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What is your beef with the Galaxy Cryptic?

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    gralerongraleron Member Posts: 221 Arc User
    edited June 2013
    Technically, it's possible to say that the ship is balanced because of amount of hit points, shield modifier, number of consoles, number of powers, and so on. In all these respects it's not out of line with other vessels at the same tier.

    However, when you compare Engineering bridge officer abilities to their Science and Tactical associates, and Engineering consoles to the other types for that matter, it becomes clear why it underperforms -- Engineering is the least developed, and weakest of the three.

    That's where the changes need to be. I'm hoping that the Engineering consoles that are coming with the Dilithium Mine holding will go some small way to addressing this.
    Vice Admiral Elaron, USS Hard Light
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    I think I've said this about a dozen times over this almost 1500 post thread, but here goes again:

    THIS GAME IS NOT CANON.


    And as such, Cryptic is not obligated to make ANY ship in game even remotely like it's canon version in any of the series.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited June 2013
    The most prevalent suggestions are:

    1- Moar tactical consoles!
    2- Moar tactical BOFF slots!
    3- Moar Deeps!

    Ofcourse they are! The game is a DPS fiesta, are you seriously suprised by those requests? It's so blatantly obvious, even the tact.consoles are the only ones not to suffer from diminishing results.
    Also, do you really think that adding a 3-rd tact.console to the fleet Galaxy instead of a 5-th engineering one will make her a warship?? Is the fleet Exeter in your sig. a warship?
    That is essentially asking for the ship to be turned into a warship. Even you suggest:


    When you suggest that, what Boff and console slots you looking for? Tactical perhaps?

    Really? Don't take this as an insult, it certainly is not my intention, but this is pretty weak attempt to pull out a strawman. Why do I say so? Here, let me refresh your memory, I'll even bold it out this time:
    shpoks wrote: »
    Now, I assume there are couple of ways to fix this:
    - Change the Galaxy Boff and console layout.
    - Make real tanking (not the escort like) viable in PvE and end-game, just as healing rather than everything being a DPS fiesta. Good point to start from would be the CE event and how things are rated there. (my prefered way to handle the issue)
    - Do something to enhance the engineering Boff abilities, especially low level ones and the usefulness of eng. consoles.

    You see, I already made it clear that the one suggestion you quoted (the first one) is not what I'd prefer.
    I gave those 3 suggestions that apply to different circumistances. In a perfect world:D, the devs. would take my prefered one and make the game more balanced and tolerable for everyone. Unfortunatelly, they are obviously going the DPS road, so yeah, if this is to remain, I'd make the 5-th engi. console a 3-rd tact. one and make the ens.engi. a universal one. It wont change much, but it would make the ship a bit more usefull.
    I think I've said this about a dozen times over this almost 1500 post thread, but here goes again:

    THIS GAME IS NOT CANON.


    And as such, Cryptic is not obligated to make ANY ship in game even remotely like it's canon version in any of the series.

    Ofcourse it's not. Just take a peek at the ships that make out the fleet that hovers next to ESD.
    I'm not asking Cryptic to make a canon Galaxy, I want them to make a usefull Galaxy by STO's own terms.

    Let's take a look - the thing costs 2000 zen, + 500 zen for the fleet one and furthermore requires a Tier 5 shipyard! And what can it do currently in STO to be an asset? Absolutley nothing. It can heal escorts in an environment in which they don't need healing. It can tank, but the AI is so dumbed down that even the puniest escorts can tank it. Furthermore, it's so hard to hold aggro with it that even full speced. threat generation and loaded with threat generating consoles it still has occasional issues to hold the aggro. And all that trouble for what? For something your teammates don't really need.
    Like I said, I like the ship even as it is because it can outlive anything, but I don't want to be a burden to my teammates when I go into a STF with them, so they feel they need to pull out an extra effort on their side just because someone decided to take the Galaxy for a spin.
    HQroeLu.jpg
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    stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited June 2013
    I think I've said this about a dozen times over this almost 1500 post thread, but here goes again:

    THIS GAME IS NOT CANON.


    And as such, Cryptic is not obligated to make ANY ship in game even remotely like it's canon version in any of the series.

    Indeed. As much as we would all like for this game to adhere to canon, there has to be a line drawn by the game developers as to how canon a game should be. They drew the line, they made the game, and they make money each day off of over 2 million players.

    Cryptic has no obligation to those of us in this thread. Absolutely NO obligation, no matter how much money, or persuasive arguments, we give. It's a nice thing they do on their part if they listen to us, but in no way does Cryptic answer to a small group of dissatisfied Galaxy-class fans.

    The Galaxy-class stats haven't changed in the past three years, or so I'm told (excluding changes made to all cruisers, all ships, etc.). I sincerely believe they will not change. We might as well get accustomed to the starship that will be here until this game grows old and dies.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    shpoks wrote: »
    Let's take a look - the thing costs 2000 zen, + 500 zen for the fleet one and furthermore requires a Tier 5 shipyard!

    Two things.

    1) You are under no obligation to use the Galaxy. At all. Whatsoever.

    2) Requires a Tier IV shipyard, not a Tier V.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited June 2013
    Two things.
    1) You are under no obligation to use the Galaxy. At all. Whatsoever.

    I know. I got it because I like it, even as it is. I just don't feel right when doing the best I can in a ship I happen to love is not really enough and the team I'm with feels I'm underminig their effort.
    Also, it's a Tier 5 ship, so it's suposed to be usefull in end game encounters. The truth of the matter is that while the ship is not so bad as some people try to make it sound, it still is far from being usefull as it should.
    If you read the posts I've made in this thread, you'll see that all of the time I'm more leaning towards fixing the engi.skills and making the Galaxy's role usefull in the game again (which would benefit not just the Galaxy, but many ships), rather than changing the layout the Galaxy currently has. I'm cool with it, I really am. But if we have to have the infamous "MMO trinity" in STO, they should at least make it work. IMHO, the Galaxy suffers not because it's a bad ship, but because the trinity is broken.
    2) Requires a Tier IV shipyard, not a Tier V.

    You're absolutely right. My bad. :o When I got mine the fleet had all the shipyard levels so I didn't pay to much attention. :D
    HQroeLu.jpg
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    arcjetarcjet Member Posts: 161 Arc User
    edited June 2013
    graleron wrote: »
    However, when you compare Engineering bridge officer abilities to their Science and Tactical associates, and Engineering consoles to the other types for that matter, it becomes clear why it underperforms -- Engineering is the least developed, and weakest of the three.

    Oh this is so true. Totally forgot to mention it.
    You would think that engineering skills were all, or at least mainly, about healing, repairing and boosting? Yet some of the best tanking skills aren't even in engineering. Think hazard emitters, polarize hull and transfer shield strength.

    Actually for a tank you're better off with a heavily science based ship, since shield hp, shield boosting consoles and science skills all work well together.

    Engineering? Well. There is no hull hp boosting console. There is just one hull repairing skill.
    If all you got is a Lt. Sci, you're at least missing out on one excellent defensive skill.

    Games nowadays, especially MMOs, are all about min-maxing. You can min-max a shield tanking sci ship. Cruisers and engineering skills are a mix, jack of all trades, master of none.
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    lordgabelordgabe Member Posts: 58 Arc User
    edited June 2013
    Game balance does not equate to star trek tv show/movie cannon, even if the stories or ship designs one day do appear as cannon in other CBS tv shows/movies.

    The rules of this game in how we fight and fly are loose vague things that make the game playable... its(for the sake of staying on the trek theme) the same as that god awful Into Darkness game is a bad reflextion on how two people fight together with guns... god it was bad words fail me although that really is a bad example of everything... CoD is a better example of what alot of people consider fun as a shooter but is pretty far ferom the mark as realism goes.

    Sto is fun for what it is, even if pvp is boned, sadly yes escorts are mostly over powered compared to the tanks and healer options.

    God and how many pages has this thread got too! *chuckle*
    But I, being poor, have only my dreams; I have spread my dreams under your feet, Tread softly because you tread on my dreams
    W.B. Yeats

    Lifer since beta its never been so good! So now can everyone chill this game is going in the right direction :P
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    silverashes1silverashes1 Member Posts: 192 Arc User
    edited June 2013
    Um, per Gene Roddenberry (and backed up by numerous lines in TNG - and I agree, it's ridiculous); remember that Star Fleet is NOT a military organization, so that part of your argument is moot right there (if we're sticking to ST canon that is. ;))

    it has a milatery rank system it reports to the gov like a milatary it acts like a milatary in every sense of the word(it even defends the federation) its a milatary that explores
    [SIGPIC][/SIGPIC]
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    jellico1jellico1 Member Posts: 2,719
    edited June 2013
    The Galaxy has no place in Pve its a useless ship

    Tank is not needed a escort can tank

    Healer is not needed A escort can heal itself

    It taks 2 or 3 Galaxys to equal 1 Defiants firepower so basically its not worth haveing on a stf team
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2013
    hurr durr sto isnt canon! who cares, making such a large and powerful iconic fan favorite ship the worst in the entire game is INCREDIBLY STUPID. i would love to see how you would all react if the defiant was the ship that sucked, now that would be funny.
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2013
    shpoks wrote: »
    Ofcourse they are! The game is a DPS fiesta, are you seriously suprised by those requests?

    Yeah. It's a waste of time. You want to fly a DPS slanted cruiser because the game is a DPS fiesta?

    Then fly a DPS slanted cruiser. They already exist.
    Also, do you really think that adding a 3-rd tact.console to the fleet Galaxy instead of a 5-th engineering one will make her a warship??

    There already exists cruisers with 3 tactical consoles. So if DPS is all this is about, fly a different ship.

    Here's the fun part about all this ... the Reagent didn't sell well and since then Cryptic has backed off pumping out more and more Fed cruisers. At least according to Geko. So this whole push to retweak ships that have already sold? Fed cruisers aren't the bread and butter anymore. They've peaked with what they can do design wise. The Excelsior is the ship you're all looking for. Not Excelsior fans? Oh well, Geko is.
    Is the fleet Exeter in your sig. a warship?

    That's a ship that doesn't exist nor will it.
    I'd make the 5-th engi. console a 3-rd tact. one and make the ens.engi. a universal one. It wont change much, but it would make the ship a bit more usefull.

    Couldn't you just fly an Odyssey?
    [SIGPIC][/SIGPIC]
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    admiralq1732admiralq1732 Member Posts: 1,560 Arc User
    edited June 2013
    Thye Game should be close to cannon as possible and maintain game balance. Thus as I have said. the T4 Galax should remain untounch but the Gal Retro, should show the ships true versitality thus the universal BO slots that the KDF BOPS have. And as for the so called wars in that time of peace, nothing says how long they went. they could have easily been the same period of time as Desert Storm. Relatively short followed by many years of peace. Miles experience in the Cardassian war could have been early in his career. Maxwell was easily in his late forties to early fifties, Miles was in his mid thirites for a guess. so again Galaxy designed and built during a time of peace. And during Best of Both worlds they were developing new tech to fight the borg it just wasn't ready yet. For the FC ships. well they should a change to give fed ships a more tacical edge. Starfleet is design as a military focused on exploration but could in need be battle capable. that is should in all fed designs minus a few. Fed starships on average are the most versitile ships of any poner minus the borg. THey can explore and suvery why running experiments but are well armed and fight it out with a hostile force. during the early to mid 23rd century the major powers were at peace. Cardassia Union would be equal to early kirk era in standing at this point and the minor wars they did well in, THus you see the galaxy have full out families, a first in starfleet and they started expanding.The appearence of the borg AND the dominion caused them to rethink this and you see more military and tactical minded ships but the bulk of said ships can still do peaceful missions. Before the STO war with the KDF I bet the fed was again easing off a bit at the tacitcal aspect of their fleet and likely in the mindset of when the Excelsior was born. a pure balance of exploration and combat.
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    hurr durr sto isnt canon! who cares, making such a large and powerful iconic fan favorite ship the worst in the entire game is INCREDIBLY STUPID. i would love to see how you would all react if the defiant was the ship that sucked, now that would be funny.

    For the record, if the Defiant sucked, I would laugh like crazy and use something else. Basically a similar reaction to what happened when I used the Galaxy (captain level one), and then took a look at the Galaxy-R and Fleet Galaxy-R. I kinda went derp and used a FPE until the FACR came out.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited June 2013
    i would love to see how you would all react if the defiant was the ship that sucked, now that would be funny.

    Like the Defiant in Star Trek Armada?
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
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    silverashes1silverashes1 Member Posts: 192 Arc User
    edited June 2013
    Like the Defiant in Star Trek Armada?

    actualy that is more accurate since the diffiant would get its TRIBBLE kickd vs larger opponents like cubes and warbirds wich is closer to the show it needed numbers to suvive wich is expected since in star trek the larger ships had the most powerful weapons(99% of the time)
    [SIGPIC][/SIGPIC]
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    skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited June 2013
    hurr durr sto isnt canon! who cares, making such a large and powerful iconic fan favorite ship the worst in the entire game is INCREDIBLY STUPID. i would love to see how you would all react if the defiant was the ship that sucked, now that would be funny.

    The Galaxy being a lot of fan's favorite ship is the only and most important argument in the ship needing to be a better than it is. Or at least not be the worst. Its the same for the 3 iconics. They all suffer from being too pigeonholed in their roles, its just that the Galaxy is also saddled with the EXTRA burdens of turning like a brick while in a game whose evolving meta is about becoming harder to kill, so its extra and redundant engi boff powers become less relevant.

    Personally I do think the Defiant is a terrible ship, pays far too much for an unnecessary fifth tac console while still keeping that even more unnecessary 3rd ens tac. From where I stand the Patrol Escort (and its fleet variant) is probably the best pure escort in the game!
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2013
    The Galaxy being a lot of fan's favorite ship is the only and most important argument in the ship needing to be a better than it is. Or at least not be the worst. Its the same for the 3 iconics. They all suffer from being too pigeonholed in their roles, its just that the Galaxy is also saddled with the EXTRA burdens of turning like a brick while in a game whose evolving meta is about becoming harder to kill, so its extra and redundant engi boff powers become less relevant.

    Personally I do think the Defiant is a terrible ship, pays far too much for an unnecessary fifth tac console while still keeping that even more unnecessary 3rd ens tac. From where I stand the Patrol Escort (and its fleet variant) is probably the best pure escort in the game!

    ive got a link in my sig to a proposed galaxy 3 pack that would not suck. it would be pure profit and a much needed fan service if they did it.


    its hard for an escort and suck, its got everything going for it, its nearly impossible. as long as you can mount the good weapons backed up by lots of tac buffs, have basic EPtS coverage, and that awesome built in turn rate, your good. the defiant just cant run 4 DHC build without leaving a slot open. but it can use all those tac stations with little trouble. 2 APOs, 2 CRFs, 2 BOs/THYs, 2 TTs, fits perfect.
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2013
    The Galaxy being a lot of fan's favorite ship is the only and most important argument in the ship needing to be a better than it is.

    CBS said no to making old ships like the Galaxy the superior ship in the game.

    And since CBS said no to that, it's a dead horse. These threads are just like T5 Connie threads in that respect.

    See what I did there?
    [SIGPIC][/SIGPIC]
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    skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited June 2013
    CBS said no to making old ships like the Galaxy the superior ship in the game.

    And since CBS said no to that, it's a dead horse. These threads are just like T5 Connie threads in that respect.

    See what I did there?

    The old ships don' have to be the best, just not the worst.


    its hard for an escort and suck, its got everything going for it, its nearly impossible. as long as you can mount the good weapons backed up by lots of tac buffs, have basic EPtS coverage, and that awesome built in turn rate, your good. the defiant just cant run 4 DHC build without leaving a slot open. but it can use all those tac stations with little trouble. 2 APOs, 2 CRFs, 2 BOs/THYs, 2 TTs, fits perfect.

    I could live with the 3rd ens tac, its the combination of that and the lower hull and shield and having no 3rd eng or sci power slot. In retrospect calling the Defiant a terrible ship is now really right. Its just that as MY favorite iconic ship its failings seem a lot more serious than they are.
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    jellico1jellico1 Member Posts: 2,719
    edited June 2013
    I havent saw where CBS said the Galaxy had to be the worst ship in the game

    I think its all STO and not CBS at all
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    CBS said no to making old ships like the Galaxy the superior ship in the game.

    And since CBS said no to that, it's a dead horse. These threads are just like T5 Connie threads in that respect.

    See what I did there? We do now.

    Wait, if that's the case, why do the Excelsior and Ambassador (both so much older than the Galaxy) both have exceptional prowess and in game usage? Especially the Excelsior?
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2013
    Wait, if that's the case, why do the Excelsior and Ambassador (both so much older than the Galaxy) both have exceptional prowess and in game usage? Especially the Excelsior?

    You have two answers to choose from:

    1- Geko likes the ship a lot. So it got a lot of love during its creation process.

    2- It's canon cause of that episode of DS9 where it almost destroys the Defiant.
    [SIGPIC][/SIGPIC]
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    ehgatoehgato Member Posts: 137 Arc User
    edited June 2013
    You have two answers to choose from:

    1- Geko likes the ship a lot. So it got a lot of love during its creation process.

    2- It's canon cause of that episode of DS9 where it almost destroys the Defiant.


    Sry for mi english.

    1 yes i think the same

    2 u talk abaut the defiant vs the lakota ? that was not a figth to destroy the enemy both try to DISABLE the other when the captain of Lakota recibe the order to destroy the defiant using the quantum torpedo she refuse and surrender to the defiant , idont know why most of ppl get worng in this chapter
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2013
    ehgato wrote: »

    2 u talk abaut the defiant vs the lakota ? that was not a figth to destroy the enemy both try to DISABLE the other when the captain of Lakota recibe the order to destroy the defiant using the quantum torpedo she refuse and surrender to the defiant , idont know why most of ppl get worng in this chapter

    Well the way this discussion goes everytime someone brings up the Lakota is ...

    1- It had the firepower to destroy the Defiant. And it had to stand down. But it was fully capable of destroying it.

    2- It demonstrated the ability to be far deadlier than the Galaxy was in DS9.

    So that's what the devs represented in this ship when they brought it to this game.
    [SIGPIC][/SIGPIC]
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    admiralq1732admiralq1732 Member Posts: 1,560 Arc User
    edited June 2013
    Well the way this discussion goes everytime someone brings up the Lakota is ...

    1- It had the firepower to destroy the Defiant. And it had to stand down. But it was fully capable of destroying it.

    2- It demonstrated the ability to be far deadlier than the Galaxy was in DS9.

    So that's what the devs represented in this ship when they brought it to this game.

    However the Lakota refit didn't make it to all the ships and we have NEVER seen a Lakota Refit vs a Galaxy in series.
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    ehgatoehgato Member Posts: 137 Arc User
    edited June 2013
    Well the way this discussion goes everytime someone brings up the Lakota is ...

    1- It had the firepower to destroy the Defiant. And it had to stand down. But it was fully capable of destroying it.

    2- It demonstrated the ability to be far deadlier than the Galaxy was in DS9.

    So that's what the devs represented in this ship when they brought it to this game.

    sry for mi english.

    1_ Maybe , will never be sure , but not all excelcior was at the same refit than the lakota .
    2_ here not agree, we can see the galaxy fire on a galor and other ships with 2 or 3 phasers hit left them out of combat or made them blowup and keep goin to another target dont see any excelcior do that most of the time the excelcior go down with a few enemey hits.


    But again in game the excelcior works with litle effort and little investment of EC and Dilithium , the galaxy need a lot more of all EC Dil Rep lovi consoles etc and maybe there has a chance.

    the galaxy in game has very old setup maybe when was released it has a bether performance but not today, and this will happ to any ship if criptic dont give to us a way to refit our ships.

    like i say pages ago maybe a way to change Boff setups form other cruciers so they can sale 2 ship to the fans. 1 the favored ship (galaxy for me) and the 2 a new one so i can put this boff setup to mi ship


    if this continue like today in 1 or 2 year the vesta or the odysey will be in this thread.
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    supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited June 2013
    Can anyone explain how come the Galaxy a pleasure cruiser, and stated by Gene that only six were originally built, suddenly multiplied and we saw quite a few during the Dominion War, i think it was suggested that Starfleet commissioned these ships with x amount of internal volume unfinished to get them on the frontline. That tells me the Galaxy was a more than adequate front line warship.
    Now some people will throw the argument that Starfleet was desperate for ships, by why commission a ship as large and resource consuming as a Galaxy if Starfleet didn't have faith in it's combat capabilities. Surely producing Excelsiors, Akira's, Defiant's, Intrepid's would be more logical as they are smaller and require less materials.
    i submit the Galaxy class was Starfleets premier battleship during the TNG through to Voyager and Cryptic have certainly got her very wrong in this game.
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited June 2013
    Can anyone explain how come the Galaxy a pleasure cruiser, and stated by Gene that only six were originally built, suddenly multiplied and we saw quite a few during the Dominion War, i think it was suggested that Starfleet commissioned these ships with x amount of internal volume unfinished to get them on the frontline. That tells me the Galaxy was a more than adequate front line warship.
    Now some people will throw the argument that Starfleet was desperate for ships, by why commission a ship as large and resource consuming as a Galaxy if Starfleet didn't have faith in it's combat capabilities. Surely producing Excelsiors, Akira's, Defiant's, Intrepid's would be more logical as they are smaller and require less materials.
    i submit the Galaxy class was Starfleets premier battleship during the TNG through to Voyager and Cryptic have certainly got her very wrong in this game.

    To answer your question, there were only 6 Galaxy class ships that were completely constructed. As in they had everything from astrometric labs to hydroponic bays to the kitchen sink. And all of them were also probably completed before the outbreak of the Dominion War.

    The majority of Galaxy class starships seen/used in the Dominion War were stripped down versions that were altered/enhanced for maximum combat capability. Those ships didn't have the science and exploration equipment of say the Yamato or Enterprise-D. The Dominion War versions only had what was necessary for survival of it's crew (which was probably much much smaller as a result of the ships being stripped down) and destruction of the enemy. I.E. They had shields, artificial gravity, warp engines, impulse engines, phasers, torpedoes, food replicators and bathrooms. And that's it.

    It should also be noted that a few were probably already under construction before the Dominion War, and the rest were built during the war, which did last for quite a long time. And with technology of the time, you could probably pump out a Galaxy in two to three months, especially if it was stripped down and just made combat capable.

    Irony:

    The Lakota may have almost destroyed the Defiant, but 90% of the Excelsiors used in the Dominion War were destroyed. And only 50% of the Defiants were. And a much smaller percentage of Galaxy class ships were destroyed. TAKE THAT GEKO YOU BIASED ****.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited June 2013
    Irony:

    The Lakota may have almost destroyed the Defiant, but 90% of the Excelsiors used in the Dominion War were destroyed. And only 50% of the Defiants were. And a much smaller percentage of Galaxy class ships were destroyed. TAKE THAT GEKO YOU BIASED ****.[/QUOTE]

    Amen brother. The excelsior and miranda were cannon fodder during the dominion war. Only ship we didn't see go down during any of the big space battles. Yes a Galaxy.
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