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What is your beef with the Galaxy Cryptic?

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  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    Oh yes it needs a lot more and I am constantly disappointed with Cryptic regarding their treatment of the Galaxy class ships. Specifically yes, fully buffed, jump, Lance + BO2, use it all the time in PvP. The Lance is effectively a double firing BO3 and combined with the BO2 and a high crit value and all accuracy traits/skills possible it gives remarkable damage. Now if it had a LTC station too CRF or APO would be a considerable benefit.

    the problem is that it is nothing new, it was there before ( i used to use it a lot ) and is still here, so it fundamentaly don't change the ship.
    while every other get incredible buff, galaxy x get shafted for absolutly no particular reason.
    we still are the less powerfull tactical fed cruiser, the less maneuvrable and we don't get acces to the full update "normal" cruiser do.

    i love the way cryptic presented it, like you should be happy you got acces to some of the update because the other dreadnought will not!

    so they clearly said that the scimitar, the tal shiar dreadnought are more or less in the same league as the dreadnought cruiser.
    2 ship that are fleet level already, with better turn rate while being 10 time bigger,integrated cloack and not a console while at the same time being a battle cloack, and something more than just a F.......G lt tactical bridge officer.


    it is not because you got the word "dreadnought" in the name of the ship that it automatically made it one, statwise, cryptic.
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited October 2013
    khayuung wrote: »
    As I listed before, only the Fleet Galaxy is able to properly use the Draw Fire command without dying immediately.

    Even if that is true, the draw fire command is without a doubt the most useless of the new commands. I mean I must have missed the point in time escorts actually have a problem with staying alive in this game.

    Of course a ship with a few more hull points can in theory tank better though the only enemies you need to tank dish out so much damage that not even the Fleet Gal can survive long enough.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • edited October 2013
    This content has been removed.
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited October 2013
    I have to admit, if the game needed tanks, there would be a role for the Galaxy. It's perfect for it. Unfortunately...


    "Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

    Support the "Armored Unicorn" vehicle initiative today!

    Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    khayuung wrote: »
    As I listed before, only the Fleet Galaxy is able to properly use the Draw Fire command without dying immediately.

    a fleet star cruiser, a fleet ambassador, a science or engie odyssey, a tholian recluse can do it better
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited October 2013
    neo1nx wrote: »
    a fleet star cruiser, a fleet ambassador, a science or engie odyssey, a tholian recluse can do it better

    Well, okay...

    ...the Recluse has cruiser commands? @_@


    "Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

    Support the "Armored Unicorn" vehicle initiative today!

    Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    khayuung wrote: »
    Well, okay...

    ...the Recluse has cruiser commands? @_@

    yes, i forget, you can remove it from the list.
    daes this ship need it anyway...
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited October 2013
    khayuung wrote: »
    I have to admit, if the game needed tanks, there would be a role for the Galaxy. It's perfect for it. Unfortunately...

    That's why I said they should have given the advanced comms to only ships with 2 tac consoles. Sure, the Oddy (Sci & Eng) would still top the Galaxy but that's okay. The Star Cruiser would be about equal. At least you had a real option going for the Fleet Gal-R in that regard.

    Imagine those 2 tac console ships could then form the command centre of a task force while buffing nearby allies, we could have introduced formation tactics with that mechanic, a ship cover system etc. - but as it stands it changes nothing since the advanced comms only mean that the battle cruiser with its 4 tac consoles and 5 forward weapons gets a 25% boost to damage, plain and simple. It's just an oversized escort that can buff itself.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • ehgatoehgato Member Posts: 137 Arc User
    edited October 2013
    1st sry for mi english

    I dont really know how to say this but in spanish is "doble discurso" some thing like : double speech

    Thats what i fill today having read a post where a dev say "the game is NOT dps Centric" and late release a ship more tactical focused whit more consoles tactical and more frontal wepons i fill like they talk to the user like we are litle children , They say "we listen to yuo" but late keep doing the same in the opposite direction.

    My disapoint is geting near they limits, as today im say this : and MARK MI WORDS CRYPTIC u get CERO money and CERO dilithium farming for exchage for (Z) until yuo ppl wakeup


    again sry for mi bad english but to frustrated to waste time cheking in a traslator
  • sevmragesevmrage Member Posts: 0 Arc User
    edited October 2013
    No worries, friend, I can understand you well enough.

    If only we could just organize a massive protest, something that would dray attention to our complaints, and put them in a more public light along with Cryptic.

    Yeah, we got a nice new ship, but we're all getting sick of being shafted out of our old ones to be relevant.
    Weyland-Yutani Joint Space Venture - Always open to new members!
    [SIGPIC][/SIGPIC]
    My name is Rage, and I too support a revised Galaxy family.
    khayuung wrote: »
    Firstly, be proud! You're part of the few, the stubborn, the Federation Dreadnought Captains.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited October 2013
    angrytarg wrote: »
    That's why I said they should have given the advanced comms to only ships with 2 tac consoles. Sure, the Oddy (Sci & Eng) would still top the Galaxy but that's okay. The Star Cruiser would be about equal. At least you had a real option going for the Fleet Gal-R in that regard.

    Imagine those 2 tac console ships could then form the command centre of a task force while buffing nearby allies, we could have introduced formation tactics with that mechanic, a ship cover system etc. - but as it stands it changes nothing since the advanced comms only mean that the battle cruiser with its 4 tac consoles and 5 forward weapons gets a 25% boost to damage, plain and simple. It's just an oversized escort that can buff itself.
    They could give those two ships (star cruiser and GCS) a additional 25% bonus at those abilities, for example.


    I just wanted to say that those cruiser mechanics are exatcly what i have been tankling about, they don't give the GCS one single advantage.
    The GCS effectiveness compared to all other Cruisers hasn't changed one single bit.
    Still the Excelsior, Ambassador and Galor are far superior, making the GCS look like a noob ship.
    Heck someone is even considered as a noob just by flying it in a eSTF or FE.

    It is still the least effective cruiser, still just a flying brick with no teeth and just a flying hospital for those annoying little over powered escorts.
    Personally i can't stand to fly that ship anymore, it feels like driving with handbrake on.


    Let's be honest for a second, Cryptic is not in the least interested in the Galaxy Class. It seems they only use that ship for nice background graphics or for some icons.
    The worst thing about it is that cryptic doesn't seem to reckognize that problem at all:
    [Q] In PvE ? the science abilities are useless and the tanking role is obsolete. A team of 5 escorts(or similar ships of the tactical breed) can do end-game PvE, STFs with optionals far better, faster and more effective than any other combination. Regardless if I personally agree with this statement or not, this is one of the most popular beliefs stated continuously on the STO forum. What is your take on this as a Lead Content Designer for STO?

    [CaptainGeko] I don't personally agree with this statement and feel it is hyperbole to say "science abilities are useless and the tanking role is obsolete". At the same time, I completely acknowledge that many players prefer DPS builds over control or tanking builds ? that shouldn't come as a surprise to anyone. But I feel this is usually the opinion of hard core and dedicated players. Hard core players will always find the most optimal build.
    So, we are just a small group of players seeing a problem, if ships are completely focussed on the tanking role and thus completely behind almost all other ships in the game?

    Strangely, when it comes to balance issues another small group of players (PvPers) are good enough to decide what's best for ALL of us. But when it comes to the Galaxy Class and other defensive focussed ships, things look different for Captain Gecko.
    I'm sorry but for me this looks like Double Standard (intentional or not, it doesn't matter)


    @ehgato
    I know exactly how you feel...


    EDIT:
    What about Cryptic doing the opposite and reworking the GCS as a Fanservice for us?
    They don't need to understand the reasons for a galaxy class rework at all (obviously they don't want to understand), but they could just do us fans a favour in reworking this ship.
    I am sure if the Defiant had such problems in this Game, its problem would have been solved a year ago...
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • sevmragesevmrage Member Posts: 0 Arc User
    edited October 2013
    The Avenger, nifty as it is, has me living up to my name already.

    Cryptic is ACTIVELY TRIBBLE with us. I would use another word there, but I'm not entirely sure how the boards are about swearing. Bluegeek already killed one topic because it had active, on-topic posts after a long period of inativity. Rather not get banned because I like the Galaxy family too much and am vocal about it.
    Weyland-Yutani Joint Space Venture - Always open to new members!
    [SIGPIC][/SIGPIC]
    My name is Rage, and I too support a revised Galaxy family.
    khayuung wrote: »
    Firstly, be proud! You're part of the few, the stubborn, the Federation Dreadnought Captains.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited October 2013
    At least the GCS should get stronger Comm array Crusier commands than any other Crusier in the Game. That COULD give the GCS a meaning in STO no other ship has IMO.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited October 2013
    Giving comm arrays to ships with 2 tac consoles would have created a whole new class of command cruiser. I'm sorry I won't shut up about that but it just baffles me how cryptic screwed that up.

    Command cruisers had been unique and valid once more, it woud have introduced formation based teamplay and a lot of other stuff. But instead they just did basically nothing to change the useless cruisers, yet with that hypothetical proposal Geko could have proven that its not only tac that matters. Again, he/they screwed up. Plain and simple.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2013
    my 1 gripe with the new battlecruiser is that again, the arrays on the saucer arent connected for no reason, aside from that being an esthetic of the intrepid and sovereign, and thus very short.

    array length has an additive effect on how powerful a beam fired from an array can be, a ship with short main arrays like these has terribly gimped shot potential. thats the last thing a battlecruiser would have, the saucer would be designed around an array that was as long as possible. at least its saved by the fact that its intended to use cannons primarily. BUT, it gets lost in defiant fanboy translation that cannons are a compromised weapons for ships that arent large enough to be fitted with long arrays, arrays that have a firing arc of everything they have line of sight with, instead of only strait in front of them.

    the trek science behind this is that arrays are made up of dasie chained emitters, and that every emitter is its own individual phaser bank, with all the internal workings needed to store energy and fire it independently. just like the ball turrets on old ships. the moveing glow effect along the array before a shot is fired in the show is the the power stored in each emitter being transferred along the array to the point that the computer chooses to fire from.

    arrays only fire 1 shot at a time, with the combined power of however many emitters were used to power the shot, up to and including every emitter in a particular array. its much more devastating to fire 1 shot with the power of 100, then 100 shots with the power of 1. you want 1 long array for greatest effective firepower potential, not 2 or 4 separated ones.


    given this fact, i can only facepalm every time a new cryptic starfleet ship is designed and it has pitifully tiny arrays, like this battlecruiser, and the odyssey. the frigging galaxy class, that in game is the meekest of all cruisers, has the most powerful phaser potential in all of canon, yet in game everything is exactly backward. the odyssey, the galaxy replacement, doesn't even have arrays longer then the sovereign, how it it supposed to replace the galaxy if its got half its firepower, during the most wartorn era in trek history? based on the trek science behind arrays, nothing by 2409 has even close to the galaxy class's array shot potential, does it make sense now why the biggest thread on the forum is about how you guys have the galaxy class all wrong yet?


    please go back and give us a saucer costume option for this ship with 1 solid dorsal and 1 solid ventral saucer array, and maybe with the cannon hardpoints toned down. that way depending on if we wanted to use beams or cannons on the ship, we could have a saucer that looked correct for ether. from what i saw of the model on tribble, there did not appear to be geometry in the way that would even prevent them from being joined, it looked nice and flat.
  • newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    DDIS all I want to know is:

    with a 9 turn and a Interia of 50 - will you be able to make the Avenger Spin?
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited October 2013
    sad the command options are being given to every cruiser. i agree it would of been better to only give it to 2 tac console cruisers to give a reason to fly them besides aesthetics

    oh well i look forward to using the new commands on my fleet ambassador and gal-x
    victoriasig_zps23c45368.jpg
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2013
    DDIS all I want to know is:

    with a 9 turn and a Interia of 50 - will you be able to make the Avenger Spin?

    not as well as a negvar or scimitar. it will feel nearly like an escort
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    wonderful

    you were wonderfull
    i was so useless
    we were wonderful

    oh baby, Oops, mademoiselle...i don't wanna pick you up
    i promise you, i swear
    i am in a dread...since 3 years, **** it
    i can't have a fleet version and well it's not,hey comeback!
    just 5 minutes cmon, i didn't insult you, i am polite, respectful
    and definitely drunk
    but for player like me, you got more important things to do
    if you'd only seen me yesterday
    i was wonderful

    wondeful
    you were wonderfull
    i was so useless
    we were wonderful

    hoo, look at you! checking yourself out
    you think you're hot cos you got an avenger!
    but it's just the last shiny, dude
    don't get carried away
    she's ultimatly gonna fail you
    like they always do
    and what about the regent
    did you mention her?
    if you want i'll tell your avenger
    then it's sorted
    and the defiant too
    well, if you got one
    wait 1 year, 2 years, 3 years old
    and then you'll see, if it's
    wonderful

    wondeful
    you were wonderfull
    i was so useless
    we were wonderful

    hey little girl, sorry, kid
    you known in STO
    there's no nasty guy, no nice guy
    if galaxy fan are a pain
    it's cos they're afraid of being granny
    if some are cheating on galaxy
    its cos she's getting old, hey
    why are you all red in the face?
    come back here kid!
    and what 's up with y'all looking at me like a monkey
    yeah right, you're in escorts you!
    bunch o' monkeys
    gimme a galaxy pet, that way we will be
    wonderful


    wondeful
    you were wonderfull
    i was so useless
    we were wonderful


    hehehe, take this with a grain of salt, please.

    http://www.youtube.com/watch?v=S_xH7noaqTA
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    DDIS all I want to know is:

    with a 9 turn and a Interia of 50 - will you be able to make the Avenger Spin?

    i have 20 degree turn with my dread, can you imagine where i could be with 3 more base degree turn?
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited October 2013
    not as well as a negvar or scimitar. it will feel nearly like an escort

    ?
    scimitar is "only" 7 degree turn
  • newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    not as well as a negvar or scimitar. it will feel nearly like an escort

    So this means, despite your Gripe with the phaser arrarys - you will be taking her out for a "Spin" from ESD tomorrow after patch?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2013
    neo1nx wrote: »
    i have 20 degree turn with my dread, can you imagine where i could be with 3 more base degree turn?

    with 5 turn consoles on my negvar i could get about 42 turn

    with 5 turn consoles on my galaxy i could get 22 turn

    with the saucer sep thats just a flat +10, to 32 turn


    base turn rate is EVERYTHING

    neo1nx wrote: »
    ?
    scimitar is "only" 7 degree turn

    spining has everything to do with the inertia score, much less so the turn rate. both have a 20 inertia score iirc. thats why i asked the dev what the inertia score was, and said that it defines the character of the ship. because it does.

    So this means, despite your Gripe with the phaser arrarys - you will be taking her out for a "Spin" from ESD tomorrow after patch?

    nope, because when i get it tomorrow it will pretty much turn on rails, not slide
  • newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    with 5 turn consoles on my negvar i could get about 42 turn

    with 5 turn consoles on my galaxy i could get 22 turn

    with the saucer sep thats just a flat +10, to 32 turn


    base turn rate is EVERYTHING


    spining has everything to do with the inertia score, much less so the turn rate. both have a 20 inertia score iirc. thats why i asked the dev what the inertia score was, and said that it defines the character of the ship. because it does.


    nope, because when i get it tomorrow it will pretty much turn on rails, not slide

    What engineering consoles will you use?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2013
    What engineering consoles will you use?

    at least 3 turn +all res from the fleet mine. leach, borg, zero point most likly, and 4 energy type tac consoles. EPtE is just as important to mobility and DHC efficiency as the turn consoles too.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited October 2013
    angrytarg wrote: »
    Giving comm arrays to ships with 2 tac consoles would have created a whole new class of command cruiser. I'm sorry I won't shut up about that but it just baffles me how cryptic screwed that up.

    Command cruisers had been unique and valid once more, it woud have introduced formation based teamplay and a lot of other stuff. But instead they just did basically nothing to change the useless cruisers, yet with that hypothetical proposal Geko could have proven that its not only tac that matters. Again, he/they screwed up. Plain and simple.
    That sums it up very well.

    At least they could increase the comm arrays effectiveness for ships with 2 tac consoles by 25% or even more. I can't imagine anyone would oppose to that.

    But i am afraid we won't even get something simple like that. They gave all cruisers the comm array, without making any differences between Starfleet Cruisers and KDF cruisers or tactical focussed Starfleet Cruisers or the useless ones.
    As much as i know Cryptics devs, they are certainly going to think that they have done now enough for crusiers and can now attend to Escorts again.

    So our cause of making Starfleet cruisers better and especially the GCS, ends in having Starfleet Cruisers just as weak (compared to KDS cruisers) as before and the GCS still the most passive ship in the game...
    Thanks Cryptic...

    So whats the next topic we can waste our time with?
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • sevmragesevmrage Member Posts: 0 Arc User
    edited October 2013
    yreodred wrote: »
    So whats the next topic we can waste our time with?

    We could complain ineffectively about science ships.
    Weyland-Yutani Joint Space Venture - Always open to new members!
    [SIGPIC][/SIGPIC]
    My name is Rage, and I too support a revised Galaxy family.
    khayuung wrote: »
    Firstly, be proud! You're part of the few, the stubborn, the Federation Dreadnought Captains.
  • ehgatoehgato Member Posts: 137 Arc User
    edited October 2013
    yreodred wrote: »
    So whats the next topic we can waste our time with?


    1st sry for mi english.

    Maybe we should try the next topic : Crytic, in WHAT LANGUAJE WE MOST TALK TO YUO?????

    so far we has no evidence yuo listen to us......

    yep im still frustrated...



    **almost forgot we most be united in game : all intrested check http://sto-forum.perfectworld.com/showthread.php?t=875951 there is a channel for all galaxy fans, it will be nice see a large fleet of galaxy's in orbit to ESD to show crytic we still alive and fliying our galaxy's not because they are ok we doit because this is a STRATREK GAME and the galaxy most be on the frontline
  • lordbrowaruslordbrowarus Member Posts: 48 Arc User
    edited October 2013
    ehgato wrote: »

    **almost forgot we most be united in game : all intrested check http://sto-forum.perfectworld.com/showthread.php?t=875951 there is a channel for all galaxy fans, it will be nice see a large fleet of galaxy's in orbit to ESD to show crytic we still alive

    Well, that's an idea. Maby screenshot of for egz. 100 Galaxy Class ships in one place will make trough where words can't?
  • ehgatoehgato Member Posts: 137 Arc User
    edited October 2013
    1st sry for mi english

    Im added the info to mi signature hope this made all of us more united in game, this is not for made anything agresive agaisnt crytic , this is for show them we the fans of star trek still are alive and want this game live for long time but they cant left forgoten in the time the iconics ships...

    here i left the code for any one who want to ad to they signature *Replace all* "{" with "["

    {COLOR=Yellow]{URL="http://sto-forum.perfectworld.com/showthread.php?t=875951"]{I]{B]{COLOR=Yellow]Galaxy Class attack Wing, a multi fleet escuadron[/color][/b][/i][/url][/color]
This discussion has been closed.