that is true and i would not want it to step on the oddy. the oddy is newer it should be a better ship. it's arguable if the sov should be better because the galaxy is larger and has more and larger phaser emitters the only reason the sov exists was because they wanted a stretched out connie. but that is another argument all together
the oddy has what?
lt. tac
com. eng
Lt. sci
ensign uni
lt. com uni
i think the galaxy could work with this and still not step on the oddy
leave the consoles as is for both the retro and fleet
it's still mostly engineering heavy with the engineering ensign and engineering commander. but with the universal lt. com. you can get access to higher level sci power for better crowed control and team support or tac powers which can also be used for team support. load it up with attack pattern beta and FaW3 and paint all the enemies in range and debuff them wile also pulling aggro making it easier for you to do you role as tank in PvE
and for those that did not care how it was can keep an engineer boff there
personally i would probably fit a Lt. com. sci.
if the galaxy had the fleet ambassador's boff layout that would be perfect for the ship and would more closely relate to how the ship was shone and described as in canon
that is true and i would not want it to step on the oddy. the oddy is newer it should be a better ship. it's arguable if the sov should be better because the galaxy is larger and has more and larger phaser emitters the only reason the sov exists was because they wanted a stretched out connie. but that is another argument all together
if the galaxy had the fleet ambassador's boff layout that would be perfect for the ship and would more closely relate to how the ship was shone and described as in canon
yes agree on all of that,the oddy should remain the "better" ship in the cruiser line.
but thank god, we don't need the galaxy and the galaxy x to be as good as the oddy to make them better than they are right now.
the devs have plenty of room for improvement, and sometimes, even a small change can greatly improve the feeling of a ship as being better.
the thing that makes the ody better is the LTC uni, and ENS uni. the galaxy just needs something short of that in kind of power. ive suggested all the LT and ens stations be made universal, you could arrange your tac and sci as you see fit on it then, without getting into ether the tactical or science specialization the ody has.
Well, the Galaxy is one of my favourite Star Trek ships. It is the Enterprise I grew up with. But it is unfortunately total TRIBBLE.
As things stand, I have to stick to my Ambassador. The issues have been brought up umpteenth times before, so I won't repeat them. I just want to say I would love to buy a fleet Galaxy that performs.
I would just like to thank you yreodred for your tireless campaigning to improve the Galaxy. Many of us have just given up hope that Escorts Online will ever make the Galaxy a viable option for End Game and PvP. I have at least discovered a build for the Galaxy-X that is a real killer in Kerrat as a growing list of Klinks have recently discovered.
Strange thing is that Cryptic as a business would make a fortune if they released a Galaxy Pack like the Oddy, the tactical would be the Gal-x, then there would be a sci and ops version. With the pack would be the original TNG bridge as shown in one of their early promo vids and the rest of the ship's important areas such as 10 Forward, Engineering, Briefing room, Ready room, sickbay etc could be included.
Improving the fire power and accuracy of the lance to that of the Javelin and reducing it's CD to 2 min, improving the BOFF layout of all the ships and throwing in a few more goodies.This could be the Ultimate pack and I would glady pay 10K Zen for this.
However I fear it falls on deaf ears, ears that have been repeatedly deafened by the roar of DHCs for 3 years but I would be immensly glad to be proven wrong.
I appreciate your engouraging words and i am sorry for not posting anything for more than a week, but sometimes Life takes its toll....
I'm not a big fan of the Galaxy -Xto be honest, i would prefer if the Galaxy -X would stay a unique ship on its own and have some tactical/engineering/science focussed Galaxy Class variants instead.
I completely agree that the Galaxy Class is highly underestimated by the devs regarding its popularity and how much money they could make with a Galaxy Class packthat feature a actually good BOFF & Console layouts.
Strangely, Cryptic doesn't seem to have any scruple to use the Galaxy Class on promo shots or other opportunity when a iconic Starfleet ship is needed.
Personally i don't care how good they make other ships. As long as my favourite ships are that bad, the game becomes more and more uninteresting for me.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
well for all the arguing and flaming how about we put it like this.
in star trek, the lineup goes like this
sov, galaxy, excel. from most powerful to lest powerful.
in sto the lineup goes like this.
sov, excel, galaxy.
you really want to be nasty and you could start tossing in sci and ops ships, and other factions cruisers and then the galaxy turns out even worse.
in fact any cruiser or cruiser like ship with one degree turning more is a better ship than the galaxy, just due to the simple fact they can turn to get their broadsides/torps to bear and get their dps down.
i like the idea of giving the ship a beam overload like ability, or just giving these slow turning boats an natural dps boost when ships are in only in one fire arc and since every ship in the game can run circles around you, it would tend to make sense, the big lumbering beast firing massive powerful volleys, as ships go by it. call it fire focus or w/e nerf the massive energy drain the beam overload causes and call it a day.
but i am for the ability for RAs to pick any ship end game as their flag ship and marry that hull to any ship they want. take that galaxy mate to the odyssey frame and lest there you would get more of a galaxy like ship performance wise.
think of the money they could make off that.....and it would not be horrific to code or put in period. restrict it to ship types is all so you dont get escorts fitted to crusier hulls but within each class people should be able to pick any hull for their ships.
universal bof station or stations sure take a look at that, why not when other ships get that option? a 3rd tac console slot? maybe make it more science based?
lot of ideas around that would fix the ship, bottom line the galaxy was ship i could not stand even with good skills for turn rate and the like that boat would not turn any tight space and your were ramming into things left and right, had to turn to line up a zerg in stf? LULZ enjoy taking 2x as long as everyone else to get there if you have to make any kind of turn. yea you could slap turn consoles on it but buffing nothing is nothing, and where most every other cruiser in game is tolerable or downright decent turn wise, the galaxy just sticks out even more.
toss in a bad bo layout and the problems stack up.
i mean it does not take rocket science to see that this ship needs something to make it more fun and just plain viable.
Good news everyone. The famous D'Deridex now shares the awesome Geko (tm) layout of the all-mighty Galaxy. Nothing better could have happen really.
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Good news everyone. The famous D'Deridex now shares the awesome Geko (tm) layout of the all-mighty Galaxy. Nothing better could have happen really.
You're joking, right?
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Lovely, guess that saves me the trouble of leveling another character.
Woot ? you aren' going to level up Engineering Romulan Captain to fly this awesome piece of ..engineering ? :P
Oh..and I'm never..absolutely never joking...just sometimes a little...just a little sarcastic.
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
2). a bad bridge officer layout, many have suggested universal bridge officers
3). a bad console layout, many have suggested more tactical consoles
4). no special set or ability, which I suggested a 2-piece set of Antimatter Spread + Saucer Separation that only the Galaxy Class can have
Looking forward....
I believe with the addition of warp cores found in the Romulan expansion pack coming out soon that at least the turn rate will be somewhat addressed.
Maybe the Devs will address the other issues. I highly doubt they will fix the bridge officer layout because of there game view of the big 3 - Defiant, Galaxy and Intrepid, have set bridge officers layouts.
However, I don't see why they can not create a special 2-piece set just for the Galaxy Class as they did with the Odyssey 3-piece set. The set bonuses I suggest would improve: turn rate and fire power.
Cruisers are engineering ships. You guys have some kind of crazy obsession and want to turn cruisers into escorts. (Seriously, give the Gal-x the layout of the Breen? - Which means you want to give a cruiser more Tac AND Sci powers than Eng)
The Galaxy retrofit is the most cruiser-y of cruisers. It has an unparalleled focus in engineering powers (just like the Intrepid-R's science and Defiant-R's tac).
You guys want to change the ship to fit the game, because you don't feel like your fanboy-crush cruiser is performing the same job as the escorts.
I believe something should be changed, but it should be changed by improving Eng (and, I feel Sci) powers and by granting a very large survivability buff to cruisers, rather than homogonizing the game by making cruisers more escort-y.
not the galaxy fails compared to 80% of other cuisers in game it not because it cant do 14k dps wo breaking a sweat.
and the simple fact that excelsior a 300 year old ship out performs it in any way that matters, turn rate, bo layout and many other ships have gotten universal slots, while the galaxy does not. makes no sense when excels should be scrap metal by now.
Cruisers are engineering ships. You guys have some kind of crazy obsession and want to turn cruisers into escorts. (Seriously, give the Gal-x the layout of the Breen? - Which means you want to give a cruiser more Tac AND Sci powers than Eng)
The Galaxy retrofit is the most cruiser-y of cruisers. It has an unparalleled focus in engineering powers (just like the Intrepid-R's science and Defiant-R's tac).
You guys want to change the ship to fit the game, because you don't feel like your fanboy-crush cruiser is performing the same job as the escorts.
I believe something should be changed, but it should be changed by improving Eng (and, I feel Sci) powers and by granting a very large survivability buff to cruisers, rather than homogonizing the game by making cruisers more escort-y.
ok, i think i deserve that kind of responses, after all i am the one speaking about the bo layout of the breen for the galaxy x, but it was only to make people talk and make this tread reboot.
this will teach me doing things like this in the future.
that being said, let make things clear right now:
first i don't want to bo layout of the breen on the gal x, debat over.
second and that more important, before comming into this thread and treat most of us of fanboy that want escort cruiser you should read it entirely first ( yes they are more than 70 pages, too bad ) before making this stereotype assement that is definitivly not what we are suggesting with the galaxy refit.
the galaxy refit is useless compared to other cruiser even in it tanking and support role. they are nothing that make him shine in this style than any other cruiser with the same orientation.
one layout would have been greatly apreciated for this cruiser but it have been given to the ambassador ship.
that what this tread is really about, but you would know if you had actually read itl
Cruisers are engineering ships. You guys have some kind of crazy obsession and want to turn cruisers into escorts. (Seriously, give the Gal-x the layout of the Breen? - Which means you want to give a cruiser more Tac AND Sci powers than Eng)
The Galaxy retrofit is the most cruiser-y of cruisers. It has an unparalleled focus in engineering powers (just like the Intrepid-R's science and Defiant-R's tac).
You guys want to change the ship to fit the game, because you don't feel like your fanboy-crush cruiser is performing the same job as the escorts.
I believe something should be changed, but it should be changed by improving Eng (and, I feel Sci) powers and by granting a very large survivability buff to cruisers, rather than homogonizing the game by making cruisers more escort-y.
no one wants this ship to be something its not. the galaxy cant even be what it is, thats what nearly 80 pages of discussion has been about. considering escorts rule this game, everything being made more like an escort would improve a ship every time though.
the intrepid benefits from its station setup, and for any build that isn't all cannons the defiant station setup works fine. the galaxy is practically unusable with its station setup, theres no even ok healer and support build you can make with it. the starcruiser, odyessy and ambassador do so much better of a job its not even funny. being most cruisery means its most fail, because of the available station powers there are. the answer is not to add more eng station powers as much as never saddle a ship with to many low level stations of eng, low level sci and tac are NEEDED on great big ships, more then some new power is
this topic has over 23 000 views and 700 responses is crytic even watching this thing at all?
Cryptic's already said the ship is working as designed. And seeing the new Romulan ships in the works, it should be clear that they don't really want to start throwing around more tactical slots and tactical boffs to slow turning ships. So yeah, I'd say they're watching it. But are some of you all watching them? I dunno.
Just a few things for thought about the Galaxy and some other Fed ships in game
The Galaxy/Intrepid/Defiant are supposed to be career based ships heavily in favor of Sci/Eng or Tact.
Question why did the Intrepid get a 3rd Tact console instead of a 5th Sci console
Why when it was stated on screen that the Nova is a short range Science ship, does it have a Lt Cmd Tact station and 3 tact consoles putting its tactical abilities above both the Galaxy and the Intrepid where the Intrepid blew it to kingdom come in Equinox.
Why is the Galaxy so underpowered when in Best of Both Worlds the Borg recognized that Picard commanded the Federations most powerful ship. Excelsior's Nebula's Ambassadors were in service at this time
In the DS9 episode Valiant the Dominion Battleship was compared to a Galaxy Class starship not a Defiant, Akira or Excelsior. And was said to be a threat to every Colony, outpost and starbase within x amount of light years.
In the episode chain of command its the Enterprise that would be the command ship against a Cardassian invasion. (Hinting its rather capable at leading a battle group)
In the episode Ensign Ro, Picard is quite confident 1 Galaxy class starship is capable of
handling 2 Cardassian Galors
The neutral zone episode sees the Ent-D sent to investigate Romulan actviity. Surely there would have been other starships on patrol on a hostile Nations border
Of course there are episodes that show the Galaxy as a weak ship, But many that show it as thought of as starfleets most powerful through TNG and DS9.
Cryptic pay attention we want a better Galaxy class starship one that is more powerful than the ships it replaced i.e Excelsior and Ambassador.
Give her the Console layout of the Ambassador and the Boff layout of a Nebula switching the Cmd sci to a Cmd engineering. I don;t need a Lt Cmd station but the ability to equip her with 2 Lt Tact Boff station well happy days
Also a turn rate boost to either 7 or 8
Thank you.
P.s Seriously a Defiant taking down a Galaxy in a straight fight. Other than in Sacrifice of Angels where she was flanked by 2 Klingon Bops. How many ships outside her weight class did she manage to take down. Same goes with Intrepid. Other than the Borg who were watered down completely for Voyager any time Voyager went toe to toe with a ship bigger than her she had to retreat
based on the explanation of how phasers work, and some of the observable effects, and all the instances were the galaxy proved formidable, the only conclusion that can be drawn is that its as powerful as a ship its size should be. you can discount its poor, for story flow, performance easier but you cant deny its impressive tactical displays, those happened.
disintegrating in a few shots more then its own volume in a borg cube, multiple cardasian ships being no match for the enterprise, a couple of full array discharges destroying large kvort bops, and all the examples the above poster mentioned. we saw the enterprise, a ship outfitted to be a flying city, embassy and research university. that all fit nicely into starfleets latest battleship chassis. that was just the enterprise, the gilded flagship, not all galaxy class.
it was used for posturing near the romulan boarder for most of its service, moving down to demilitarized zone posturing after the cardasian war ended. a war that was decades long that ended soon after ships like the galaxy were introduced. the tech manual also mentioned that 70% of the galaxy's interior is modular, it could be configured quite differetnly then the enterprise was. in the alternate war time universe from yesterdays enterprise, the only difference was the interior configuration, the galaxy was not purpose built to be a love boat.
according to the tech manual, there are 200 phaser emitters in the dorsal array, each acting as a capacitor, and capable of firing its own shot. arranged in an array like they are on all modern ships, the power from all the emitters in an array can be combined into a single shot, thus the longer the array and the more emitters it has, the more powerful its best shot can be. the galaxy and nebula have the longest by far, and are the largest ships by volume. the sovereign and akira's longest arrays arent even half as long as ether of the galaxy's longest. 1 sovereign and 1 akira are approximately the same volume as JUST the galaxy's saucer! there is also no torpedo launcher that can put out the volume of fire that the galaxy's has been observed fireing, it doesn't need 6 launchers when 2 huge complex launchers will do as well or beter
but most star trek fans seem convinced that the order in which a ship is introduced dictates how powerful it is, regardless of how physically impossible that is based on ship size, and how under armed they are compared to the galaxy class. the defiant benchmarked itself as comparable to an uprated excelsior, a ship so antiquated that they arent even equipped with arrays. the defient is the federation's version of a bird of prey, something with lots of firepower for its size. it does not belong in the same tier as the galaxy, it shouldn't be higher tier then the akira ether.
this game is such a bastardization of ship powerlevels, where the bigger a ship is the worse it is, with no exceptions. i should have known that the D'deridex would get it worst of all. the smallest a ship is the better it is, they seem to think yoda talking about the force applies to everything.
we arent asking for the galaxy to be the best ship in game though, we just want it to be usable. that would require a flexibility added to its station setup, ALL cruisers getting a movement buff, and something done about beam arrays and other pressure damage weapons that makes them deal more then a net of 0 damage. but, i'll take the ship just being a decent healing platform though. its not even that right now
<<according to the tech manual, there are 200 phaser emitters in the dorsal array, each acting as a capacitor, and capable of firing its own shot. arranged in an array like they are on all modern ships, the power from all the emitters in an array can be combined into a single shot, thus the longer the array and the more emitters it has, the more powerful its best shot can be. the galaxy and nebula have the longest by far, and are the largest ships by volume. the sovereign and akira's longest arrays arent even half as long as ether of the galaxy's longest. 1 sovereign and 1 akira are approximately the same volume as JUST the galaxy's saucer! there is also no torpedo launcher that can put out the volume of fire that the galaxy's has been observed fireing, it doesn't need 6 launchers when 2 huge complex launchers will do as well or beter
but most star trek fans seem convinced that the order in which a ship is introduced dictates how powerful it is, regardless of how physically impossible that is based on ship size, and how under armed they are compared to the galaxy class. the defiant benchmarked itself as comparable to an uprated excelsior, a ship so antiquated that they arent even equipped with arrays. the defient is the federation's version of a bird of prey, something with lots of firepower for its size. it does not belong in the same tier as the galaxy, it shouldn't be higher tier then the akira ether.>>
Wow, you guys are STILL going on about this? You are the only person that I've seen who has suggested that a Sov is less powerful than a Galaxy. First of, in Star Trek, the size of the ship is NOT always determinative of its destructive power. Nomad was able to dispense the damage of equivalent of 450 photon torps to the Enterprise even though it was MUCH smaller than the Ent. The Orion Scout ship in "Journey To Babel" was outclassing the MUCH larger Enterprise in battle capability.
Secondly, you rely more on that Tech Manual than the ST Writers EVER did. Your problem is that CANON is NOT on your side. There have NEVER been anything on screen to establish what the total power output of the arrays are. The manual also talks about an AUTOMATIC shield rotating frequency feature that was definitely NOT established on screen, and in fact, quite the OPPOSITE was shown on screen ("Best Of Both Worlds" and "Star Trek:Generations"). So other than speculation, and how you feel that things SHOULD be, the evidence "on screen" is that the Ent-D lost WAY more battles than it won, as listed previously in this thread ad nauseum.
Also, by your logic, since it appears that the Nebula's saucer section is the same volume as the Galaxy's, shouldn't it be just as powerful as the Galaxy WITH the added feature of more maneuverability? Going by your "Tech Manual" logic, according to the DS9 Tech manual, the Nebula and Galaxy has the same power generation, so by your logic, they should be the same.
Cryptic's already said the ship is working as designed. And seeing the new Romulan ships in the works, it should be clear that they don't really want to start throwing around more tactical slots and tactical boffs to slow turning ships. So yeah, I'd say they're watching it. But are some of you all watching them? I dunno.
that because we wining the fight, next plan is to have all escort fit with new engi heavy layout and a small cut in turn rate;)
Wow, you guys are STILL going on about this? You are the only person that I've seen who has suggested that a Sov is less powerful than a Galaxy. First of, in Star Trek, the size of the ship is NOT always determinative of its destructive power. Nomad was able to dispense the damage of equivalent of 450 photon torps to the Enterprise even though it was MUCH smaller than the Ent. The Orion Scout ship in "Journey To Babel" was outclassing the MUCH larger Enterprise in battle capability.
Secondly, you rely more on that Tech Manual than the ST Writers EVER did. Your problem is that CANON is NOT on your side. There have NEVER been anything on screen to establish what the total power output of the arrays are. The manual also talks about an AUTOMATIC shield rotating frequency feature that was definitely NOT established on screen, and in fact, quite the OPPOSITE was shown on screen ("Best Of Both Worlds" and "Star Trek:Generations"). So other than speculation, and how you feel that things SHOULD be, the evidence "on screen" is that the Ent-D lost WAY more battles than it won, as listed previously in this thread ad nauseum.
Also, by your logic, since it appears that the Nebula's saucer section is the same volume as the Galaxy's, shouldn't it be just as powerful as the Galaxy WITH the added feature of more maneuverability? Going by your "Tech Manual" logic, according to the DS9 Tech manual, the Nebula and Galaxy has the same power generation, so by your logic, they should be the same.
hmm, ho! wow!!! for a minute you almost make me bielieve that the galaxy class is the LESS powerfull ship in the alpha quadrant!
good job sir!
did you speak to gecko before he joined cryptic team?
Additionally, "Chain of Command" clearly establishes that science facillities are HUGE "power consumption hogs" and henders an Exploration ship from even remotely being considered a "battle ship". You mentioned the Defiant. Sisko clearly states that the Defiant was a "warship. Noting MORE, nothing Less".
It's power systems was allocated to tactical/defensive functions, and as such, it's volume could be reduced to get rid of all functions/features which did not benefit it's "warship" role (no Science facilities, holodecks, barber shops, arboretums, stellar cartography, family quarters, school rooms, theaters, etc.). As we see on the show (DS9), This does have its downside (Cramped quarters, very limited exploration features, very limited scientific functions, one transporter room, more Starbase/Space Station dependent due to limited resources and materials, etc.) Also, clearly the Defiant's pulse phasers were more powerful than the Ent-D phaser array since it was able to destroy comparable ships that the ENT-D couldn't ("The Search", "The Die is Cast", "The Way of The Warrior", "Shattered Mirror"). However, that same honor goes to the Sov and Prometheus as well. You keep referring to the Tech Manual and that ONE Borg incident because the OTHER incidents that have been pointed do not paint a favorable picture of the Ent-D "Tin Man", "Generations", "Darmok", "Rascals", "The Jem'Haddar", "Descent", "The Arsenal of Freedom", "Best of Both Worlds"
hmm, ho! wow!!! for a minute you almost make me bielieve that the galaxy class is the LESS powerfull ship in the alpha quadrant!
good job sir!
did you speak to gecko before he joined cryptic team?
Hmmm. The smart a@@ comment aside, I notice that you didn't address any of the points that I mentioned. Since you can't refute them, you decide to engage in deflection. Oh well. Maybe that's why you guys can't get any of the changes that you want implemented after three years of whining about it. Keep up the good job!:D
Additionally, "Chain of Command" clearly establishes that science facillities are HUGE "power consumption hogs" and henders an Exploration ship from even remotely being considered a "battle ship". You mentioned the Defiant. Sisko clearly states that the Defiant was a "warship. Noting MORE, nothing Less".
Two words - MODULAR DESIGN. You can get rid of laboratories and all this stuff and make way for equipment needed during battle.
Wow, you guys are STILL going on about this? You are the only person that I've seen who has suggested that a Sov is less powerful than a Galaxy. First of, in Star Trek, the size of the ship is NOT always determinative of its destructive power. Nomad was able to dispense the damage of equivalent of 450 photon torps to the Enterprise even though it was MUCH smaller than the Ent. The Orion Scout ship in "Journey To Babel" was outclassing the MUCH larger Enterprise in battle capability.
Secondly, you rely more on that Tech Manual than the ST Writers EVER did. Your problem is that CANON is NOT on your side. There have NEVER been anything on screen to establish what the total power output of the arrays are. The manual also talks about an AUTOMATIC shield rotating frequency feature that was definitely NOT established on screen, and in fact, quite the OPPOSITE was shown on screen ("Best Of Both Worlds" and "Star Trek:Generations"). So other than speculation, and how you feel that things SHOULD be, the evidence "on screen" is that the Ent-D lost WAY more battles than it won, as listed previously in this thread ad nauseum.
Also, by your logic, since it appears that the Nebula's saucer section is the same volume as the Galaxy's, shouldn't it be just as powerful as the Galaxy WITH the added feature of more maneuverability? Going by your "Tech Manual" logic, according to the DS9 Tech manual, the Nebula and Galaxy has the same power generation, so by your logic, they should be the same.
this gets brought up all the time in galaxy threads, the sovereign being more dangerous, but its not. its handily out gunned based on phaser array science and the observed torpedo launching capability of each. the sov never out does this, if the enterprise actually attacked like this every time it 'lost', it would not have lost https://www.youtube.com/watch?feature=endscreen&NR=1&v=H_XbWq49vUM
its not much of a stretch to say the nebula has nearly the same capability as a galaxy, just for some reason is configured differently. theres really no reason for both classes to exist really. theres nothing indicating the nebula's configuration would make it more maneuverable. the nebula class in its first episode went to town on the cardiasians, even when they dropped its shields they couldn't even touch it. any galaxy is at least that powerful.
Additionally, "Chain of Command" clearly establishes that science facillities are HUGE "power consumption hogs" and henders an Exploration ship from even remotely being considered a "battle ship". You mentioned the Defiant. Sisko clearly states that the Defiant was a "warship. Noting MORE, nothing Less".
It's power systems was allocated to tactical/defensive functions, and as such, it's volume could be reduced to get rid of all functions/features which did not benefit it's "warship" role (no Science facilities, holodecks, barber shops, arboretums, stellar cartography, family quarters, school rooms, theaters, etc.). As we see on the show (DS9), This does have its downside (Cramped quarters, very limited exploration features, very limited scientific functions, one transporter room, more Starbase/Space Station dependent due to limited resources and materials, etc.) Also, clearly the Defiant's pulse phasers were more powerful than the Ent-D phaser array since it was able to destroy comparable ships that the ENT-D couldn't ("The Search", "The Die is Cast", "The Way of The Warrior", "Shattered Mirror"). However, that same honor goes to the Sov and Prometheus as well. You keep referring to the Tech Manual and that ONE Borg incident because the OTHER incidents that have been pointed do not paint a favorable picture of the Ent-D "Tin Man", "Generations", "Darmok", "Rascals", "The Jem'Haddar", "Descent", "The Arsenal of Freedom", "Best of Both Worlds"
... and i already said the enterprise was setup this way intentionally, and that 70% of its interior space is modular. the galaxy chassis can be the biggest and best tool of exploration and science, or be striped of all none essentials like that and serve as a battleship, like they presumably were during the dominion war, configured more like the defiant and enterprise E seemed to be.
i would rate a 4 second burst of the defiant's pulse phasers as being as powerful as a full array discharge from a galaxy class. the jem hadar attack ships that attacked the odyssey, the very first battle with them ever, took no damage, wile the odessy's shields offered no protection from jem hadar weapons. this is all thanks to the spying already going on, that whole chain of events was to place yet another spy, this time in plain sight, on at least DS9. later when the defiant first ventured forth, but still lost badly, they were actually able to tune their phasers to have more then 0 effect, thanks to the sensor logs from the previous battle. its all just plot railroading more then anything, but thats the logic behind the flow of events. the valiant was also harmless when it fought that battleship it went after, its clearly not all that. if you think the defiant outguns a galaxy, then 'by that logic' so does an excelsior. come now, thats a bit silly.
Comments
the oddy has what?
lt. tac
com. eng
Lt. sci
ensign uni
lt. com uni
i think the galaxy could work with this and still not step on the oddy
Lt. tac,
com. eng.
ensign eng.
Lt. sci
Lt. com. universal
leave the consoles as is for both the retro and fleet
it's still mostly engineering heavy with the engineering ensign and engineering commander. but with the universal lt. com. you can get access to higher level sci power for better crowed control and team support or tac powers which can also be used for team support. load it up with attack pattern beta and FaW3 and paint all the enemies in range and debuff them wile also pulling aggro making it easier for you to do you role as tank in PvE
and for those that did not care how it was can keep an engineer boff there
personally i would probably fit a Lt. com. sci.
if the galaxy had the fleet ambassador's boff layout that would be perfect for the ship and would more closely relate to how the ship was shone and described as in canon
Lt. tac
ensign tac
Com. eng
Lt. Com. sci
Lt. Uni
yes agree on all of that,the oddy should remain the "better" ship in the cruiser line.
but thank god, we don't need the galaxy and the galaxy x to be as good as the oddy to make them better than they are right now.
the devs have plenty of room for improvement, and sometimes, even a small change can greatly improve the feeling of a ship as being better.
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
or, what i prefer, the proposal in my sig.
As things stand, I have to stick to my Ambassador. The issues have been brought up umpteenth times before, so I won't repeat them. I just want to say I would love to buy a fleet Galaxy that performs.
to punish you take a look at this:
https://www.youtube.com/watch?v=Kvm77nrROPE
and btw someone propose to give the galaxy x the bo layout of the breen, what do you think about that?
and i known this thread is about the galaxy refit!! you idiot! take this again, it will teach you to talk bull**** to me!!!
https://www.youtube.com/watch?v=Kvm77nrROPE
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
I'm not a big fan of the Galaxy -Xto be honest, i would prefer if the Galaxy -X would stay a unique ship on its own and have some tactical/engineering/science focussed Galaxy Class variants instead.
I completely agree that the Galaxy Class is highly underestimated by the devs regarding its popularity and how much money they could make with a Galaxy Class packthat feature a actually good BOFF & Console layouts.
Strangely, Cryptic doesn't seem to have any scruple to use the Galaxy Class on promo shots or other opportunity when a iconic Starfleet ship is needed.
Personally i don't care how good they make other ships. As long as my favourite ships are that bad, the game becomes more and more uninteresting for me.
Your Signature looks strangely familiar...
:rolleyes:
Lets not even get started on how old the bird of prey design is.
[/SIGPIC]
in star trek, the lineup goes like this
sov, galaxy, excel. from most powerful to lest powerful.
in sto the lineup goes like this.
sov, excel, galaxy.
you really want to be nasty and you could start tossing in sci and ops ships, and other factions cruisers and then the galaxy turns out even worse.
in fact any cruiser or cruiser like ship with one degree turning more is a better ship than the galaxy, just due to the simple fact they can turn to get their broadsides/torps to bear and get their dps down.
i like the idea of giving the ship a beam overload like ability, or just giving these slow turning boats an natural dps boost when ships are in only in one fire arc and since every ship in the game can run circles around you, it would tend to make sense, the big lumbering beast firing massive powerful volleys, as ships go by it. call it fire focus or w/e nerf the massive energy drain the beam overload causes and call it a day.
but i am for the ability for RAs to pick any ship end game as their flag ship and marry that hull to any ship they want. take that galaxy mate to the odyssey frame and lest there you would get more of a galaxy like ship performance wise.
think of the money they could make off that.....and it would not be horrific to code or put in period. restrict it to ship types is all so you dont get escorts fitted to crusier hulls but within each class people should be able to pick any hull for their ships.
universal bof station or stations sure take a look at that, why not when other ships get that option? a 3rd tac console slot? maybe make it more science based?
lot of ideas around that would fix the ship, bottom line the galaxy was ship i could not stand even with good skills for turn rate and the like that boat would not turn any tight space and your were ramming into things left and right, had to turn to line up a zerg in stf? LULZ enjoy taking 2x as long as everyone else to get there if you have to make any kind of turn. yea you could slap turn consoles on it but buffing nothing is nothing, and where most every other cruiser in game is tolerable or downright decent turn wise, the galaxy just sticks out even more.
toss in a bad bo layout and the problems stack up.
i mean it does not take rocket science to see that this ship needs something to make it more fun and just plain viable.
Lovely, guess that saves me the trouble of leveling another character.
You're joking, right?
Woot ? you aren' going to level up Engineering Romulan Captain to fly this awesome piece of ..engineering ? :P
Oh..and I'm never..absolutely never joking...just sometimes a little...just a little sarcastic.
1). a bad turn rate
2). a bad bridge officer layout, many have suggested universal bridge officers
3). a bad console layout, many have suggested more tactical consoles
4). no special set or ability, which I suggested a 2-piece set of Antimatter Spread + Saucer Separation that only the Galaxy Class can have
Looking forward....
I believe with the addition of warp cores found in the Romulan expansion pack coming out soon that at least the turn rate will be somewhat addressed.
Maybe the Devs will address the other issues. I highly doubt they will fix the bridge officer layout because of there game view of the big 3 - Defiant, Galaxy and Intrepid, have set bridge officers layouts.
However, I don't see why they can not create a special 2-piece set just for the Galaxy Class as they did with the Odyssey 3-piece set. The set bonuses I suggest would improve: turn rate and fire power.
The Galaxy retrofit is the most cruiser-y of cruisers. It has an unparalleled focus in engineering powers (just like the Intrepid-R's science and Defiant-R's tac).
You guys want to change the ship to fit the game, because you don't feel like your fanboy-crush cruiser is performing the same job as the escorts.
I believe something should be changed, but it should be changed by improving Eng (and, I feel Sci) powers and by granting a very large survivability buff to cruisers, rather than homogonizing the game by making cruisers more escort-y.
and the simple fact that excelsior a 300 year old ship out performs it in any way that matters, turn rate, bo layout and many other ships have gotten universal slots, while the galaxy does not. makes no sense when excels should be scrap metal by now.
ok, i think i deserve that kind of responses, after all i am the one speaking about the bo layout of the breen for the galaxy x, but it was only to make people talk and make this tread reboot.
this will teach me doing things like this in the future.
that being said, let make things clear right now:
first i don't want to bo layout of the breen on the gal x, debat over.
second and that more important, before comming into this thread and treat most of us of fanboy that want escort cruiser you should read it entirely first ( yes they are more than 70 pages, too bad ) before making this stereotype assement that is definitivly not what we are suggesting with the galaxy refit.
the galaxy refit is useless compared to other cruiser even in it tanking and support role. they are nothing that make him shine in this style than any other cruiser with the same orientation.
one layout would have been greatly apreciated for this cruiser but it have been given to the ambassador ship.
that what this tread is really about, but you would know if you had actually read itl
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
no one wants this ship to be something its not. the galaxy cant even be what it is, thats what nearly 80 pages of discussion has been about. considering escorts rule this game, everything being made more like an escort would improve a ship every time though.
the intrepid benefits from its station setup, and for any build that isn't all cannons the defiant station setup works fine. the galaxy is practically unusable with its station setup, theres no even ok healer and support build you can make with it. the starcruiser, odyessy and ambassador do so much better of a job its not even funny. being most cruisery means its most fail, because of the available station powers there are. the answer is not to add more eng station powers as much as never saddle a ship with to many low level stations of eng, low level sci and tac are NEEDED on great big ships, more then some new power is
Cryptic's already said the ship is working as designed. And seeing the new Romulan ships in the works, it should be clear that they don't really want to start throwing around more tactical slots and tactical boffs to slow turning ships. So yeah, I'd say they're watching it. But are some of you all watching them? I dunno.
The Galaxy/Intrepid/Defiant are supposed to be career based ships heavily in favor of Sci/Eng or Tact.
Question why did the Intrepid get a 3rd Tact console instead of a 5th Sci console
Why when it was stated on screen that the Nova is a short range Science ship, does it have a Lt Cmd Tact station and 3 tact consoles putting its tactical abilities above both the Galaxy and the Intrepid where the Intrepid blew it to kingdom come in Equinox.
Why is the Galaxy so underpowered when in Best of Both Worlds the Borg recognized that Picard commanded the Federations most powerful ship. Excelsior's Nebula's Ambassadors were in service at this time
In the DS9 episode Valiant the Dominion Battleship was compared to a Galaxy Class starship not a Defiant, Akira or Excelsior. And was said to be a threat to every Colony, outpost and starbase within x amount of light years.
In the episode chain of command its the Enterprise that would be the command ship against a Cardassian invasion. (Hinting its rather capable at leading a battle group)
In the episode Ensign Ro, Picard is quite confident 1 Galaxy class starship is capable of
handling 2 Cardassian Galors
The neutral zone episode sees the Ent-D sent to investigate Romulan actviity. Surely there would have been other starships on patrol on a hostile Nations border
Of course there are episodes that show the Galaxy as a weak ship, But many that show it as thought of as starfleets most powerful through TNG and DS9.
Cryptic pay attention we want a better Galaxy class starship one that is more powerful than the ships it replaced i.e Excelsior and Ambassador.
Give her the Console layout of the Ambassador and the Boff layout of a Nebula switching the Cmd sci to a Cmd engineering. I don;t need a Lt Cmd station but the ability to equip her with 2 Lt Tact Boff station well happy days
Also a turn rate boost to either 7 or 8
Thank you.
P.s Seriously a Defiant taking down a Galaxy in a straight fight. Other than in Sacrifice of Angels where she was flanked by 2 Klingon Bops. How many ships outside her weight class did she manage to take down. Same goes with Intrepid. Other than the Borg who were watered down completely for Voyager any time Voyager went toe to toe with a ship bigger than her she had to retreat
disintegrating in a few shots more then its own volume in a borg cube, multiple cardasian ships being no match for the enterprise, a couple of full array discharges destroying large kvort bops, and all the examples the above poster mentioned. we saw the enterprise, a ship outfitted to be a flying city, embassy and research university. that all fit nicely into starfleets latest battleship chassis. that was just the enterprise, the gilded flagship, not all galaxy class.
it was used for posturing near the romulan boarder for most of its service, moving down to demilitarized zone posturing after the cardasian war ended. a war that was decades long that ended soon after ships like the galaxy were introduced. the tech manual also mentioned that 70% of the galaxy's interior is modular, it could be configured quite differetnly then the enterprise was. in the alternate war time universe from yesterdays enterprise, the only difference was the interior configuration, the galaxy was not purpose built to be a love boat.
according to the tech manual, there are 200 phaser emitters in the dorsal array, each acting as a capacitor, and capable of firing its own shot. arranged in an array like they are on all modern ships, the power from all the emitters in an array can be combined into a single shot, thus the longer the array and the more emitters it has, the more powerful its best shot can be. the galaxy and nebula have the longest by far, and are the largest ships by volume. the sovereign and akira's longest arrays arent even half as long as ether of the galaxy's longest. 1 sovereign and 1 akira are approximately the same volume as JUST the galaxy's saucer! there is also no torpedo launcher that can put out the volume of fire that the galaxy's has been observed fireing, it doesn't need 6 launchers when 2 huge complex launchers will do as well or beter
but most star trek fans seem convinced that the order in which a ship is introduced dictates how powerful it is, regardless of how physically impossible that is based on ship size, and how under armed they are compared to the galaxy class. the defiant benchmarked itself as comparable to an uprated excelsior, a ship so antiquated that they arent even equipped with arrays. the defient is the federation's version of a bird of prey, something with lots of firepower for its size. it does not belong in the same tier as the galaxy, it shouldn't be higher tier then the akira ether.
this game is such a bastardization of ship powerlevels, where the bigger a ship is the worse it is, with no exceptions. i should have known that the D'deridex would get it worst of all. the smallest a ship is the better it is, they seem to think yoda talking about the force applies to everything.
we arent asking for the galaxy to be the best ship in game though, we just want it to be usable. that would require a flexibility added to its station setup, ALL cruisers getting a movement buff, and something done about beam arrays and other pressure damage weapons that makes them deal more then a net of 0 damage. but, i'll take the ship just being a decent healing platform though. its not even that right now
but most star trek fans seem convinced that the order in which a ship is introduced dictates how powerful it is, regardless of how physically impossible that is based on ship size, and how under armed they are compared to the galaxy class. the defiant benchmarked itself as comparable to an uprated excelsior, a ship so antiquated that they arent even equipped with arrays. the defient is the federation's version of a bird of prey, something with lots of firepower for its size. it does not belong in the same tier as the galaxy, it shouldn't be higher tier then the akira ether.>>
Wow, you guys are STILL going on about this? You are the only person that I've seen who has suggested that a Sov is less powerful than a Galaxy. First of, in Star Trek, the size of the ship is NOT always determinative of its destructive power. Nomad was able to dispense the damage of equivalent of 450 photon torps to the Enterprise even though it was MUCH smaller than the Ent. The Orion Scout ship in "Journey To Babel" was outclassing the MUCH larger Enterprise in battle capability.
Secondly, you rely more on that Tech Manual than the ST Writers EVER did. Your problem is that CANON is NOT on your side. There have NEVER been anything on screen to establish what the total power output of the arrays are. The manual also talks about an AUTOMATIC shield rotating frequency feature that was definitely NOT established on screen, and in fact, quite the OPPOSITE was shown on screen ("Best Of Both Worlds" and "Star Trek:Generations"). So other than speculation, and how you feel that things SHOULD be, the evidence "on screen" is that the Ent-D lost WAY more battles than it won, as listed previously in this thread ad nauseum.
Also, by your logic, since it appears that the Nebula's saucer section is the same volume as the Galaxy's, shouldn't it be just as powerful as the Galaxy WITH the added feature of more maneuverability? Going by your "Tech Manual" logic, according to the DS9 Tech manual, the Nebula and Galaxy has the same power generation, so by your logic, they should be the same.
that because we wining the fight, next plan is to have all escort fit with new engi heavy layout and a small cut in turn rate;)
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
hmm, ho! wow!!! for a minute you almost make me bielieve that the galaxy class is the LESS powerfull ship in the alpha quadrant!
good job sir!
did you speak to gecko before he joined cryptic team?
http://sto-forum.perfectworld.com/showthread.php?t=528931&page=271
It's power systems was allocated to tactical/defensive functions, and as such, it's volume could be reduced to get rid of all functions/features which did not benefit it's "warship" role (no Science facilities, holodecks, barber shops, arboretums, stellar cartography, family quarters, school rooms, theaters, etc.). As we see on the show (DS9), This does have its downside (Cramped quarters, very limited exploration features, very limited scientific functions, one transporter room, more Starbase/Space Station dependent due to limited resources and materials, etc.) Also, clearly the Defiant's pulse phasers were more powerful than the Ent-D phaser array since it was able to destroy comparable ships that the ENT-D couldn't ("The Search", "The Die is Cast", "The Way of The Warrior", "Shattered Mirror"). However, that same honor goes to the Sov and Prometheus as well. You keep referring to the Tech Manual and that ONE Borg incident because the OTHER incidents that have been pointed do not paint a favorable picture of the Ent-D "Tin Man", "Generations", "Darmok", "Rascals", "The Jem'Haddar", "Descent", "The Arsenal of Freedom", "Best of Both Worlds"
Hmmm. The smart a@@ comment aside, I notice that you didn't address any of the points that I mentioned. Since you can't refute them, you decide to engage in deflection. Oh well. Maybe that's why you guys can't get any of the changes that you want implemented after three years of whining about it. Keep up the good job!:D
And in what episode did they do this in and showed the actual improved battle results ON SCREEN? (answer: NONE)
this gets brought up all the time in galaxy threads, the sovereign being more dangerous, but its not. its handily out gunned based on phaser array science and the observed torpedo launching capability of each. the sov never out does this, if the enterprise actually attacked like this every time it 'lost', it would not have lost https://www.youtube.com/watch?feature=endscreen&NR=1&v=H_XbWq49vUM
its not much of a stretch to say the nebula has nearly the same capability as a galaxy, just for some reason is configured differently. theres really no reason for both classes to exist really. theres nothing indicating the nebula's configuration would make it more maneuverable. the nebula class in its first episode went to town on the cardiasians, even when they dropped its shields they couldn't even touch it. any galaxy is at least that powerful.
... and i already said the enterprise was setup this way intentionally, and that 70% of its interior space is modular. the galaxy chassis can be the biggest and best tool of exploration and science, or be striped of all none essentials like that and serve as a battleship, like they presumably were during the dominion war, configured more like the defiant and enterprise E seemed to be.
i would rate a 4 second burst of the defiant's pulse phasers as being as powerful as a full array discharge from a galaxy class. the jem hadar attack ships that attacked the odyssey, the very first battle with them ever, took no damage, wile the odessy's shields offered no protection from jem hadar weapons. this is all thanks to the spying already going on, that whole chain of events was to place yet another spy, this time in plain sight, on at least DS9. later when the defiant first ventured forth, but still lost badly, they were actually able to tune their phasers to have more then 0 effect, thanks to the sensor logs from the previous battle. its all just plot railroading more then anything, but thats the logic behind the flow of events. the valiant was also harmless when it fought that battleship it went after, its clearly not all that. if you think the defiant outguns a galaxy, then 'by that logic' so does an excelsior. come now, thats a bit silly.
Ironically, this is exactly how it plays out in-game.