So, no news about all this lag? It's 2 days that the game is completely unplayable. It's not just me 'cause i heard a lot of ppl complaining about in chat, pve and pvp, both...
Please, do something, we can't play with all this lag, and tuesday we'll have LoR... how can we suppose to try new season with all these problems?
Seriously
Exactly, how can we enjoy the product they produce if they run the games laggy and unplayable?
Our Engineers continue to investigate, and we very much appreciate the information given thus far! Most of all the nettests and tracert results posted in here show optimal performance, but some of you seem to be experiencing something.
If you are continuing to experience latency problems and would like to provide more information that can aid us in tracking this down, please reply to this thread with the following items as you experience the lag in-game:
Type the following commands in the chat bar:
/netgraph 1
/nettiminggraph 1
Pass along a screenshot of the above using the following command in the chat bar: /screenshot_ui_jpg
The name of specific character that experienced the latency during the time the screenshot above was taken (no need to post an @handle, just character name)
The ship class that the named character was flying during the time the screenshot above was taken (or mention if this was on ground and not space, or both)
The time the screenshot above was taken (please be as accurate as possible)
The Map name and objective step you were on when the latency occurred and when the screenshot was taken
You can then type /netgraph 0 and /nettiminggraph 0 to turn off the above graphs.
If you'd like to help but you don't feel comfortable making a reply to this thread, please send me a forum PM.
A few posts indicate that this is happening to "all characters on all maps", but the above data is very important.
This was taken while in Sector Space, Eta Eridani. But I have noticed that almost every ship around me has been stuttering in movement. I'll try to take another when I'm on a system map.
Character: Onalia
Ship Class: Fleet Patrol Escort
Time 6:27pm CST
Taken after completing Skirmish. The mission was lag-free, but after completing it and returning to sector space, it became very noticeable with stuttering and UI lag.
#1 and #2 were taken during the same lag spike; #3 was taken slightly later.
What's notable is that I don't seem to be getting the absolutely huge lag spikes unless people are actually shooting. I've been getting pretty consistent latency problems the past few days. I'm on the west coast of the USA, so I don't think I should have been getting such bad connection problems...
#1 and #2 were taken during the same lag spike; #3 was taken slightly later.
What's notable is that I don't seem to be getting the absolutely huge lag spikes unless people are actually shooting. I've been getting pretty consistent latency problems the past few days. I'm on the west coast of the USA, so I don't think I should have been getting such bad connection problems...
After one of the last patches were applied, I started to suffer from lag as well. Both of my avatars are having an issue. My details: Engineering, Tactical, and Armitage.
Details:
(1) When I transition between maps, the game will apply a series of patches. During the patching phase of the transition, the game will spin a red timer beyond three minutes.
(2) STF and PvPs are also experiencing lag. Since I am able to move around freely, while others seem to hesitate and/or burst in speed, I am not sure if I am or everyone else is experiencing the lag. I will see multiple avatars act weird.
Microsoft Windows [Version 6.2.9200]
(c) 2012 Microsoft Corporation. All rights reserved.
Tracing route to patchserver.crypticstudios.com [********]
over a maximum of 30 hops:
1 1 ms 1 ms 1 ms *********
2 12 ms 11 ms 10 ms 10.9.53.1
3 13 ms 14 ms 14 ms P0-3-0-3.BSTNMA-LCR-22.verizon-gni.net [130.81.1
95.200]
4 12 ms 12 ms 12 ms so-5-0-0-0.BOS-BB-RTR2.verizon-gni.net [130.81.1
51.220]
5 47 ms 14 ms 15 ms 0.ge-1-1-0.XL4.BOS4.ALTER.NET [152.63.6.153]
6 14 ms 14 ms 14 ms 0.ge-9-2-0.GW15.BOS4.ALTER.NET [152.63.24.50]
7 46 ms 45 ms 45 ms internap-gw.customer.alter.net [152.179.134.214]
8 20 ms 20 ms 20 ms border11.te8-1-bbnet2.bsn.pnap.net [63.251.128.1
04]
9 46 ms 52 ms 53 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
61.78]
10 44 ms 43 ms 42 ms 208.95.185.41
I have been here since Beta... I never have had many lag issues in this game. But within the last 2 days the lag in Combat has been insane... I never have had lag issues... I was going to make a GM ticket about it, but the lag was so bad, the system said "Cannot connect" to send in the ticket....
In that time, I checked my connection, and restarted... but same lag. I have logged into other games and MMO's, and No lag at ALL.... So it is not my ISP. Is neverwinter hogging all the server farms bandwidth? What is up cryptic..??? Several days before a major game update, and the game is lagged to a standstill in combat?
As I said before, I wanted to report this in a GM ticket, but I could not.... the system "could not connect"...
1 * * * Zeit?berschreitung der Anforderung.
2 74 ms 74 ms 78 ms 82.113.122.198
3 65 ms 78 ms 68 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 73 ms 108 ms 69 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 83 ms 99 ms 78 ms 176.52.253.173
6 125 ms 108 ms 179 ms 213.140.49.154
7 123 ms 98 ms 109 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 104 ms 98 ms 99 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 113 ms 118 ms 119 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 174 ms 169 ms 168 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 172 ms 168 ms 159 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 184 ms 179 ms 179 ms 38.111.40.114
13 175 ms 188 ms 218 ms 208.95.185.41
Routenverfolgung zu patchserver.crypticstudios.com [208.95.185.41]
?ber maximal 30 Hops:
1 * * * Zeit?berschreitung der Anforderung.
2 144 ms 88 ms 88 ms 82.113.122.198
3 78 ms 79 ms 89 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 94 ms 91 ms 86 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 100 ms 99 ms 99 ms Xe0-1-0-0-grtfraix5.red.telefonica-wholesale.net [84.16.9.101]
6 123 ms 99 ms 129 ms 213.140.49.154
7 100 ms 109 ms 109 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 105 ms 109 ms 98 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 102 ms 109 ms 99 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 175 ms 179 ms 178 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 172 ms 179 ms 169 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 173 ms 169 ms 178 ms 38.111.40.114
13 183 ms 188 ms 179 ms 208.95.185.41
Routenverfolgung zu patchserver.crypticstudios.com [208.95.185.41]
?ber maximal 30 Hops:
1 * * * Zeit?berschreitung der Anforderung.
2 67 ms 69 ms 69 ms 82.113.122.198
3 74 ms 69 ms 78 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 166 ms 86 ms 110 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 475 ms 96 ms 79 ms 176.52.253.173
6 124 ms 108 ms 99 ms 213.140.49.154
7 115 ms 113 ms 98 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 100 ms 99 ms 98 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 162 ms 140 ms 108 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 211 ms 210 ms 219 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 182 ms 168 ms 169 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 182 ms 179 ms 179 ms 38.111.40.114
13 173 ms 178 ms 169 ms 208.95.185.41
Jif[tactician]
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
as you can see, it seems to be mainly from combat, and non-social maps.
I am also in the SouthWest, and I hope this gets resolved before LoR launch, or the servers may just melt from all the latency.
Hmm interesting.. At around 2:30/3am CST there was pretty much no lag at all. Where about 5 hours before I could barely play the game. Maby server load then?
Character: Jif@marco23h
Ship Class: Andorian Charal
Time 20.05.2013 01:09pm GMT+1
Briar Patch
Jif[tactician]
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
I was in two or three PvE instances yesterday, doing Tau Dewa missions and it was very odd. NPC ships moving as if their warp drive was stalling and then they popped the clutch and lurched forward!
Damned hard to target something like that lol :P
Speedtest.net and pings to known services proved it wasn't a local issue.
How are you guys getting the bandwidth displays at the top of the screen? If it happens again tonight I'd like to record it.
Character: Jif@marco23h
Ship Class: Andorian Charal
Time 20.05.2013 01:09pm GMT+1
Briar Patch
This is most likely a graphics setting, not network latency, seeing as that you are in combat with lots of FX going on around you -- please check your settings to ensure your card can handle the current values you have them set to
Jif[tactician]
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
Please fix this, the game has become nearly unplayable (constant "Server not responding" and many DCs).
It is NOT an issue with my local internet provider as can can play other MMOs without any problems.
Ok, today i've a situation like marco23h. C'mon bran, it's not a graphic problem or our provider/connection fault, all my fleetmates have this problem. PW/Cryptic engineers need to understand that the problem is in their server!
I'm continuing to pass along your reports, so thanks for posting them!
This is most likely a graphics setting, not network latency, seeing as that you are in combat with lots of FX going on around you -- please check your settings to ensure your card can handle the current values you have them set to
Cheers,
Brandon =/\=
Jif[tactician]
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
For the most part, I haven't had much issues this morning. Still getting the occasional stuttering, but no more rubber banding or server timeouts. I've also tweaked my graphics settings to see if that was a possible cause, but the result is the same regardless.
Comments
Exactly, how can we enjoy the product they produce if they run the games laggy and unplayable?
Our Engineers continue to investigate, and we very much appreciate the information given thus far! Most of all the nettests and tracert results posted in here show optimal performance, but some of you seem to be experiencing something.
If you are continuing to experience latency problems and would like to provide more information that can aid us in tracking this down, please reply to this thread with the following items as you experience the lag in-game:
You can then type /netgraph 0 and /nettiminggraph 0 to turn off the above graphs.
If you'd like to help but you don't feel comfortable making a reply to this thread, please send me a forum PM.
A few posts indicate that this is happening to "all characters on all maps", but the above data is very important.
Cheers (and thanks!),
Brandon =/\=
Character: Onalia
Ship Class: Fleet Patrol Escort
Time: 6:06pm CST
This was taken while in Sector Space, Eta Eridani. But I have noticed that almost every ship around me has been stuttering in movement. I'll try to take another when I'm on a system map.
EDIT:
http://img43.imageshack.us/img43/6680/2013051900003.jpg
Character: Onalia
Ship Class: Fleet Patrol Escort
Time 6:27pm CST
Taken after completing Skirmish. The mission was lag-free, but after completing it and returning to sector space, it became very noticeable with stuttering and UI lag.
Character (Though all are effected): Lilith
Ship Class: Mirror Vorcha
Time: 6:15 Central Time
Taken in space around Qo'nos, but again its like this everywhere.
And after getting the screen shot I got DC. :S
Ship Class: Odyssey Science Cruiser
Time: 4:20 - 4:30 PM PST
Map Name: Solar Wind
Objective: PvP Arena
Screencaps:
http://www.mediafire.com/view/?1m6uywcuc3wcx3k
http://www.mediafire.com/view/?72dtp6avawmar2e
http://www.mediafire.com/view/?74y10c5u0me5zav
#1 and #2 were taken during the same lag spike; #3 was taken slightly later.
What's notable is that I don't seem to be getting the absolutely huge lag spikes unless people are actually shooting. I've been getting pretty consistent latency problems the past few days. I'm on the west coast of the USA, so I don't think I should have been getting such bad connection problems...
Screens are not working
Edit: now they are.
Cheers,
Brandon =/\=
Details:
(1) When I transition between maps, the game will apply a series of patches. During the patching phase of the transition, the game will spin a red timer beyond three minutes.
(2) STF and PvPs are also experiencing lag. Since I am able to move around freely, while others seem to hesitate and/or burst in speed, I am not sure if I am or everyone else is experiencing the lag. I will see multiple avatars act weird.
Provider: Verizon
We lost the optional as EVERYBODY was experiencing the lag. We were all on the West coast.
Century link, Idaho
In that time, I checked my connection, and restarted... but same lag. I have logged into other games and MMO's, and No lag at ALL.... So it is not my ISP. Is neverwinter hogging all the server farms bandwidth? What is up cryptic..??? Several days before a major game update, and the game is lagged to a standstill in combat?
As I said before, I wanted to report this in a GM ticket, but I could not.... the system "could not connect"...
I hope that on the 21st, the game does not choke.
Character: Jif@marco23h
Ship Class: Andorian Khyzon
Time 20.05.2013 2:56am GMT+1
Staying at Sol System #2
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1 * * * Zeit?berschreitung der Anforderung.
2 74 ms 74 ms 78 ms 82.113.122.198
3 65 ms 78 ms 68 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 73 ms 108 ms 69 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 83 ms 99 ms 78 ms 176.52.253.173
6 125 ms 108 ms 179 ms 213.140.49.154
7 123 ms 98 ms 109 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 104 ms 98 ms 99 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 113 ms 118 ms 119 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 174 ms 169 ms 168 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 172 ms 168 ms 159 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 184 ms 179 ms 179 ms 38.111.40.114
13 175 ms 188 ms 218 ms 208.95.185.41
Ablaufverfolgung beendet.
C:\Users\User>tracert patchserver.crypticstudios.com
Routenverfolgung zu patchserver.crypticstudios.com [208.95.185.41]
?ber maximal 30 Hops:
1 * * * Zeit?berschreitung der Anforderung.
2 144 ms 88 ms 88 ms 82.113.122.198
3 78 ms 79 ms 89 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 94 ms 91 ms 86 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 100 ms 99 ms 99 ms Xe0-1-0-0-grtfraix5.red.telefonica-wholesale.net [84.16.9.101]
6 123 ms 99 ms 129 ms 213.140.49.154
7 100 ms 109 ms 109 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 105 ms 109 ms 98 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 102 ms 109 ms 99 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 175 ms 179 ms 178 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 172 ms 179 ms 169 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 173 ms 169 ms 178 ms 38.111.40.114
13 183 ms 188 ms 179 ms 208.95.185.41
Ablaufverfolgung beendet.
C:\Users\User>tracert patchserver.crypticstudios.com
Routenverfolgung zu patchserver.crypticstudios.com [208.95.185.41]
?ber maximal 30 Hops:
1 * * * Zeit?berschreitung der Anforderung.
2 67 ms 69 ms 69 ms 82.113.122.198
3 74 ms 69 ms 78 ms IARMUN1-Gi0-2-199.net.de.o2.com [82.113.122.2]
4 166 ms 86 ms 110 ms xmwc-mnch-de01-gigaet-5-1-510.nw.mediaways.net [195.71.164.209]
5 475 ms 96 ms 79 ms 176.52.253.173
6 124 ms 108 ms 99 ms 213.140.49.154
7 115 ms 113 ms 98 ms te0-2-0-5.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
8 100 ms 99 ms 98 ms te0-5-0-6.mpd21.lon13.atlas.cogentco.com [154.54.74.50]
9 162 ms 140 ms 108 ms te0-2-0-5.ccr21.lpl01.atlas.cogentco.com [154.54.37.173]
10 211 ms 210 ms 219 ms te0-2-0-3.ccr21.bos01.atlas.cogentco.com [154.54.31.189]
11 182 ms 168 ms 169 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
12 182 ms 179 ms 179 ms 38.111.40.114
13 173 ms 178 ms 169 ms 208.95.185.41
-
unable to allocate performance buffer
contacting nettest server..
Local IP: XX.XX.XX.XX
Ping: 166.7 msec
Port: 80: 260 KB/sec 0 KB/sec 0 KB/sec 500
Port: 80: 104 KB/sec 0 KB/sec 0 KB/sec 500
Port: 443: 205 KB/sec 0 KB/sec 0 KB/sec 500
Port: 443: 270 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7255: 200 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7255: 79 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7003: 77 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7003: 278 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7202: 222 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7202: 70 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7499: 280 KB/sec 0 KB/sec 0 KB/sec 500
Port: 7499: 106 KB/sec 0 KB/sec 0 KB/sec 500
Port: 80: 141 KB/sec 0 KB/sec 0 KB/sec 500
Idle NIC bandwidth Send: 0 KB/sec Recv: 0 KB/sec
hit return to exit
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
http://img341.imageshack.us/img341/8867/screenshot2013051919535.jpg
Ship: Multi Mission Recon Explorer
Starting Foundry Mission:
http://imageshack.us/a/img28/6041/screenshot2013051918284.jpg
Combat in Foundry Mission:
http://imageshack.us/a/img827/3300/screenshot2013051918315.jpg
Beaming into ESD:
http://imageshack.us/a/img153/4784/screenshot2013051918275.jpg
Cruising in ESD Space:
http://imageshack.us/a/img705/9163/screenshot2013051918270.jpg
as you can see, it seems to be mainly from combat, and non-social maps.
I am also in the SouthWest, and I hope this gets resolved before LoR launch, or the servers may just melt from all the latency.
Time: from 2.01 to 2.49AM (GMT+1)
Zone: ESD and PvP maps
Country: Italy
http://imgur.com/a/l2aoJ
Do something
Same toon again just outside Drozana Station. Also tested in a few fleet missions and still no bad lag.
http://img46.imageshack.us/img46/5213/screenshot2013052002131.jpg
http://i.imgur.com/TqLtBtH.jpg
http://i.imgur.com/HFbinW1.jpg
Ist doch zum kotzen!
I want my money back!
Character: Jif@marco23h
Ship Class: Andorian Charal
Time 20.05.2013 01:09pm GMT+1
Briar Patch
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
Ingame ping jumps from 200ms to 1800ms O_O
HOLY [expletives]! How are you even...Can you...HOLY JEEBUS! :eek:
http://memegenerator.net/instance/37991365?browsingOrder=New&browsingTimeSpan=Today
Damned hard to target something like that lol :P
Speedtest.net and pings to known services proved it wasn't a local issue.
How are you guys getting the bandwidth displays at the top of the screen? If it happens again tonight I'd like to record it.
This is most likely a graphics setting, not network latency, seeing as that you are in combat with lots of FX going on around you -- please check your settings to ensure your card can handle the current values you have them set to
Cheers,
Brandon =/\=
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
:cool:
Awoken Dead
Now shaddup about the queues, it's a BUG
It is NOT an issue with my local internet provider as can can play other MMOs without any problems.
To be fair it's due to the servers being used for the different games. PW know about it but want you to think it's a new issue.
Lowest graphic settings
Half resolution settings
Here you are. What are you saying now... ?
=/\= Fleet Marshal - Lag Industries - PvP/PvE gameplay
Where caution is thrown to the wind, torpedos are thrown at Klingons and the
finger is thrown to anyone trying to put holes in our ships! -Lag Industries-
For the most part, I haven't had much issues this morning. Still getting the occasional stuttering, but no more rubber banding or server timeouts. I've also tweaked my graphics settings to see if that was a possible cause, but the result is the same regardless.