed the "limit" isn't in regard to how many emails you can house, but rather who you can mail to.
You (and others) have been knowingly (or unknowingly) taking advantage of an unintended benefit of code the mail system had. They have now "plugged the hole" on that "exploit".
Also, take note of the bottom of the matrix list where it explicitly states, "NOTE: Subject to Change."
Jolan'tru
The subject to change is anything with the [?] in game mail is not one of them for gold members and if you look at the exemptions on the limited access, having any of those exemptions puts you under the gold mail category. Yes it doesn't specify anything further to item limits. Hence why it should be assumed under fair usage there arnt any restricted limits
I will also point out my mail isn't used for excessive storage as knowingly or unknowingly exploiting. Again with the exploiting. What states that this is an unintended benefit, they may have plugged a hole, but not due to it being an exploit but a shift in the way thy want to operate the mail, it doesn't mean the previous system is an exploit it merely means some manager has made the decision to change the process, in this case not positively and obviously causing some players to suffer.
Ill give an example, you currently can wear any shoes to work you like, for the last 5 years, you get a new boss and they specify thst all staff wear black smart shoes at all time, does that mean you have been exploiting your opportunity to wear any type/colour of shoe previously, of course not, it just means there's been a policy shift through a management decision.
Sometimes things change knowingly for the better/worse, sometimes unknowingly and sometimes because the person making the decision has no idea how that decision makes an impact and thus cannot weigh up proportional options. And either way doesn't care.
You seem to be under the mistaken notion that our use of the mail system somehow affects your gameplay. If you quit drinking their kool-aid for a second and think about how e-mail attachments actually work you'll realize the attachment limit has nothing at all to do with game or server performance and is only a way to channel users into another pay-to-use system authored by your game creators.
This is most likely completely true. However, it's their game. It's their rules. They have disclaimers all over the place basically telling you "if you don't like it, tough tukkis."
The mail issue is something the powers-that-be feel is an exploit. They've plugged the hole.
How is any of that supposed to be take in a way you feel I'm "drinking the koolaid"? If anyone is under any unreal expectation on them reverting things back the way they were, it isn't me.
This is most likely completely true. However, it's their game. It's their rules. They have disclaimers all over the place basically telling you "if you don't like it, tough tukkis."
The mail issue is something the powers-that-be feel is an exploit. They've plugged the hole.
How is any of that supposed to be take in a way you feel I'm "drinking the koolaid"? If anyone is under any unreal expectation on them reverting things back the way they were, it isn't me.
Jolan'tru
They're wording was 'it's being used differently that how we imagined it should be used'. They built the system, we used it within the limits they put in.
Remember those words next time they change something and don't tell you about it, perhaps it's something that you use ingame, and if you don't like it, tuff tukkis.
Comments
However, I might argue that 100 is too low a limit. That's only 20 mails at 5 attachments per mail.
[Kluless][Kold][Steel Heels][Snagtooth]
[Louis Cipher][Outta Gum][Thysa Kymbo][Spanner][Frakk]
[D'Mented][D'Licious]
Joined October 2009. READ BEFORE POSTING
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
AND YOU SHOULD HAVE MADE SURE IT ACTUALLY WORKS!!!!!
I currently have 71 items in my mailbox, of which approx. 20 are older than 6 months - so those shouldn't count (and event if they do count against the limit, i'm still short).
Now I don't know exactly how many items are hidden in the "unsold item returned from exchange" messages I have, but I only have about a dozen of these, and as far as I know they can only contain 1 item.
I am not a "power user", I am just a normal customer who recently wanted to clear out a charakter to free up a character slot.
You might have guessed it by now, but I can no longer send items by mail. And I have not reached the 100 attachments limit.
So it is not just a stealth nerf, it is a BROKEN stealth nerf. Congratulations on a job well done.
I understand that there has to be a limit to free storage, especially since Cryptic wants to sell expanded storage options. But quietly introducing a broken limit and hoping nobody will notice is really just stupid.
The main point is that this major change was not published before release. It has hamstrung many players, especially folks who are having to micro-manage doff's for SB projects and the out of balance doff requirements.
The lack of storage in the game is a problem and folks would probably pay to expand bank slots and doff rosters, but the limits are set way too low for the daily game mechanics of progressing characters and SB.
Delirium Tremens
Tier 4 Starbase, Tier 3 Embassy
http://dtfleet.com/
And those of you who were abusing the mail system for free item storage KNEW you were doing something unintended, and thus knew eventually the free ride would come to a stop. There is an easy solution to the "problem" of having too many white doffs:
Lower your Exchange prices for them. They'll sell, prices will come down, and people won't feel the need to store them anymore because they'll be plentiful in the Exchange. Put the EC in your fleet bank, and let your officers use it to buy the doffs they need for the fleet projects. Or keep the EC yourself, and buy the doffs for your fleet.
This will work if there's a limit on storage, which there now is. Now the market needs to adjust, which will take time. It'll take less time if you help it instead of fighting it.
Conversely, Cryptic could remove the branch specific restrictions on all projects. Market problem solved, having to store doffs problem solved.
Only problem remaining is borked acquisition rates.
Even if you are correct, they should have published what was going on so folks could adjust. A major change for something where opinion's think it is an exploit or not... it is poor business not to explain the situation except by a twitter response.
How this was handled was wrong regardless of position/opinion.
Delirium Tremens
Tier 4 Starbase, Tier 3 Embassy
http://dtfleet.com/
If you "fix" something to the disadvantage of the player population it is called a nerf.
Prices for sci doffs cannot come down any further, they are already at a point where it makes more sense to airlock them, but some people dislike doing so (RP equivalent of killing an underperforming junior officer), so they look for ways to store them.
And I am NOT abusing the mail system. I am a returning player (actually I retured 1-2 weeks BEFORE LoR), so I have some old mails in my inbox (unsold items, items I wanted to transfer to another character...).
Now I want to start a 2nd romulan character. To do this without paying money for a (currently) broken game I have to delete an old character. Because I do not want to throw all the progress and money I have made with this soon-to-be-deleted-character out the window I try to transfer as much money and equipment away to my other characters and/or store it for the new character. So I sold all white doffs (except for sci) and transferred the rarer quality doffs via the mailbox. The shared account bank is simply too small for 40-50 doffs, and again, I am unwilling to put money into a broken system.
I am still well below the 100 attachments limit, but I can no longer send my passengers to my other characters.
tldr: YES it is a nerf. NO, I did not abuse the mail system. And YES the new system is broken.
The honorable thing to do would be to apologize, remove the limit, maybe think about other solutions to storage problems (take a good look at WoW's "void storage" long term storage solution), and OFFICIALLY reintroduce the attachment limit in a few months (preferably after you have fixed the inability to delete mail).
Unintended? Really? How was one "intended" to transfer items between characters? That was the main purpose of item attachments in mail (be it to your or another persons toon) and by the way is the ONLY reason to store white doffs in it. I personally never used mail to "store" anything besides doffs and boffs because the storage limit is CAPPED for individual characters. My main character has MAXIMUM slots, bank, inventory, doffs, you name it. Even account bank and subber slots. NOT ENOUGH for DoFFs and BoFFs, period. You see, it works like this: toon X is in a fleet. X fleet doesn't need doffs right now but toon Y's fleet does. 600 to be exact. It makes more sense to have 600 sci doffs in mail system than anywhere else. Which brings me to point #2....
Lower until what end, 1ec? So now instead of the time consuming process of putting 5 at a time in mail (already a pain), now sell 40 doffs, swap toons, buy 40 doffs. Now you will say the EXCHANGE is being exploited. Give me a break guy, don't let the bean counter skew your logic. This WAS a stealth nerf, no 2 ways about it. Whether it was the sole, expressed, intended purpose of invisible developers to accommodate fleet project requirements is irrelevant. Provide a solution then and don't just stick out your tongue and call us exploiters.
If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
That's hogwash ghost, this 'fix' came as part of LoR and NOT part of any emergency maintenance done to the system. As well NO official confirmation that this was done at all nor any patch notes is even more disturbing as the company seems to be trying to slip this by us hoping we wont notice. ONLY an unofficial twitter post confirms this 'nerf' is by design. I don't know what Cryptics game is here but as an IT guy I can assure you it's not to address server space used by their mail system unless their mail system is that poorly written.
Awoken Dead
Now shaddup about the queues, it's a BUG
How quickly folks forget.
Geez
I guess you cant fix stupid.
I would get fired for such a rash move.
Delirium Tremens
Tier 4 Starbase, Tier 3 Embassy
http://dtfleet.com/
If you want to prevent mail be?ng used as a bank make sure items wil be automatically deteled after 30 day's or something. You don't go like hmm let cap the number of items someone can recieve. Because you will still allow (small) longe time storage space while at the same time limit players who have a big mail item flow.
So don't sove a problem by creating another...and think before you act.
Heh, why stop there ? Eliminate the mail system completely, and while your at it eliminate the exchange. Then you'll be FORCED to buy a subscription if you want to give one of your other toons a shield if he doesn't already have one. Both use the same asset tag for items and by eliminating both systems their supposed server storage issues disappear overnight.
Go big or go home.
Awoken Dead
Now shaddup about the queues, it's a BUG
All I can do with this is facepalm.......
I'll have to re-edit my original post yet again, before a 'white knight' comes and says this guy doesnt work for cryptic
Meaning: we still have no official reply on this topic by cryptic except a single twitter
Then it is Data samples. For some of us who still craft ( yes i know). Why 250 stock ? Why Defera data samples stock only to 99?
Why Regenerations, hypos, charges, batteries stock to 20? You have to keep stocks and stocks of them in bank or go back to Vendors/exchange all the time.
This is complex game much more complex,than it was even two years ago. You are creating more and more staff for us to collect and use . Do not get me wrong we are grateful for this, but You adding staff on one side and not creating enough storage space, instead you took it away.
Solutions
Remove mail attachment limit.
Create Storage bin for DOFFs/Pets. Increase stock size of everything. Let us purchase more bank space/inventory/doff slots.
Romulans: left one homeworld, lost another, third time's the charm?
What do you think will happen if they do?Do you think it will go over well with existing players?Do you think that potential player/customers will invest in a game that at random will delete things they worked hard for or bought with Zen a.k.a money?
A very dangerous statement....
Take back your home,end the grind!
Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
I honestly don't remember anything like this. And even if my memory is faulty, I don't think there's anywhere that any rule explicitly states "Thou shalt not store items in the mail system." If there is, I would like to see it, because I have TONS of BOffs that I got from DOff missions or wherever, and I simply don't have room for them in my inventory (let alone the laughably small 12-BO storage in the roster). I also don't really see much point in selling blue BOffs on the exchange, since they tend to go for super cheap.
If an ISP with unlimited serverside email storage purged it because people were using it to store files that they had no room on their hard drive for, what do you think would happen?
Cryptic doing that would be even worse in a way, because as so many people have correctly pointed out, cryptic itself caused the main underlying issue with the unbalanced distribution from doff packs. I could easily see that resulting in people reversing charges due to losing items they paid real money for.
Please may I direct your attention to the features matrix that specifies gold members unlimited access to in game mail, if you would be so kind to redirect me to a link that defines unlimited. In the dictionary to 100 I will gladly amend the post appropriately but to me. 100 seems like a limit.
http://sto.perfectworld.com/about/freetoplay/features-matrix
Unlimited often means 'We don't actually expect you to use TOO MUCH', see telco's unlimited data for an example.
In any case...
There has always been an attachment limit but few have reached that limit. This new limit is 4% of the old limit but nobody in an official capacity will admit that anything was changed, so we have no way to start a meaningful conversation about it, nor have any recourse if we lose everything.
...But a purge of the mail will start a chain reaction Cryptic may not recover from.
Awoken Dead
Now shaddup about the queues, it's a BUG
Please, may I .. redirect your attention *back* to the Features Matrix...
If you actually read the portion on "Unlimited Mail" you'd have noticed the "limit" isn't in regard to how many emails you can house, but rather who you can mail to.
You (and others) have been knowingly (or unknowingly) taking advantage of an unintended benefit of code the mail system had. They have now "plugged the hole" on that "exploit".
Also, take note of the bottom of the matrix list where it explicitly states, "NOTE: Subject to Change."
Jolan'tru
I appreciate the unlimited ' fair usage' policy but the former 500 mails 2500 items was the fair usage data package. This current option is the 'basic no frills' package.
And again if they implement this then surely that should be the silver option and the original option should be gold members. Thus encouraging subscribers that benefit from that feature. Win win for users and cryptic.
I will echo other posts. The intentional lack of publicising and recognising this change is poor management. Customers, paying or otherwise should be treated with dignity respect and courtesy otherwise they no longer stay customers. There are people paid to monitor these forums and keep in touch with the user base. They should seek the information from whoever the appropriate person is and feed that back to us, head in the sand attitude or dictatorship attitude is poor business practice.
Once the 'delete' mail issue is fixed the limit won't affect me but that said I don't agree with the change. It's restricting the game to other users and taking out another area of enjoyment, this is a game, not a career. Unfortunately they nerf things to force you into career mode. And to prolong achievements and progression.
You seem to be under the mistaken notion that our use of the mail system somehow affects your gameplay. If you quit drinking their kool-aid for a second and think about how e-mail attachments actually work you'll realize the attachment limit has nothing at all to do with game or server performance and is only a way to channel users into another pay-to-use system authored by your game creators.
Awoken Dead
Now shaddup about the queues, it's a BUG
The subject to change is anything with the [?] in game mail is not one of them for gold members and if you look at the exemptions on the limited access, having any of those exemptions puts you under the gold mail category. Yes it doesn't specify anything further to item limits. Hence why it should be assumed under fair usage there arnt any restricted limits
I will also point out my mail isn't used for excessive storage as knowingly or unknowingly exploiting. Again with the exploiting. What states that this is an unintended benefit, they may have plugged a hole, but not due to it being an exploit but a shift in the way thy want to operate the mail, it doesn't mean the previous system is an exploit it merely means some manager has made the decision to change the process, in this case not positively and obviously causing some players to suffer.
Ill give an example, you currently can wear any shoes to work you like, for the last 5 years, you get a new boss and they specify thst all staff wear black smart shoes at all time, does that mean you have been exploiting your opportunity to wear any type/colour of shoe previously, of course not, it just means there's been a policy shift through a management decision.
Sometimes things change knowingly for the better/worse, sometimes unknowingly and sometimes because the person making the decision has no idea how that decision makes an impact and thus cannot weigh up proportional options. And either way doesn't care.
This is most likely completely true. However, it's their game. It's their rules. They have disclaimers all over the place basically telling you "if you don't like it, tough tukkis."
The mail issue is something the powers-that-be feel is an exploit. They've plugged the hole.
How is any of that supposed to be take in a way you feel I'm "drinking the koolaid"? If anyone is under any unreal expectation on them reverting things back the way they were, it isn't me.
Jolan'tru
They're wording was 'it's being used differently that how we imagined it should be used'. They built the system, we used it within the limits they put in.
Remember those words next time they change something and don't tell you about it, perhaps it's something that you use ingame, and if you don't like it, tuff tukkis.
Awoken Dead
Now shaddup about the queues, it's a BUG