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Reputation should be account bound

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  • hayabusafuryhayabusafury Member Posts: 0 Arc User
    edited June 2013
    I would like to see the timers removed once you complete the rep on any character. Then you still have to come up with the resources. But it takes no time waiting for the sake of waiting.

    Also, please add a choice of marks as a reward on different missions. Or change the marks to Universal Reputation Marks. So we can play the stuff we find fun on an individual level and still progress. Nothing worse than being pushed to do content that you don't find fun. If you can add "Current Lockbox" to every damn mission reward choice, then marks shouldn't be that hard or game breaking.
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  • medtac124medtac124 Member Posts: 0 Arc User
    edited June 2013
    +1 for account-wide rep and/or item sets. I already did the grind on a bunch of characters back before S7. I'm tired of all the "endgame content" being turned into resource dumps :mad:
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  • mccarronxldmccarronxld Member Posts: 68 Arc User
    edited June 2013
    I really wish Cryptic had acknowledged this glaring issue in their past Q&A. Was pretty surprised it wasn't brought up at all.
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  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited June 2013
    Another option- both the Omega and NR Reps give a large mark and dil reward upon completion. How about, instead of simply dumping this stuff in the player's assets, the reward is changed to an account-bound box? That would let us give another character a good head start.
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