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Feedback: MKXII Jem'Hadar Set Upgrades (Space and Ground)

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  • macricanmacrican Member Posts: 4 Arc User
    edited January 2013
    Huzzah! looks like my fleet saber is getting out of drydock earlier than expected! This makes me happy :) While waiting for the upgrade, i picked up a mirror patrol escort to fly in the interim and toy with builds, but now i get my baby back! Thanks Cryptic!
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  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited January 2013
    Hence the Mk XII Jem Space set is more akin to the OMEGA/BORG/MACO seta and in fact requires more money or grinding than any other set in the game, it should be accordingly at least on a par with those sets, preferrably better imo.

    Exactly, yet it's clear they never intended for that to be the case:
    Before I detail the improvements we'll be making, I'd like to remind players that we still intend for STF/Omega and Starbase/Embassy gear to be superior in scope to items that can be obtained from Missions and/or Lobi Store. It's possible that our original blog was worded in a way that could easily be misinterpreted to mean otherwise, but it was not our intent to imply that the Jem'Hadar Mk XII upgrades would end up having similar stats/bonuses/procs to Omega & Fleet gear. Our intent was, instead, simply to allow this gear to remain somewhat competitive in our more difficult end-game content. It's an upgrade, not a fundamental re-design.

    This set was a pure moneygrabber from the outset, and still is.
    EnYn9p9.jpg
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited January 2013
    I don't think the two types of sets are comparable, the OMEGA/MACO/BORG require dilithium and marks amongst other things to obtain, the Mk XII Jem set requires 200 Lobi (hopefully falling to 150) which is around $40 worth of Zen to buy the amount of keys required, or around 5 times as much dilithium as the MACO et al sets if converting to Zen to buy keys etc.

    The Mk XI set is a vastly inferior version that is obtained by running 3 easy story missions once and requires no dilithium to obtain.

    Hence the Mk XII Jem Space set is more akin to the OMEGA/BORG/MACO seta and in fact requires more money or grinding than any other set in the game, it should be accordingly at least on a par with those sets, preferrably better imo.

    The question is, what would make it comparable with a 2 piece borg set? Let alone elite fleet shields (practically a 1 piece set in it's own right)

    The strange thing is the dev's never give specific numbers when they mention changes - subject to changes I guess, but it shows a general disdain towards the player base.

    Yep, 1% increases to stats make it magically good enough to do high end content? What on earth are they smoking. Never mind that half of the set abilities only work on 3, exceptionally expensive ships, basic common sense seems to be thrown out of the window.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited January 2013
    Never mind that half of the set abilities only work on 3, exceptionally expensive ships

    I believe they work on 4 ships:
    Jem Bug, Jem HEC, Jem Dread and the Galor.
    EnYn9p9.jpg
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited January 2013
    Notes:
    2 Piece MK XII set gives roughly 4% increase to DPS, probably 6% after the patch - Compared to the BREEN set that gives something like 6 or 10% to transphasics. Or the borg set that gives you 2k hull regeneration per second 50% of the time you take damage.

    3 piece set is vaguely approaching useful, specifically victory is life, but with no noticible difference in this proc strength/chance between MK XI vs MK XII, I'm not sure what the point is.

    Maybe increase the proc chance to 2.5%
    Change Polaron damage bonus to 10% OR change polaron proc chance to increase the duration of energy drain to something like 10 seconds with a stacking penalty.
    Some sort of immunity to warp plasma would be nice instead too - for a set almost void of strong defensive bonuses, but all in all it seems like a throw away set in a game where developers value cookie cutter over the variety.
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited January 2013
    I believe they work on 4 ships:
    Jem Bug, Jem HEC, Jem Dread and the Galor.

    I stand corrected.
    *tips hat*
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2013
    This is just my take on these XII sets being sold in the lobi store...

    The way it is setup now being that either STF gear or Lobi gear is a vast amount of resources to get any of them which with the lobi store you can just buy it with real money if you want too if a player is going to use that for specific ships it has to justify the resources either it be marks like you cannot buy or lobi/dilithium that you can buy. I just can't justify spending so much lobi on something that won't be as good as things I can get in stfs. Its just like hey buy this its not as good as what you can with stfs but you have to pay dearly for it so... explain that Cryptic :)
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  • redrickyredricky Member Posts: 1,004 Arc User
    edited January 2013
    Cryptic, if you want my money make the Mk XII a Hyper Impulse. Combat engines have no place at end game. We've been over this.
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited January 2013
    My main point of contention is, why is cryptic insisting on a handful of sets being the best in the game? Is it healthy for 1 or 2 things to permanently be the best? Is cookie cutter really part of their game design?

    I could almost forgive introducing a Lobi store upgrade that costs 5x as much dilithium as a borg set if the Borg set/MACO/OMEGA set weren't the only sets that where worth while.
  • edna#7310 edna Member Posts: 21 Arc User
    edited January 2013
    Where I read that sets upgrades will be 150 lobi ?

    Sure not in the lobi store after update :rolleyes:
  • edna#7310 edna Member Posts: 21 Arc User
    edited January 2013
    double post...
  • joshmaaaaaaansjoshmaaaaaaans Member Posts: 32 Arc User
    edited January 2013
    As OP of this thread, I am now buying the XII set, just to use the upgraded impulse alone, and its discounted! Whey.
    [SIGPIC][/SIGPIC]
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited January 2013
    adrianm63 wrote: »
    double post...

    So...were these changes Borticus was suggesting just out of his rear or was there pushback from above (PWE) and/or below? (PvPers)
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited January 2013
    So...were these changes Borticus was suggesting just out of his rear or was there pushback from above (PWE) and/or below? (PvPers)

    Zero push back as far as I've seen, most don't even think it's enough.
  • edna#7310 edna Member Posts: 21 Arc User
    edited January 2013
    So...were these changes Borticus was suggesting just out of his rear or was there pushback from above (PWE) and/or below? (PvPers)

    In the lobi store the jem hadar set doesnt have the specs so people pay 200 lobies to get it.They will keep it 200 till the "news" about how they screwed it with the set gets to more ears and people will stop paying for it.Remember that that 50 lobi cystal difference is more than 10 keys if you get 4 lobies each time .
  • ruinsfateruinsfate Member Posts: 58 Arc User
    edited January 2013
    Just logged in to check. 2% stealth detection on deflector (whoopidy-do) +5 passive weapon power from the engine (yay!) and the sheild now has the same regen and bout 500 less cap than the MACO. However, the set bonuses are the same as they were BEFORE the patch.

    When are the promised buffs for those going in? And when am I getting my 50 lobi back?
  • cptskeeterukcptskeeteruk Member Posts: 559 Arc User
    edited January 2013
    My friend who is lucky enough to get ingame and isnt effected by the broken patch server login issues many are experiencing, was able to see that the jem xii purple set is still 200 lobi. As well that the only things that were adjusted were shields a tiny bit better, engines a tiny bit better, and def i think tiny bit better. Certainly none of the stuff bort was saying that would be coming. I feel bad for bort with the flak he is going to get from the lack of a boost as was expected and detailed by a dev. I take it one of the other devs stuck his nose in and said god no thats too many changes just adjust a few things up by 1 or 2% and well do that which obviously is a insult to the players.
    [SIGPIC][/SIGPIC]
  • srspellssrspells Member Posts: 0 Arc User
    edited January 2013
    the issue is bort never stated it be out in one patch, this was an emergency patch for the esd npc issue, so I bet thurs when were get all the changes for the jemmy stuff.
    -Spells
    || Open Door Policy ||
    | Dues Ex Mechina |
    Fleet Leader
  • eurialoeurialo Member Posts: 667 Arc User
    edited January 2013
    Hello STO'ers!

    Figured I'd pop in and shed some light on the subject... The feedback we've gotten on these new features has been helpful (despite the hostility of some of it), and we've taken some time to improve the features a bit.

    Before I detail the improvements we'll be making, I'd like to remind players that we still intend for STF/Omega and Starbase/Embassy gear to be superior in scope to items that can be obtained from Missions and/or Lobi Store. It's possible that our original blog was worded in a way that could easily be misinterpreted to mean otherwise, but it was not our intent to imply that the Jem'Hadar Mk XII upgrades would end up having similar stats/bonuses/procs to Omega & Fleet gear. Our intent was, instead, simply to allow this gear to remain somewhat competitive in our more difficult end-game content. It's an upgrade, not a fundamental re-design.

    With that in mind, here's a list of some of the changes to the Jem'Hadar Space Set that've been made internally, and should appear with next week's update:

    - Lobi Price on Space Set upgrade reduced from 200 to 150, to match with other Set Upgrade item prices.
    - Space Shield has received more Capacity and Regen rate.
    - Space Deflector's Stealth-related bonuses have been doubled.
    - Space Engine's Weapon Power bonus has been doubled (just the static buff, not the Efficient part)
    - Dominion Synergy (2pc Bonus) has had its bonuses increased by 50%.
    - Antiproton Sweep will now disable Cloaks for longer (12sec, vs 10sec), drain more Shields per use (approx 20% increase), and recharges faster (90sec vs 120sec).

    I do not know if it's just a visual ussue but:


    the space shield regen rate is still the same
    the dominion synergy bonus is still the same
    the dominion sweep still recharge in 2 minutes and the shield damage is the same



    Very, very, very disappointed.... I feel tricked!!!!! :mad::mad::mad:
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • srspellssrspells Member Posts: 0 Arc User
    edited January 2013
    and should appear with next week's update:


    this means thurs day's patch as thats regular patching, not mondays, this was an emergency patch.
    -Spells
    || Open Door Policy ||
    | Dues Ex Mechina |
    Fleet Leader
  • sussethraisussethrai Member Posts: 137 Arc User
    edited January 2013
    I haven't read completely through the 21+ preceding pages, but I would like the "Victory is Life" antiproton sweep to actually do something. It reveals Donatra's location when she cloaks, but only for a few seconds when she usually stays cloaked for 20-30 seconds, and you still can't target her. It does very little to other NPCs (I haven't fought other Jem'Hadar ships since getting my bug, so YMMV). It's a shiny effect, but have seen very little utility.
    "Susse-thrai" had been the name bestowed upon her, half in anger, half in affection, by her old crew on Bloodwing; the keen-nosed, cranky, wily old she-beast, never less dangerous than when you thought her defenseless, and always growing new teeth far back in her throat to replace the old ones broken in biting out the last foe's heart.
    Romulans: left one homeworld, lost another, third time's the charm?
  • kelshandokelshando Member Posts: 887 Arc User
    edited January 2013
    With the new patch Mk XII Jem'Hadar Space Set have been upgraded so...

    Are they worth it now?

    Can someone post the new stats?
  • mewimewi Member Posts: 0 Arc User
    edited January 2013
    So...were these changes Borticus was suggesting just out of his rear or was there pushback from above (PWE) and/or below? (PvPers)

    PvPers wouldnt push against jem set improvements lol
    [SIGPIC][/SIGPIC]
    | Join Date: January 2009 | Computer | Fleet: Broken Wings |
  • cletusdeadmancletusdeadman Member Posts: 248 Arc User
    edited January 2013
    I see part of the mods were implemented today. Those might have just been the fast and easy ones- read low hanging fruit.
    I will hold my judgement until thursday's patch notes are released to see the other mods for this set.
    Let me state that I feel the price issue is secondary to the actual improvements to the set powers to make them worth their cost, regardless of Cryptic's newly announced position of Omega/MACO gear to be the top tier in the game.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2013
    It looks like the Jem boff's outfit.

    Here, I predictably made a Fem'Hadar.

    I'm not crazy about it being restricted to armor but I'd probably buy one if they did this with Cardassian armor.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited January 2013
    I have some clarifications to make on the Jem'Hadar Space Set Upgrade... and an apology to issue.

    First off, the changes to the 2- and 3-piece Set Bonuses should be heading down the pipe soon. While I listed them in my initial reply in this thread, those changes were submitted at a different time from the equipment stat upgrades, and were not cleared for this morning's Holodeck update. So, Dominion Synergy and Antiproton Sweep will both be improved in the very near future, and the fact that those changes didn't show up in this patch is not cause for alarm.

    As for the Lobi Price change, I need to apologize for spreading incorrect information regarding its price. As it turns out, the price of this item was deliberately set at its current level, and was not a bug as I had initially assumed when I checked in the prior code fix and posted in this thread about it.

    The Space Set Upgrade will not be changed from its current price of 200 Lobi as I had previously posted, and will instead remain at its current price point.

    Lobi Store item prices may occasionally be changed, as stated in our Lock Box FAQ. But if we choose to make such a change, it will be as part of a publicized promotional event of some sort, rather than a sudden patch of this nature.

    I, again, apologize for the incorrect pricing information. The rest of the improvements to this set will be appearing on Holodeck in the very near future.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited January 2013
    if lobi was account bound we might buy it.

    till then.. its pointless to bother opening boxes for lobi.
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